You don’t need to reinvent the wheel. Simply add waiting lists and a max limit of one order per person. Sucks for large families but only until the initial hype is gone.
Design and build your very own MMO world, fit to be filled by hordes of virtual players
Attract new virtual players to your MMO masterpiece by expanding your world, designing new quests and monitoring player journeys
Progress through the campaign to develop new items, environments and mechanics that bring your ideas to life
Playtest your RPG at any time to see the world through the eyes of a player
Mix-and-match quest styles for endless replayability
Customise using thousands of items, or design your own
sounds like fun
Manage the day-to-day running of your game studio, from hiring and firing to keeping your investors happy
Negotiate tough conversations with shareholders, staff, players and publishers to make meaningful choices that will impact the direction of your studio.
Depends how it’s handled. If its just a gag and you show investors a shiny graph with a line going up (# of toilet paper holders went up this week!), it could work.
E.g.: in some of the roller coaster tycoon games, you could fire staff, but it wasn’t necessarily a core mechanic.
The best thing that’ll come out of this is people will realize Easy and BattleEye are kernel-level on Windows. I know so many people who calls Vanguard a rootkit then go play all the other games.
The problem with that is that all of these platforms also use the same big payment providers, meaning they’re just as likely to be forced to remove these sorts of games.
Patreon has similar restrictions. I’m not sure about itch. They all rely mostly on stripe for payments. Stripe gets to set a lot of terms, and switching platforms doesn’t usually change that.
Fuck HP. I could see these assholes charging you a fee to download anything or use their device in any meaningful way. They are leaders in the enshittification race.
I’ve tried luanti several times and I’m trying to dial in the graphics settings for best performance with the lack of in game settings menu was always a such a pain I’d give up. I’m super excited about his change.
Would be cool to see it support libraries outside the Steam ecosystem and have it as a general Wine platform. Would be nice to use it with some GOG games.
This is huge. I wonder if they saw poor sales for their previous windows devices and were like… well what if we put linux on it? I am tempted to preorder…
Ayaneo (and GPD) have been doing pretty well for the past few years. Well before Valve dipped their toe into the PC handheld market.
It is mostly that Valve have demonstrated the viability of linux for gaming (in large part to preserve their de facto monopoly on PC gaming as MS find ways to convince people to put up with GFWL…). Which means Ayaneo (and GPD) potentially have a way to not have to factor in windows licenses with all of their SKUs.
Games for Windows Live hasn’t been a thing in years. You talking about Xbox Game Pass?
I think of Valve’s Linux efforts as more opening up the PC market than anything else. A ton of their efforts end up being upstreamed, which gives other vendors a chance to develop their own OSes based on Linux and have it actually be viable. More Linux and less Windows is a plus in my book.
Say it with me everyone: Companies aren’t your friends.
I think Valve’s work on proton and the like have gone a long way toward making linux viable for “normal” users. But they are very much doing this because they don’t want to give up their giant slice of the pie to MS.
That’s true. Valve isn’t a “good” companie. But honestly, just because a corporation made it, and open sourced it, it isn’t bad. Also you still have to honor them for doing what they did. It doesn’t matter why they did it, but more what they did.
Yeah they aren’t your friends, but they can be the enemy of your enemy, and that’s exactly what’s happening now. Plus you have to look at the end results of their actions. Yes Valve’s Linux efforts may be self-serving, but it also benefits the community as a whole. You can’t say the same about Microsoft. That’s a big difference IMHO.
Judging from their history of rapid releases, I’d say this is more a matter of just throwing it out there to see if it sticks because “why not?”
Worst case, it fails, they’re out a little bit of capital, but can just as easily swap it over to Windows and keep selling it that way. Best case, they’ve opened the market up that little bit more for themselves.
gamingonlinux.com
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