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blunderworld, do gaming w Dark Souls reportedly being turned into Netflix anime

Not really into tv adaptations of video games. However, if they give this series the same high-quality anime treatment as Castlevania, sign me up.

wren,
@wren@sopuli.xyz avatar

That’s what I was thinking. With these sorts of announcements, it’s normally just ‘Well. It’ll be what it’ll be’, but with how great Castlevania was done, there’s actually a decent chance this will be solid

BananaIsABerry, do gaming w Is Hollow Knight Silksong's 'cheap' price a problem for other indie games? Devs and publishers weigh up its impact | Eurogamer

This reads an awful lot like a bunch of less successful devs being jealous. Make a good game and the price is a lot less important.

missingno,
@missingno@fedia.io avatar

The market is so saturated that lots of good games have a hard time even getting noticed. Just making a good game doesn't automatically mean success.

There are definitely a lot of consumers who will gladly pay $20 for Silksong because of the hype and pedigree surrounding it, but would never take a chance spending that much on a game that hasn't had that kind of hype train surrounding it. Which does make sense, without the hype train you don't know if a more obscure indie may or may not be worth the $20. But then that tells us that it's the hype train that matters here, not just whether or not the game is good.

scintilla, (edited )

You basically have to be a developer and marketer to have even a chance of success in the current market and even then you could be the best at both and simply not have the luck to go viral and only get a few hundred sales. So much of indie game selling is creating things that can go viral now hence the absolute proliferation of "freind slop" games because it's so easy for moments between two popular funny content creators to go viral.

Deyis,

This is why I keep asking people how to find good indie games which have flown under the radar because they haven’t gone viral but it genuinely feels like the people who seemingly do this regularly are either gatekeeping how they find them or are just full of shit.

prole,

There are a few good YouTube channels that regularly show great indie games I otherwise never would have heard of. One I can think of off the top of my head is splattercatgaming. He puts videos out pretty much daily I think.

Xtallll, do games w $80 for Borderlands 4 too costly? Randy Pitchford says, "If you're a real fan, you'll find a way to make it happen"
@Xtallll@lemmy.blahaj.zone avatar

Real fans “Find a Way” Yarr.

NONE_dc, do games w Apple blocks Fortnite's return to iPhone in US
@NONE_dc@lemmy.world avatar

Oh, so Apple is eager for another demand, huh

YourAvgMortal,

Delaying the review process is just petty, but lawsuits are only profitable when you win, so Apple denying the app would mean Epic wanting another lawsuit.

paraphrand,

Do you think a court could force Apple to allow any and all software in the App Store? In other words, it’s not Apple’s decision who they do business with?

YourAvgMortal,

I doubt it. They could expand the list of allowed content, but Apple has a right (and responsibility) to moderate the content on their platform

brenstar,

Could lead to allowing alternative app repositories outside of just the App Store to keep Apple from gate keeping

bread, do games w Nintendo reserves the right to brick your console following "unauthorised use", in bid to prevent piracy
@bread@feddit.nl avatar

I’ve been pretty consistently buying Nintendo consoles, but I’m not buying this one. Not just because of this, but I challenge these assholes to brick the device I end up playing their games on.

fartsparkles, do games w Valve's invite-only Deadlock has an even more exclusive top-secret hush-hush version

Yikes that was written poorly. Author flips back and forth between Deadlock and Deathlock.

hisao, do games w Silent Hill f has been banned in Australia, and no one knows why

Japanese schoolgirls is a big NO-NO in Australia 😅 Jokes aside, this is the first time I hear about this game, watching trailer I immediately thought about “When They Cry”, and then I read this from article: “Silent Hill f is being developed by Neobards Entertainment (which has previously served as a support studio for Capcom’s Resident Evil games), with creature and character design by Kera, and a script by When They Cry writer Ryukishi07.” So now I’m hyped!

eronth,

Oh wow I rarely find people who know about When They Cry. Now I’m interested in seeing more about the game.

AFC1886VCC, do games w Nintendo loses trademark fight against Super Mario supermarket

Fuck off and die Nintendo

tacosanonymous, do games w 2025 will be a make-or-break year for triple-A video games as we know them
@tacosanonymous@lemm.ee avatar

I’m doing my part to break them.

gaylord_fartmaster, do games w UK counter-terrorism unit demands Steam withdraw controversial shooter from sale

Hey, thanks UK counter-terrorism unit. I hadn’t heard of this game before and it looks fun enough to justify spending $5 on it.

commander,

I’ll buy it too. First time hearing of it

TowardsTheFuture, do gaming w Nintendo officially places Zelda: Breath of the Wild, Tears of the Kingdom outside series' established timeline

Yeah but where does BDG place it

n2burns,

For anyone who doesn’t get this comment youtu.be/Q-25c8Rsobw

wccrawford, do games w Braid: Anniversary Edition "sold like dog s***", says creator Jonathan Blow

I liked Braid, but I liked his other games since then a lot more. Put out Witness 2 and I’m all over it.

OTOH, put out a graphical upgrade and a couple new puzzles for Witness and try to charge full price again, and I wouldn’t bother.

Edit: Wait, Braid Anniversary didn’t even include new levels? No wonder it didn’t sell! All it has is a documentary track and some visuals.

Aielman15,
@Aielman15@lemmy.world avatar

Edit: Wait, Braid Anniversary didn’t even include new levels? No wonder it didn’t sell! All it has is a documentary track and some visuals.

“Braid: Anniversary Edition launched in May and adds 40 new levels, as well as over 15 hours of commentary”

From the article.

bread,
@bread@feddit.nl avatar

From a Steam review:

The game was advertised as having 40 new levels, which at first glance is sounds engaging and interesting, until you find out most of those levels are programmer/beta/alpha stages. It’s not entirely new content, but rather going through iterations until you arrive at the level as it is today. While interesting, it does feel disingenuous to advertise this as a new level. When I hear braid has a new level, I think “There’s one more puzzle piece”, but that’s not the case. You are not rewarded with anything in game, but instead receive some occasionally insightful commentary. In total, there are around 14 actual, new puzzles.

wccrawford,

I looked on the Steam page and didn’t see that, but I thought I remembered it from launch. Perhaps I was just tired and missed it, but I think they didn’t do a good enough job calling it out.

silverchase,
@silverchase@sh.itjust.works avatar

Put out Witness 2 and I’m all over it.

If you liked the puzzle design style of the Witness, check out Taiji. It uses a similar open-ended structure that leaves puzzle rules for you to discover on your own.

wccrawford,

That does look good. Thanks!

NutWrench, do games w Devs should not be "forced to run on a treadmill until their mental or physical health breaks", says publisher of Manor Lords, citing how gamers seem to be trained to expect endless content work now
@NutWrench@lemmy.world avatar

A good game will stand on its own merits. It will be complete and self-contained at launch. And any DLC released later will have been planned from the very start.

Endless updates is just another word for cosmetic micro-transactions and an excuse to make you keep the game online all the time.

derpgon,

Meanwhile Terraria: “So we are releasing this last final update, but you can expect bugfixes for the next two years, and a last last final, followed by finally last last final updates in the following two quarters”

LunarLoony,
@LunarLoony@lemmy.sdf.org avatar

Meanwhile Stardew: “here’s a sequel’s worth of new stuff. Oh, and here’s another sequel’s worth of new stuff. Enjoy!”

KingThrillgore,
@KingThrillgore@lemmy.ml avatar

“And at some point we’ll open source it” I think Redigit said that, and then he gave a small fortune to Godot and MonoGame.

derpgon,

Holy shit, he said that? What a legend.

linkinkampf19, do games w Beyond Good & Evil remaster arrives next week with "improved graphics", new in-game content, and more
@linkinkampf19@lemmy.world avatar

There was already an HD remaster released back in 2011… I’m all for crisper graphics, bugfixes and the like, as long as the core gameplay and charm from the beloved original is still there. Still also holding out for BG&E2, but that feels as close to vaporware as it stands.

Also, fuck Ubisoft and their craptastic launcher. Main reason I have strayed from majority of their titles. Maybe it’s a little pedantic, but I’m in the “Steam or no DRM” group if I bother with a game.

bread,
@bread@feddit.nl avatar

Seems like everybody forgot about the HD release. It was good, and the only reason I haven’t played it a third time is because I don’t want to set up the console for it. Hopefully this new version won’t be too bogged down with Ubisoft crap 🤞

_sideffect,

I just hooked up my PS3 last week, and guess what game was still installed 😁

teawrecks, do gaming w Call of Duty: Black Ops 6 always online, including campaign, due to "continuous" texture streaming

How much bandwidth will this use per hour of play? This sounds like a data cap destroyer.

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