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elscallr

@elscallr@lemmy.world

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

What are some alternative to soulless videogame franchises? angielski

What I mean is… sometimes people are very loyal to a videogame franchise or a company because they loved a game they released years ago (Silent Hill/Konami with Silent Hill 2, Blizzard/Bethesda with their respective golden eras, some could argue this happens too with Pokémon and Final Fantasy, etc). Ethical/consumer reasons...

elscallr,
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Don’t forget Cities Skylines and the recently released sequel. They’re both a lot of fun but for the sequel they really listened to the community. It’s a bit of a performance hog. There are performance patches coming but in the interim there area lot of settings one can change to make it run better on lower end hardware.

elscallr,
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I’ve got a decently beefy machine but it’s not top of the line or anything (Radeon RX 6950 XT, Core i7, 16GB memory) and with a few tweaks it runs pretty well. Definitely looking forward to the performance updates, though, because it’s a truly beautiful game.

Would you prefer if games had a separate difficulty setting for boss fights? angielski

I usually play games on “normal” difficulty these days, for a balanced challenge. However, I don’t particularly enjoy boss fights, or at least I don’t enjoy the extra challenge associated with them. Was thinking it would be nice if games had a separate setting so I could just set boss fights to “easy”, while not...

elscallr,
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Not really. You just use whatever difficulty scaling value you’d use for “easy” for specific enemies/encounters.

elscallr,
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Oh for sure. If we’re talking accessibility then yeah, it’s a different ball game entirely. Accessibility for everything is hard. Doesn’t mean it shouldn’t be done, just saying it’s hard.

elscallr,
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I’m not sure it’s fair to compare Skyrim and BG3. There was like 12 years of development between them, and quite a bit changed in that 12 years.

elscallr,
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Godot seeing both Unity and Epic implode in the same month: “now’s the time”

elscallr,
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Wait that’s a good point. I hope I get to keep all my free games.

elscallr,
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Unity’s recent fuck up is a massive boon for them, I really hope they can capitalize on it. This is one of those moments that only happens once, if they push their development and marketing over the next 12 to 18 months they can snag a really significant share of the market and use it to vault themselves to the next go-to engine.

elscallr,
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People were terminally online well before 2019. It exacerbated the problem but we’re not going back. I don’t really think that’s a problem, technologically it pushed us further ahead which is always a good thing.

You’re right in that we are starting to rediscover what it means to be physically social again. I think that’s a good thing, too. People that got away with shit before aren’t getting away with it any more.

elscallr,
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Absolutely loving it. 25 hours in and a lot more to come, and I’ve barely scratched the surface of the game. I’ve already got a second play through on the mind.

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