otp

@otp@sh.itjust.works

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

otp,

gamefaqs.gamespot.com/boards/…/79890338

I used Backlogery, but Backloggd seems to be more popular nowadays. That forum discussion mentions a few others, too.

If you play retro games, then you could also look into RetroAchievements, which will track more than when you simply beat a game. Unfortunately, it doesn’t work for all games though.

For more modern games, you could also use Achievements to track what you beat.

As for keeping track of what games you WANT to play… it’s called buying them! Don’t buy games you don’t want to play, haha

Seriously though, you could go through your Steam library and add games you want to play to a playlist, or sell physical games you wanted to support but don’t want to play.

But for multi-platform stuff, check out the linked forum post

otp,

Taking a cut isn’t a big deal, but effectively forcing price fixing seems much more sketchy to me

otp,

If you sell the game yourself and provide the files, you can set lower prices. This is fair and valve doesn’t restrict that.

What about setting lower prices on other stores like GOG or Epic Games?

otp,

Some guns are better for different situations, but most guns are useful in any situation.

Why’s that boring? It sounds better than rock-paper-scissors with different guns

otp,

I got to the word “Bullfroglike” and stopped reading

otp,

I’m very familiar with Bullfrog. Loved a lot of their games.

I hate the trend of gaming journalists using “-like” to describe genres of games

otp,

No hate towards Bullfrog or the game featured in the article. I just hate the meme of using “X-like” to describe a genre.

otp,

I hate the meme of using “X-like” to refer to a genre

otp,

We call them first-person shooters now. And I think they were usually called Doom-clones. But it makes sense that they’d use a word like that when a word for the genre hadn’t really been codified by that point.

otp,

I saw another article describing something, perhaps this game, as a “Theme Hospital-like”. Theme Hospital-like is not a genre.

Souls-like is likely in a similar situation as Rogue-like or perhaps “Doom Clone” from back in the day, where a new genre is emerging and there isn’t yet an agreed-upon term for it. Rogue-like stuck around probably because it was such a niche game/genre for so long and people had been calling it that for maybe decades before the term went mainstream. Doom Clone died out because the genre branched out so much.

I wouldn’t necessarily want to reduce “Souls-like” to another genre, because it may very well be its own genre. It may end up “growing” a new name like First-Person Shooters did, or it may end up sticking around because “X-like” may be the new thing to do.

I’m just getting annoyed by seeing things like “Stardew Valley-like”, “Dragon Quest-like”, “Theme Hospital-like”…those tell you nothing if you don’t know the game they’re talking about, and if you DO know the game they’re talking about, you might get the wrong idea what the game is about because the author is making a bad comparison.

otp,

Yeah, Rogue-like is a notable exception. The difference is that it’s an established term for a genre, whereas a single journalist saying something like “Theme Hospital-like” is not a genre.

otp,

My dislike of it stems from the marketing ploy aspect. It feels like clickbait; authors trying to get hits from people looking up (or “interested in”) a certain game even if it may not be an accurate description.

I think the Doom-like FPS’s are getting called “Boomer Shooters” now, lol…but we’re ironically in a situation where we need a new term again. Or we would be if that genre were popular in the mainstream.

I think describing the game in the article as a “Management Sim inspired by Theme Hospital/Bullfrog” would get across the same concept, for example. I don’t think it’s difficult. I think it’s just becoming a popular thing for gaming journalists to do

otp,

Is there really no other way to say that? Lol

otp,

Given the choice between an online community with assholes being moderated away and an online community without asshole moderation, I’m going to choose the one where assholes get warned, muted, and banned.

My favourite subreddit had a rule, “Be Civil”. I much preferred that sub over ones that didn’t have that rule (or one like it). Too many people don’t know how to behave in public forums, and those people make the internet a lot less pleasant. See Facebook and Instagram comments if you’d like some examples.

I don’t play many online games, except with friends exclusively, or where there is no chat (especially voice chat). If there were games that had moderated communities that banned assholes, then I’d be more likely to venture into that world…and maybe I’d even start turning on my mic.

otp,

You want players who are invested in winning.

Yes. Players who are invested in winning. Not players who have poor emotional regulation or social behaviour and are invested in being assholes.

It’s called sportsmanship. Yet some online games sound worse than middle school sports games… probably because, for years, nobody got punished for acting like a middle schooler who can’t control their emotions or behaviour.

As for your statement on toxicity preventing you from playing multiplayer doesn’t seem true. There are plenty of games where you will never see toxicity and you still don’t play any of them so that can’t be what’s stopping you.

I’m fascinated by how you know so much about the games I don’t play! Lol

otp,

As long as people aren’t breaking the rules regarding hate speech

Hate speech and threats of violence are what the article is about.

So if you agree that rape threats and certain words (that constitute hate speech) are ok to ban, then you’re in agreement with the article and other people saying “People shouldn’t need to grow a thicker skin”.

Unless you’re against hate speech, but in favour of threats of violence, but I don’t think you are just because you didn’t explicitly say it, haha

What are some excellent free games/total conversions that are worth playing the whole thing? angielski

I used up play a ton of Doom mods years ago and a lot of the TCs were fun but lacked substance beyond the surface. Some of the new ones are cool but overly complex. (The Sonic cart game has an hour long tutorial before you start). I was a big fan of Simon’s Destiny, the Castlevania mod for Doom....

otp, (edited )

uqm-mods.sourceforge.net/Download – Best version to play today (free)

…steampowered.com/…/Free_Stars_The_UrQuan_Masters… – Steam download of the “no frills” version (also free)

otp,

Has anyone actually seen anyone actually complain about having politics in games

Yes. Under this post, too.

I even remember people complaining about re-releases that had disclaimers that the game has racially insensitive enemies.

People will complain about anything.

otp,

Gotta look for the downvoted ones, lol

One example…

People play games for escapism, not to be reminded of politics. Not every story needs deep political roots, people just want to have fun and forget about real world bullshit.

otp,

I thought this was going to be a post about the game Ooga Booga, and now I’m disappointed

What are some eras of gaming that you've stopped feeling nostalgic for? (kbin.social) angielski

As I've gotten older as a player, I have found myself dropping some eras of gaming that I used to be nostalgic for. One of them is the 8-bit era, the NES days. I have played some of the best that system had to offer and I will never say that system didn't have any good games....

otp,

Do they have to be good? Nope, they never were but let them be a thing anyways.

There were definitely some good licensed games!

TMNT Turtles in Time and The Simpsons are two amazing beat 'em ups.

The licensed games by Capcom on the NES are generally a safe bet for a good (if not great) game. Even into the 16-bit era, too.

The [X] of Illusion games on the Genesis are great kid-friendly platformers (Mickey Mouse games).

Plenty of great licensed games throughout the generations too. For something more “recent”, consider the success of the Lego games…which are often basically doubly-licensed.

otp,

claim to care about the workers as it invests in the machines to replace them.

A company that invests in UBI could make that claim!

Obviously Amazon doesn’t do that now. But I could see it happening when people stop being able to buy their junk

otp,

Hmm…maybe Star Fox Adventures?

otp,

Well I’m a PlayStation user, are you saying it’s justifiable for me to now pirate Starfield, Halo and every Xbox and steam exclusive game?

How, exactly, will you pirate those games to play them on your PlayStation?

otp, (edited )

I’m surprised Sonic is still around. I haven’t played a good Sonic game since Sonic Adventure 2 (except Mania). Wasn’t a fan of Shadow the Hedgehog, and never played some others I’ve heard were good like Herpes and Unleashed. Generations was alright.

otp,

Oops, forgot to mention Mania because it was in the parent comment. That was the Sonic game I was waiting decades for!

I forgot that I’d heard good things about Colors, too, but I have no idea what Frontiers is all about. I’ll have to look into that one.

otp,

Do “i”, “mini” and “new” really count as new consoles? i and new were just upgrades to the same console, I believe, and I’m not sure what “Mini” was even for…

otp,

None of those were direct successors, though

otp,

A parkour game without jumping?

otp,

The consent is entirely missing

otp,

Ah, right, sorry. The first part of your comment makes it seem like you’re leaning the other way.

otp,

I guess that goes to show how “Most Successful Console Add-on Ever” isn’t that prestigious of a title! Haha

otp,

I loved the Dreamcast. It was a great console that was ahead of its time in so many ways.

The problem was, that despite being a lot, it was too little too late.

Sega was trying to run after shooting itself in both feet with its failures (particularly in the West) with the Saturn and the 32X.

otp,

The original NES version?

I’m pretty sure the original was the arcade version…which meant that every restart cost you money!

otp,

I’ve heard the NES version is pretty faithful in gameplay, mostly just a graphical downgrade. I’m no expert, though!

otp,

Is dragging what happens before someone else slams them?

otp,

750,000 = 0? Or did 750,000 people experience memory loss? Lmao

otp,

Yes, very good. But you said “nobody” remembers those games. 750,000 people is not nearly “nobody”

otp,

750,000 is closer to 0 than 50,000,000, yes.

But 50,000,000 is less than 480,000,000, which is the lifetime sales of the Pokemon games, so I guess nobody remembers the Bethesda Fallout games either. Because 50,000,000 is closer to 0 than it is to 480,000,000, so I guess that means it’s nobody.

Thanks Reddit. I'll continue to not provide any content since I shredded everything pre-enshitification. (sh.itjust.works)

This just makes me angry. You need to write comments and get likes before you’re able to make posts. Most of the posts in that community could pass as boomer-Facebook-posts from what I’ve seen. The quality definitely went more downhill than Tony Hawk‘s Downhill Jam....

otp,

That doesn’t sound like a Reddit problem. It’s a rule set up by the mods of the sub. And imo, not a bad rule for such a large sub

And I’m not defending Reddit, which I’ve stopped using when the API changes happened, after using it for maybe a decade. Just pointing the blame in the right direction.

otp,

I don’t think so, no. Sure, Reddit made these controls available to mods, but the mods can decide to use them as they see fit.

Frankly, I don’t think it’s a bad rule. For a sub that big, they need pretty strict controls before a new user can post. Otherwise, they’d get flooded with spam.

otp,

Yeah, which means that you’d be able to build up the karma you need quickly.

Someone driving a car the day before getting their first license could be a better driver than some people who’ve had theirs for years! Lol

Gameplay mechanics were also a lot better with more replayability. (lemmy.world) angielski

Ignoring the lack of updates if the game is buggy, games back then were also more focused on quality and make gamers replay the game with unlockable features based on skills, not money. I can’t count the number of times I played Metal Gear Solid games over and over to unlock new features playing the hardest difficulty and with...

otp,

There were still plenty of 16-bit and even some 32-bit era games that didn’t have saving…or used passwords to save.

Or if you could save, did you have space in your memory card?..

otp,

That’s the exception rather than the rule. If you have the opportunity to make some changes in a new batch, why not take it?

Generally, when the game was released, it had to be done. If there were any major bugs, then people would be returning their copies and probably not buying an updated release. It’d also hurt the reputation of the developer, the publisher, and even the console’s company if it was too prevalent of a problem.

I don’t think anybody I knew ever got an update to a console game without just happening to buy v1.2 or something. There were updated rereleases, but aside from PC gaming, I don’t think most console gamers back then ever thought “I hope they fix this bug with an update”.

otp,

At some point, I’d have passed on a new game and chosen to get a memory card instead, haha

Though I did get bitten with the RPG bug back then, so that probably colours my opinion. Not that I didn’t play the first half of FF7’s Midgar (aka. first act) dozens of times because I kept getting stuck.

It’s great that level select cheats were so prevalent back then!

otp,

uqm-mods.sourceforge.net/Download

Here’s one. I’d like the aforementioned treat, please!

otp,

It wasn’t funny though. The words they used, the reaction, the context…none of it was particularly funny.

A joke that isn’t funny and can be easily read as rude gets downvoted. Seems pretty straightforward.

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