I’m hoping for an ARM based standalone Linux VR headset. Both VR and Linux ARM gaming would get a major boost from a major company putting out hardware with software support. A PlayStation sized gaming PC eventually someday too. Just an ARM VR headset is a bigger leap for Linux gaming from where ARM/VR Linux is today than an x86 gaming PC
The thing that would speak against ARM are the recent sightings of new AMD based APUs from Valve on benchmark sites. Unless that is the next thing over and they are actually now ready with Deckard/Frame.
I was getting mainframe. A steam deck style server box you plug in next to your router and can stream to your deck, your phone, your whatever. A home pc console mainframe.
Developers like consoles because it limits the platforms you need to optimize for. The steam deck gave pc gaming a benchmark. If they made a standardized home console you can still run your own software on, i would bet on a big growth in proton support
The problem with VR is the quality of games are quite substandard. We know they were capable of much more considering HL:Alex, but the industry decided they would output only half-assed shit quality phone games. Also whatever vr controller replacement they come up with, don’t use low quality dog shit potentiometers ffs.
My first thought on hearing frame is server. I’m likely way off the mark (to the point I don’t actually think it’s what they’re doing) but it could be the basis for a cloud gaming setup for steam. Would extend the deck life and allow them to optimise settings for proton locally.
What if it's some system where you buy a server system in a box with everything pre-installed, you can use it as a console game box, and when not in use it's a game streaming server to other players (like Geforce Now), and it pays a bit in your steam wallet.
So it would be a Mainframe, without the Main as it's distributed, hence a Frame
I really hope not, that feels like crypto all over again, with inconsistent payouts and varying electricity prices… And on top of that probably awful service since people tend to have the weirdest internet connections.
Though if you remove the part where it’s used to stream games to other players, that sounds too niche to be viable, but could be cool. If going in that direction, I’d imagine it more likely to be gaming servers for businesses, like VR gaming spots, where they have multiple gaming computers hooked up to headsets.
I wouldn’t mind a budget dedicated server of some sort designed to shove in the corner of my room and host game servers on paired with a similar ease of access as SteamOS
It’s still a good time to get a Steam Deck. Most games fit its spec just fine, it’s one of the cheaper handhelds on the market for the power you get out of it, and it has good battery life for that power, too.
The idea of a linux box that is VR capable is a strong business proposition. VR on linux is not a thing yet, at least not seamlessly. It would be a major market shift to compete directly with Sony.
VR works just fine on linux. I’ve got the index and run it exclusively on a linux mint machine. It was a little rough around the edges a few years ago but has been running with no issues for the past couple years.
They’ve been working on VR hardware for a while, but the market has kind of stalled out on what the technology is capable of. They’d have to be pretty confident that they can jumpstart it again with their own games if that’s what it is.
Design and build your very own MMO world, fit to be filled by hordes of virtual players
Attract new virtual players to your MMO masterpiece by expanding your world, designing new quests and monitoring player journeys
Progress through the campaign to develop new items, environments and mechanics that bring your ideas to life
Playtest your RPG at any time to see the world through the eyes of a player
Mix-and-match quest styles for endless replayability
Customise using thousands of items, or design your own
sounds like fun
Manage the day-to-day running of your game studio, from hiring and firing to keeping your investors happy
Negotiate tough conversations with shareholders, staff, players and publishers to make meaningful choices that will impact the direction of your studio.
Depends how it’s handled. If its just a gag and you show investors a shiny graph with a line going up (# of toilet paper holders went up this week!), it could work.
E.g.: in some of the roller coaster tycoon games, you could fire staff, but it wasn’t necessarily a core mechanic.
Just sharing, I saw a let’s play of the game and it looked cool. The concept of an MMORPG management also sounds fun (there is MMORPG Tycoon 2, but development is going at a glacial pace).
gamingonlinux.com
Aktywne