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JoMiran, do gaming w Nintendo Goes After 8,535 Switch Emulator Backups In Mass Takedown
@JoMiran@lemmy.ml avatar

Good luck with the torrents and Mega links.

Transcendant, do games w Will Smith Zombie Game No One Has Heard Of Bombs

This is the big problem with modern gaming. Too many companies are now in hock to investors and publishers. To those at the top of the hierarchy, making a game is an investment, a bet. Innovation is stifled in favour 9f ‘safe bets’, no wonder gaming is stagnating.

It’s not all doom and gloom, there are still exceptions to the rule. But it’s certainly not looking good for fantastic single player games.

I’m expecting gta 6 to have a much shorter single player campaign with most of the focus towards online (and more obscene earnings from shark cards 2.0).

whotookkarl,
@whotookkarl@lemmy.world avatar

I agree with the rest but it’s not just modern gaming it was happening back in the 90s on consoles and earlier in arcades. One of the first games I played was an obvious cash grab by Marvel, Spider-Man and the X-Men in Arcade’s Revenge for the Gameboy. It was barely playable.

ripcord,
@ripcord@lemmy.world avatar

I heard also that even earlier than that, there was an E.T. game that may have been a bad cash grab. I doubt it had any serious impact, though.

Delphia,

Ive commented on this before, as sad as it is if we want innovative, expansive, beautiful AAA titles we have to accept that investors arent going to keep backing the money truck up on maybes. Microtransactions, subscriptions, dlcs… there has to be an ongoing income stream or an absolutely eyewatering launch price OR we get used to safer and safer bets or games with very narrow scopes.

Transcendant,

Yep, it’s a real quandary. I’m not sure what the solution is, or if there is one from our perspective… it’s no point voting with my wallet when there’s millions of others who won’t.

Delphia,

I think you have to ask yourself if the company is behaving ethically.

If a game is F2P but has microtransactions that arent P2W and the devs are continuing to maintain the game then its hard to be mad that they want to make some money off the basic game you get for free. (Mechwarrior online is a pretty good example of this)

If its a subscription, are you getting regular additional content for the money or is the subscription just allowing you to play the game you paid for? Do you still have to buy DLCs and pay subscription?

If its DLC, is it meaningful storylines/maps/characters? Does it make the prospect of another playthrough different or more interesting? Is it a reasonable price for what it gives you?

Transcendant,

You make excellent points. Personally, I rarely have a problem paying for proper DLC (and buy proper DLC I mean, additional story content that wasn’t obviously cynically cut from the OG game). Notable past examples for GTA, stuff like ‘The Ballad of Gay Tony’ were amazing expansions.

Also sticking with GTA, they’re a good example of bad practice nowadays (imo). They pivoted to online-only DLC once they realised how lucrative a pay-to-play system can be when leveraged against not being bullied by players with more disposable income. There was amazing single-player content in dev for GTA5 and they cut it to focus on MP. Worse, they left the dregs of that content in the game, allowed a ‘GTA5 mystery’ concept to flourish and left people hunting for the mystery thinking they were going to find something like GTA4’s bigfoot. Knowing all along it didn’t exist. But of course, happy that people were still playing and hoping they would get bored and try online mode.

AceFuzzLord,

I personally like to think this trend of enshittification in the gaming industry is geared more towards the triple AAA side of things because a lot of the actual indie devs (not the people putting out low effort mobile games or shovelware or scams or straight up large corporatios masquerading their games as indie titles) are putting out some of the best games I’ve seen in years for single player experiences.

Though I absolutely agree with your assessment of the situation in general.

Transcendant,

This was what I meant. It’s these smaller devs that seem to be innovating to any extent at the moment!

Maybe I’m just a bit jaded due to being an old fart nowadays… I remember playing the original Doom / Wolfenstein so especially FPS feel so overdone to me. When was the last time you saw a truly novel game concept? I’m sure I’ve seen a few over the last few years but can’t remember (see, old fart).

AceFuzzLord,

I don’t think I can recall something truly novel since I think we’ve pretty much gone past the point of novel concepts in the majority of genres, but there have definitely been standouts in certain genres over the years.

In the deck building and rogue like genre we’ve seen Balatro, the poker based game. In the retro inspired games genre, we’ve got Corn Kidz 64, a shorter game that controls and looks like an N64 title.

Totally depends on the genre, though.

Transcendant,

It’s a hard question to answer I know! Racking my brains here, the most novel thing I can think of is Portal.

EssentialCoffee,

Indie games is really where it’s at right now.

MentalEdge, do games w Overwatch 2 story missions future uncertain after January layoffs (according to ex-devs)
@MentalEdge@sopuli.xyz avatar

Activision is burning the rope that is the ancient goodwill of Blizzard-fans at both ends.

Bdtrngl,

Surprised there’s any rope left for them to burn.

MentalEdge,
@MentalEdge@sopuli.xyz avatar

It’s a long rope. Woven from decades of WoW, StarCraft and Diablo.

It’ll run out soon. Mostly it’s only been burning so slow cuz people have been in denial over the fact for so long.

Donjuanme,

Burned all of my rope with the battle.net “2.0” complete with Facebook integration, rmah, “get the game for free with a years subscription to world of Warcraft” and killing deckard Cain in act 2 of D3 (along with ACT 1 being the only ACT with any love put into it, and that being the entirety of the demo, also pretty clear that’s when Activision bought blizzard)

Never played any of the sc2 expansions, never watched another blizzard tournament, never bought a wow expansion (after TBC), I lost a lot of really great memory associations, but the nostalgia isn’t worth supporting the corpse-puppet of blizzard.

AndrasKrigare, do gaming w Five Years Ago, Anthem Was A Warning

“How many times do we have to teach you this lesson, old man?”

The industry should’ve already learned this lesson from the MMO crash, of everyone trying to replicate WoW’s success and then later realizing that a business model of investing a ton of money to try and compete for both consumers’ time and money is a bad idea.

FrankLaskey, do gaming w Nintendo DMCAs Palworld Mod That Makes Everything Pokémon

Wow… didn’t see that coming… /s

BobVersionFour, do gaming w 10 Days Into 2024 And 2300+ Video Game Layoffs Have Been Announced

2024 if going to be the year of Layoffs in anything creative that AI can do in gaming.

Have i not seen a article already talking about how they use AI to replicate voice of video game actor recently?

But since most of AAA are shit now anyway wont change much

stormesp,

Sadly its also going to steal the position of a lot of people on AA and middle to indie size studios that need to cut costs to actually stay alive. Obviously some studios will stay afloat without cutting people or going deep into AI content but expect that to the exception not the rule.

Aquila,

It’s so dumb. Instead of struggling with AI to do what your employees did you could make your workforce 20% more productive using AI. Go further faster

ampersandrew,
@ampersandrew@kbin.social avatar

Those two things are linked. I'm a frequent Economics Explained viewer, and the old comparison is that 1 accountant with a spreadsheet program can do what 5 accounts could do without one. If you only need the amount of productivity that that one accountant with a spreadsheet can output, that means you don't need four of your accountants anymore.

BobVersionFour,

To use the accountant exemple AI right now or at least the way corp seem to use it is like asking someone without any accountant or spreadsheet knowledge to do the job of 5 accountant sure it might work but for how long and how many accountant you gonna need to repair and clear the problem later but that part don't interest them only short sight profit is important

ampersandrew,
@ampersandrew@kbin.social avatar

If they want to put out poor quality products in pursuit of short term profit, they can deal with long-term consequences as they lose their customers' trust. This game is reviewing quite well at the moment, and most of the ways we're fearing AI will be used will result in poor quality products. I'd argue Ubisoft has been putting out poor quality products for a long time, and even this game won't be available in a form that I can consume it due to the short-term deal they made with Epic.

umbrella,
@umbrella@lemmy.ml avatar

yeah but money

Katana314,

I don’t know if you could call this a positive, but I’ve definitely seen signs that the results of these projects will routinely turn out soulless and flop hard. In the past few years we’ve seen some VERY well-funded projects turn out as total flops. If that’s happening even with human creative input and corrective steering, what should we expect from AI following a straight algorithm?

peter,
@peter@feddit.uk avatar

I don’t think this is a direct result of AI, I think that will take a lot longer to become a problem

0xD, do gaming w Steam’s Most-Hyped Zombie Game Is Out, And It’s A Dumpster Fire

How are people still hyped like this for video games? I personally haven’t been for a very long time because most of them are just money-grabbing shit.

ampersandrew,
@ampersandrew@kbin.social avatar

Plenty of people were born after the Killzone 2 trailer, so they haven't been swindled by snake oil salesmen before.

interdimensionalmeme, do gaming w Epic Games Admits In Court That Its PC Store Still Isn't Profitable

That’s what you get for bringing platform game exclusivity to the PC, trash!

Coreidan, do gaming w Epic Games Admits In Court That Its PC Store Still Isn't Profitable

Good reason to shut it down then. No one needs their crap anyway.

harpuajim, do games w Epic Games Cutting 870 Jobs, 16 Percent Of Its Workforce, also selling Bandcamp

Does Lemmy (this community specifically) circlejerk as hard as reddit does when it comes to Epic bad?

Appoxo,
@Appoxo@lemmy.dbzer0.com avatar

well…Epic is bad cuz corporate.

Pxtl,
@Pxtl@lemmy.ca avatar

Very yes. I like Lemmy but there’s a lot of “corporation bad giv updoot” here.

Phanatik,

There's so few instances of corporations doing actually good things so opinions tend to skew negative. Epic hasn't been thought of fondly since they started doing those exclusivity deals to try and bring people to their platform rather than making their platform a worthy competitor to Steam.

spudwart,
@spudwart@spudwart.com avatar

That’s because corporation is bad, giv updoot.

Rose,

It’s very rare that those who hate Epic also hate Valve though, so it’s not about standing against a corporation. People just defend what they are used to and Epic disrupts that.

dandi8, (edited )

I'll be the first to say that I only begrudgingly accept Steam exists. However, I avoid using it and vastly prefer GOG due to the DRM-free nature of their store and the offline installers.

Just because the hate on Epic is vocal does not mean that everyone likes the Steam status quo.

Rose,

GOG has 0.5 to 2% of the market share, so I see no contradiction in my point on the scenario being rare.

Aceticon,

You’re presuming the contributors to Lemmy are just the same in their choices of gaming as the broader market.

It doesn’t take that much reading of posts in Lemmy to conclude that it’s heavilly biased towards adults, techies and lefties.

In Statistics you can only make presumptions about a subset of subjects from statistical distribution data from the whole universe of subjects if the subset has been randomly selected, which this one most definitelly hasn’t - if only because of the “Reddit migration” Lemmy is filled with people with a certain kind of mindset (the ones for whom the actions of the Reddit CEO were displeasing enough to make them want to move and who actually had the will to do so) which isn’t at all the average person’s behaviour (the “average” just stayed there) plus even the Reddit population was already not representative of gamers generally (older in general).

The general market share of GOG might give you a hint that here too it’s likely going to have fewer customers than something like Steam, but judging by comments I’ve read here it’s probably more than 2%, at least amongst commenters (no idea about lurkers).

cottonmon,
@cottonmon@lemmy.world avatar

Nor does it mean that the hate towards Epic doesn’t have any basis. They did a lot of shit that caused them to have a bad reputation.

DocBlaze,

epic is a lawful good with epic mega grants, but their partial owner tencent is lawful evil. if Sweeney ever loses a controlling amount of shares to them, I’m likely done with them for good.

brawleryukon,
@brawleryukon@lemmy.world avatar

if Sweeney ever loses a controlling amount of shares to them

To be clear, he can’t “lose” shares to them. He might willingly sell shares to them (although that’s unlikely as he’s shown no indication of giving anyone else control over the company thus far), but it’s a private company - the shares aren’t just out there for Tencent to buy up and force a takeover.

DocBlaze, (edited )

He might willingly sell shares to them

this is what I meant. unlikely but fortnite won’t be a cash cow forever.

ParadoxSeahorse,

I think more likely is he’ll end up giving them 40% of the profits for nothing in return… and so have to lay people off despite turning a profit…

JasSmith,

It's getting pretty tiring on Reddit. You'd think Sweeney were Hitler. I get that Epic's exclusives were annoying, but they also give us free games every week. The hate is far past justification.

Hawke,

Nah, fuck ‘em for hating on Linux too. If they put as much effort into supporting it as they do to opposing it there’d be a lot more love for Epic.

Rose,

Opposing it? EOS supports Linux, EAC works on the Deck, and Epic regularly invest in things like Lutris. Sure, there are no native Linux ports on the Epic store, but that’s not been the general direction of the industry either. Proton/Wine can still be used to run the games sold by Epic.

Hawke, (edited )

I’d put buying Psyonix (rocket league) and immediately killing Linux support as particularly damning, but Tim Sweeneys dislike of Linux is well known.

And … odd coincidence “payday 2 coming to epic games but drops linux support”

Rose, (edited )

Rocket League also dropped Mac support, which would be perfectly compatible with the store, so you can’t argue it was about Linux. The actual reason was the need to upgrade to DX11.

Payday 2 has no connection to Epic, but it’s common for developers to revisit and update games when releasing on a new platform. For example, the upcoming Steam port of THPS 1+2 even has a new developer behind it, and set to include achievements and potentially other perks.

There are also games like Rust that have dropped native Linux support without any ties to Epic.

Edit: Fixed an improperly formatted link.

dylanTheDeveloper,
@dylanTheDeveloper@lemmy.world avatar

Yes

guacupado,

Why do people always say this as if these forums are some niche group and not a huge spread of the general population?

If you’re seeing multiple communities with a general opinion, maybe it’s “people hate them” instead of “why do all these different groups hate the same thing?”

RightHandOfIkaros, do gaming w Leaked Xbox Boss Email Perfectly Explains Why Game Publishers Are Eating Themselves Alive

How about fix the ballooning development costs? Games dont need $200 million plus to be good. Maybe start with that problem.

p03locke,
@p03locke@lemmy.dbzer0.com avatar

They are at the point where they equate video games with Hollywood.

jonne,

AAA video game budgets have surpassed Hollywood years ago.

Discotheque,

deleted_by_author

  • Loading...
  • jonne,

    Yeah, way more work went into something like GTA V than any movie. The script alone is orders of magnitude longer.

    RightHandOfIkaros, (edited )

    Well I don’t know how long the GTAV script is, but A Girl Who Chants Love At the Bound Of This World: YU-NO came out in like, 1996 and its script has ~1,300,000 words in it.

    That’s more words than Mass Effect 1-3’s scripts combined.

    That’s about 100,000 words less than the combined scripts of the entire Metal Gear Solid series excluding MGS5.

    And YUNO was made by like, 25 or less people I think. At a time when making computer games was not so easy. They didn’t have the tools that make game development easy like we do these days, they mostly had to write their own software and had to deal with a lot of hardware limitations.

    Effort to make good games these days has actually gone down a lot. There is really no excuse to have such a massive budget and still release a bug ridden, unfinished mess.

    mathemachristian,

    Or collectivize game studios.

    altima_neo,
    @altima_neo@lemmy.zip avatar

    I think a lot of that also gets spent on marketing.

    RightHandOfIkaros,

    Even if it does, thats still too much money. How much money did Hollow Knight spend on marketing? Or what about Terraria? Or Minecraft pre-buyout? How much was spent on marketing for games like Deep Rock Galactic? I can guess probably less than $100 million each. Maybe even less than $10 million.

    alokir,

    You’re listing outliers that did well despite their smaller marketing budget. There are tons of great games from smaller studios that get buried because nobody knows about them.

    Jakeroxs,

    Hollow Knight sold 2.8m copies as of 2019

    Modern Warfare (2019) sold 31m copies

    OrnluWolfjarl,

    The budget is also a marketing ploy. The average person hears about a game costing hundreds of millions to make and they think “well then, it MUST be good”. It’s more or a pissing contest among publishers. Most of that budget does indeed go to marketing and executive wages/bonuses.

    And from the publisher’s perspectives, that’s really a good investment of the budget, because it doesn’t just drive up sales. It also cultivates customer loyalty and fanboyism (e.g. “we are spending all that money because we believe in the game, and we want to give our loyal fans the best experience possible” is a very common line in pre-release interviews).

    For example, there’s a false equivalency among gamers, propagated by this kind of propaganda: “I have to pay the high prices and engage in microtransactions/DLC, because that supports the game developers and their high budgets”. In reality, the people who actually make the game see very little of that money. Their wages, in most instances, are shit and do not reflect the hours they put in. However, gamers rarely want to understand that, and instead extend the publisher pissing contest among themselves (“the game I’m playing now spent more money than the game you are playing, therefore it’s the superior product”).

    Krauerking,

    Seriously, I worked in media creation and like looking at movie budgets is painful for me cause so much of it is to pay people already at the top and overpaid more than enough.

    Production and material costs haven’t grown as much as marvel movies would make you think so it is all going to executives lawyers and heads of the sweat shops of special effects houses.

    nooneescapesthelaw,

    Thats what this Spencer guy says in the email:

    Over the past 5-7 years, the AAA publishers have tried to use production scale as their new moat. Very few companies can afford to spend the $200M an Activision or Take 2 spend to put a title like Call of Duty or Red Dead Redemption on the shelf. These AAA publishers have, mostly, used this production scale to keep their top franchises in the top selling games each year. The issue these publishers have run into is these same production scale/cost approach hurts their ability to create new IP.

    fckreddit,

    We don’t need super high quality graphics for every AAA production. Sometimes, Just good enough graphics, but with better interactivity with the environment like ToTK and Baldurs Gate 3. I mean , I love RDR2, but honestly, shrinking horse testicles is a bit too much attention to detail.

    As an example, cell shading of ToTK still looks amazing and far more enduring as a graphics style. Also, Elden Ring, arguably has worse graphics than RDR2 or the latest CoD. But, because of it’s amazing art direction it will age pretty well.

    This can help really reduce the high dev costs.

    cdipierr,

    The horse testicle physics are the heart of the game, and we should be boycotting any game that doesn’t have them!

    Krauerking,

    Game developers are scared of having to put horse testicle physics in their games but they need to understand this is the new standard!

    They just are scared of having to actually watch horse testicles and truly understand what makes them work but that’s just laziness talking!

    cdipierr,

    I’m done giving developers a pass for not even putting in the minimum. Larian and Bethesda didn’t even put horses in their games because they’re so afraid of rendering the sack.

    Everyone says Phantom Liberty will finally redeem Cyberpunk, so I can only assume CD Projekt has spent the past three years creating a perfect horse with the most dazzling balls we’ve ever seen. Can’t wait for those RTX and DLSS 3.5 rendered oysters.

    SheDiceToday,

    … As someone who hasn’t played RDR2, or really paid attention to it… What? There are seriously shrinking horse testicles?

    fckreddit,

    Yeah, Horse testicles shrink in cold regions of the map. It’s kind of a dumb detail to be honest.

    FaeDrifter,

    I need to know if this detail was in release notes, or some player found it by repeatedly checking his horse testicles.

    ampersandrew,
    @ampersandrew@kbin.social avatar

    They can still have similar production value and not be open world games that take 80 hours to finish. It just makes far more sense to me to bet small with tons of projects than to bet big with only a few, because then you'll find the PUBGs and the DOTAs that Phil is talking about eventually.

    AeonFelis, do games w Nexus Mods Fine With Bigots Leaving Over Removed Starfield ‘Pronoun’ Mod

    Never was so much cared by so many about something so meaningless.

    Schadrach,

    That really applies on both sides. This is such a nothing issue - it defaults to what you’d expect for a cis character, so you can literally ignore it if you aren’t going to play a character whose pronouns and body type do not align.

    But, someone modding their game doesn’t effect anyone else playing it, whether that’s removing the pronoun selector in Starfield, adding a pronoun selector to Skyrim (even supporting multiple pronouns with different frequencies for each), turning every hold banner in Skyrim into a pride flag, removing pride flags from Spiderman, turning Skyrim dragons into Thomas the Tank Engine, or adding the ability to fuck Skyrim dragons. All of those are mods that exist, BTW.

    To each their own.

    AeonFelis,

    And this only makes the claims that “this is not a political statement” more absurd. There may be room to argue that the original decision to let players select their pronouns is not political, but both the mod that removes it and the removal of that mod from Nexus are just pathetic attempts to get back at the other side. Can’t get more political than that.

    mindbleach,

    Who on earth are you talking about?

    Of course this is political - because bigots made trans people’s existence a target of their politics. Defending them against that hatred and abuse is not somehow equally wrong, compared to that hatred… and abuse.

    atomicfox, do gaming w Final Fantasy XVI Suffers From Its Superficial Handling Of Slavery

    Do we have to make everything political now? Can’t we just enjoy the game?

    stopthatgirl7,
    !deleted7120 avatar

    Art is “political.” It’s not being “made political” if the game brings up a heavy topic and then blinks. The game made itself “political” by making slavery an element of the world.

    Xia,

    Your presence here on Lemmy is political

    amio,

    Judging by the replies: yes and no, respectively. No fun allowed, there's offense to be taken!

    Pxtl,
    @Pxtl@lemmy.ca avatar

    If you don’t want to engage with political issues, don’t bring up political topics. Using oppression for flavor text instead of confronting it as a major issue in your story is tacky. Star Wars suffers from the same problem.

    TwilightVulpine,

    I don't know how a Final Fantasy game of all things is not going to be political. I don't think I have played a single one that wasn't profoundly political. They are always dealing with war, oppression, exploitation, power struggles and often use metaphors for other issues.

    The beloved Final Fantasy 7 is blatant with its environmentalist and anti-corporate themes. All the Ivalice games (FF12, FFT and Vagrant Story) pretty much breathe politics, and while I didn't go too far into Final Fantasy 14, that also seemed pretty political.

    ram,
    @ram@lemmy.ca avatar

    I’ve not played enough of the other FF games since 7 to say with certainty, but FF7,12,14, and 15 were extremely explicit political dramas. That was their entire plots

    dpkonofa, do games w Fan Ports PlayStation Classic [WipeOut], Dares Sony To Shut Him Down And Make Its Own

    Sony will just shut it down, seize his code, and then release it as paid content. He has no legs to stand on. It’s a damn travesty.

    Eezyville,
    @Eezyville@sh.itjust.works avatar

    Should have just made a spiritual successor

    Skua,

    To be fair there are already quite a few of those. Pacer (which used to be called Formula Fusion), Redout, and BallisticNG are all already out

    DarkThoughts,

    Redout is a bit closer to F-Zero, BeamNG is definitely a full blown Wipeout clone. It got even the pixel look from the first game.
    Still not the greatest presence on the PC for this genre, unfortunately.

    dpkonofa,

    This is more of a preservation thing, I think. The guy is clearly not interested in the theft or harm of the game. He’s doing this because he thinks this old-ass game is so good that more people should play it.

    acastcandream, do gaming w Fan Ports PlayStation Classic [WipeOut], Dares Sony To Shut Him Down And Make Its Own

    Everyone’s a badass until the C&D’s start.

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