eurogamer.net

MustrumR, do games w Images leak of Valve's next game, and it's an Overwatch-style hero shooter

I, for once am excited. I didn't buy Overwatch since I was deeply disappointed in Blizzard, after D3. Then the whole pandering to CCP and Blitzchung fiasco happened and that cemented my decision.

I didn't play Valor ant since I don't enjoy having a Chinese kernel level spyware on my PC.

So this may be something that can satisfy my itch.

lorty, do games w Images leak of Valve's next game, and it's an Overwatch-style hero shooter
@lorty@lemmy.ml avatar

Why are people angry? This is exactly the kind of game valve has worked on for the last few years.

BurningnnTree,

I’m not angry, but I’m tired of live service esports games. Also the last time Valve arrived late to a trend (Artifact) it didn’t turn out well.

graymess,

Holy shit, I forgot about Artifact lol.

Skepticpunk,

Technically, HL1 was Valve arriving late to a trend. (FPSes)

scops,

Because many of us remember before that, when Valve revolutionized the single player first person genre again and again with the Portal and mainline Half-Life games.

Any other dev would have capitalized on the massive interest in a sequel or at least sold off the property so someone else could have continued those franchises.

fpslem,

Yep. sigh I guess I’ll go replay Portal 2 again. It really is fantastic, I should be happy that we got it when we did.

micka190,

Imagine downvoting someone for saying they’re going to replay one of the best single player games of all time.

yamanii,
@yamanii@lemmy.world avatar

The valve of yesteryear would’ve a great single player campaign to go together with the multiplayer, just like Half-Life.

PP_BOY_, do games w Cyberpunk 2077 director thanks fans as the game hits a 95% positive review rating on Steam

Man, I’m glad that people are enjoying the game as much as they say they are but I tried my first play through earlier this year and it was terrible. I saw almost no difference in the amount/type of glitches between what I experienced back in January and what I saw online when the game first released a few years ago.

mynamesnotrick,

I played on launch month and only encountered one bug that was game breaking and it was only a loading point glitch where I had to load to a previous save point. Played just a month ago and the whole game was super smooth.

Repelle,

One game breaking bug on a playthrough is still pretty bad.

psycho_driver,

At least three people have been successfully gaslit by game publishers.

Hegar,

I have 50+ hours and only minor graphic glitches. A couple dead bodies standing up, the odd piece of floating loot. Nothing that seriously detracts from the experience.

Dariusmiles2123,

Played it two times on ps5. Once on 1.50 and once on 2.0. I haven’t experienced crazy glitches…

Xavienth, do gaming w Kerbal Space Program 2 studio reportedly shut down by Take-Two

I said this at launch, you cannot do early access with an established IP. The agreement is a reduced price because you’re paying to get in on the ground floor before it actually gets good. But for an established IP you’ve already built your audience, so most people are going to buy on day 1 at the reduced price, so the “reduced price” has to basically be full price. Now you’re paying full price for an unfinished game because Take Two pushed them to release an unfinished game that had been delayed by years.

It was doomed from the start.

Moonguide,

Maybe it was the botched launch. Baldur’s Gate 3 was an early access title made by a known developer (at least in crpg spaces) of an existing IP, though BG 1 and 2 are old as hell and I imagine most of the player base didn’t play them, myself included.

I played KSP and was waiting for performance to get better before buying KSP 2. Oh well.

Thassodar,

Regarding BG3: Do you feel you missed anything not playing 1 & 2? I’m usually an “in order” purist, but I have made exceptions.

jaspersgroove,

IMO the user interface/controls/gameplay of BG1 just feels so dated compared to modern games. If you didn’t play it back in the day and have that extra nostalgia bonus when you go to play it now, you may just find yourself thinking the game is super clunky and wondering what all the hype was about.

That being said, the story is second to none, and the story of BG2 is arguably as good or better. So if you don’t mind the somewhat-dated play style and want a good story, they could be right up your alley.

Thassodar,

Hmm I used to play old point and click Sierra games, so the interface can’t be worse than those I’m assuming. The question is do I have the patience now to figure it out lol

jaspersgroove,

Some parts of the interface are actually pretty similar to the old Kings Quest/Quest for Glory games lol. For instance you still cycle through the cursor with a right click to look, talk, walk, and left left click to use the action shown by the cursor etc. The combat is substantially different, and sort of like KoTOR you can pause during combat and plan the next moves for all your party members. It also helps to have at least some understanding of AD&D’s combat system, THAC0 in particular, as that is what the combat is based on.

But yeah if you’ve been gaming long enough that you remember the golden age of Sierra games then you will probably be able to appreciate BG1 and 2

WolfLink,

I haven’t played BG1 or 2. As I understand it, the only connection between the games is a couple of cameo characters. The main plot and characters of BG3 are completely original and independent.

However, it would be helpful to have some experience playing DnD and/or some vague knowledge of DnD lore.

Blizzard, do gaming w 600 Activision QA staff have become gaming's biggest union to date

Wait, Actiblizzion has quality assurance?!

SturgiesYrFase,
@SturgiesYrFase@lemmy.ml avatar

Coulda foolt me

ImplyingImplications,

They mostly test the breastmilk in the office fridges

cooljacob204,

💀

ArmoredThirteen,

As someone currently working in QA, they might have a bunch of high priority tasks related to monetization or partnerships with legal obligations. QA for things the consumer sees only needs to be prioritized enough to keep the profits vs. outrage ratio in the green

DoctorButts, do games w Helldivers 2 has a Dungeons and Dragons-style GM behind the scenes

Comments section is pretty clear who read the article and who is only reacting to the title.

Helldivers 2 has weeks long campaigns where the entire playerbase has to defend certain planets. The "GM" keeps a close eye on progress of this event and manually adjusts it to make sure the campaign doesn't complete too soon.

There isn't some poor motherfucker staring at a screen watching the progress of each individual match spawning more bad guys whenever they feel like it.

UndercoverUlrikHD,
@UndercoverUlrikHD@programming.dev avatar

This continuous evolution has actually seen Joel getting up at unsociable hours to sort out situations when the Helldivers 2 team realised the game wasn’t as balanced as it could be. “There have been some sudden moments where maybe one planet was too easy or one was too hard and [Joel] had to get up in the middle of the night to give the Automatons a bit of reinforcement so the players don’t take [the planet] too quickly,” Pilestedt said.

NounsAndWords, do gaming w The Day Before developer resurfaces to blame failure on "hate campaign"

“And we would’ve gotten away with it too if it wasn’t for those meddling bloggers.”

ReplicantBatty, do gaming w Are there too many video game remakes and remasters?

Remakes: Yes Remasters: No

I don’t like when they remake a game I loved but they add a bunch to it like new gameplay mechanics, or make changes to stories or characters. That being said not all remakes are bad, probably most are just fine, but really not my cup of tea.

I greatly prefer a straight remaster. Just update the graphics, remaster the sound, maybe add a little more details to the game world, and I’m a happy dude.

AlexWIWA,

And fix annoying game behaviors like game logic being tied to FPS and zoom being tied to resolution.

cole,
@cole@lemdro.id avatar

what about Mafia Definitive Edition? I’d say that is probably the one good example of a remake.

Phanatik, do games w Starfield's new PC patch delivers the game we should have had at launch - Eurogamer

I doubt a patch nor mod support will motivate me to play this game. This is the most empty Bethesda game they've released when they could've had something special if they had any ambition.

ViscloReader, do games w This indie dev (Indie RPG Inkbound) is removing all microtransactions after noting that "player sentiment is trending against" them

Good to hear, I hope this studio will stay alive in this industry

jlow, do gaming w Unity CEO John Riccitiello 'retiring' from company weeks after pricing controversy

So which company will he destroy next? He devastated EA before he did all this to Unity if I’m not mistaken.

I hope people will still learn from this and come to Godot and help making it a better game engine ^__^

Black616Angel,

I misread your last sentence and thought you wanted him with the godot team.

jlow,

Haha, o god, no. Bit a guy like him would probably not even for a second think about working for them even of they would give him 100% of the funding they receive now (50k?)

1984, do games w Microsoft expected to finally buy Activision Blizzard next week
@1984@lemmy.today avatar

It’s fine, they already turned into shit.

Microsoft will make it worse but it’s easy to avoid this stuff, unlike Github.

derpgon,

I’d argue GitHub is one of those project they didn’t absolutely fuck up.

s_s,
@s_s@lemmy.one avatar

yet

derpgon,

Well, it’s been a few years already, and no enshitification yet.

Tlaloc_Temporal,
@Tlaloc_Temporal@lemmy.ca avatar

They owned Minecraft for… 4? 5? years before enshitifying it. There is no time limit for enshitification.

derpgon,

True. I forgot about that since I haven’t played on public MP server fot quite a while now, usually just vanilla/modded with friends.

tacosanonymous, do gaming w Cyberpunk's storytelling makes Starfield seem ancient - Opinion
@tacosanonymous@lemm.ee avatar

It’s the most “mid” game I’ve ever played.

Also, it is not an RPG.

squid,

There isn’t such a thing as modern RPGs, not mainstream anyway

ampersandrew,
@ampersandrew@kbin.social avatar

Even with an extremely narrow definition, that's a bold thing to say in the wake of Baldur's Gate 3.

squid,

I wouldn’t say baldurs gate is mainstream, at least not in the same way as cyberpunk or Bethesdas games

ampersandrew,
@ampersandrew@kbin.social avatar

It's in the top ten most played games on Steam and had sold at least 5 million; even that number is two months old and doesn't include PlayStation. If I were to wager a guess, which you can often extrapolate from the number of reviews on Steam, it's much closer to 10 million, which is how many copies a typical Assassin's Creed or FIFA game will sell. Baldur's Gate 3 is mainstream.

Lowbird,

Agreed. It is though an example of a game breaking out into the mainstream from a normally more niche genre (this particular type of dense, top-down, turn-based RPG). I’m curious to see if its subgenre will grow more popular in its wake, too, and by how much.

I find it particularly interesting that it became such a hit because its systems can be rather overwhelming for people who aren’t already familiar with 5e/tabletop rules. The sheer amount of rules to learn, the volume of specific items and text bubbles to read, the fact that some aspects of the interface aren’t really tutorialized well, etc.

ampersandrew,
@ampersandrew@kbin.social avatar

I had no understanding of 5e, and there were a couple of things I didn't understand, but so much of that game, especially at the beginning, is choosing an option with a high chance of success and shoving or throwing things that most games wouldn't let you shove or throw. The way the game lets you verb any feasible noun, coupled with higher production value, is probably why this one hit. It's going to continue to make other RPGs with even higher budgets stand out as dinosaurs; not just Starfield but especially BioWare's next couple of efforts, given their Baldur's Gate lineage.

Shalakushka,
@Shalakushka@kbin.social avatar

It's because people aren't idiots like developers have thought for years. People don't mind a game where you need to read and learn as long as there is a payoff for reading and learning. We have been paying the price for devs thinking everyone is braindead for over a decade now as more and more mechanics and features are removed to please people who were never going to give the genre a chance anyway. By way of example, Dragon Age II didn't get the Call of Duty audience to play Dragon Age, it just convinced most who liked Dragon Age that EA only accidentally published one of the best RPGs of its decade.

normanwall, do games w Game prices are too low, says Capcom exec

He’s right, he could easily give his salary up for the developers wages

Gurei, do games w Game prices are too low, says Capcom exec

I’m already waiting for games to go on sale in order to avoid being an unpaid bug tester, so sure do whatever you want.

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