If they would make them backwards compatible I would be more likely to upgrade it still bugs me that they stopped doing that. I miss my old PS3. That thing was awesome I even installed Linux on it and had emulators working… the good old days.
Yeah my mistake. It is with ps3 games. My default is to think everything is terrible now. It wouldn’t be that hard to support back to ps1 I’d pay extra for the option.
First off, that’s not Nintendo. That’s a third party controller manufacturer. Secondly, they’re basing that entirely off the specs they got for new controllers and docks. All that’s really confirmed by the article is that the next system will have a similar form factor with iteratively improved controllers and docks. Which is in the ‘fucking obvious’ category. Their speculation about the actual internal hardware specs was pulled straight from their ass.
If there’s a need for tips, your business model sucks and you should be ashamed of yourself.
If there’s no need for tips, you could just take some of your perverted bonuses or some of that ridiculous amount of money you take out of children’s pockets with micro transactions and show those people some love who did the actual work, you prick. They make millions and millions for you.
What a world we live in where asshats like that step forward and ejaculate their greed into the world and expect applause!
Home entertainment is such a closed system that all these companies are just beta testing shitty ideas for each other. Eventually they all do the same thing as long as any backlash was neither too destructive to revenue nor sustained. See endless streaming services price hikes, account sharing lockdowns, or the fact that you just can’t buy dumb TVs anymore.
This particular idea probbaly has technical limitations.
A device can only monitor and analyze and modify what a user is viewing if it’s being used as a pass-through device in a daisy chain of devices.
As long as there is any device out there that can take multiple video signals from different inputs, let the user choose which they want to use, they can just not daisy-chain them, have them connected in parallel to different inputs. And even if one could try to get manufacturers colluding on creating a world where daisy-chaining is the only option, they have no incentive to do so on this point – in doing this, they’re trying to steal eyeball time from each other.
Now, that being said, I suppose that device manufacturers may not care, if 95% of users are going to just daisy-chain their devices. If it’s only a few privacy nuts out there who are constantly keeping on top of the latest shennanigans and figuring out how to avoid them, if the Roku manual says “daisy chain” and most users just follow the pictures there…shrugs
Fortnite is okay in my book, because while it may not be a game I’ll ever play, it subsidizes all the freebies from Epic. I have a library of well over 200 games, most being excellent indies with a few AAA titles, and I’ve never given Epic a single cent.
Did they sell it though? Everyone who bought it got the game they paid for (and now sort of don’t have anymore, lol) but wasn’t the promise of PvE an add-on to the now free game?
they probably got a lot of people to buy the first couple battlepasses. a success for that quarter, maybe, but probably not the long tail they were hoping to get from transforming it into the GaaS model. they probably made more money from OW1 lootboxes, overall
they probably made more money from OW1 lootboxes, overall
I really doubt it considering how many boxes you got thrown after you, with coins for dups with which you can just buy skins. Was a great system for the player, but probably terrible monitarily.
They added DRM to a more than ten Year old game I had bought. I'll never purchase another ubisoft product without then heading to the high sea to get a uncrippled copy. Odds are, I'll just not bother.
Departments ranging from art to production were impacted, but the majority of those laid off worked in quality assurance testing. The sources said at least 25 developers were part of the downsizing. Full-time staff do not appear to have been part of the cuts.
Sources tell Kotaku that no severance is being offered for those currently laid off, and that impacted developers as well as remaining employees are being pressured to keep the news quiet. Their contracts won’t be officially terminated until the end of October and they’ll be expected to work through the rest of the month.
If I’m understanding right it sounds like only part-time contractors are getting cut. Do part-time employees usually get offered severance packages or is this (kinda ghoulish) business as usual? I wonder how much work those people will get done for the rest of the month
Part time usually doesn’t receive any benefits. Contractors never receive benefits unless stated in the contract, severance is usually not included in said package but an early buyout might be.
Do part-time employees usually get offered severance packages or is this (kinda ghoulish) business as usual?
by design part-time employment usually does not confer the benefits of full employment, no. that’s part of why so many unions seek to either upgrade part-time workers to full time workers or limit the number of part-time/subcontracted workers that a company is employing–otherwise you basically have an underclass of people who can get totally fucked at any time.
That’s what I thought, but I wasn’t sure if the game industry had different standards to other fields for that kinda stuff. Sacking a bunch of QA agents does not sound promising for the games they’re working on…
Godot is an open source game engine that is incredibly trending among the “hipster” developers community and fanatics of FOSS.
It’s absolutely not even close to the features offered by Unreal Engine or Unity but people that are barely informed are all excited because now an open source project with some serious bugs and limitations “will show them”.
Unless there is a serious rewrite, Godot will never be a valid alternative to the two main commercial engines. And with the fact that it had been recently heavily rewritten to be updated to v4, it is really improbable that it will happen soon.
Unless there is a serious rewrite, Godot will never be a valid alternative to the two main commercial engines
How so? I’ve seen complaints about the C# API and some similar challenges, but nothing show-stopping. Obviously you won’t be making a AAA game in it, but for indies it looks like a decent option.
The dirty secret of software is that any given user-facing OSS application is about 15 years behind the closed-source competitors, but the fact is that most software was good-enough 15 years ago and the industry has spent the last 15 years on cloudifying and A-B testing and GUI revamping and other stuff that isn’t basic functionality.
The thing is, even Indies can look and feel like AAA games (well, the good ones) with something unreal engine for example.
I’m not a fan of Epic by any means but all I’m saying is that they asinine aren’t in the same league while with Unity they could at least be close.
Unity have done a real shitty moves but all this “We’ll do even better without it” attitude that I’m seeing around is either coming from people that just think “shitty move” or really really really naive developers.
I guess that since Epic owns Unreal Engine that bad news for Epic means good news for Godot?
I don’t think that Epic is going to want to divest from Unreal considering how much money it makes.
I also don’t think that it’s a zero-sum game. As a developer I want Unreal (and Unity) to be great so it creates more competition. Unreal has led the way in a lot of cool gaming tech that Godot is picking up.
Maybe it was reverse psychology. Epic is trying to destroy the competition by giving them money. Then, paranoid gamers will refuse to use or support Godot, because there’s a connection to Epic.
Epic also gave money to Lutris, while Epic’s CEO was smearing Linux users on twitter, so I wouldn’t count on Epic’s stance on things and where some of Epic’s money going aligning any time soon. Those megagrants feel very disingenuous to me (doesn’t mean that those money do not help those “underdog” projects, though).
I‘m legit happy as long as it can do 720p60fps for stuff like TotK in portable without any upsampling and whatnot.
I‘m not playing Nintendo cause of cutting edge graphics but because of cutting edge gameplay and entertainment. Doesn‘t matter how realistic a game looks when Mario Odyssey runs laps around it in terms of the fun it provides.
Just… provide backwards compatability, please. And as a bonus I‘d love a way for „old“ games to get better resolution and fps ideally without patches (cause we know the majority of games would never get patched).
I can get behind the whole: “i’m playing games to escape from the world, stop dragging the real world politics into games” sentiment, but!
I made a trans character in cyberpunk because haha look a penis and boobies, Apparently Diego is now in a gay relationship with Sam…something about Sam and Cora (i find them adoreable, i’m just sad i can’t give her all the books i steal) made me prefer them and…well i’m gay it seems lol.
Gender identity is only political because conservatives made it political. Choice of pronouns shouldn’t be political. What gender you are shouldn’t be political. These people make it political and then it has to be removed from apolitical discussions. Just like how climate change has been made political, it’s not, we’re all going to fucking die, that’s not political.
I, for one, am very upset at seeing politics in muh game that includes mercenaries, piracy, loan sharking, corporate espionage, religious extremism, terrorism, war crimes, gang warfare, drug addiction, poverty, shoplifting, mass shootings, genetic engineering, environmentalism, atheism, corruption, philanthropy, smuggling, …
I can get behind the whole: “i’m playing games to escape from the world, stop dragging the real world politics into games” sentiment, but!
If you’re playing games for escapism, play a simple puzzle game, or a racing game, or maybe Minecraft. Flight Simulator. Tetris. Rocket League.
Any game that attempts to build a believable world is going to get political occasionally, because a believable world has class politics, war, struggles between technology and the natural world, etc. etc. etc. Even a game like Ratchet & Clank doesn’t shy away from the politics inherent in its world-building. Truly incredible how “Gamers” have gone from an edgy subculture that reveled in right-wing panic to a seething mass of bloated man-babies who can’t even handle being confronted with ideas.
These people would prefer if you use random made up politics in line with the world it is set in.
Instead of real world politics dragged into a fantasy setting. That’s why i can understand their point just because i understand where they come from doesn’t mean i agree with it or support them.
Heck i made a transgender in cyberpunk because i can, a lot can be said about that too. I don’t give a damn about what people want, just do it but accept that not everyone is going to like it nor agree with it and if you can’t deal with that then do not do it…you are not strong enough to cope with the downsides.
I’m guessing your first language isn’t English, in fact judging by your comment history, I’d say you’re Dutch. Anyway, those words are adjectives in English, and using them as nouns is often perceived as impolite. You’d want to say “I made a transgender character” instead.
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