This is great news! Can anyone explain me how the engine Managed to get 25k BEFORE the the unity Desaster? It seems like a really high number without mayor Investors
This isn't that strange for a number of open source projects. I don't know Godot's specifics, but lots of folks are willing to toss a few bucks via patreon or other sources. They keep a list of donors who don't mind being named in the source code, and it includes a few companies that make monthly donations. I'm sure they get a number of grants like this one from Epic.
There's a number of mastodon servers where people pay donate monthly to them.
It has corporate investors/sponsors at the gold level one of them being gambling service and the rest being mostly mobile devs. The pateron hasn’t really gone up since last year.
Damn this is exciting. I really enjoyed “the lab” which isn’t portal but portal adjacent because of the characters etc. and was hoping valve would just do them themselves but I know that’s a big ask
Do by chance mean Stardock not Paradox? I was unable to google anything about Paradox and the Star Control IP but lots about Stardock came up. But if it was them could you pass me some links I was unable to find anything.
Managing your mind in this game is very satisfying. They include a long play mode that can be very enjoyable to zen out to. Plus the two different character classes having entirely different ways to move your resources and mine that are equally engaging, which is a balance I find most games struggle to achieve.
Yeah, III was basically coined to differentiate one-man / low budget indies from high budget indies like Hades, which was made by 20+ people, and a much higher budget, when compared to “normal” indies.
“Since using letters seems to be the trend in the industry, we figured that adding a couple of i’s to indie was a fair way to describe this new format. Also, triple-i just sounds cool”
They’re a bit late on the trend though, according to Microsoft and Ubisoft it’s all about Quadruple A now.
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