I mean I like Jeff but the OW1 eras of pretty bad gameplay and pretty long time waiting fixes happened on his watch. He designed a crazy fun game, but I think his stewardship in making it stay balanced and various and fun once you get good at it was a bit more lacking.
Yup. And Overwatch PVE has never been good… I know a lot of players were pumped for it, but we’ve never seen any evidence they had a good plan for how to make it fun. They had lots of zany ideas for powers and RPG elements and whatnot, but all the PVE content for Overwatch released so far has been mediocre-to-bad.
Imho telling the story through PVE has never been a good idea for OW. It’s not a PVE game. Finding some way to tell the story in PVP, even with massive ludonarrative disconnect, would have been better.
Sad about this. I know it’s fun to hate on overwatch, but the idea of an esports league being city based was really novel at the time. Ive always enjoyed overwatch, and despite overwatch 2s monetization being absolutely atrocious, the gameplay changes I have enjoyed for the most part
A bit sad, but not surprising. It was always something that felt forced and only propped up by companies trying to create a new market in order to monopolize it.
If the NFL didn’t exist, then suddenly just sprung on the public as it exists now, I think it would have also suffered a similar fate.
On the player and even team level, I’m sure it felt different, but as a spectator, it was hard to ignore the top down, corporate, ad filled, “fellow kids” feel of the thing.
It’s insane to me how poorly they treated workers before and got away with it, but then decided to just keep pushing the envelope like the workers would never say that’s enough.
Game devs get shit from all sides. They’re pushed to work hard for long hours, during crunch they’ll frequently miss weekends and nights from their families. It is common that they burn out and their family life suffers. Most developers in the community avoid game studios because they know what it’s like, so studios attract Jr developers who are less qualified and don’t know any better. And we haven’t even talked about the putrid shit they get from gamers when they release a buggy game, that they probably did know about and desperately wanted to fix but execs forced them to release anyway.
Yet they still want more from them. And now execs are all shocked Pikachu that they’re finally organizing to unionize. And they absolutely should
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