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manastorm, w Trouble running Starfield? Todd Howard says 'Upgrade your PC'

I have a i9 13900k and a Radeon 7900xtx, 64GB RAM and I had to refund on steam it because it would keep crashing to desktop every few minutes. Sometimes I would not even get passed the Bethesda into Logo before crashing. Very frustrating experience to say the least.

entropicshart,

I have a i7-10700k/32gbRAM/3080ti - playing the game at 4k with all settings to max (without motion blur ofc) and with almost 80hrs into the game, I have yet to have a single crash or performance issue.

Only realized people were having issues when I saw posts and performance mods popping up.

AmosBurton_ThatGuy, (edited )
@AmosBurton_ThatGuy@lemmy.ca avatar

I mean, the game definitely runs like shit but if you keep crashing that sounds like a you problem. My 7600x/6700XT/32GB DDR5 build hasn’t crashed once in 15 hours of playtime and I’ve heard a ton of complaints about the game but barely any about crashing.

ADHDefy,
@ADHDefy@kbin.social avatar

Oh, only a 7900xtx? lol

technohacker, w Rust adds attack helicopters, homing missiles to blow up attack helicopters, parachutes to escape exploding attack helicopters

std::attack_helicopter::AttackHelicopter::new() cool!

Weslee, (edited ) w Baldur's Gate 3 on PS5 is effectively the PC version at ultra settings

It’s runs on ultra on my 1060 gtx, I’m not surprised it runs well on consoles, the game is pretty nicely optimized

ayaya,
@ayaya@lemdro.id avatar

You probably haven’t gotten to Act 3 yet, the game is extremely CPU bound. I have a Ryzen 9 7950X and while Act 1 and 2 were basically locked to 144fps the entire time, in Act 3 I have seen dips down to the 40s.

Weslee,

Ah my CPU is pretty modern compared to the 1060, and no I’m not even into act 2 yet

PrinceHabib72,

Try turning off “Dynamic Crowds” in settings. I didn’t notice much difference in how the crowds behaved, but it supposedly simplifies their AI and pathfinding to cut down on CPU use. It helped me a lot in the city.

ShittyRedditWasBetter,

3080 + 12700k @4k. I needed to run everything in performance mode on DLSS to get even a consistent 60. Still jittery in the big areas.

holiday,

2060 super user here. I’m assuming you haven’t made it to Act 3? The game has some performance issues there. I happily turned down the graphics to continue playing smoothly but was a tad disappointed.

I’m on my second playthrough though and they have patched it since my first experience so hopefully the evil campaign runs (visually) smoother.

zanariyo,

Act 3’s issues aren’t GPU bound, it’s entirely CPU bottlenecked. It’s likely someone with a slower GPU won’t see as big a drop in performance in act 3 as you, and it’s likely you don’t see any performance gain from using DLSS in act 3. My 2080 Super was sleeping through it even at 3440x1440 on ultra while my Ryzen 7 3700x was getting thrashed.

Sho, w Trouble running Starfield? Todd Howard says 'Upgrade your PC'

What Todd Howard is being a dipshit tool again? I’m shocked…shocked I tell you…

Rheios, (edited )
@Rheios@ttrpg.network avatar

I’m a little shocked. Normally its Hines caught with his foot that deep in his own mouth.

PeterPoopshit, (edited ) w Starfield Steam Deck performance report: a frontier too far

As a die hard Windows hater that games (I haven’t had Windows installed on any pc I own since 2015) all of the AAA games always get absolutely dogshit performance when they first come out. It was like that with Cyberpunk and it was like that with Hogwarts Legacy. Today, those games play just as well on Windows as on Linux. I’m sure they’ll eventually work it out

nanoUFO, (edited )
@nanoUFO@sh.itjust.works avatar

I remember seeing a video where they compared linux to windows starfield performance and it was basically the same on average fps but the 1% lows were less prevalent on linux so it might actually work better on linux.

Ah here I found it www.youtube.com/watch?v=zC6fb889qo4

PeterPoopshit, (edited )

I bet it works fine on amd gpus right now. If you’re on a 10 series Nvidia card you’re fucked. If you’re on a newer Nvidia card it’s still kind of bad though but not every protondb report involving Nvidia 3xxx or 4xxx cards is complaining about performance. I suspect there exists some kind of performance fix for later Nvidia cards that is not yet well known.

The latest driver is 537.13 I think. Most of the time they only bother to put every multiple of 5 driver version in Linux distro repositories. Someone that was familiar with how exactly the low level parts of this worked could manually get driver 537 working on Linux probably. No idea if that would work or not but I haven’t seen someone claim to have tried it yet.

updawg,

I get a lot of crashes on my rx 6700s, mainly when loading into Neon or The Well

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

I’m on a 6600 XT and have had not a single crash. I wonder what the difference is. I’m using Pop! with the Liquorix kernel.

updawg,

I’m on Windows 11

circuitfarmer, (edited )
@circuitfarmer@lemmy.sdf.org avatar

As someone playing on Linux desktop, yes. It’s fine*.

*as fine as it can be, because it needs some general optimization

Edit: and yes, I’m on AMD (it’s the obvious choice for Linux gaming; drivers are in the kernel)

FrankTheHealer,

To be fair, Cyberpunk’s performance was awful for everyone at launch, Windows, Linux and consoles.

At one point I remember seeing someone on Reddit show that the game was less likely to crash on Linux than on Windows. In that regard, one could argue the performance was better for Linux users when Cyberpunk launched. Mind you, the games was still a buggy mess at launch too.

circuitfarmer, (edited )
@circuitfarmer@lemmy.sdf.org avatar

Cyberpunk’s performance was awful for everyone at launch, Windows, Linux and consoles.

But it wasn’t? There were a lot of bugs, to be sure, but PC performance was not among them. Hell, I was on a 970 at the time, and it was still fine.

The console versions specifically were a shit show.

But in regards to running better on Linux, a lot of it tends to come down to shader precaching. Lots of stutters on Windows are the first time a shader loads. That was definitely the case with Elden Ring.

M68040, w Saints Row and Red Faction IPs Will 'Live On' at Plaion, Says Deep Silver
@M68040@hexbear.net avatar

Stop right there, Miner

cyanarchy,

Just you and me, Miner!

Thebazilly, (edited ) w Peter Molyneux says he regrets over-promising his games

It just means we’re in the lull between games. Molyneux always does this.

  • Hype new game
  • Game comes out and cannot possibly live up to the hype
  • Apologize for overhyping game < You are here
  • Start developing new game
betternotbigger,

I have a love hate relationship with this man. He has spearheaded some of my favorite games even if they came nowhere close to what was promised. It’s so weird to come back to Fable and enjoy it more than I did when it came out.

cyanarchy,

Fable is incredible if you were too young or too insular to know who Peter Molyneux is or what he had to say on the topic.

wccrawford, w [Spoilers] Starfield's New Game Plus Is Its Most Intriguing Concept, If You Get Lucky

This actually does make me want to play the game some more. I had beat it once and started a new game+, but then got sick of doing it again. I might actually try it again soon now.

aesopjah,

Do you have to go through the long opening sequence content again in NG+? Like all the way through to getting Sam Coe? I do wish they would kinda just plop you out in the world faster like New Vegas

Blizzard, w Phil Spencer: Starfield exceeded 1 million concurrent players across all platforms today. Thanks to all the players who helped us reach this great milestone and congrats to the Bethesda Studios

Across all 2 platforms?

lustyargonian,

I think MSFT Store on PC, Xbox Store, Steam, xCloud and GamePass.

Blizzard, w Starfield’s Xbox exclusivity ‘yielded a better product’, Todd Howard says

So how come it runs in 30 FPS?

BruceTwarzen,

Makes you wonder what the bad product would look like

lustyargonian,

We already know; Skyrim and Fallout 4. They still drop frames on current gen consoles!

catshit_dogfart, w Baldur's Gate 3 on PS5 is effectively the PC version at ultra settings

I think this game could run on PS4 just fine. Turn off raytracing and a few other things and it would probably work.

But then, I guess they can’t keep releasing for the old console forever.

sadreality, (edited )

If there is money in it... Why not?

We got millions of gamers on old hardware. If they can do it, let all gamers have at it imho

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

PS5 gamers are more likely to put down $70 for a new game than PS4 players are to put down $60 on a new game. It’s probably just not a worthwhile investment.

FoundTheVegan,
@FoundTheVegan@kbin.social avatar

Consoles are expensive. Cutting off support to older equipment is rough. Keeping your entertainment "current" is a big ask for a lot of people who are already struggling. As long as people are using the old stuff, devs should do what they can inside the technical limits to extend their lifespan.

exscape,
@exscape@kbin.social avatar

There's no RT in BG3. At least not yet.

Kbin_space_program,

Given that the issue with the Xbox S is the split screen, I'd suspect that the PS4 would have the same issue.

conciselyverbose,

It seems pretty CPU limited and the CPU on last gen was dogshit from day one.

circuitfarmer,
@circuitfarmer@lemmy.sdf.org avatar

I ran it on an i7 4790k initially and definitely felt it. I think you’re right that whatever APU is in the PS4 would scream and run.

LoafyLemon, (edited )

There's no Ray Tracing in Baldur's Gate 3.

\edit Someone already said that. Ignore.

Vertelleus, (edited ) w Where is Microsoft’s handheld Xbox?
@Vertelleus@sh.itjust.works avatar

Do you mean Xbox Game Pass Ultimate? It can be streamed out of a browser or mobile app.
Why would they need a hardware device when your probably holding a device that supports cloud streaming and they can milk you for a subscription fee?

wahming, w The Stone Breaks On Gargoyles Remastered Next Month

I just want a session 3 of the actual animated series…

Zorque, (edited )

What, The Goliath Chronicles wasn't good enough for you?

JK, I know it wasn't.

SHOW_ME_YOUR_ASSHOLE, w Stardew Valley creator shares old music, says it may be in new game

I’d be totally OK with some of the songs from SDV making an appearance in the new game. SDV’s music was so relaxing and it fit the game perfectly.

dyma, w Starfield Steam Deck performance report: a frontier too far
@dyma@lemmy.world avatar

mods aren’t for everyone but the Steam Deck Essentials mod boosted me like 10 fps in most areas and I’ve had a pretty good time

HidingCat,

This is hilarious, a mod released within a week of the game's launch boosts it by 10 FPS. Why can modders do it but not the dev team?

PutangInaMo,

Because they’re free and can be counted on.

dyma,
@dyma@lemmy.world avatar

I’m gonna give the devs the benefit of the doubt and say maybe they don’t want to ship compressed textures by default since plenty of people will need them to play on ultra settings, but a modder can cater to the smaller, dedicated fanbase on the steam deck. but idk I’m not a dev

moogs,

Most likely because it makes the game look more potato than the Devs were willing to allow

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