bin.pol.social

balance8873, do games w What's a recent game you've tried playing that isn't worth the hype?

Bg3. I think the flaws are glaringly obvious and everyone has heard them already (inventory, everything after act 1, the main characters being generally gross) it’s just whether they’re a deal breaker for you personally. For me they are, especially inventory.

anakin78z,
@anakin78z@lemmy.world avatar

Same. I tried to just ‘go with it’ and ignore the flaws so that I could play multi-player with my SO. Act 2 was a slog. Act 3 is where we gave up completely. The only good part is that the whiny companions started dying on their own.

Fizz,
@Fizz@lemmy.nz avatar

My favourite part of returning to camp was lying to gale that I’d found no magical items while having 4 characters invs basically overflowing with items I didnt want.

balance8873,

Oh sorry gale I was using those magical socks

Aren’t you already wearing socks?

Maybe you should go find your own magical shit rather than asking stupid questions.

Boom :(

BryceBassitt,

The characters being gross? Im not sure ive heard that complainant, could you elaborate please

balance8873, (edited )

Wyll is the least immediately unlikeable but he’s boring and I hated talking to him

Laezel, shadow - clearly intended to parallel each other but listening to hard-headed morons clash between “we should murder everything” and “those people need medicine and my only medicine is pain” is not entertaining to me. Their “growth” doesn’t ever seem to fix this

Karlach I don’t have real complaints about

Gale never managed to grow out of being pompous and annoying

Dark urge probably the biggest character

There’s plenty of listicles and reddit posts with other complaints if you google “don’t like bg3 characters”.

Fizz,
@Fizz@lemmy.nz avatar

I had the same feeling, didnt really like the characters they were weird but after modding some custom ones in I enjoyed it a lot more. I did keep astrlas ans shadow heart then put my own two characters to fill the party.

RIPandTERROR, do games w Real talk, which would you rather have: Megaman 12, or Megaman X9?
@RIPandTERROR@sh.itjust.works avatar

Battle network 7

GrayBackgroundMusic, do games w What's a recent game you've tried playing that isn't worth the hype?

Space marine 2. You shoot things with guns that don’t feel powerful and you die if you don’t have perfect reaction timing to do executes. I’ve never played a game where the world says “oh you’re amazing and powerful!” but then makes you feel incredibly weak. Also, the timing for executes is not fun. It would be nice if they were bonuses but they are necessary to survive because they replenish your health. The gun gameplay is just shooting. No strategy. Boring. I’m going back to hell drivers 2.

MrFinnbean,

I personally loved it the part where i was weak. Its lore accurate and it was like travelling back in time to the olden days.

It was great nostalgia rush to play a game where you could really die and it was not unusual to need and try same fight multiple times.

Now days i feel like most games are allmost impossible to loose. I dont want it from all the games, but its nice to have games like that available.

Helldivers 2 is hard game, but dying a lot is something the game mechanics are build around and you dont loose instantly and when you loose you just fire up a new game, it does not give me the same 2000’s vibe i got from the space marine 2.

Also the reaction times are not that tight. Even my dad reflexes can manage those.

GrayBackgroundMusic,

You and my buddies say that the reaction times aren’t that tight. I must be doing something wrong then because they’re no different than any other reaction game for me: I miss a majority of the.

CaptPretentious,

I played this with two friends. The progression system is just awful. So we got through the full campaign once and it was fine honestly. Then we were kind of hyped to try going through it again, it was all right definitely harder. And then the third time around we just gave up cuz it was clear that they’re just wasn’t that much game to play, and the enemy is just become bullet sponges and you either grind endlessly to try to level up and gain unknown amounts of power if its power at all.

Intermultiplayer sessions we did have a few epic moments won’t lie. But the cost just wasn’t worth it. And those thin offset the issues that we had.

Aielman15, do games w Day 480 of posting a Daily Screenshot from the games I've been playing
@Aielman15@lemmy.world avatar

If you like Max Payne, I also recommend Stranglehold. It’s a canonical sequel to John Woo’s Hard Boiled, and it’s a lot of fun, albeit on the short side.

Die4Ever,
@Die4Ever@retrolemmy.com avatar

Also I remember Dead to Rights was a pretty good game

gcheliotis, do games w Day 480 of posting a Daily Screenshot from the games I've been playing

One of my best gaming memories from way back.

rozodru, do games w Day 480 of posting a Daily Screenshot from the games I've been playing
@rozodru@pie.andmc.ca avatar

Loved the first game. I still have my Max Payne mouse pad that came with it. Second one was alright. I don’t think I ever finished the third.

RickyRigatoni, do games w Real talk, which would you rather have: Megaman 12, or Megaman X9?
@RickyRigatoni@retrolemmy.com avatar

Zero 5

DacoTaco,
@DacoTaco@lemmy.world avatar

Cant happen due to the end of zero 4 though.

BreakerSwitch,

Zero 5, in which Ciel finds the legendary hero nobody cared about enough to look for: Axl

DacoTaco,
@DacoTaco@lemmy.world avatar

Oh god no, fuck that useless arse

BuboScandiacus, do games w What's a recent game you've tried playing that isn't worth the hype?
@BuboScandiacus@mander.xyz avatar

Expedition 33 has good gameplay. However, the whole game feels like generic Unreal Engine 5 assets taken from a fromsoftware fan’s portfolio were mashed together.

Also it looks like crap (from a technical standpoint) on steam deck and I can’t change the settings how I like.

balance8873,

Oh I think the reverse - it’s a pretty game with a nice story but the gameplay itself made me want to quit the moment I won the main story.

For those unaware you can basically win by being really really good at Simon says (except you can’t beat Simon that way)

JadenSmith,

This is how I felt about it. Cranked the graphics up, thought it was beautifully made, yet overall the gameplay and execution felt generic. The combat becomes predictable and nothing special.

DacoTaco, do games w Real talk, which would you rather have: Megaman 12, or Megaman X9?
@DacoTaco@lemmy.world avatar

Neither. Both games were run into the ground.
If i had to pick one, id go for an x ( or game based on x and zero ) game that goes over the elf wars that ties the x games to the zero games

TallonMetroid,
@TallonMetroid@lemmy.world avatar

I was going to go for ZX3, but an Elf Wars game is an even better suggestion, which is why Capcom will never do it.

Datz, do games w What's a recent game you've tried playing that isn't worth the hype?

Expedition 33, but I’m sure other people think that about Silksong or Hundred Line.

I love the pictos system, it’s the best thing about it and I hope other JRPGs take it, almost every pickup you find is good. Resuable consumables are cool, and the first two hours or so is cinema (even on Steam Deck with crappy settings). The rest is just good to flawed by the middle of Act 2, especially parrying (I’m decent at it, but I’d rather either play an action game where it’s deeper, or a JRPG where it doesn’t intrude on strategy)

Strider,

Ha, indeed I never even got into hollow knight and didn’t even find it appealing. Big metroidvania player otherwise. Love dead cells.

Anyhow, I really like(d) expedition 33, played through on easy. Due to the qte stuff which I wish could be turned off entirely. It’s also a question of accessibility imo.

Technically it’s not really great and should perform way better on ps5 or pc.

But whatever, it was generally a good game.

Datz,

Hollow Knight mostly had pretty barebones movement for a metroidvania. Great for combat, not fun for going from point A to B, and HK has seemingly more backtracking that other metroidvanias. Silksong actually has a sprint button that makes it all better.

Expedition 33 is still good, but a lot of people go as far as saying it’s the best JRPG last decade, which feels like a copout when half of it is not being a JRPG. It feels like the Persona 5 hype all over again (which was a full on JRPG, mind you, but it also had problems and I felt was just good)

Naz, do games w Day 480 of posting a Daily Screenshot from the games I've been playing

Looks like Max Payne 2

Great game

MrScottyTay, do games w What's a recent game you've tried playing that isn't worth the hype?

Cyberpunk 2077.

It’s okay, but it’s a far cry from giving me the feelings of a cyberpunk world in my opinion and I’m a massive fan of blade runner and the like.

Why am i spending so much time wandering at the street level where everywhere just looks and feels the same. Travelling is so boring.

And the voice acting of V (I played female) is so overreacted, it’s one of the cringiest performances in gaming, considering it’s meant to be all serious and whatnot.

leftzero,

Why am i spending so much time wandering at the street level where everywhere just looks and feels the same.

What game are you fucking playing?
“Looks and feels he same”!?
What are you even going on about? Every neighborhood, every nook and cranny, looks and feels different and has it’s own personality and story to tell!

Night City is the real protagonist of the game! I could spend hours upon hours just walking those streets, experiencing the city (and have), and I’m far from the only one…

And the voice acting of V (I played female) is so overreacted, it’s one of the cringiest performances in gaming

I’m sorry, what? Cherami Leigh got a well deserved BAFTA nomination for that performance!
(Lost to Laura Bailey for her work as Abby on The Last of Us Part II.)

What, were you playing with your eyes closed while listening to something else…?

MrScottyTay,

To me every nook and cranny just looks bland with nothing to do there. Everywhere just had the same sidewalks and railings. There’s no way i could ever navigate that game without waypoints.

And with the acting the emphasis she puts on certain words in a sentence just don’t match the situation and the others she’s talking to, and it feels like she swaps between extreme emotions on the same dialogue and it’s like tonal whiplash to me. There was no nuance to lay in between, and nothing to unpack for the listener. You know when she’s angry because she has her 110% angry voice on and so on.

Unless the situation is heightened and dire, it just never fit in my opinion. Her performance fits a stage play more than what’s meant to be an immersive video game in my opinion.

Jackie’s and Keanu’s voice acting though was stellar.

ordnance_qf_17_pounder,

My problem with Cyberpunk is it feels like all style and no substance. Night City is probably the best looking city I’ve ever seen in a game. The world designers did a phenomenal job with the visuals and atmosphere.

But it just doesn’t feel like there’s enough to do in the city or ways to interact with it or the NPCs. There should be more buildings you can enter and more activities to do. For me that’s what sets GTA and Red Dead apart from Cyberpunk. They have much more to do when you’re not on missions.

leftzero,

To be fair style over substance is one of cyberpunk’s (the style, not specifically the game) main design philosophies…

But yeah, sure, the game could stand some more fleshing up. Most games could.

That said, there’s a lot of stories going on in Night City that you won’t get through quests, but are told bit by bit through messages, notes, minor encounters, and environment design… more than in most similar games I’ve played.

Would it be nice to be able to enter every building, take a job at any random hot dog stand, ignore the quests and, I don’t know, infiltrate Biotechnica and leak all their ugly business to the world…? Sure, but that’s not something V would do (without getting paid), especially once they’re on a timer, the engine probably wouldn’t be able to support, and, most importantly, we’d still be waiting for the game to come out.

Nasan,

This is something that still disappoints me despite all the updates made to add immersion. The street food vendors just kind of hang out and stare at you. That and how every vendor interaction is just popping open their inventory and grabbing things.

I remember Postal 2 having a really clunky attempt at customer to vendor speech interactions where both were NPCs. Not as cool as a ridable metro system, but still.

Atropos,

They could have at least given us some:

“What news from the provinces?”

“I’ve heard others say the same”

“Be seeing you”

MrScottyTay,

The game is definitely too sparse and spread out. It should’ve taken more inspiration from the likes of yakuza than gta and made a smaller but more dense world to play in where every nook and cranny ACTUALLY meant something rather than giving the illusion of doing so.

ordnance_qf_17_pounder,

I agree. It feels like it would have benefitted more from being a linear game than an open world game.

KaChilde,

Agreed. I have bounced off this game a few times for similar reasons. For a game that is about a cyberpunk future, it felt so much like a gta clone. Having played the ttrpgs, I think I just have a different version of the world in my head, and the games version just feels off.

Soktopraegaeawayok,

Yeah ok im glad to hear someone say that about cyberpunk 2077. Its been only just ok, but I want to like it more, but I don’t so far lol

Psythik,

Yeah seriously, V gets so worked up over fucking everything and I just couldn’t give a fuck. Calm the fuck down and take your Xanax, V. She’s stressing me out over nothing.

Fizz,
@Fizz@lemmy.nz avatar

After Jesse died my motivation to continue dropped off a cliff. All the other characters are so boring and uninteresting. I cringe everytime johnny silver hand shows up. Also the driving and gunplay feels really really bad. Its got skyrim-like clunkiness without the flexibility and interesting world to make it worth while.

MrScottyTay,

Not to mention the bombardment of phone calls and messages while trying to "mourn’. Awful pacing.

slimerancher, do games w Day 480 of posting a Daily Screenshot from the games I've been playing
@slimerancher@lemmy.world avatar

It’s a bird, it’s a plane, it’s Max Payne!

caut_R, (edited ) do games w What's a recent game you've tried playing that isn't worth the hype?

Horizon: Zero Dawn. I have yet to finish it but apart from robot dinosaurs, it feels so generically open world… Admitedly, a very pretty-looking open world. Can‘t really get into the story so far either since it takes itself so seriously while I‘m having a hard time not thinking too much about how ridiculous its world is. So apart from sight-seeing, there hasn‘t been much in this game for me thus far.

Edit: This comment section is a treasure trove of hot takes, so many of my beloved games mentioned making me go „What the fuck…,“ I love it

ampersandrew,
@ampersandrew@lemmy.world avatar

I had a great time with that game with the difficulty turned up a few notches. It really makes you use the tools in your tool belt, plan ahead for weaknesses, and lay traps. Without that stuff, I likely would have found it to be a generic open world, too. The story will always be ridiculous, but even taking itself seriously, there’s a payoff toward the end of the game where taking itself so seriously is still satisfying and makes sense, even with a world filled with absurd robot dinosaurs.

ryathal,

It’s absolutely a generic open world game, bit that’s not necessarily a bad thing. The formula is fun if it’s done well, which I think it is for Horizon Zero Dawn. The combat style is also uncommon and provides a satisfying loop of stealth and bullet time mechanics.

prole,

I don’t think it was quite as generic at the time of release, but yeah I tend to agree

myfunnyaccountname,

Dude. I have tried like 3 times to get into the horizon series. Just can’t do it. It’s so generic, just pretty.

favoredponcho,

Took me awhile to get into it. I did eventually finish it. My criticism of the game was more that the dungeons aren’t really all that challenging and are mostly just places where the story advances. Not many puzzles or fights. You just do your fighting out in the open world. Also, eventually the fights are easy as you learn how to fight each type. Eventually you just avoid confrontations because they’re just time consuming.

RampantParanoia2365,

I liked both games, but combat is ruined in the second. Literally just constant spamming of massive AOE attacks. All the nuance of the first is literally nuked from orbit.

nlgranger,

Are you playing with gyro aiming? I also loved the gameplay of the first one and was disappointed by the second. My hypothesis is that aiming without gyro was too tedious so they updated the gameplay to require less aiming. Not that the game tries to be realistic anyway but the combo/special attacks and the time spent in the inventory/wheel kinda break the immersion/flow for me.

aeronmelon, do games w Day 480 of posting a Daily Screenshot from the games I've been playing

Max: “Check out my new weapon, weapon of choice.”

RebekahWSD,
@RebekahWSD@lemmy.world avatar

Oh no it’s stuck in my head now!

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