I wonder how they’d enforce that exactly since none of those companies are likely to have a contract with Unity that says they’d pay anything like that. Their distribution contracts are with the studios… and the studios, if they keep their subscriptions would be the ones contracted with Unity. Good luck telling MS or Sony that your little indie company bound them into a contract with your engine vendor.
Bungie's Marathon reboot gets new director as part of creative leadership shakeup (www.eurogamer.net) angielski
Steam dropping support for macOS Mojave and by extension 32-bit games (www.gamedeveloper.com) angielski
Unity May Never Win Back the Developers It Lost in Its Fee Debacle (www.wired.com) angielski
Unity Claims PlayStation, Xbox and Nintendo Will Pay Its New Runtime Fee On Behalf Of Devs (twistedvoxel.com) angielski