Jako301

@Jako301@feddit.de

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Jako301,

I’d be somewhat ok with Kernel anticheat if they would work, but the simple truth is that they do nothing of value. COD has Kernel anticheat with Riccochet and is flooded with cheaters. Valorant has only slightly less cause riot updates Vanguard more often.

But guess what, it usually takes 1-2 days for new cheats to reach the relevant forums, maybe a few days more until they are more widely aviable. At most cheaters have to spend another 5€ every 6 months, but that’s it. They don’t care, the amount of money spent on accounts every other month is already way higher.

The only two things anticheat like vanguard protects you from is script kiddies that google “valorant cheat .exe” and Linux only players. And the former could just as well be filtered out without Kernel level.

Jako301,

Live service and always online are two entirely different things, and the former isn’t inherently malicious, unlike the latter.

I’d, for example, consider all Paradox grand strategy games as live service with major updates dropping once or twice a year (followed by like twenty bugfix patches cause they fuck up every time, but that’s besides the point). Sure, every major update comes with a new dlc that isn’t exactly cheap, but you also get a lot of free content with each release. All their major titles are entirely different games now than they were at the 1.0 release.

What ubisoft does is just a tacked on battle pass that gets a few worthless items/skins so they can call it live service and have a justification for their always online verification model. That’s purely an anti piracy measure that fucks legitimate players more than pirates.

Jako301,

Nah, that one’s legit. Nintendo does a lot of fucked up claims, but this is a 1 to 1 ripoff of their IP and models.

Jako301,

Nah, once you start distributing the mod, be it free or not, it’s copyright infringement. They can’t sue you for the profits made, but they can still force you to take it down and pay reparations for any potential damage to their IP, as stupid as that may sound.

Jako301,

The mod. Palworld should be distinct enough in gameplay and monster design that any lawsuit would fail.

Jako301,

Other posts about this topic have similar claims. No idea who started the idea, but it gets mentioned a lot that ticking a box is all that’s required

Jako301,

Games that are sold on GOG are usually also DRM free on steam. Sometimes the steamworks DRM is required, but that’s so easy to trick that the games can still be considered DRM free.

The only thing GOG does is pre-filtering for DRM free only.

What is something (feature, modes, settings...) you would like to see become a standard in video games? angielski

I’ve been thinking about making this thread for a few days. Sometimes, I play a game and it has some very basic features that are just not in every other game and I think to myself: Why is this not standard?! and I wanted to know what were yours....

Jako301,

Satisfactory swaps the giant spiders with cat heads and even with my slight arachnophobia, I still prefer the spiders. The cat head floating towards you are somehow even creepier.

Jako301,

At least the “character getting ejected” bug can have a direct connection with framerate issues and the corresponding settings. Most of the other stuff you’ve mentioned can be impacted by localisation, subtitle and accessibility settings.

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