Well I’m comfortable not buying any of theirs. They’re in my steam ignore list along with EA 🖕🖕
Ubisoft disable multiplayer in games like splinter cell and then have the nerve to charge you 20 ducats for a 10 year old game with only half the gameplay requiring a shitty launcher and with glaring bugs that they just didn’t bother to address.
As for the future. There is still emulation. So stock up 😉
PS is always “millions of iterations of current, next, last, the previous, the one before that and the one after that” gen. I believe they have learned.
As far as I know his account has not been banned. He admitted cheating yesterday and there’s no news on any ban. He was mentally banned in December but they reinstated his account. That’s before all the current drama so idk.
Great article. That’s exactly how I feel playing games like that too. They’re so well done, and the world’s are so great. They just forget the game part of the game.
wtf I never heard of this game before. How come a game that cost ~$140 million had virtually no marketing except for Will Smith posting it on his youtube channel?
The post-apocalyptic zombie shooter allegedly had more than 300 developers on it and a budget of nearly 1 billion yuan (around $140 million)
The word “allegedly” is doing a lot of heavy lifting there. There is no way on this Earth that a mess like that cost $140 million to develop, unless somebody pocketed $130m of that and then just outsourced the rest to a tinpot Z tier studio.
He wishes he got that from it, and looks like he was barely involved other than a quick poorly made advert and use of his face. It’s not even his voice in game.
The whole thing looks like it was thrown together in Unity by a dozen people from mostly stock assets. If that figure is anywhere near accurate then Tencent got scammed.
Unlike OP I have played the game and have to say I diaagree completely with the article. You see the deeper implications of the slavery wherever you go. Sure the violence is the biggest factor but so many side quests show the emotional toll the slavery has on the people. Even just walking in those areas is gut wrenching. I dont know how a final fantasy could portray it better. It is hard to handle already.
You post a lot. I see your name come up non-stop. That is great! It is really appreciated. I'm certainly not doing that work.
You also post quite a bit of inflammatory clickbait without having any personal knowledge to back it up. That's a bit confounding. At the bare minimum, you need to be prepared to accept criticism for that.
I can personally say this is the second time you've posted a FF16 ragebait article and gotten offended when prodded about the fact that you yourself haven't even played it. Why are you spreading information that you don't even have the ability to evaluate?
I post things I think people can talk about, even if I can’t actively take part in it. That’s it.
And if you don’t like what I post, you are more than welcome to block me - I actively encourage people blocking folks they don’t like. Please, feel free.
I've already said that I appreciate your efforts. I'm not going to block you, your work is valuable. I'm just explaining that you ARE going to be criticized for what you choose to post, and you shouldn't act surprised. If you really don't care about whether or not the stories you are propagating have merit, then just ignore anyone who pushes you on it. Consider attacks on "OP" to be the original author of the article, not you.
Or, be more selective about what you post, if the approval matters to you. Consider it constructive feedback.
Please block me. I’d block you (actually, I will anyway), but blocking on kbin is busted and means you would still see and be able to comment on my posts. Hopefully they’ll fix that.
I don’t think their implementation is the way to go. It reeks of bad UI, like Clippy in Microsoft Word.
Mario games are so accessible without the heavy handed videos/stops, because their designers think about how to best teach the player through play.
It’s like teaching by giving people a hour long lecture vs hands-on experience - there’s usecases for both, but in a interactive medium like gaming, one is superior than the other.
Ideally, it would be an optional thing, but oh well.
Yeah tons of games ask you at the start of the game, like “have you played this kind of game before?” Def seems clumsy for a game that otherwise seems pretty well thought out.
I have seen people (in person and on the Internet) click tutorials away, proceed to utterly fail at the most basic tasks only to then blame the game and the developers, including in reviews. I don’t blame developers for trying to prevent this from happening.
Idk if that’s a useful example case. Streamers are under pressure from their audience to be entertaining, so they will frequently skip tutorials against their better judgment bc tutorials aren’t fun to watch. I can’t speak to your irl examples, but it’s possible that there was a similar dynamic happening there. At least, I can say that I have personally felt a similar pressure when playing games while other people are watching me.
Edit: user reviews are good example, though. I could see a dev over-tutorializing bc they are anxious about negative user reviews.
To be fair, it’s a pretty common play. Company makes unpopular decision, walks it back, tries again a little later once the novelty has worn off and the MSM doesn’t care to pick it up again.
I think this particular move is pretty ballsy with how egregious it is (especially considering that starfield didn’t do anything particularly outstanding to overshadow it), but I don’t doubt they’ll try it again. If people keep buying their games, where’s the risk? At worst they’ll still get a few dollars from those who, for whatever reason, buy it, and then it’s forgotten by the next time a game comes out.
They definitely did learn. They learned that they could charge for mods and people, sadly, will pay. They’ve learned that they can make more money by paywalling what should be essential patches and bugfixes. They learned that the average gamer is willing to be fleeced. They learned that they can run an IP into the ground and still extract maximum cash from it.
They’ve learned. They just didn’t learn the lesson that we here on Lemmy wanted them to learn. That’s a sad fact of being part of a minority community.
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