the only reason why i think they do is because they had recently shut down the source 2 tf2 port project, but kept other fan projects like portal 2 prequel and oked it. makes it seem like they have something in store for team fortress, albeit the port job was illegally moving assets into a different development ground.
I think that it’s just on life support, which is fine. Many companies would have completely abandoned TF2, so Valve putting in some effort to keep it alive is nice.
A proper sequel would be very cool, but I don’t think we can have such nice things.
Just for some extra clarification as not everyone will read the article (not meant rudely), this is $100k to both Godot and FNA each, for a total of $200k, and $1k monthly to them both as well, for a total of $2k per month.
This will fail. You don’t start with step 1 being enshitification. That’s like step 100 after something is already really good. Like if valve sold popup ads inside steam or some shit.
Coming straight out of the gate with this bullshit is a dumb idea and it will fail. Not to mention, having to make your own OS is no small feat, even if you’re forking a Linux OS.
Anyone who is even remotely involved in developing commercial software knows this.
Step 1 is growing a customer base,
Step 2 is making that customer base loyal,
Step 3 is and in ads, free tiers with more ads, bonus currency and other BS
Everyone knows that if you’re ever going to charge money for your product you charge money for your product day one. You don’t have a free alpha release or something and then expect everyone to pay later on, that sort of misdirect gets up people’s noses. Star citizen is an absolute master class in how to do this well, not morally of course, but definitely done well.
I suspect they don’t even believe in this themselves, this is just a last ditch attempt at squeezing a little more cash out of dumb investors before declaring bankruptcy eventually. Seeing how one of their investors was Square Enix, that might even work.
It looks like the inbred cousin of the Xbox “Duke” that ended up being surprisingly ergonomical. This may be an unpopular opinion, but I genuinely hope it’s something close to that. Most controllers are too small for me.
It’d be cool if controllers could just be adjustable size. Hand sizes are wild. My fingers are pretty short; my best friend has E.T. length fingers. We are otherwise about the same height and build.
It’d be cool if controllers could just be adjustable size
True, especially in width. I remember being extremely disappointed when I bought a PS3 and could barely play it because the joysticks so close together that my thumbs were constantly touching. I think the total amount of hours played on this system was somewhere in the double digits. Biggest waste of money of my gaming career.
That’s a neat idea. A little dial that flares out the shell where the palms are would be pretty sick. Maybe that’s too complicated and heavy to be worth it, but what if it could be adjustable with a screwdriver?
Duke? Is that the Xbox 1 pad? Because I actually loved that. It's a chunker but was very comfortable for my larger hands. Reminded me a lot about the Dreamcast gamepads.
Yeah, that’s the one. The Original Xbox Duke and the X360 controller are the GOATs imo. The Xbox One controller is also fairly decent but it took a while to get used to it.
The 360 & One pad look nearly the same to me in regards to their form. I have a 360 one still and I hate it because the dpad is the absolute worst garbage. It's inaccurate as hell and gets tiring real quick. Really struggled with that in CrossCode. I also hate how only the Chinese pads seem to have hall sensors.
Fair enough, but the dpad on the 360 one was an improvement compared to the one from the Duke.
I was mostly ranking them in regards to general ergonomics. The Xbox One controller just feels more “slippery”, the 360 had a better feel to it, probably because the handles were more rounded.
I only used the Duke on the actual Xbox, while I use my current pad on my PC - or at least very rarely. There's generally more games on the PC where I can make use of the dpad (retro & indie gaming). Never really had to use it on the Xbox back then.
So you bring an external mouse with your steamdeck? If that works for ya, more power to you.
Sometimes I need to pop quickly into the desktop so for my use case, bringing an external mouse would definitely inconvenience me. That’s when the trackpads come in handy.
I bought Terraria years ago for like $3 while it was still beta testing/first launching. I have played over 900 hours and still get use out of it. Some of the best $3 I’ve ever spent
I was so excited for the game that I got ahold of a leaked alpha before the game released and played that. And then of course pre-ordered the game and played it immediately when it released.
I was just scrolling on Steam one day and saw it. Loved the music and the aesthetic and when it went on sale (back when the Steam sales were mindblowing and Newegg was also mindblowing), I got it. Love it so much but these days I use TEdit/a map editor to make pretty designs on my worlds. I have a lava swamp in hell, a drag stage/nightclub in hell, several glittering giant forests (snow, fairy, and halloween), an erupting volcano, an amusement park off a pier, lots of planets in space, and my mushroom surface biome is starry night themed.
Meanwhile my brother in law plays huge pvp campaigns with his friends on maps they mod together, and I had a friend who made those puzzle haunted house type maps. You can do so much in that game it’s wild.
I bought Sea of Thieves about 5 years ago. Recently, they added kernal-level anticheat (which does precisely fuck-all to actually stop cheating). While that is annoying, I’m not particularly worried because the studio that makes that game is owned by Microsoft, and like all Microsoft products, it was banished to my windows partition with the rest of the spyware.
Only if those other partitions are not encrypted. Sure, it could still wipe them - but that’s something that backups are good for, and something you would certainly notice immediately :)
I’ll be honest, it doesn’t just “look like Advance Wars”. It looks like a rip-off. I love AW but I wish they went with a more original art style, like Wargroove did.
valve so far took tremendous care of the people using their product. They have outclassed afaik every other billion dollar company in the world in terms of listening to their customers and not exploiting them to hell (as others do).
billionaire companies are cancer. If gabe ever gives up valve (through death or whatever), we are at the mercy of a monopolist that can extract as much as they want.
My conclusion: force companies to behave like valve does now, but forever. Let them make money without exploiting people. And in case if valve: break any monopoly.
There’s a very good bill for achieving this result by a senator from my state, which requires companies to elect their board members through employees.
That would be a great solution. Another would be to put quotas of employees, customers, owners and the community (people living around a plant for example) in there. Just an idea though.
There’s an alternative, to make it popular with the American people. Republicans look bad to their constituents each time they vote against policies that would relieve the American people as a whole, such as net neutrality and healthcare for all.
Make some noise about it! Make it known that Democrats fight for everyone, and that a certain sect is very vocally rejecting that fight.
If the “win for everyone” includes shipping a game as microtransaction-based instead of ad-based, I doubt it’s really a win. Microtransactions usually come with dark patterns and rely on techniques from the gambling industry.
If you want a shockingly good local multiplayer arcade volleyball game check out Super Volley Blast (seriously how is this game so good, it is just volleyball??)
it looks like the same indie devs have an arcade tennis local multiplayer game too calledSuper Tennis Blastbut I haven’t personally tried it yet like I have the rest of these games
Lastly, check out the airhockey meets top down action team based hero game Omega Strikers. This game isn’t pay-to-win and it really deserves a lot of love! Don’t pass it over just because it looks like it could be another live-service casino disguised as a game.
edit 2 - does Rock Of Ages count as a sports game? It certainly has lots of balls, a clear goal for those balls to go in and a set of sensible and logical rules to how those balls get there which leads to mythical stories about heroes, sounds like a sportball game to me so what if the sportball is made of living sheep
I can confidently tell you your impulse isn’t brash here, Mutant Football League is exactly what you think it is, has splitscreen and is fucking awesome.
I honestly don’t even give a shit about 'murican football, it doesn’t even matter (though make no mistake, this game has good arcade football gameplay, it isn’t “just a joke game”), Mutant Football League is a journey on a road paved with footballs but it is about the experience along the way not what type of sportsball the road was paved with that you walked your pilgrimage on.
That also looks like it isn't performance like complete garbage. When I saw the first videos for Life By You I was kinda shocked that they even put that out to the public. I'm really not surprised they canned it.
I wonder how that’s going. When the devs started they were clearly overpromising things that they thought would be cool to have without any idea of how long it would take to implement them. I always suspected it would remain in development for many many years, but apparently it’ll be playable next year.
Ngl I wasn’t all that interested in this game, but with local coop mode? The idea of just chillin with my wife on the couch watching numbers go up together does have an appeal to it.
It’s more than watching numbers go up, it’s absolutely more than a clicker because positioning, upgrade path, and when to use abilities are very important
True. I’ve watched streamers play it, and I’m being overly reductive, but I guess what I mean is that it seems like a good game to zone out to and just get into that “flow” state.
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