bin.pol.social

ShranTheWaterPoloFan, do piracy w How can I find my schools Adobe Premiere/Photoshop Elements 2020 key?

If you think it’s crazy your school uses three year old programs wait until you find out how many businesses are running XP!

user224,
@user224@lemmy.sdf.org avatar

My school is running Windows XP on many computers. Only this year they finally got rid of 32-bit machines.

WeAreAllOne,

I’ve seen BMS software running on Windows XP since 2008! And I mean they still run.

NuPNuA, do gaming w Steam Deck VS rivals

Steam Deck is shaping up to be the “Nintendo” of handheld PCs. Not the most powerful thing on the market, but cleverly put together with its own bespoke software that allows users to customise and tweak games at the system level via quick access to its features. Having windows on the other machines makes your access to games better but means you have to dig harder or install extra software to do what the deck does. To paraphrase Sega’s 90s marketing, It Does what Windon’t.

bookmeat, do gaming w What is up with Baldur's Gate 3?

Game is good. People like to talk about stuff they like.

FlashMobOfOne,
!deleted7243 avatar

It’s that simple.

LetMeEatCake,

Most great games never get anywhere near this much buzz.

I think it’s a product of the genre. BG3 is in the CRPG category, which had a bit of a resurgence lately between Pillars 1+2, Pathfinder 1+2, and (perhaps most relevantly) DOS 1+2. Good games in an existing category of game helps build up buzz in that category and more players. More players creates more demand… but there hasn’t been that much being made in the CRPG bucket lately.

Then, on comes BG3. It fits in that bucket. It has much higher production values than the other recent games in that bucket. It’s got one of the most valuable CRPG IPs attached to it with Baldur’s Gate. And it’s reportedly amazing as a game on top. The last part wouldn’t get it anywhere near this much attention on its own, but in conjunction with the others it’s gotten lots of buzz.

I also feel like Larian handled the early access part really well for keeping the game in discussion without making the game oversaturated in gaming circles. They got a lot of “free” (not actually free, but you know what I mean) marketing out of that.

sneaky_b45tard, do gaming w Are there any good VR games yet?

For me Half Life: Alyx was not even the best VR game but maybe one of the best games i played in my 20+ years gaming experience. It really shows how great VR can be if developers put an immense amount of time, effort and love into a game. Other honorable mentions: Pavlov VR, Blade and Sorcery (especially the Star Wars mods) and War Thunder

travysh,

Completely agree. I had experiences in Alyx that were unique to any other game I’ve ever played. Things that are just not possible outside of VR.

FalseTautology, do games w Begun the kernel wars have

It boggles my mind so many people give a shit about these awful franchises. Surely there is something else to play

Kellenved,

I think these franchises have people hooked on a FOMO drip somehow, maybe I’m wrong. I’ve never seen the appeal myself.

mhague,

Are you guys talking about Battlefield? A AAA fps with 128 players? With absolute bangers like 1942, Vietnam, 2142, 2, 4, and 1?

No idea why people like it. Dead franchise imo

Ricaz,

Bad Company 2 and BF3 were great too :(

Haven’t played any since, and definitely won’t defile my kernel with these new rootkit requirements.

NoodlePoint,

There is an audience for such games. Mainly for them to blow off steam and try to see if they’re a better crack shot than anyone, and sometimes to acquire a degree of fame. They have spent enormous amounts of money hoping to land more shots at a higher framerate.

I’m now more content quietly playing an offline sandbox game, no rush at all.

cannon_annon88,

Project Zomboid is fun as hell.

Electricd,

Suggesting project zomboid to battlefield players is a really bad idea

Jax,

It barely gets a passing grade, and that’s only if you’ve installed all the QoL mods.

I_Has_A_Hat,

Sure. And when your entire friend group starts playing one of them, you can either join in, or see if you can wait out their interest.

Or did you think everyone games in a bubble?

brucethemoose,

Yeah, I remember this with CoD.

Everyone I knew was on console through. Are people cross playing these days? Or using PC more?

carl_dungeon, do games w So are GOG going to relist Devotion? Seeing how they're about freedom to buy games.

The game looks super cool- why wouldn’t they list it? Is horror off limits now too?

hal_5700X,

Some in-game graffiti made fun of the CCP. theverge.com/…/gog-devotion-cancels-release-cd-pr…

carl_dungeon,

Oh Christ, that’s ridiculous.

SL3wvmnas,

Red Candle Games said that “in the aftermath of the incident, some still possess different speculations about Devotion. As regretful as the incident was, we have to bear its full consequence.

I don’t know if this was an honest mistake, but… 😂

Karyoplasma,

It’s grammatically correct, so maybe just a little jab towards Winnie the Ping.

SL3wvmnas,

Uh yeah, was referring to a possible translation problem, or maybe not. Either way I chuckled and hopefully you did, too.

GandalftheBlack,

How is that a mistake?

SL3wvmnas,

Well, maybe it got lost in translation, but maybe not… either way I chuckled.

TachyonTele,

Bear and bare are the same grammatically.

Hadriscus,

Bare, as a verb, means “to reveal”. en.m.wiktionary.org/wiki/bare To bear is absolutely what they meant to write

TachyonTele,

That's cool.
Doesn't change the facts that bare and bear can be used interchangeably.

Ulrich,

That is not a fact, at all.

DrSleepless, do games w Recommendations for games to play on a treadmill (i.e. not too intense)

Slay the Spire

emb,

This and Balatro (and probably many rogue-lite deckbuilders I haven’t tried) are perfect compulsive time killers. Even though they’re newer, I would say they deserve serious consideration.

cRazi_man,
@cRazi_man@europe.pub avatar

And Monster Train

And Dicey Dungeons

ter_maxima, do games w Pop it in your calendars

Publishers are cancer. Self publish whenever possible !

Wolf,

You Don’t Need a F-ing Publisher*

*unless you do.

It would just require smaller teams making lower budget games that are more focused on Art than sales, which I would be really happy about honestly. Too many people are in this industry solely to rake in the big bucks.

ArchmageAzor,
@ArchmageAzor@lemmy.world avatar

A self-published game with a focus on quality will outperform any AAA game.

Wolf, (edited )

If you are going to compete with AAA games it’s going to require a big budget, which not all Devs have access to.

A high quality AA game would probably do great, but would be unlikely to outsell a AAA with hundreds of millions of dollars for budget.

Obsidian made a fantastic game with Pillars of Eternity 2: Deadfire but it was considered a ‘failure’ sales wise (at least at launch), despite being well received.

Obsidian sold to Micro$oft despite making very high quality games and their crowdfunding campaigns consistently earning more money than they were asking for. The stated reason was they found it hard to keep their employees paid consistently and they didn’t want to lay people off. Also that they thought they could do just as good as other big players in the industry if they had access to larger budgets.

I think it was a bad move. They managed to survive the massive round of 9,000 jobs cuts to Microsoft’s gaming division (this time), but you just know that Microsoft would cut them in a heartbeat if they thought it would save them a dime in the future. That being said I think it’s understandable to want to see your employees paid, and it’s just a sad fact that AAA games require huge budgets nowadays, so I can kind of understand why they sold, even if I don’t agree with it.

Muaddib,

I’m still waiting for Obsidian to finish writing the second half of Tyranny and I won’t be buying another of their games until they do.

sugar_in_your_tea,

Source?

Pretty much every popular indie game has a publisher. Publishers are great because they provide relatively low cost marketing, the trick is to be careful when signing a contract that you don’t sign away too much while still getting value from them.

Vermingot,

It’s not so black and white, Clair Obscur : Expédition 33 has that level of quality and polish because the team behind it was able to find a publisher to finance it. Everything has nuance, we got shafted on subnautica 2 but we had other great games, some self published, some not

paultimate14, do games w Pop it in your calendars

I’m at least willing to wait until it gets reviews to make a sound judgement.

I don’t think the bonus would have been a big enough reason to delay the game. Delaying a game like this relatively last-minute and giving it an extra year of development is waaaay more expensive than the bonuses would have been. That’s a gigantic revenue spike they were expecting to get this year and now have to push out to next year, and they may well end up paying out similar bonuses next year too.

My suspicion, from the history of Steve Papoutsis, is that Kraftom wanted to add in anti-player elements and the original founders refused. Probably micro transactions, or maybe even having a bigger multiplayer focus to make it closer to a live-service game. Some mechanism to get money from customers beyond the original purchase. I suspect crap like that will be reason enough not to buy the game when it comes out.

Boddhisatva,

Delaying a game like this relatively last-minute and giving it an extra year of development is waaaay more expensive than the bonuses would have been.

Is it still more expensive if they just shelve it and pretend to give it extra development? I haven’t seen any details on why it wasn’t ready for release or what they are changing or adding? A quarter billion dollars in savings seems like pretty good motivation for a company to park a project for 6 to 12 months.

Gullible,

Agreed. Subnautica 1 steam revenue breakdown offers a bit of perspective on why they might want to play pretend.

“How much money did Subnautica make? We estimate that Subnautica made $274,113,745.92 in gross revenue since its release. Out of this, the developer had an estimated net revenue of $80,863,555.05. Refer to the revenue table for a full breakdown of these numbers.”

$274,113,746
GROSS REVENUE

ADJ. REGIONAL PRICING
$24,670,237.13

DISCOUNTS
$54,822,749.18

REFUNDS
$32,893,649.51

STEAM CUT
$48,518,133.03

VAT / SALES TAX
$32,345,422.02

NET REVENUE
$80,863,555.05

paultimate14,

Bloomberg reported that the bonus was tied to revenue targets. So the $250,000 estimate must be estimating significantly higher revenues for them in 2025.

What you posted is just the sales on 1 platform for 1 game, whixh came out in 2018 when games were cheaper.

Gullible,

It’s far and away their most profitable game to date, so it would make sense to get some perspective from it. Can you offer anything concrete about their other platform sales? I’m not familiar with any tools for that

paultimate14,

Is it still more expensive if they just shelve it

Yes. Like, it’s not even a question it’s more expensive to delay it. First of all, they are choosing to pay for 6-12 months of extra development, which alone is probably several times more money than the bonus that they would have paid out. I don’t know what their payroll is, but we don’t need to know because math.

If the bonus was for 1/2 annual salary per person (which would be insanely high), then the cost of the bonus would be the same as 6 months of additional payroll. Meaning that with any longer delay than 6 months or smaller bonus structure than 1/2 of annual salary, it becomes more expensive to delay the game. Both of which are incredibly likely in my opinion.

And that’s just salary. It’s possible the studio was planning on laying people off after release, but more likely that they would have moved to a other project that is currently wrapping up pre-production. So this is causing a cascading effect unless they hire additional staff to catch up.

Then you have marketing costs. The rule of thumb in the industry is that half the overall budget is marketing. There are all sorts of contracts they probably had- digital stuff like banner ads on websites, on the console digital storefronts, partnerships with twitch streamers and YouTubers and review websites, physical stuff like cardboard cutouts and fliers. They may have started printing for boxes for physical releases (though I’m not sure whether this game would have had one or not). They may have started acquiring merch inventory: shirts and stickers and backpacks and flashlights and more perhaps. Some of these contracts they may be able to postpone or cancel, but they certainly aren’t getting back 100% of what they paid.

And in all of this time they aren’t getting the huge revenue spike they were expecting. The vast, vast majority of a game’s revenue comes at launch (excluding live services, which this hopefully will not have). They need to survive another year on the trickle of revenue coming in from the sales of their other games, or Krafton may need to pump more of their own money into Unknown Worlds. Or debt.

chocrates,

According to one of the articles above the publishers operating profit last year was "only" $300m so that bonus would make the shareholders mad I guess.

18107, do gaming w Don't touch me with that stuff

The most knowledgeable IT people have the least IOT devices in their house.

Pilferjinx,

That doesn’t include bt does it? I try to keep the things that connect to the internet to a minimum. Computer, phone, tablet, steam deck.

18107,

A lot depends on how you use it and how accessible it is to the outside internet.

I have a few smart devices, but they are all controlled locally. If my internet connection stops working, I still have full control of everything. I also have manual options in case my home network stops working.

Not advice, do your own research: I don’t see a big problem it Bluetooth. It can be hacked, but the person hacking has to be near you. That alone protects you from about 8 billion people.

Rolive,

I’m not particularly knowledgeable about IT but I avoid IoT like the plague. Everything should run locally and if I want to control it from away I’ll use a VPN to home.

KairuByte,
@KairuByte@lemmy.dbzer0.com avatar

Eh. I’m pretty deep in IT but have a boatload of IoT. Though I admit the few that are WiFi enabled are mostly blocked from internet access.

18107,

If you’re technically minded, you can do some amazing things with Home Assistant and IOT devices.

KairuByte,
@KairuByte@lemmy.dbzer0.com avatar

Haha that’s exactly what I do. 99% is local, the 1% is either “off site” in such a way it can’t be moved local, or I’m moving it to a local solution when possible.

MystikIncarnate,

Almost all of mine are lightbulbs, because RGB.

  • Full time sysadmin and it support guy.
18107,

I think I cursed myself. I just got woken up at 6am by my smart light turning on for no apparent reason.

Honytawk,

The “S” in “IOT” stands for security

peoplebeproblems, do gaming w Don't touch me with that stuff

Choom, you gotta remember any Edgerunner know they’re gonna flatline young.

Most people get chipped to perform their job, which is basically to barely survive a corpo life. Some have chrome for medical reasons. Most people don’t wanna be a chrome jock anyway, with cyberpsychosis and all.

Also, ripperdocs are the closest thing to medical attention proles can afford. And I suspect with the jack they make they can afford actual medical care.

Diplomjodler3, do gaming w I have a shelf of boxes that I just can't throw out...
@Diplomjodler3@lemmy.world avatar

If you think of ever reselling it, having the original box is going to fetch a better price.

sundray,
southsamurai,
@southsamurai@sh.itjust.works avatar

I haven’t even played the game myself, I and I know that guy

solsangraal, do gaming w I have a shelf of boxes that I just can't throw out...

it gets harder to throw away the box after a few times of needing to exchange/return something, but you already threw away the box

Dremor, (edited )
@Dremor@lemmy.world avatar

I keep my boxes in two cases : the warranty is still valid, or the thing is fragile and has a form that make it hard to find a replacement for (usually large and fragile flat things, like screens).

All the other are waiting to be thrown away, in my garage.

Tikiporch, do games w What's an absolutely medium quality game? Not great, incredible or terrible or any single ended extreme. Dead medium quality

This is probably more subjective than best/worst. So…

Vanilla Skyrim.

FenrirIII,
@FenrirIII@lemmy.world avatar

It was a fun game, but the main quest was so railroading.

Flamekebab, do gaming w How could they do this?
@Flamekebab@piefed.social avatar

Alternatively - "You never use that thing! We spent so much money on it!"

Rai,

When I was young my parents would not let me get DDR: Konamix. They wouldn’t even let me buy it to play with a controller. Nevermind that I’m at the arcade with all of my arcade friends multiple times a week.

I was at my local tiny game store hanging out as I usually did all the time, and the guy working there (I was maybe 12, he was like 24) EXCITEDLY asked “HEY I got my preorder of Konamix, do you wanna play?!” And I was SOOOOO ELATED to try. I told him about my parents and not letting me get the game, and he was like “yo that’s horrible, I am so sorry!”

I played there for about an hour, until he got off work. As I was getting on my bike, I hear

“RAI!”

“Yes?”

“This is yours.”

Like a movie with a sports guy handing over his jersey to an eager fan, he hands me his brand new copy of Konamix. It was the sweetest thing anyone had ever done for me. I told him he can’t do that, it’s his preorder, and he said “it’s okay, I can get another one; you can’t.”

My parents were PISSED (and they knew I didn’t buy it, I couldn’t afford 40USD at that time)… but they ended up buying me a shitty Madkatz pad so I could play at home. I probably put it 400 hours.

Thank you, video game store dude. I hope you’re doing amazing now.

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