I would love to see some GMing tools and the ability to do custom campaigns. Like I could imagine a group using BG3 to run an actual game of D&D in. It wouldn’t need to be incredibly complicated, just some sort of modular tiling and the ability to add objects/monsters, you don’t need dialogue (or keep it basic) or need to fuss with scripting or anything like that, just a basic scenario builder that’s easy enough for most GM’s to figure out. It’d still be more work than pen&paper, but a bit more approachable and it’d just look so beautiful.
They could also release a few campaigns that DMs could use to start from. That wouldn’t require much dev time aside from the DM tools (e.g. add a surprise if the team is doing to well in a battle, or hold back a surprise if they’re struggling).
I think a lot of people would buy story packs, even if there’s a way to make your own or get free community stories.
Update to a newer SoC; NVIDIA's latest chips at this thermal displacement are like 4x as fast + would easily run PS4 games
Upgrade the controllers to be more reliable + feel better
That's pretty much it; the OLED model is fine as far as physical design + screen, it just needs more competitive performance and to fix the Joy-Con drift nightmare
I agree, hall effect joycons SoC to something that's less than two years old and maybe a little thicker for enough battery to match runtime and a tiny quiet fan.
They did. It’s called the Vita and it’s still amazing even after Sony dumped it. I have one a friend cracked for me, and any game I could possibly want to play runs at a crisp 50 fps with no fluctuation. If only they had marketed it better.
I have one as well, but let’s not overpraise it. That handheld isn’t a “ps4 as a handheld” (obviously since the vita came out 2012 or 2011 cant remember which). And sadly it struggles to play its generation’s games (i.e. Borderlands 2 (one of my favs on vita) runs at 20-40 fps).
There are great games that showcase its abilities auch as the killzone game, but that was made for that system.
And let us not forget that it wasn’t a successful handheld. There is a reason sony hasn’t made a new handheld device since.
God I wish I loved this game as much as I love the headlines it makes, but my max CHA archfey warlock failing every other persuasion roll just left a bad taste in my mouth.
It took me til halfway through Act 2 to realize you’re supposed to click on roll bonuses like Guidance before rolling in order for them to be added to your total
To be fair, even with the bonuses, and karmic dice enabled, you can still end up rolling a 1 multiple times in a row.
That’s why I save on the roll screen before I toss the die. Go through inspiration/tools first. Then reload if I get fucked over. Because it just sucks failing a DC10 when you can only fail on a 1, since the game does not let you just take a 10.
So this is slightly misleading. The board approved a strike authorization vote which will run from 9/5 to 9/25. If the impacted members authorize a strike the negotiation team will have that as leverage day one of contact negotiations.
I agree. Once I realized the distinction, tho, I’m still happy. Having the authorization in hand when negotiating, especially after taking into account the current double strike, will presumably give them more leverage than ever. I’m cool not having any new media for a couple years if it saves the industry.
I’m the opposite, I don’t give a monkeys about the story but I like the loot goblining.
That said a borderlands came on the gamepass the other week and I was so excited to lure my boy into co-op with me for the first time in ages. It wouldn’t stop crashing. I googled it to see if they were aware and all I could find was the company sucking it’s own dick about having already released the final patch to stop it crashing so many times. I wouldn’t say I’m thrilled about the idea of dropping $80 on a day one release.
I’m a Loot Goblin that spacebars through the story too, but Borderlands hasn’t been able to scratch that itch in a long time.
The last one I played was Tina’s Wonderland and everything about it was a slog. I didn’t care about any of the loot or any of the fights and I definitely didn’t care about the story.
I’ll add Factorio to the list of games that deserve the $80 tag. $40 for base, $40 for Space Age expansion. Or don’t get Space Age and go with the mod that spawned Space Age (although not exactly the same).
I get it’s a bit of a niche genre, though. The factory thing the way Factorio does it isn’t for everybody.
It didn’t used to be like that and they actually mentioned in the deep dive that they’re getting back to the way it was before. Like the point of the game is loot goblining, but they’ve promised not to inundate the player with legendary weapons every twelve seconds so that you actually have time to savor the weapons you get between good drops.
It’s not like I need to do the math to figure out which gun is better and why. Find something with green arrows? Hold E to equip it immediately. If I use it for a bit and dislike it I’ll just swap back to what I was using before and mark it as junk so I sell it next time I buy ammo or fill my inventory.
It’s a combination of a huge variety of attributes and an endless supply. I just get anxiety about walking past a super powerful weapon or dropping it in exchange for something else without realizing it.
If it ain’t a purple I can basically guarantee it’s shit. Just keep the rarity order in mind, and you can generally assume anything that’s less rare than what you have is also worse. One of the load screens in BL1 or BL2 said When Grandma Burps Patrick Obeys- White, Green, Blue, Purple, Orange. Got absolutely burnt into my brain.
But hey, if it’s stressful fair enough. I think they’re fun games, but nothing is for everyone.
Exactly. The article is clickbaity and out of touch. It’s not like there’s a decline in the number gamers. It’s just harder to make a AAA game that’s a hit, and that’s doesn’t mean the gaming industry is dead. AAA gaming/games are not representative of the whole gaming industry. AAA gaming is becoming the example of what NOT to do in the gaming industry. 🤦♂️
I love Nintendo games. I HATE the company behind the games. And it’s not like this is recent shit either. This goes all the way back to the 80s. They tried sueing Blockbuster for including game manuals with their rentals.
So if you remember blockbuster printing the important bits of the manual, like controls, on the plastic dust cover, that was their workaround to “including copyrighted documents”.
And the only reason they sued for copyright infringement was because they tried to sue to end rentals completely, but blockbuster wasn’t breaking any laws. So Nintendo tried doing whag cops do, and bust you for something smaller, just to get you into court. Then try’d try to wear you down with lawsuits by showing you had a history of law breaking.
Problem was, Nintendo just got a history of suing anyone and anything.
Alternate timeline there’s a version of Nintendo who never sued anyone, but won THIS lawsuit, because they didn’t have that history of wasting the courts time for decades.
eurogamer.net
Ważne