Nice. Won’t be playing it till the full release, I still have Hades 1 after all, but all this attention will probably make the game even better than the original
i bought it immediately after work monday and have been playing nonstop in all my spare time. no bugs/glitches whatsoever. the only “placeholder” things i’ve seen are copy/paste images for the keepsakes in the display case
What people don’t say is often more important than what they do. I wouldn’t be surprised at all if the The Witcher 4 is an always online multiplayer game with mtx.
Seems like Tomb raider collection was the fluke, because that one is almost perfect. But I tried out the dark forces remastered and was met with a godawful AI laser rifle with visible artifacts.
Of course they know them. That’s how Microsoft buys a multi-billion dollar company and expects to turn a profit - not by continuing to run the company the way it was, but by trimming staff from one or both companies.
Every time there is a massive capital investment, whether by a hedge fund or a bigger company, there is an unstated “and profit by making it worse” in the headline. Sometimes, a poorly managed company can yield profits just through better management, but most of the time it hurts workers which in turn hurts customers, but there is massive profit to be made while the coasting on the inertia of the former quality.
I can say from experience, if your company gets bought out your job is about to get worse if it even still exists.
This always happens with mergers, and it’s disgusting that our government knows this and allows it to happen without a plan.
T-Mobile buying sprint did the same thing. “Oh, we’ll need everyone on deck!” Really? You’ll need 2 teams rolling out the same phone? You’ll need twice as many people managing the same amount of plans? That’s just not how it works.
Surprisingly, as soon as the heat was off of them after the merger they laid off entire departments that were “redundant”. Never trust a corpo kids.
Even without any cynicism, I think the government was more interested in there being tighter competition among cell carriers than they were with the people who will lose their jobs in a merger. With all due respect to those who fall on tough times as a result of that kind of merger, it's a more short term and small scale problem than there being fewer viable competitors in an important sector of the market.
It’s also not necessarily easier, but more understandable, for roles such as HR, marketing, etc…yes, it’s still someone’s job but one company probably doesn’t need two HR teams worth of people and cuts accordingly.
Message being that everyone should have their head on a swivel during a merger and that goes double for those jobs that provide day-to-day business support to keep things running.
there is. this is at a large scale however. and involved cancelling projects. normally this happens because of redundancies in rolls (like QA for example, microsoft already has QA, marketing, stuff like that)
With the best workers wanting remote work, not sure what they expect to get from opening an office in Austin. Traffic is terrible, office space costs a ton, and Noone will apply to work in their office.
As someone who became mostly very suddenly disabled, and an avid gamer who has been forced to give up most games, including some of my favorites, I have to say that this is the best article I've read on the topic so far. Thank you for sharing. Hopefully people will actually read it and think about it.
And giving all of that up, or I guess we should say losing all of that, has dramatically deteriorated my ability to socialize. It's just lose lose lose if you are a gamer who can no longer use your hands properly.
Fun tip for iPhone users: the Photos app lifts this neatly out of the background so you can turn it into a sticker. Just save the image and hold your finger on it to get the menu. For extra jazziness, you can add a glittery effect.
I think what starfield is missing is full body animations that go along with conversations, seeing NPCs pick stuff up or pace around while talking and communicating through body language
eurogamer.net
Ważne