I like to keep track of my games that I have completed, with most of the games it is pretty easy. When the credits roll, I consider them beat, there are a few exceptions of course like Nier, Resident Evil 2 etc. What I struggle with are fighting, racing games and 4x games. I enjoy these genres, but I don’t know what is...
It looks like that takes care of the worst of the initial bugs, at least those that I experienced. I’m really looking forward to seeing where this game develops from here, especially now that the developer is unexpectedly rich after just the first day of sales. It sounds like he already had a great track record of listening to his community during the pre-release alpha testing, so that’s encouraging.
You’re a person of good taste! 7 days to die is the go-to co-op game in my friend group, and my wife and I are big fans of The Forest (still haven’t gotten the sequel but I hear it’s great).
As for bad early access games, I literally have a category in my Steam library called “mistakes” where they live so I can hide their shame.
Bethesda has so far stayed quiet about the update’s reception, so there’s no clue as to whether an official fix or even an option to rollback may be forthcoming.
My bet is they “fix” it in 6 months once most mods have been patched, this breaking them all over again.
I mean, technically yeah - the criticism here is just that Bethesda chose the worst possible time to drop an unnecessary patch considering the influx of new players from the TV show’s success.
You make a valid point, I just personally disagree that this was good timing on their part (and for the record I’m not downvoting you or anything). A better time would have been before the show dropped - granted, they likely didn’t anticipate its overwhelming positive reception.
I know I’m in the minority here, but I bought FO4 after watching the show and immediately installed the highest-rated mod pack on Nexus, assuming with a game this old it’d work great. I’ve been playing their games since Daggerfall and believe that modern Bethesda games are best played modded - at the very least with the unofficial patches that fix issues with the base game. I only found out a few days after starting my run that there was an incoming patch that’d ruin my fun.
Anyway - it’s not the end of the world. I’m used to patches breaking mods and having to replace them or wait months for them all to get updated. Just having some fun slagging on a publisher that, in my opinion, timed this badly. I don’t regret the 10 bucks I spent on the game, as I’ll eventually get back to it.
I bought it last night and only have a few hours in. So far it’s pretty great though. I look forward to seeing it continue to develop, and according to reviews posted by pre-release testers the developer is very open to community feedback.
It’s definitely not a fully complete game yet, but I expect I’ll get at least a couple weekend binges out of it before I shelve it and wait for more content.
Also, it’s working perfectly in Linux (through Proton) so extra points there.
Unfortunately with the upcoming FO4 patch in a few days, a lot of those mods are gonna be broken for a few weeks/months. Bad timing by Bethesda on that front.
The show caused me to finally buy FO4, and so I immediately hopped onto Nexus and downloaded the highest-rated mod collection for the game. It has over 700 mods, so something tells me I won’t actually be playing much of the game for a while yet. (I wouldn’t deign to play a modern Bethesda game without mods.)
That’s what I thought when I saw the number of mods in that pack, but after a bit of tweaking (a few mods that cause crashing in Linux) it’s been quite stable. I’m only about 10 hours in though.
What online multiplayer games play well over wifi/higher latency?
I'm thinking turn-based games may work okay in this respect, but which of those might you recommend besides Civ? Also what other types of games work better over wifi/higher latency than you might expect?
I know ideally you'd simply wire up your system to not have to fuss with either, but it's not always an option in some circumstances.
I wouldn’t think that most WiFi setups in and of themselves would lead to much, if any, added latency. Wiring up your systems is always ideal in terms of reliability, but plenty of people (I’d bet most) game online via WiFi. I’d suspect that if you’re dealing with latency issues it’d be from playing on distant servers or some other bottleneck in your network.
One couple I regularly game with are on Starlink and I believe both their computers are on WiFi and lag is (generally) fine for them when playing action-survival games like 7 Days to Die, Ark, and Valheim. Their only issues are generally from when Starlink has a momentary hiccup.
Ah, yeah, playing on official or public servers is definitely gonna be a mixed bag in terms of location. I’ll admit I didn’t really consider that as I’m lucky enough to have a good group of friends with similar gaming interests, and we’re all within about 100 KM of each other. I just ended up building a server and self-hosting out of my home.
Need tips, when is a non-campaign game considered 'completed'? angielski
I like to keep track of my games that I have completed, with most of the games it is pretty easy. When the credits roll, I consider them beat, there are a few exceptions of course like Nier, Resident Evil 2 etc. What I struggle with are fighting, racing games and 4x games. I enjoy these genres, but I don’t know what is...
Manor Lords First Major Patch Available Now (www.ign.com) angielski
Fallout 4's most popular mods are now ones that remove Bethesda's disastrous 'next gen' update (www.pcgamer.com) angielski
Manor Lords is off to a flying start on Steam, just hours after its early access release (www.eurogamer.net) angielski
So many people are downloading Fallout mods after watching the show that the Nexus is straining to support all the traffic (www.pcgamer.com) angielski