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Shou, do games w Niantic: Pokémon Go healthy and growing as it approaches its next decade

It’s boring. All you do is collect digital bottlecaps.

ABCDE,

There’s more to it than that.

Bezier,
@Bezier@suppo.fi avatar

I tried it way back when it launched, and before that, the whatever previous non-pokemon game they made. I didn’t stick to it, and today I wouldn’t touch a location tracking game with a long pole, but there was more fun in it than just collecting fake creatures or whatever. Going out for a walk and making my way to places marked on the game map was cool. I found some interesting landmarks that I had no idea about before.

Downcount, do games w Niantic: Pokémon Go healthy and growing as it approaches its next decade

Ah Pokémon Go, aka we are selling shinies for cash.

psyc, do games w Niantic: Pokémon Go healthy and growing as it approaches its next decade
@psyc@lemmy.world avatar

I haven’t played in the last year or so but the game did age very well. I played it like everyone else when it first came out and the novelty quickly wore off and the game had very little depth. I revisited it many years later on a whim and was surprised with how much content had been added. I ended up playing regularly for a few years after that with my wife. The game is definitely dependent on where you live and now that I’m in a more rural area I don’t play very much but even in a medium population city it’s was very enjoyable. I joined a local discord and we attended many community days and it was a great deal of fun and very social. Fond memories, and I hope to revisit the game again

Gork, do games w Niantic: Pokémon Go healthy and growing as it approaches its next decade

I liked it when I was pandered to. Pokémon Go to the Polls

MacedWindow, do games w Niantic: Pokémon Go healthy and growing as it approaches its next decade
@MacedWindow@lemmy.world avatar

I had fun with Go when it launched, but haven’t played in years. What I love about it though is how many"non- traditional" gamers play it. I’ve had more than one 50+ coworker I’ve known tell me they play it often, and do no other gaming besides it. Two of my sisters also play, and they don’t play any other games. I think that’s awesome.

Cmor, do games w CD Projekt CFO does "not see a place for microtransactions in single-player games"

Praise Geraldo del Rivera! CD Projekt Red is (le)terally saving gaming.

HiddenLychee,

Is it 2016 again? If so I want to warn someone

almar_quigley, do games w Zelda: Tears of the Kingdom devs explain why it was a much bigger overhaul than you'd think

Spent too much time overhauling and perfecting game design and put the interns on story and narration.

Kolanaki,
!deleted6508 avatar

The story’s been basically the same since the first game anyway: Gannon bad. Zelda missing. Kill Gannon; rescue Zelda. Oh and there’s maybe a triangle to find depending on the game.

almar_quigley,

Definitely true. But I liked the renditions from the last two 3d games before BOTW. It’s just the gameplay that was rough in those. The next round needs to put the two together.

cyberic,
@cyberic@discuss.tchncs.de avatar

Agreed Link between worlds had some great ideas in it

dandroid, (edited )

You haven’t had to rescue Zelda much in the past 25 years.

In Ocarina of Time, Zelda was a badass ninja warrior that was constantly helping you.

In Majora’s Mask, Zelda didn’t appear.

In Wind Waker, Zelda was the leader of a gang of pirates. She had their respect and undying loyalty despite all being twice her size, because of her toughness and bravery. IIRC she actually kills Gannon in this one by bouncing an arrow off Link’s shield.

I don’t remember Twilight Princess enough to speak on that one, tbh.

In Skyward Sword, you think you’re saving Zelda, but she’s actually totally fine the whole time. She’s working with a Sheikah to restore seals to prevent Demise from returning.

In BotW, Zelda is fighting Gannon for 100 years (!!!) to buy time while Link sleeps and then later cooks food in his underwear.

In TotK, Zelda makes the ultimate sacrifice, trading her humanity to give Link a chance to beat Ganondorf. She makes herself immortal, but trades away her individuality and ability to think. She spends eternity crying because of what she lost to give Hyrule hope. I think she’s particularly brave in this one.

Zelda has not been a damsel in distress for a very, very long time. Both Zelda and Link play critical roles in saving Hyrule. Their roles are just different. Link saves Hyrule with a sword. Zelda saves Hyrule in other ways. Their roles are different but equally necessary.

Kolanaki, (edited )
!deleted6508 avatar

Ocarina of Time, Zelda was a badass ninja warrior that was constantly helping you.

And is then captured by gannon toward the end of the game and you must rescue her.

Doesn’t appear in Majora’s Mask

I am not even counting the games she doesn’t appear in at all. Link’s Awakening and pretty much all the GBA games are like that. But they aren’t the main series, either.

In Wind Waker, Zelda was the leader of a gang of pirates. She had their respect and undying loyalty despite all being twice her size, because of her toughness and bravery.

And she is kidnapped at some point in the game, and you must rescue her.

Don’t remember Twilight Princess

Like Link to the Past, OOT and WW: Shes kidnapped toward the end by Ganon, and you must rescue her.

Skyward Sword

Zelda is literally trapped in a crystal and must be rescued by killing Demise. Sure, she put herself in that crystal, but you still save her from being imprisoned forever.

BOTW

Like Skyward Sword, Zelda is trapped as energy in a constant battle to keep Ganon at bay. Since she comes back in TOTK, you obviously rescued her.

TOTK

I haven’t beat the whole game yet, but either it’s the only main series one where you don’t rescue Zelda, or Link finds a way to turn her back to normal, which would be like rescuing her, much like Skyward Sword and BOTW. And please don’t spoil it for me; the big twist was already spoiled by all the memes and it’s impact when seeing it happen in the game wasn’t nearly as cool as it would have been otherwise.

turkalino,

As a lifelong Zelda fan, I’ve never cared much for the stories of Zelda games anyways. Like Mario games, they’re always incredibly simple placeholders that boil down to “princess gone, defeat evil that took her”. These games got their start when that was the only story that you could fit on the cartridge anyways, so I could see why Nintendo would want to keep that spirit alive.

Plus, in an open world game, is story really that important? I’d rather have the excellent gameplay of TOTK than something like Red Dead 2 which is a great story with excruciatingly boring gameplay.

Lesrid,

I really enjoyed the writing of the side characters in the N64 games. Sure most only had two maybe three things to say outside a side quest but they all had a nugget of commentary on the human condition.

4am,

Personally I thought that N64 and the beginning of GC had the best cadence of Zelda games; a retelling of the main “legend” (evil ganon, triforce power corrupted, magical princess captured to use towards ultimate evil plan, hero appears, master sword, open path to ganon, defeat, time/space/existence saved) which was OOT, followed up by “here’s another adventure the hero went on that has almost nothing to don’t any of that, and it’s more character driven” which was Majoras Mask. It looked like we’d repeat that cycle with WindWaker (and to some extent I guess we did with Phantom Hourglass and Spirit Tracks) but then we got TP and nothing and SS and nothing and they got so bogged down into turning Zelda into a lore dump. Now we don’t even have dungeons and item anymore. Dungeons and items were the core gameplay! Imagine being able to hook shot around in BotW?

Lesrid,

The sort of alternate universe I yearned for once upon a time was Zelda continuing to be about time gimmicks. OoT had two points in a timeline, MM had the groundhog’s labor day weekend, and there was oracle of ages/seasons by Capcom. I guess there’s only so many ways to spin it though.

Spuddlesv2,

The stories in most Nintendo games are weak and mostly pointless. I loved BOTW but strrrrrrrruggled to enjoy TOTK. It just felt too gimmicky. And I adore RDR2, story and gameplay.

Pilferjinx,

Yeah the main reason I love Zelda games is the exploration and puzzles.

Drummyralf,

I kinda liked the over the top anime narration. The repeated lines after every dungeon were terrible, but really enjoyed the tears stuff.

Fubarberry, do games w Zelda: Tears of the Kingdom devs explain why it was a much bigger overhaul than you'd think
@Fubarberry@sopuli.xyz avatar

Honestly I don’t think anyone can really look at TotK and not think it was a massive undertaking. They took the giant open world of BotW, made it bigger, and added a ton of more physics interactions, and have it running on a 7-year-old gaming tablet. It’s incredible they could do that at all.

Mikelius, do games w Xbox Cloud Gaming adding mouse and keyboard support

Damn nice! I left Game Pass Ultimate for the lack of this since I’m a Linux user. This could definitely bring me back lol

Ephera, do games w Zelda: Tears of the Kingdom devs explain why it was a much bigger overhaul than you'd think

After reading that headline, for just a moment, I thought this was going to be Bethesda-style gaslighting of players…

kinkles, do games w Xbox Cloud Gaming adding mouse and keyboard support
@kinkles@sh.itjust.works avatar

I wonder how well it works. I tried Stadia with mouse and keyboard and the teeny tiny bit of input lag did not feel good with a mouse.

terrifyingtuba,

Yeah it was awful with stadia, and from my personal experience stadia worked much better than xcloud.

NIB, (edited )

Geforce now is amazing. Much better image quality(video stream), on top of running on pc(so better graphics and fps). It is obviously more expensive(and doesnt come with any free games) but you do get what you pay for.

The microsoft cloud is “almost kinda working”/“this is neat” while geforce now “wow, i guess cloud gaming is the future”. Now if only nvidia could persuade sony and japanese devs to release their games on geforce now(though dragons dogma 2 was, which was surprising).

I have to note that sometimes, the loading times on geforce now can be long, this is not normal and varies. Sometimes load times are normal, sometimes are fucky. I think geforce now has become more popular lately and this has caused some issues. Also if a game is really cpu dependent(like dragons dogma 2), the geforce now cpus arent that great.

Another issue is that since games often use weird launchers and drm, this can cause issues. But eventually these issues are resolved.

rivermonster, do games w Xbox Cloud Gaming adding mouse and keyboard support

Game changer for people who can’t stand controllers, and for all the great non controller designed games on games pass. Can’t wait!

RoyalEngineering, do games w Xbox Cloud Gaming adding mouse and keyboard support

Very excited about this. Some strategy games are a pain to play with the controller (Cities: Skylines, Stellaris, Dune: Spice Wars).

Goronmon, do games w Zelda: Tears of the Kingdom devs explain why it was a much bigger overhaul than you'd think

Always interesting to read about some of the specific considerations to go into features that may not seem that complicated at first glance (especially to the layman).

samus12345, do games w Spec Analysis: PlayStation 5 Pro - the most powerful console yet
@samus12345@lemmy.world avatar

Regular old PS4 was fine for me last gen, and regular old ps5 will be fine for me this gen.

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