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Aielman15, do games w Dead Space 3 producer "would redo it almost completely"
@Aielman15@lemmy.world avatar

I enjoyed DS3 for what it was. The lore went surprisingly deep and the story was fun, although the love triangle was too distracting and the co-op partner was pretty much absent from the story if you weren’t playing with another player.

It was yet another game that tried to stray from its roots to chase the CoD golden goose. That generation was full of them (I remember being extremely disappointed by Resident Evil 6 and Ace Combat Assault Horizon). Dead Space 3 was, IMO, the game that managed to strike some semblance of balance between its two souls, at least compared to all those other COD copycats. Of course, that doesn’t mean that it was a great game, or even a good game, but I appreciated it for what it was.

hot_milky, do gaming w Cyberpunk's storytelling makes Starfield seem ancient - Opinion

I would be satisfied if Bethesda did stick to their “ancient ways”. Focusing more on environments and immersion rather than character-driven storytelling like any other RPG. Of course they did neither for Starfield unfortunately.

Swedneck,
@Swedneck@discuss.tchncs.de avatar

I don’t remember who said it, but in some youtube video they said something along the lines that fallout 76 could have been the ultimate bethesda game if it was actually finished on release and didn’t have that stupid “no human NPCs” gimmick, as it REALLY embraced that environmental design that they’re actually good at.

They can clearly make fun games, look at skyrim and fallout 4 which tons of people love to just run around doing quests and fighting stuff in, but then they always bollocks it up by forcing in a story that barely makes sense upon closer scrutiny and they never capitalize of the potential of really truly interacting with the world.

I think bethesda could actually make the best VR game so far, the format plays perfectly into what they’re good at since as valve realized people just want to rummage around drawers for hours on end and explore the environments.
Hell even as is skyrim VR seems pretty sweet, imagine if they actually designed the game for VR from scratch!

termus,
@termus@beehaw.org avatar

Skyrim VR modded to hell is nuts and incredibly fun.

Cethin,

Fallout 4 VR was a cool experience. I don’t know about a good game though. It doesn’t help they didn’t even seem to test if it worked. For example, red dot sights don’t really work by default (though there’s a mod to fix it). By default it’s just a texture on the center of the sight, which isn’t how that works. The mod just makes the dot display (near) infinity forward. That’s just one minor issue that’s obvious. I don’t think any of the DLC works with it and most mods don’t either, so it’s pretty limited.

Swedneck,
@Swedneck@discuss.tchncs.de avatar

Well a lot of people had very fun with fallout 4, which is my definition of a good game.

It’s not a great game, nor a competent one aside from the environments and functional gunplay, and it’s a fucking terrible fallout game, but it is pretty fun if you just run around shooting things and looking at the environments and laughing at the environmental storytelling.

Cethin,

I mean Fallout 4 VR I don’t know if I’d say is good. It’s got a lot of comicatioms that the regular game doesn’t have.

Sentinian, do games w Cuphead receives Xbox exclusive anniversary update
@Sentinian@lemmy.one avatar

Bonus menu of artwork, music, and behind-the-scenes videos, showing never-before-seen concepts and unused art as well as the entire Cuphead soundtrack

all stuff that’ll be online within 24 hours, no new gameplay content

Wolpertinger,
@Wolpertinger@sh.itjust.works avatar

I’m glad this is the case, but still, exclusivity is bullshit.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

seriously, i want to play spider-man without spending a fortune on a ps5 or a computer that can run it

but, i have the old spider-man 2 i can always play on both xbox and ps2

520,

I mean, the new Spiderman games were made by a Sony studio and funded by Sony, so I can definitely see why those are exclusive.

BigBananaDealer,
@BigBananaDealer@lemm.ee avatar

but spider-man used to not be exclusive

520, (edited )

Spiderman is a licensed property. Marvel sold time-limited video game licenses. The Activision games were never exclusive to any console because Activision had no particular stake in any one console. Then a video game license, a non-exclusive one, mind you (which means that other people can get the license and make games) was granted to Sony, who obviously does.

Thus, for the same reason 007 Goldeneye never came to playstation, Insomniac's Spiderman games aren't coming to Nintendo or Xbox.

Koen967, do games w Unity backtracks slightly on plans to charge developers for game installs

From games as a service we went to game engine as a service. What is the next step? C++ as a service?

stopthatgirl7,
!deleted7120 avatar

Don’t give them ideas.

LoafyLemon,

C++ rebranding as €++ 🤑

ChickenAndRice,
@ChickenAndRice@sh.itjust.works avatar

More like oxygen as a service at this rate

maynarkh,

There absolutely were non free language compilers at some point. If we hadn’t had tjings like GCC, it’d be a different world.

Just look at Apple, they always asked money for XCode.

paddirn, do games w Baldur's Gate 3's director hasn't completely ruled out DLC

I would love to see some GMing tools and the ability to do custom campaigns. Like I could imagine a group using BG3 to run an actual game of D&D in. It wouldn’t need to be incredibly complicated, just some sort of modular tiling and the ability to add objects/monsters, you don’t need dialogue (or keep it basic) or need to fuss with scripting or anything like that, just a basic scenario builder that’s easy enough for most GM’s to figure out. It’d still be more work than pen&paper, but a bit more approachable and it’d just look so beautiful.

SinkingLotus,
@SinkingLotus@lemmy.world avatar

I’d love a system like Neverwinter Nights 2 had. Giving us the ability to create custom campaigns.

Jakeroxs,

They had gm tools in divinity original sin 1 (I think? Maybe it was 2) didn’t ever get used afaik

sugar_in_your_tea,

They could also release a few campaigns that DMs could use to start from. That wouldn’t require much dev time aside from the DM tools (e.g. add a surprise if the team is doing to well in a battle, or hold back a surprise if they’re struggling).

I think a lot of people would buy story packs, even if there’s a way to make your own or get free community stories.

Spacemanspliff,

That’s what Neverwinter nights really was. Hell there are still people playing persistent world servers.

FooBarrington,

That would be cool, but WotC won’t let it happen. They want to own and monetize the digital tabletop, which they can’t do with BG3.

Ertebolle, do gaming w Nintendo demoed Switch 2 to developers at Gamescom
  • Update to a newer SoC; NVIDIA's latest chips at this thermal displacement are like 4x as fast + would easily run PS4 games
  • Upgrade the controllers to be more reliable + feel better

That's pretty much it; the OLED model is fine as far as physical design + screen, it just needs more competitive performance and to fix the Joy-Con drift nightmare

WagesOf,

I agree, hall effect joycons SoC to something that's less than two years old and maybe a little thicker for enough battery to match runtime and a tiny quiet fan.

TwilightVulpine,

PS4 quality games on a portable format would be amazing, and it's just baffling how Sony missed the chance to do it first.

TheCalzoneMan,
@TheCalzoneMan@beehaw.org avatar

They did. It’s called the Vita and it’s still amazing even after Sony dumped it. I have one a friend cracked for me, and any game I could possibly want to play runs at a crisp 50 fps with no fluctuation. If only they had marketed it better.

Coldus12,

I have one as well, but let’s not overpraise it. That handheld isn’t a “ps4 as a handheld” (obviously since the vita came out 2012 or 2011 cant remember which). And sadly it struggles to play its generation’s games (i.e. Borderlands 2 (one of my favs on vita) runs at 20-40 fps).

There are great games that showcase its abilities auch as the killzone game, but that was made for that system.

And let us not forget that it wasn’t a successful handheld. There is a reason sony hasn’t made a new handheld device since.

Etterra, do games w Baldur's Gate 3's companions were overly horny due to a bug

I thought it was a feature.

SHOW_ME_YOUR_ASSHOLE,

How do I keep the bug? I like the horniness! There should be a switch in the options to enable extra horny.

fsxylo, do games w Baldur's Gate 3's companions were overly horny due to a bug

God I wish I loved this game as much as I love the headlines it makes, but my max CHA archfey warlock failing every other persuasion roll just left a bad taste in my mouth.

BrainisfineIthink,
@BrainisfineIthink@lemmy.one avatar

Have you tried having better luck?

fsxylo,

Yes, but on the way I tripped over a black cat and fell under a ladder onto a mirror, which then broke.

holupwaitaminute,

It took me til halfway through Act 2 to realize you’re supposed to click on roll bonuses like Guidance before rolling in order for them to be added to your total

Naz,

The fact that you didn’t know this means you were not getting the guidance bonuses from the deity.

If that happened to me in tabletop, I’d probably go knock over some tables at their respective chapel

(Take it as in-lore and with good humor lol)

Kolanaki,
!deleted6508 avatar

To be fair, even with the bonuses, and karmic dice enabled, you can still end up rolling a 1 multiple times in a row.

That’s why I save on the roll screen before I toss the die. Go through inspiration/tools first. Then reload if I get fucked over. Because it just sucks failing a DC10 when you can only fail on a 1, since the game does not let you just take a 10.

Madbrad200,

Disable karmic dice and save scum before you roll.

fsxylo,

The save scumming is what pulled me out of the game. :( Felt like I was meta gaming and I didn’t want to do that in a D&D game.

jhulten, do games w SAG-AFTRA votes unanimously to expand its strike to include the games industry

So this is slightly misleading. The board approved a strike authorization vote which will run from 9/5 to 9/25. If the impacted members authorize a strike the negotiation team will have that as leverage day one of contact negotiations.

Skoobie,
@Skoobie@lemmy.film avatar

I agree. Once I realized the distinction, tho, I’m still happy. Having the authorization in hand when negotiating, especially after taking into account the current double strike, will presumably give them more leverage than ever. I’m cool not having any new media for a couple years if it saves the industry.

Xianshi, do games w BioWare lays off senior writing staff as part of its recent job cuts

They’ll probably get an LLM to write their game plots now. 🙄

CitizenKong,

The Reapers have won.

HiDiddlyDoodlyHo, do gaming w Like it or not, developers are experimenting with AI for their remasters and remakes - but can they ever be any good? [Eurogamer]

I’m so tired.

CatsGoMOW, do games w $80 for Borderlands 4 too costly? Randy Pitchford says, "If you're a real fan, you'll find a way to make it happen"

TIL a lot of people aren’t real fans.

RangerJosey, do games w $80 for Borderlands 4 too costly? Randy Pitchford says, "If you're a real fan, you'll find a way to make it happen"

I’m not a huge fan of Borderlands. I like the stories. But I don’t like the loot goblining. Constant hunt for ever higher damage numbers.

There’s only 1 company I’ll pay $80 for a new game. And that is Ryu Ga Gotoku. Cuz they don’t miss. No bad half finished launches. No bad games. Every game is a masterclass in Peak. https://lemmy.ml/pictrs/image/059cd97f-4592-4f6e-a60a-8a7dda816dff.jpeg

Yermaw,

I’m the opposite, I don’t give a monkeys about the story but I like the loot goblining.

That said a borderlands came on the gamepass the other week and I was so excited to lure my boy into co-op with me for the first time in ages. It wouldn’t stop crashing. I googled it to see if they were aware and all I could find was the company sucking it’s own dick about having already released the final patch to stop it crashing so many times. I wouldn’t say I’m thrilled about the idea of dropping $80 on a day one release.

Graphy,

I’m a Loot Goblin that spacebars through the story too, but Borderlands hasn’t been able to scratch that itch in a long time.

The last one I played was Tina’s Wonderland and everything about it was a slog. I didn’t care about any of the loot or any of the fights and I definitely didn’t care about the story.

jwiggler,
@jwiggler@sh.itjust.works avatar

Can you recommend me a starting point? For someone who has no experience with these games, or any Japanese games besides Soulsgames and RE4 remake.

Feel free to roast me in the process.

RangerJosey, (edited )

Yakuza 0, kiwami, kiwami 2, Yakuza 3, 4, 5, 6, then 7, then Gaiden, then 8.

Then play Judgement and Lost Judgement. Not part of Yakuza’s core canon. But adjacent.

Schmuppes,

This is the way.

madame_gaymes,
@madame_gaymes@programming.dev avatar

I’ll add Factorio to the list of games that deserve the $80 tag. $40 for base, $40 for Space Age expansion. Or don’t get Space Age and go with the mod that spawned Space Age (although not exactly the same).

I get it’s a bit of a niche genre, though. The factory thing the way Factorio does it isn’t for everybody.

kittenzrulz123,

I personally prefer mindustry

Ulrich,
@Ulrich@feddit.org avatar

But I don’t like the loot goblining. Constant hunt for ever higher damage numbers.

I honestly don’t know how people play this game. Every 12 seconds coming across new gear. Can’t do it.

EncryptKeeper,

It didn’t used to be like that and they actually mentioned in the deep dive that they’re getting back to the way it was before. Like the point of the game is loot goblining, but they’ve promised not to inundate the player with legendary weapons every twelve seconds so that you actually have time to savor the weapons you get between good drops.

SolOrion,

It’s not like I need to do the math to figure out which gun is better and why. Find something with green arrows? Hold E to equip it immediately. If I use it for a bit and dislike it I’ll just swap back to what I was using before and mark it as junk so I sell it next time I buy ammo or fill my inventory.

Ulrich,
@Ulrich@feddit.org avatar

It’s a combination of a huge variety of attributes and an endless supply. I just get anxiety about walking past a super powerful weapon or dropping it in exchange for something else without realizing it.

SolOrion,

If it ain’t a purple I can basically guarantee it’s shit. Just keep the rarity order in mind, and you can generally assume anything that’s less rare than what you have is also worse. One of the load screens in BL1 or BL2 said When Grandma Burps Patrick Obeys- White, Green, Blue, Purple, Orange. Got absolutely burnt into my brain.

But hey, if it’s stressful fair enough. I think they’re fun games, but nothing is for everyone.

Alfredolin,

BL2 had unique blues which were OP.

SolOrion,

Ah, that’s true! Anything with flavor text- red text in the description- is an exception to the normal rarities.

kbal, do gaming w GTA 6's delay doesn't mean the games industry's in trouble - it's already dead
@kbal@fedia.io avatar

Oh no, the video game industry is dead. Good thing we still have about thirty million video games to choose from.

bender223,

Exactly. The article is clickbaity and out of touch. It’s not like there’s a decline in the number gamers. It’s just harder to make a AAA game that’s a hit, and that’s doesn’t mean the gaming industry is dead. AAA gaming/games are not representative of the whole gaming industry. AAA gaming is becoming the example of what NOT to do in the gaming industry. 🤦‍♂️

GammaGames, do gaming w GTA 6's delay doesn't mean the games industry's in trouble - it's already dead

God I hate capitalism

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