The developer worked designing slots for the gambling industry before.
Part his game mechanics are really addictive as they are similar to how people gets addicted to gambling (lootboxes, coins, spins, colorful lights, win animations, sounds similar to slots machines).
I don’t own the game nor gave I played it, but a friend was telling me the game has a lot of interactable things in-world so perhaps they meant you can actually turn off the alarm in-game.
I hope they ditch Windows and use SteamOS or any Linux variant at this point.
The Steam Deck’s OS is one of its best features and Windows is not viable for handheld devices.
And what’s better is that it’s free! There is no reason to slap on an extra $100 to pass onto the consumer because you had to pay some corporation a license for using their OS, giving them more market share they don’t deserve.
One of the best and most needed features of a handheld has to be the standby feature too. The ability to “lock” the device mid-gameplay and come back to it is not only good but necessary. Windows doesn’t have anything like this but SteamOS on the Deck does!
And if they want to one-up the Deck, PLEASE give us more than one USB port. Even if it is USB Type C and a USB A port, that’s better than one port that has to be shared for charging and everything else.
Yea, just got to that part. It also seems that they plan on keeping the previous subscriptions running while additionally leeching off successfully games.
At least the free games don’t have to pay the penalty.
I don't like it. It's not holding my hand tight enough during the introductory phase.
Tried the demo, tinker template, wouldn't let me create a construct because I didn't have projectile ammo.
Engineer, but doesn't even have a flashlight.
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