To add to this, the owner of this site, gamingonlinux, was a mod on the !linux_gaming community until they were caught abusing their moderator powers. Then they deleted their account and complained on mastodon that it’s stupid design that mod logs are public. [Screenshot]
It should help since they’ll be able to hire more people to work on the project. Something badly needed dwith Godot is a proper testing workflow. They currently rely on the community to report bugs, and that’s just not an efficient workforce. Also doesn’t cover all the possible edge cases.
Playing devil’s advocate, I’d argue the in the wild community testing is more likely to uncover an edge case that the formal testing didn’t envisage…? 🤷🏻♂️
I’m with you on that. I feel like open source is the best possible way to security audit and test issues. As any issue will be out there to see, most proprietary code ends ups being years of duct tape which wouldn’t fly if a large community of different backgrounds took a look at the code
To be fair, every single project regardless of proprietary or open source has a backlog like that. It’s just that open source projects show the backlog and don’t have marketing people telling what is and is not in the backlog.
At first I was like “Why would anyone want to change OoT’s art and mess with perfection?”, but I do have to admit that I have really been craving a modern Zelda game in the vein of the N64 releases, which is a formula they haven’t touched since Skyward Sword in 2011. And Oblivion just recently showed me that sometimes a new coat of paint really is all you need.
Wind Waker at least is a game that (visually) aged very gracefully and I think can still stand against newer games even now, but I’ve played it to death and just wish we had something new.
Also not to discredit BotW/TotK or anything, I think they are still great games and I also really enjoyed them, but they’re just built different. Zelda is now a franchise of 3 distinct styles, but only two of them (2D and open world) are still getting new releases.
And it didn’t piggyback into a new title. I suppose there’s still time for that, but not really. It was just a half-assed re-release, with the Nintendo price tag. They’re not even the best AW games.
Plus the move away from pixel graphics really hurt the asthetic, but I think they knew without doing something graphically that people wouldn’t fork over $60.
I do everything important like banking etc on a separate device that isn't my gaming PC. This has been quite liberating since I worry less about invasive anti-cheat, drm etc. I realize not everyone wants to do this but it's been a nice compromise.
There’s a reliable way to combat scalping in general. Start selling the item at a high price or in larger quantity and then cut the price whenever sales drop off.
Scalpers can only make money by scalping something when it is being sold below what the market is willing to pay for it in the quantity in which it is available.
On a non-economic note, I’d add that I don’t think I’d want to buy an easily-modified Linux computer system from some random person unless I planned to wipe it. How do you know that the thing hasn’t been rootkitted?
There’s a reliable way to combat scalping in general. Start selling the item at a high price or in larger quantity and then cut the price whenever sales drop off.
That alone might be effective at reducing scalping, but would also put the item beyond the reach of entire income classes.
I've worked in camera retail and the local shops do just that, actually, and it's effective. The FOMO people get their stuff first at a higher price, the shop gets a boost in margins, and everyone else gets to enjoy cheaper prices three months later (and have the early adopters sit through the bugs and first-run issues).
Can’t really do that with such a hot product. Would cause too much PR damage and outrage. Companies don’t do it because this way they basically outsource the PR problem to the scalpers while allowing them to play innocent.
The level of outrage over supply issues for a video game console is disproportionate a lot of the time. Outrage that would be better directed elsewhere, but I digress.
A supposed insider on Reddit mentioned that this will be their new hardware ecosystem which will allow combining multiple devices for improved performance. The example they gave was having a desktop, a Steam Deck, and a new Deckard VR headset then using 2 or all 3 of these devices in tandem for better gaming performance.
They also mentioned the new Half-Life game is likely to be announced in the first half of September for release in November, however in could be delayed until next year if they aren’t perfectly happy with the state of the game.
This person said this is all part of the “Steam Next” era which will be introduced to the world with an Orange Box kind of release.
Given the problems SLI and crossfire had with more than one gpu, but in the same system, I doubt even valve would be able to combine different devices in a very meaningful way. The best I can imagine would be a pc rendering a game which is streamed to a steam deck, which in turn throws all its resources on FSR-like upscaling. Or, in case of a VR device that it handles interframe generation and reprojection locally on a stream rendered by a different device.
Perhaps it’s actually an eGPU dock for the Steam deck? Like you can connect you steam deck to it via USB4 and have better graphics performance? And it would cost less than a separate gaming PC.
It’s been mostly abandoned for some time now. It was my main entrance into game dev in middle school, and I used to be really active in the blender artists forums, so it is kinda sad.
Valve applying a bit of regulation (the right way) and still making piles of money, weird how that works.
I’ve been saying for years that if we want healthy economies, compare to human health. When the factors keeping growth at a controlled rate are disrupted, you end up with cancer.
Rant is related although covering hardware manufacturing rather than software:
Commodore manufactured in the USA and Europe some of the best-selling personal computers ever under lack of regulation. When the market became dominated by IBM-compatibles and Macintoshes, Commodore folded and left Superfund sites all over. (Superfund is basically EPA disaster declaration allowing for taxpayer funds release for large-scale cleanup operations.) Privatize the profits and socialize the losses. (lack of regulation led to the wrong way)
I strongly recommend going to this government website and checking out the superfund sites located in your area. If you live anywhere east of the Mississippi, your chances of living near or not far from an illegal dumping site are really high.
I almost wish I hadn’t looked; knew my area had paper mills and wood processing, they’ve been dredging the waterways for PCBs (chlorinated organics) for decades.
I work with electronics and have heard from multiple older gentleman that when they were young, they saw old high-voltage transformers from power poles being replaced which would be leaking off the backs of the trucks until empty or even purposely tipped into the storm drains. Why is healthcare so expensive? 🤔
No apologies for being politics-adjacent in the Gaming community, billionaires aren’t keeping their hands out of anything either. Keep rewarding Valve and the good companies and shitting on the bad ones!
That’s pretty cool and I am actually a little excited to try and learn it just for fun. I did very little unity before and godot sounds very interesting
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