bin.pol.social

kusuriya, do games w Fuck Ubisoft.
@kusuriya@infosec.pub avatar

YAR HAR FIDDLE DE DE YOU DO WHAT YOU WANT BECAUSE A PIRATE IS FREE.

samus12345,
@samus12345@lemmy.world avatar

Unless Denuvo!

Viper_NZ, do games w What's up with Epic Games?

Paid exclusives locking content away from other online stores. Basically trying to force me to use it is a sure fire way of making me refuse.

mammut,

Why are paid exclusives worse, though? I’ve never understood that. I understand why we hate exclusives, but I’ve never heard anyone explain why paid exclusives are worse. Steam has tons of exclusives, some of which are exclusive because they targeted Steam APIs that are proprietary and the developers don’t have the resources or incentive to port the game to another platform. Why isn’t it bad to encourage developers to use proprietary APIs that make it difficult to port games to other platforms?

As a consumer, exclusives are shitty because they restrict where I can buy and play a game. This is true whether they’re paid exclusives, technical lock-in exclusives, lazy developer exclusives, etc. All types of exclusives suck. Is it worse that Borderlands 3 was exclusive for 6 months compared to Borderlands 2 being exclusive for ~7 years, just because one was paid? I can’t understand why the 6 month exclusivity period is worse for a consumer than the 7 year one.

Viper_NZ,

Most of the salt I have for this behaviour from games that were pulled from Steam because Epic threw cash at the developers, or they’re exclusive despite there being no reason to be.

I have no issue with Epic releasing their own games in their store, just like valve do, or EA/Actvision did.

mammut, (edited )

This is the same kinda shit that Valve / publishers pulled when Steam launched, though.

Half-Life and Counterstrike originally didn’t require Steam, and then one day Valve told everybody they’d need to start using Steam if they wanted to keep playing the games they’d already bought. That’s a Valve game, but it’s akin to Epic moving Rocket League to EGS (which also pissed people off).

For more general / non-Valve games, there was a time period where you’d pre-order a physical copy of game and honestly not know if it would require a launcher. Tons of games that launched in early days of Steam didn’t bother to tell consumers upfront that Steam was required, and consumers wouldn’t find out until the game hit the shelves and there was a little note on the back of the box, “Internet access and Steam account required.” In that case, non-Steam pre-orders weren’t even given an exception – every copy required Steam. That seems even worse than the Epic mess IMO. There, the publishers at least made an exception for people who thought they were ordering a Steam game. If you thought you were gonna get a real physical copy of game that didn’t require a launcher, and it ended up requiring Steam, the publisher just told you to either use Steam or pound sand.

I don’t like the behavior either, but pulling already announced / released games and forcing them onto a different launcher is standard practice when a new launcher comes out. It’s happened to paid and non-paid exclusives. It’s happened to EGS and Steam (and probably Origin or Uplay or others too). I don’t see any reason to be any more upset at publishers over the EGS debacle than the Steam one.

My take is that launcher exclusivity shouldn’t exist, because every single launcher has just pissed off / screwed over consumers when there is exclusivity / any requirement to use the launcher.

JamesFire,

This is the same kinda shit that Valve / publishers pulled when Steam launched, though.

Irrelevant.

mammut, (edited )

Yes, in the long run it always is. That’s my point. EGS will probably be successful, and 15 years from now someone will bring up a story about how EGS really infuriated people “back in the day”, and everyone will say it’s irrelevant.

Nobody cares how the service got started. They only care where it goes. It doesn’t make a bit of difference how pissed off everyone is at Epic. It didn’t matter how pissed off everyone was at Steam in the early years. There’s a reason these companies start off by pissing everyone off: it works. There’s no long term downside, and, in the short term, it gets you users. Users don’t show up voluntarily on the early days, and they defend the service once it’s established.

As long as Epic lasts long enough for everyone to later forgive them for their anti-consumer beginning, they’ll be golden. It’s the market standard. The early days will always be viewed as irrelevant. “It was a different time,” people always say. “You can’t compare it to now.”

xspurnx, do piracy w Is It Farewell To The Internet Archive?

I can’t believe these are the times we live in. The services of the Internet Archive are invaluable for scholars and students alike. No library can afford all the printed books/journals or licenses needed for an adequate approach to most topics. And to be honest, shadow libraries are also much needed when publishers lock away vital knowledge (which was often gained through support from public grants).

This seems just another example of how capitalism will bring about the downfall of our civilization as it hinders the progress of science.

EddyBot, (edited ) do piracy w With PLEX blocking Hetzner Hosting, I'm thinking of Moving to Jellyfin, but I have some questions.

If Jellyfin would do such stupid thing, somebody would fork it to a new project
in fact this did already happened in the past: Jellyfin was forked of Emby after they changed their license

cooopsspace,

Jellyfin is unable to do that because they don’t have centralised auth like Plex does.

Appoxo,
@Appoxo@lemmy.dbzer0.com avatar

Not like it could be implemented.
But the the community would (as OP said) fork the project.

cooopsspace, (edited )

There’s absolutely zero way that is going to get pulled into the actual Jellyfin project, hence a fork is unnecessary.

It’s unreasonable to take responsibility for apps a user runs on their server.

But when you all of a sudden see a heap of Plex IP addresses hitting your provider with mass media sharing rings you’ve got problems.

Jellyfin however is just serving HTTP/S. Thats it. You can’t ban Nginx or Apache.

kadu, do games w What games had easy soft locks that prevented you from either progressing or getting a true ending?
@kadu@lemmy.world avatar

I’m going to be honest, I find things that can permanently mess up your save (in the sense that you’ll get a lesser experience or not reach the ending) is extremely bad game design. It’s something I’d expect out of a 2 hour arcade game, not a modern release.

There are a lot of horror games in the PS1 that are “if you didn’t do this extremely specific thing, in the right order, with the right coloured t-shirt, on a Tuesday, without any hints whatsoever… Too bad! When you reach the end of the game in another 60 hours of gameplay we will tell you you’ve failed”

Baldur’s Gate might be a great game, but sometimes it’s “dice rolls makes things spicy and each run its own thing!” mechanic gets unbalanced and by a little bad luck you can have a significantly degraded experience, sometimes without even knowing it.

This is bad game design, even if ultimately the game can be good in the end.

CorrodedCranium,
@CorrodedCranium@leminal.space avatar

I get what you mean occasionally games like that can feel like they force the replayability aspect rather than encourage it.

0110010001100010,
@0110010001100010@lemmy.world avatar

I’d like to expand on this and say, as a 37 year old parent with a house that barely has time to play a game ONCE it’s complete and utter bullshit. I’m doing good just to finish a game, there is pretty much zero chance I’m going to play it again.

I’ll shamelessly say I do reference walkthroughs if I expect there to be choices the impact the game in big ways.

Davel23,

I'm impressed your house has time to play games at all.

all-knight-party,
@all-knight-party@kbin.cafe avatar

You should give your house regular lunch breaks, it's unethical to make it be a house all day.

ulkesh, do gaming w I watched 2 hours of starfield gameplay and an hour of review
@ulkesh@beehaw.org avatar

Sounds like you simply don’t like science fiction video games then. Thanks for letting us know. I’m gonna go play some Starfield now.

amju_wolf,

Well I (not OP) would love me some actual Mass Effect 4, for example. Not really excited for a sci-fi Bethesda RPG though.

gaytswiftfan,

what lol — he doesn’t like starfield so that immediately means he doesn’t like science fiction games??

I’m a huge scifi and fantasy fan and I refunded starfield after 4-5 hrs

sexy_peach,
@sexy_peach@feddit.de avatar

I love death stranding for example.

farcaster, do gaming w Armored Core VI: Fires of Rubicon Review Thread

I enjoy these review threads. Very convenient to get an impression of a just-released game. Thanks for sharing.

chloyster,

Ofc! I always really enjoyed these back on reddit too. Opencritic makes it pretty easy to export this into a nice format for Lemmy (if you use the reddit option for copying)

theangriestbird,
@theangriestbird@beehaw.org avatar

I was just going to ask what the lineage was there - I also noticed the similarity to the reddit threads. Thanks for keeping the tradition alive on beehaw!

gaytswiftfan, do gaming w The Steam Deck is changing how normies think of gaming PCs.

normies is cringe. reminds me of way back when it started to become more socially acceptable to be nerdy and people got mad about it

sounddrill,

This guy normies!

Veraxus, do gaming w Steam Deck VS rivals
@Veraxus@kbin.social avatar

Steam Deck's secret sauce is the software. Steam Deck's software isn't all OSS yet (it's NOT the same as the publicly available SteamOS), so the alternatives are all running on Windows which... is not good (especially for a handheld).

Honestly, just get a Steam Deck. The "power" differences are just not meaningful at that form factor right now.

Toribor,
@Toribor@corndog.social avatar

Additionally, power costs battery to actually use it. Sometimes it’s better to opt for lower settings anyway if you’re going to play on the go.

erwan,

Yes, battery and heat meaning you’ll hear the fans and feel your device get hot.

bermuda, (edited ) do gaming w What game mechanics do you love and hate?

I hate when games try to make you feel like you have player agency when it’s really just a cutscene and you’re pressing a button. Whether it’s a QTE or “Press F to Pay Respects.” Recently RDR2 was a huge offender of this, featuring probably half a dozen cutscenes where all you do is press W or up on the controller to walk forward or whatever you’re doing. Like there’s one where it’s probably 5 minutes of walking forward interspersed with dialogue. I understand why the developers made you walk that far. It adds to the tension and it adds to the feeling of despair that the character is currently going through. But I think it would’ve been fine if it was just a regular cutscene instead of “Press W to walk” and if you let go you stop walking, meaning you can’t even take a break.

edit: also I dislike stealth games with unrealistic “alert” systems. In a good example like Metal gear solid v, you get a solid 5 to 10 seconds if a guard is outside hearing / sight range of other guards, so even if you’re spotted you’re still fine as long as you take them out quickly and silently. And even if you dont take him out quickly, he’ll still only be able to alert people nearby or he needs to take some time to alert on the radio. On the other hand, in cyberpunk 2077 if just one guard saw you for even a fraction of a second, the entire base would be alerted. I guess lore-wise it makes sense, but from a gameplay perspective it was the least fun I had in that game. Trying to stealth my way through an entire place only for the whole thing to come crashing down because somebody saw my shoulder from 15 meters away. It came to a point where I was just going in guns blazing because stealth just wasn’t worth it.

Spider-man from 2018 was also like this. The enemy hideouts or whatever were based very heavily around the game’s stealth mechanics, but if just 1 guard became alerted, everybody would become alerted and it would start its stupid wave system. The game heavily encouraged you to take out guards silently so it didn’t send in wave after wave of them, but it was just so incredibly punishing to be silent in that game.

BruceTwarzen,

Yeah it makes me feel like a dumbass.
I recently bought marvels midnight suns because it was on sale, i didn't even onow it was a card game. I usually don't really play card games. The game is fine, actually i kinda like it. But the things i don't like are the things when you don't play the card game. You just awkwardly walk around in 3rd person. After every fight it's the same. You walk to a guy, go to bed, skip 3 cutscenes, walk to the forge, walk to the upgrade thing, walk to whoever you have to talk. Probably 1/3 of the game is walking the same path every ingame day.

Make an option to skip all of that. Make it a drop down menu or something.

gus,
@gus@kbin.social avatar

Ehh I disagree with using RDR2 as an example, but I think QTEs in general are probably my least favorite game mechanic. I actually quite like walking around in RDR2 during the missions. A huge aspect of the game is just immersing yourself in the map/world and listening to the NPCs. I can see it getting old during replays but for me it's a hell of a lot better than watching a cutscene and being prompted to hit a button. I vividly remember fishing with Dutch and Josea for at least a half hour just listening to them chat with Arthur

scrubbles,
!deleted6348 avatar

Agree with you, I remember where the person is talking about, press x to walk on guarma, which did drag on, but they were shipwrecked and he didn’t know what was happening yet. Rdr gets exceptions to me because it’s so cinematic, to me the game is realistic, but so much that you aren’t playing a game, you’re watching a movie.

bermuda,

My issue is less that it drags on and more that it’s basically barely even gameplay. You’re pressing a button for minutes on end, then letting go when they talk, then pressing again when they walk again. It’s boring. For a game as cinematic as RDR2 you’d think they wouldn’t be afraid to just make it a cutscene. If they wanted gameplay then at least let me walk around a bit.

scrubbles,
!deleted6348 avatar

Right but it’s a story, it doesn’t all have to be rootin tootin cowboy shooting, the storytelling is a major part of it. It helps the player really feel like theyre expercing Arthur. I get what you’re saying, but they definitely purposefully chose these devices from a storytelling perspective.

bermuda,

Yes and I’m saying the made a bad decision, no matter how purposeful it is. I find your reasoning to be really flawed here. Just because they chose to tell the story that way doesn’t mean I can’t complain about it.

DontTreadOnBigfoot, do gaming w It's really all you need.
@DontTreadOnBigfoot@lemmy.world avatar
msfroh,

Michael Ironsidearm

undeffeined,

Roughnecks!!

pogodem0n, do games w Pet Peeves with Games?

Unpausable and unskippable cutscenes

mohab,

God, yes… it’s literally an interactive medium… like, I AM the story, motherfuckers 😂

CheeseNoodle,

Been playing Monster hunter World recently and holy crap is that game obnoxious with the cut scenes, even mid-fight if a monster you’ve never seen before happens to wander past.

aeronmelon, do gaming w Commentary on taking feedback as a game designer, from someone who worked on the original DOOM.

Isn’t this something that happens in Balder’s Gate 3?

“If into the diplomacy options you go, only pain will you find.”

Godort,

I dunno man, I’m going through it for the first time right now and I convinced a demon to kill his minions and himself in front of me.

prettybunnys,

My group cheered when I convinced him to do that.

Probably because it was the first time I didn’t first seduce the enemy

Zorsith,

ahem

STOP LICKING THE DAMN THING!

UnderpantsWeevil,
@UnderpantsWeevil@lemmy.world avatar

It’s a very mixed bag. You can (technically) do a Pacifist Run in BG3 that leans on conversation to keep earning XP in a game that heavily favors combat rewards.

But without prior experience in the story paths, it can be hard to know who can actually be cajoled and who is innately unreconcileable. Lots of NPCs lie or bluff or just bait you into giving up initiative.

You do get more story in dialogue. So if you don’t mind the odd ambush or icy rebuff, I’d say there’s more to diplomacy than just pain.

prole,

The Shin Megami Tensei games have speaking to demons as an important part of the gameplay

Feyd,

It’s just always a full moon in DOOM

ryven,
@ryven@lemmy.dbzer0.com avatar

And honestly I would not be surprised at all to hear a demon in SMT tell me that my mother sucks cock in Hell. And then I’d say something like, “she’s better at it than you” and there’s a 50% chance they like my attitude and decide to join my team, and a 50% chance they get offended and take a free turn.

samus12345,
@samus12345@sh.itjust.works avatar
trslim,

Mara is such an icon

prole,

I got super annoyed by how arbitrary all of that was when I first started getting into the series. It really does seem like pure chance sometimes.

But then after a while I started to realize that it fits, because these are sassy demons. Of course it’s not going to make sense.

Datz,

I loved Strange Journey increasing recruit odds for demons of same alignment. Not only does that give it gameplay purpose, it means you can get consistent fusion fodder without the BS, while preventing you from peacing out of every fight.

simple, do games w What game is a guilty pleasure of yours?
@simple@piefed.social avatar

Goat simulator and its sequels/DLCs. It’s a dumb shitpost game where you run around and create chaos but I enjoy it without any irony for some reason

Lembot_0005, do games w Gaming Pet Peeves

Showing a long plot-explaining intro right after start, before I have a chance to get to “options” and set the resolution, subtitles, etc. I also “love” unskippable short logo videos at start. And a few screens with only “press any button to continue”.

Doc_Crankenstein,

Unskipable splash screens are the worst.

DesolateMood,

Luckily, at least in my experience, most of those are just a .mkv that you can either rename or delete and the game will just skip it entirely. Unfortunately that can’t be done on consoles

Doc_Crankenstein,

cries in console

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