I also didn’t want to try typing the name, search suggestion helped me. I played a couple of his games and they weren’t particularly difficult, so I assume it’s referring to his later games: en.wikipedia.org/wiki/Tomonobu_Itagaki
I was actually a beta tester on the discord. Played it for an hour gave my feedback in return they only replied with “yeah we already know those things” whiv i think is a weird reply… Anyway I always liked the art style and still have hope that this will be a good game. Maybe I try it next year again. Your review set up new hopes :)
As a game dev myself, I’ve had to learn to just quietly accept repeat feedback. I’m often already aware of most problems and bugs during some playtests, and I used to say “I know I gotta fix that” to some lower priority bugs, but it’s better to encourage any and all feedback for sure.
I don’t see what’s weird about it, if they are aware of it and possibly have other things that take priority what else could they say? They were just truthful and straight to the point. It’s extremely hard to handle all feedback and stuff from a community as solo/indie devs, it’s not easy on any level for that matter. If you took several seconds more and emotional effort to be super nice to every single person who interacts with your game we wouldn’t have any games releasing at all. It’s important to keep your responses to a minimum while also making it clear what the situation is. I think that was a good reply, not offensive at all and made you understand that they know and will fix it.
Short? The way they responded. I totally respect that but it felt like a 2 sentence reply to a long feedback I tried to give and it just felt like “yeah stop annoy us if ya dont got something New”
I know gamedev is hard and my previous comment shouldnt read like “what a bunch of jerks…” more like a… Was my first game testing and the reply felt a bit off 🤔
Lots of game recommendations here, but for hardware, look for a cheap MMO mouse. All the buttons you could ask for, on a single hand. Could unlock more games.
E: Lmao at the person who downvoted possibly the greatest game in recent times. I’m sure you think yourself above 350,000 people who enjoy the game concurrently.
Oh, hey voidplaces! I stumbled upon that series of maps while playing Jazztronauts. In my case, I ended up finding voidmall and it was so cool to explore with friends. I briefly talked about it in my writeup on Jazztronauts.
Fractured Blooms i remember seeing the announcement for. I remember Serenity Forge got into a bit of hot water for calling it something along the lines of “DDLC meets Silent Hill”. Otherwise though it seemed like an interesting concept
Yeah, connecting Fractured Blooms to DDLC is a bit of a stretch. The only connection I can see would be the voices Angie gets in her head. The best way I would describe it would be Animal Crossing meets SCP Foundation.
It sucks when this happens in primarily PVE games too (looking at you warframe), classes go from feeling unique and having roles in a party to all being able to do everything equally effectively and becoming hemogenous.
bin.pol.social
Gorące