We already don’t own our games, because we can’t sell them. We used to be able to sell and exchange games, but with digital platforms like steam, we don’t have the right to sell them anymore, meaning we only bought the right to play the game, not owning it.
Not that there are many pro NFT folks here, but even with that approach it’s still just a transferrable license that they can change to be meaningless.
I don’t think he needs a source - it is a fear. And not an entirely unreasonable one. Hell, car companies are chasing subscription payments for seat warmers in actual cars… the guy is a bastion of sanity.
Support bullshit and you'll eventually get what you supported.
When GTA loses its single player or riddles it with more mtx and live service crap, you'll only have yourself to blame for continuing to buy their crap.
So, in order to maybe not want to play future GTA titles in some theoretical future, you shouldn’t play current GTA titles in order to discourage Rockstar from releasing these theoretical games?
Every live service game that makes money helps establish an industry standard. I'd rather Rockstar go out of business and have no GTA games if it means sending that message.
If you buy a SP game and they add MTX after thr fact, did you support the implementation of MTX?
If we get a SP campaign and don’t play MP it will certainly be reflected in their data.
And believe: They will abso-fucking-lutely track the telemetry data out of it.
The amount of work and passion Rockstar brings into their single player experiences is by far worth the money. Bethesda needs to take a lesson from them.
Yes, they milk the multiplayer online experience for as much as they can get, but they are still working on new games in the meantime.
This is being reposted everywhere as news but is super misleading. The $60 price tag gets you the universal app, meaning one purchase lets you play the game on iPhone, iPad, and Mac. It’s still a full game just like the Steam version, and if you look at Resident Evil Village, it will surprisingly run super well on M-series Macs.
The distaste comes from mobile apps rarely being over $10, but if you think of it as bonus mobile access alongside a fully fledged macOS game, suddenly nothing is wrong here.
Cheaper price tag AND doesn’t beg you for more money constantly. Helldivers 2 has premium content but they don’t shove it in your face unless you bring up the specific menu for it.
There was a really interesting interview on The Verge with the CEO of Telly. Basically, TVs are so cheap now because they make all of their profit selling your data. His pitch is “why pay for a TV and then also have your data mined. They should at least give you the TV for free.”
It’s frustrating because even if we buy a “premium” devices like an LG C3 or one of the nice Samsung TVs, they’re still going to spy on us. (PiHole FTW).
He’s right, but I don’t like the framing of TV companies are going to spy on you anyway so we’re the best option since you get a free TV. I would like the option to not be spied on. In fact I’m choosing that by not having a TV to begin with.
That’s one of the reasons i’ve stayed with a TV from 2009 for so long. It was just before they started doing all that Internet TV bullshit, so no spying possible.
You can still do that and get a TV (for now), you just have to not connect it to the internet. Mine has never seen Ethernet cable nor my wifi password and gives me zero problems. I don’t even use the TV interface since I have an HDMI switcher that auto switches to the most recently powered device.
isnt that why if you value privacy (or customization) youre supposed to not plug the tv to the internet and use your prefered streaming setup connected over hdmi. its ultimately a self inflicted problem of people using the built in stuff rather than take the time and setup an actual setup (that would stay the same between tvs as long as said device doesnt die on you)
then convenience is sold, especially if its free, then your data is going to be sold with it.
which is why ones better off with a modified Nvidia Shield or Apple TV to minimize data collection, if you arent using an HTPC for a streaming server. Not a binary system, its a game of whose doing it the least, and the TV companies have a huge incentive to collect money off the integrated stuff vs companies whose cost is moreso on the hardware, and make money off their intended subscription services (Apple One for Apple TV, Nvidia Geforce Now for gaming on the Shield)
It’s one of those games where you gotta ask, who asked for this? It seemed like the second game was doing very well. They should have gone the route of Counterstrike and just done and in place upgrade with the same content, but better.
Payday 2 was good for a while, but then it got buried under a mountain of DLC and people slowly stopped playing because of the aggressive monetization. They came out swinging with the same tactics in Payday 3 with only minor content improvements, so people weren’t as motivated to buy the same game again.
Cities: Skylines 2 appears to be going the same route.
To me, this is actually why I’d want a Team Fortress 3 rather than more updates. The wave of cosmetics in some way turned the previous game a bit unplayable.
Honestly I do understand why PC gamers are upset. But this isn’t exactly news. They’ve done this with every PC port. And given the clusterfuck that was GTA IV on PC I’m fine waiting another year for a GOOD PC port.
Again I get it. But I personally bought a Series X when PC gaming was too expensive to get into so I take it that’s who they’re gonna go for as well.
They’ve done it with every generation of GTA recently. It will probably not come out at launch, people will buy the console version, and then suddenly it comes out on pc a year later. We’ve seen the tactic before
GTA V was 2 years later and it even came out after the next-gen release. But I waited patiently, I skipped any spoilers for 2 years and it was well worth it. Also, GTA has such a long lifespan that the wait really doesn’t matter
The Switch 2 is also (likely) a handheld, and the Steam Deck is also similar in performance to the ps4/xbox as well, and only came out a year ago, so I wouldn’t expect anything much more than that (especially since the Switch 2 will probably be smaller and have a bigger battery).
Man, I have no interest in a handheld… I just don’t get the appeal there. I have a handheld already, it’s my phone. I want the next nintendo creation to bring me back to wii bowling, and that sort of crazy cool stuff.
Instead, the last console brought us worse controllers that cramp your hands, and lack innovative design.
I played Wii bowling on my steam deck. Using Dolphin, a Wii mote connected through Bluetooth, and a USB sensor bar. Then just a dock to put it on the TV and charge it.
Only thing that gave me trouble was the speaker in the Wii mote.
Kotaku out here dutifully defending the status quo. Maybe these complex, top-heavy, primarily commercially motivated hierarchies aren’t a good environment for the development of decent games. If those top people have a vision and a passion for their art, it’ll show. If they don’t and all they care about is money while throwing figurative scraps of creative freedom and control to their actual development and art teams, that’ll show too.
What Larian did right, more than anything else, is retain artistic integrity. They didn’t hold back to stuff anything behind a paywall or try to figure out how to design their game to appeal to whales. They had something they wanted to make, a franchise they wanted to do proper justice, and they knocked the ball out of the park.
Not because it’s perfect, because it isn’t, but because it is incredibly clear that they didn’t sell out their artistic integrity. It couldn’t have been made if they had.
That, I think, is what some development studios are worried about. Ultimately though, that’s a good thing. It offers the potential of changing the nature of the business to one that’s less about Skinner boxes and more about creating an enjoyable and maybe even profound experience.
Please do use Baldur’s Gate 3 as a weapon to cut money grubbing corporate filth out of the industry.
It’s the same bullshit as return2office, management has its interests which include armies of fungible resources they can track effectively via closure velocity.
It’s why big organizations are less efficient but they’re what we have because of marketing inertia (people assume big companies produce better product).
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