the original half life. I decided to load games onto my deck smallest to largest. Playing ones that held my interest and kicking off others. It can only hold like 3 or 4 latest triple A type games so I figures I would just have like two on their and use the rest of the space to have a greater variety of games.
I’ve got a 3.5 TB hard drive that mostly holds video files and stuff, and there’s at least 1.5TB free at this point. When you’re playing games that predate solid state drives, that may as well be infinite space.
There are a handful of games out there that have tried to do some aspects of an Elder Scrolls game without doing the other parts badly. Dread Delusion is very much an exploration game, and it excels at that.
I beat Diablo 1 recently which I already written about in another thread. After that I decided to try Atlyss. Too early to give proper feedback, but I must say I enjoy it so far even though I find it a bit strange to have MMORPG gameplay loop in a singleplayer game. It does have lobby-based multiplayer though, and I haven’t tried that yet. Art direction in general is great, but models/textures are extremely lowpoly/lofi (with texture filtering on top of that, going for faithful PSX look I guess). Characters in particular look great, and there is a full-featured furry character creator.
From that big racial justice bundle from Itch, Lenna’s Inception. It’s the game Bytten Studio made before Cassette Beasts. A bunch of things from this game definitely ended up in Cassette Beasts as well.
I just finished Wind Waker and it was far worse than I remembered, and I didn’t remember it being very good in the first place. Probably a conversational opinion, but I think Wind Waker is the most lazy and forgettable Zelda game. Curious if anybody liked this one for more than just the music and artstyle.
I can’t wait to move on to the DS games which I really like, but I’m waiting for my buddy to play Wind Waker first.
"Post SS 2017 & 2013 is the dumbest name for a tier that doesn’t even need to exist. Put Breath of the Wild in “Neo Zelda” with TotK where it belongs, and put Link Between Worlds next the game it is direct sequel to, A Link to the Past.
Also, who’s the genius that said we don’t play Hyrule Warriors, and what is wrong with them? Of all of the spin-off games Zelda has ever had, or any Nintendo game series for that matter, Hyrule Warriors (the original or Definitive Edition) is nearly god tier. Especially on an amulator with near perfect performance. Even in comparison to some mainline games (such as the Wind Waker styled DS games) its a much more enjoyable experience simply for the controls.
With regards your comment on Wind Waker, I think the story writing was pretty good towards the end of the game. But the gameplay is padded by a lot of time sailing with little to do and the art style is very unappealing. I mean, the cel shading looks good even years later obviously, but the character proportions look ugly. BotW and TotK struck a much better balance with their cel shading because the proportions of characters are actually somewhat normal.
Wind Waker was a decently written story held back by a poor choice of art style. Eiji Aonuma admitted this. And I am glad he did. He recognized why it was unappealing, and for what has to be the first and only time ever in Nintendo’s history, listened to the audience that buy and play the game to make changes going forward. Without this admittance, it is doubtful that BotW or TotK would have had their current art style.
It’s not actually a tier list, I just used a tier maker website to put together this play order and put rough labels on them. BotW and TotK are far apart cause we didn’t want to play them back-to-back.
Also, who’s the genius that said we don’t play Hyrule Warriors, and what is wrong with them?
I humbly admit that I am the genius in question.
Doesn’t really look very fun or interesting, and it’s certainly not mainline. So to be honest, I didn’t even consider including it. Maybe I will try it at your recommendation.
A Zelda game without real dungeons, inventory, puzzles… Not a Zelda game I want to play. I will admit to buying and playing it on the 3ds, but it was filler.
I bought Octopath Traveller 1 when it was on sale a while back. I loved 2 but never got around to 1. With Octopath Traveller 0 on the way and being a prequel to 1 it high time to play 1. I’m enjoying it so far but I miss some of the additions 2 has.
Also playing Tony Hawk 3+4. It’s great but the soundtrack is not even close to as good as 1+2 is.
They literally ssid they kept the mechanics running on the original engine so the game retains its “bethesda charm” and upon playing it, it became immediately obvious that Todd 100℅ believes what was charming about their games is the jank and bugginess. 🤦♂️
I really hate the fact that Morrowind was such a landmark, amazing, beautiful game in nearly every way (for the time) and they have managed to regress on every single front from that in every single game they have made after.
I agree with Todd in the sense that the jankyness is part of Oblivion’s charm. However, I believe that the jankyness only works in a game from 2007, which has weird graphics and an overall surreal vibe. The jankyness is not charming in the dark fantasy of Skyrim nor in the hyper-realistic remake/remaster (whatever people call it).
I‘ve picked Manifold Garden back up and man… this game is so utterly unique, I recommend anyone give it a shot next sale. Even if you‘re not into puzzle games, just seeing what it does visually will give you a unique experience, I reckon.
This game is so wild I clipped out of bounds without realizing it. Bricked my save cuz I was wandering around just taking it in and all of my autosaves were just in different spots outside the game. So cool, but I can’t bring myself to start over again. 🫠
It happened to me towards the end as well, but thankfully reloading my savefile got me back on track. Your comment made me aware that just cause everything looks bizarre it‘s not necessarily intended and saved me from suffering the same fate lol
whatever Bethesda used to be it stopped being that 20 years ago
I agree with the general sentiment, but 20 is a bit of a stretch given that it misses Fallout 3, NV, 4, the original release of Oblivion, and Skyrim. Twenty years ago was the start of their golden era, in my book.
Ninja Gaiden Ragebound: Not finished yet, but having a total blast playing it. Great/responsive controls, level design is great and enemies telegraph their attacks properly, like it should be in an action game
Street Fighter 6: Gave Sagat a try
Slay the Spire: Acension level 18, want to make it to 20 before the 2nd part gets into early access
I remember a while back, thinking I’ll be done with StS once I beat ascension 20. Then, I’ll just get 20 with the first three characters. Now I’m eyeing the leftover achievements. Never ends. StS2 will destroy me lol.
Same for me. I put an unholy amount of time in StS on all platforms and haven’t all achievements yet! :-) OTOH, there are worse ways to waste your lifetime. ;-)
I enjoyed this one a lot, but I eventually got stuck on a yeti boss, and quit.
It felt like his next move was somewhat randomized, and you needed to react in much less than a second to the type of move he was doing. While a lot of bosses develop patterns you can get used to, I couldn’t form any rules in my mind that could account for my reflexes not improving.
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