Article textNewly-restructured Swedish conglomerate, Embracer Group, will leverage AI models to bolster game production. As noted in Embracer’s annual report, the company has adopted a new AI policy package it claims has the capability to “massively enhance” its production process by “increasing resource efficiency,...
Ignore the thousands of employees we’ve laid off, we have AI that is going to QUADRUPLE our productivity. I’m talking AAAA-AAAA games here, folks. The best is yet to come, it’s going to be fantastic.
This is exciting news for every aspiring game developer! Brackeys, a popular YouTuber who used to make in-depth and very user-friendly tutorials about Unity, is returning after a long hiatus, and will now create tutorials on Godot (for those who don’t know, it’s a FOSS game engine, but I’m pretty sure that, if you have an...
This is fantastic news, he’s released so many high quality tutorials. Very happy he’s returned and love he’s focused on Godot. It’s past time for everyone to stop helping self serving corpos, they can go create their own supporting materials.
I honestly do believe Lars Wingefors is passionate about games and the industry, he’s been trying to find a place in it his whole career, but I do not think he’s a good business man nor worthy of stewardship for these IPs.
I forgot to eat, 8 hours were gone in a blink. Been a long, long time since I had that happen. Game is good so far, I’d like to see more narrative in the future, but even in current state I’m having more fun than pokemon gen 9
Kind of disappointed they aren’t taking the opportunity to introduce a more interesting map. Having completely flat and level lanes always felt weird to me in a full 3d environment.
Predecessor is awesome, just needs more traction and a larger player base. It’s very hard game to get started in because only salty vets are playing lol.
I’m not thrilled seeing so many “no-portal” surfaces in this trailer. Part of what made the original so fun was that you could solve the chambers in novel and unexpected ways, then two took some of that freedom away to have gels make sense. Now we’re at a mod that seems to enforce an incredibly linear path to how puzzles can be solved. Disappointing.
Probably could have spent less if it was given more time to bake, glad they invested it though 2.0 really brought the game closer to where it needed to be. Still not what was promised back in 2018, but it’s playable and enjoyable enough now.
The Unity Runtime Fee is scheduled to take effect on January 1, 2024, and it's been universally panned by developers on social media since its announcement earlier today....
It’s been really great for 2d, 4.0 made it really good for 3d, and it’s even decent for general GUI applications, as an engine it feels ready for wider adoption to me.
I think it’s not up to Unreal quality, but for the vast majority of indie games I believe it’s enough.
Unity has announced dramatic changes to its Unity Engine business model which will see its introduce a monthly fee per game install beginning on 1st January next year - a move that has already send shockwaves across the development community....
Embracer rolls out new AI policy to 'massively enhance game development' | Game Developer (www.gamedeveloper.com) angielski
Article textNewly-restructured Swedish conglomerate, Embracer Group, will leverage AI models to bolster game production. As noted in Embracer’s annual report, the company has adopted a new AI policy package it claims has the capability to “massively enhance” its production process by “increasing resource efficiency,...
Minimalism (lemmy.world) angielski
Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo (www.videogameschronicle.com) angielski
Brackeys is back, and will now make tutorials on Godot (www.youtube.com) angielski
This is exciting news for every aspiring game developer! Brackeys, a popular YouTuber who used to make in-depth and very user-friendly tutorials about Unity, is returning after a long hiatus, and will now create tutorials on Godot (for those who don’t know, it’s a FOSS game engine, but I’m pretty sure that, if you have an...
Valheim: Ashlands Gameplay Trailer (www.youtube.com) angielski
I can’t believe the devs are still alive
The people who made these back in the day are heroes (lemmy.world) angielski
What are y'all buying on the steam sale? angielski
Let’s share some good deals!...
Yuzu developers agreed to pay $2.4 million in damages to Nintendo to settle their lawsuit (storage.courtlistener.com) angielski
Everyone in the emulation scene can breathe a sigh of relief.
Tekken 8 has a strong start as its first month sales outpace Tekken 7 (www.vg247.com) angielski
It sure is looking like Tekken 8 has a bright future ahead of it, as the fighting game has managed to hit two million c…
Report: Embracer cancels Eidos' unannounced Deus Ex project, lays off staff (www.gamedeveloper.com) angielski
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Rock Band 4 DLC support ends next week, after eight years (www.eurogamer.net) angielski
End of an era.
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Cyberpunk 2077 Update 2.1 Patch Notes (www.cyberpunk.net) angielski
Portal: Revolution - Trailer - YouTube (youtu.be)
CD Projekt Spent Roughly $125 Million Turning Cyberpunk 2077 Around Post-Launch (www.ign.com) angielski
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Why Unity's New Install Fees Are Spurring Massive Backlash Among Game Developers - IGN (www.ign.com) angielski
The Unity Runtime Fee is scheduled to take effect on January 1, 2024, and it's been universally panned by developers on social media since its announcement earlier today....
Unity reveals plans to charge per game install, drawing criticism from development community (www.eurogamer.net) angielski
Unity has announced dramatic changes to its Unity Engine business model which will see its introduce a monthly fee per game install beginning on 1st January next year - a move that has already send shockwaves across the development community....