I mean, I sorta get it. Identity politics are political and often divisive, and some people don't want it in their escapism.
It's not a perfect analogy, but if a role-playing game had a mandatory character-selection choice to choose if my character was pro-choice or pro-life, I could see myself mildly resenting it.
I dunno, being a man, woman, or black person isn't political. Trans, non-binary, etc is, and normalizing it is political, regardless of if it's right or wrong. I think that you're correct and that it seems like something done as ammunition in the Culture War; normalizing identity politics rather than a design decision done out of a necessity to improve the quality of the game apart from that.
My earlier analogy was about having a pro-life/pro-choice option forced on you, but I guess to make it more accurate it would be more like the game just telling you that you're pro-life as part of your character settings? Because it's not just putting the politics in the game, it's taking a strong side. Again, rightly or wrongly, I can see why some people would resent that in their escapism.
Yeah, it seems we agree. My stance was only ever that I can understand why some people would've wanted to remove political controversy from their escapism if it made them uncomfortable and added nothing to the gameplay itself.
Nexus Mods Fine With Bigots Leaving Over Removed Starfield ‘Pronoun’ Mod (kotaku.com) angielski