The article was incredibly light on specifics. What were the hateful / threatening messages? Why would anyone have a problem with helping developers find new jobs? Why were those developers fired in the first place?
This really does not sound healthy. The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it....
A good game will stand on its own merits. It will be complete and self-contained at launch. And any DLC released later will have been planned from the very start.
Endless updates is just another word for cosmetic micro-transactions and an excuse to make you keep the game online all the time.
Are there any good casual/low-stress mobile games that aren’t filled with microtransactions? For example: easy puzzle games, match-3 games, low-difficulty adventure games, or clicker-style games....
I like “Traveler’s Rest” because the game doesn’t force you to keep regular hours at your tavern. If you want, you can spend the whole day crafting and restocking until you’re ready to deal with customers again.
Aren’t game purchases enforceable contracts? i.e. “I give you money. You give me game that works.” ? (I’m avoiding words like “good” because that’s subjective and it gets into a whole different discussion)
Tsujimoto also went on to claim that a slow economy wouldn’t have a big impact on video game prices either: “Just because there’s a recession doesn’t mean you won’t go to the movie theater or go to your favorite artist’s concert. High-quality games will continue to sell,” he said.
Yes it does. “Recession” means you have less disposable income to waste on poor quality entertainment.
Nexus Mods' new owners promise they won't monetise the site to death as users panic at the whiff of venture capital (www.pcgamer.com)
After being honored at The Game Awards for helping laid-off devs, Amir Satvat says he's received 'countless' hateful messages (www.pcgamer.com)
Devs should not be "forced to run on a treadmill until their mental or physical health breaks", says publisher of Manor Lords, citing how gamers seem to be trained to expect endless content work now (www.eurogamer.net)
This really does not sound healthy. The game is released, for a certain amount of money. If people don’t like what they get for their money, they simply should not buy it....
Are there any good casual/low-stress mobile games that aren't filled with microtransactions?
Are there any good casual/low-stress mobile games that aren’t filled with microtransactions? For example: easy puzzle games, match-3 games, low-difficulty adventure games, or clicker-style games....
Masahiro Sakurai refused to add Dolby Surround to a Kirby game because players had to sit through the logo (www.videogameschronicle.com)
UK petition of "Require videogame publishers to keep games they have sold in a working state" just got thrown back to the Government
I just received this email saying that the response “did not respond directly to the request of the petition”...
Helldivers 2 Players Express Frustration On Steam As It Will Soon Require A PSN Account (www.gameinformer.com)
cross-posted from: lemmy.zip/post/14764738...
Ubisoft CEO defends Skull and Bones’ $70 price despite its live service leanings, calls it ‘quadruple-A’ (www.videogameschronicle.com)
You teleport into the last game world you played. What happens next?
(Idea taken from a similar post I saw in Reddit a longer time ago)...
Capcom President Thinks Game Prices Are 'Too Low' - IGN (www.ign.com)
Capcom president Harushiro Tsujimoto claims that the prices of video games need to increase to meet ballooning development costs.
Nexus Mods Fine With Bigots Leaving Over Removed Starfield ‘Pronoun’ Mod (kotaku.com)