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Stefh, do gaming w Xbox's new policy — say goodbye to unofficial accessories from November thanks to error '0x82d60002'
@Stefh@programming.dev avatar

maybe they should block the accessory when trying to play online, not by default.

Aasikki,

Or just allow them always. It’s about the money, not about cheating. Also many games these days have cross play with PC anyways, where you can literally use a modified toaster as a controller if you want to lol.

DigitalPaperTrail,
Destraight,

I highly doubt Microsoft is scared of this guy

DigitalPaperTrail,

I assure you, the devs at MS are kept awake at night, feverishly sweating over the potential this device has wrought

I dare say I shit my pants a little at how bananas it is

Destraight,

They didn’t even send him a seize and desist letter

AutomaticJack,

Just think about the potential, any combination of fruits could be a controller. This could spell the end of non-produce controllers.

beefcat,
@beefcat@beehaw.org avatar

the problem is that there are some really good devices on the market that essentially let players cheat in shooters, getting mouse-like input while retaining the game’s built-in aim assist features.

really the best compromise would be to let game developers decide whether unlicensed input devices can be used in their games (just like how they can choose whether to support m+kb). then shooters could impose reasonable restrictions without fucking over the fighting game community.

FartsWithAnAccent, do games w Microsoft concedes that 'The Outer Worlds 2' retail price was too high — Xbox says it "will keep our full priced holiday releases at $69.99," with refunds incoming
@FartsWithAnAccent@fedia.io avatar

Still delusional pricing that guarantees I will avoid your game for years if not forever even if it is great.

RetroGoblet79,

Me and Ubisoft.

I got the games for free but I’m still bitter.

Cossty, do games w EXCLUSIVE: Xbox President Sarah Bond has set up a new team dedicated to game preservation and forward compatibility

I am wondering if her father is called James.

Tempus_Fugit, do games w Microsoft concedes that 'The Outer Worlds 2' retail price was too high — Xbox says it "will keep our full priced holiday releases at $69.99," with refunds incoming
@Tempus_Fugit@midwest.social avatar

I’m just glad my backlog of games is so long I’ll never need to pay full price for a game again. These prices are too steep for me.

audaxdreik,
@audaxdreik@pawb.social avatar

This is the biggest factor for me now, too. Not to go all old man Millennial, but humor me for a second:

I’ve been playing games since the NES era. The scene used to be a lot slower and while I never played every single game that came out or even owned every console, I was enough of a hobbyist that I could still follow all the major developments. These days, there’s simply TOO MUCH. And I don’t mean to imply that an abundance of choices is bad, just that it’s an absolute firehose that no one person can follow. You have to dedicate yourself to your specific interests, your specific niches. These can well be served by indies and the whole back library of games.

Because that’s the other thing, we’re starting to more thoroughly recognize games as art, as a library rather than as pure content. Unless you are absolutely committed to sucking on the end of that firehose to catch all the new content at its zenith, what’s really the point?

Fuck man, it’s time to go back to the NES for me, pick up all those games I never beat as a kid and sink 10,000 hours into learning how to speedrun some of my favorites. There’s simply no need to spend $70-80 fucking dollars on subpar, rushed, exploitative content. Fuck 'em.

TheAgeOfSuperboredom,

Trying to complete a Battletoads bike level is the only game you need. 😆

AldinTheMage,

Definitely recommend playing or replaying old games. I’ve recently put hours into replaying Morrowind and Jedi Academy.

The main game I’ve been playing lately is Mount & Blade Warband from 2010. Got it for a couple $ and have been loving it. I missed it when it came out and recently a friend had been talking a lot about how much fun it used to be.

I have played a few newer AAA games that I uninstalled after a few hours. Sure there’s some great new games, especially from small publishers or indie devs, but there’s a lot more slop like you said.

Aceticon,

It’s not even “content at it’s zenith” - AAA games nowadays are pushed out both expensive and broken, plus they come with the risk of some form of enshittification being sneaked in later (be it promised content that we’re told “couldn’t make it into the launch” being sold later as overpriced DLCs or even monetisation).

I would say that the zenith of most AAA games (in the sense of peak enjoyment) is at least a year after release once most bugs have been fixed and the threat of enshittification has passed, sometimes never (for those games that did got enshittified).

IMHO, the best value, not just in terms of fun-per-$ but also in avoidance of unpleasant feelings (such as feeling that you’ve been swindled by a game maker or are being taken advantage of) is in buying games which are at least 2 years old, or in the case of some publishers like Nintendo, it’s never.

FeelzGoodMan420, do games w Xbox Game Pass is getting MAJOR changes, with a new tier without day one games, and a range of price increases

There aren’t even enough good games coming out anymore to justify paying for a subscription lol.

OsaErisXero,

There were for a while there.

RIP in pepperoni game pass

ms_lane,

But think about all the blockbusters you’ll miss out on - like Starfield, Halo MCC, Gears5 and the fan favorite Redfall!

Also don’t forget the value-added extra like EA play where you can play such gems as Mass Effect Andromeda, Anthem, Base version of Sims4 (DLC extra) and less! (EA Sports FC not included)

Odelay42,

It’s so much worse when you lay it all out like that, haha.

ArugulaZ, do games w EXCLUSIVE: Xbox President Sarah Bond has set up a new team dedicated to game preservation and forward compatibility
@ArugulaZ@kbin.social avatar

Forward compatibility? I get backward compatibility, but FORWARD compatibility?

june,

It’s future backward compatibility.

asteriskeverything,
p03locke,
@p03locke@lemmy.dbzer0.com avatar

/r/shittytu… Okay, why isn’t there a Lemmy version of Shitty Tumblr GIFs?

chiliedogg,

Ensuring that future titles have a preservation plan as part of the development?

HawlSera,

Right? Like isn’t that a joke in Homestar

EvolvedTurtle,

I mean Computers basically kind of have it

I should be able to play any games that releases in the next 5 years on my current set up

bigmclargehuge,
@bigmclargehuge@lemmy.world avatar

I think that just means not making any crazy technological decisions that will likely make games incompatible on future hardware. A great example was the PS3’s cell processor. It was excellent tech when used properly, but absolutley not “forward compatible”

Blackmist,

In fairness here, you can’t predict the future.

Cell was just PowerPC as was the Xbox 360’s Xenon chip. PowerPC is all but dead now, but the same thing could happen to x86 or ARM in the future. No king rules forever.

bigmclargehuge,
@bigmclargehuge@lemmy.world avatar

I suppose, but in my mind, unless an absolutely revolutionary technology takes the world by storm, the industry wouldn’t just up and abandon x86 and ARM unless compatibility was decent. We’re talking ablut a world where businesses still use Windows XP because their software won’t work on later versions.

shasta,

Think of all the old games that are no longer playable because the master servers are no longer online.

kandoh, do gaming w Xbox's new policy — say goodbye to unofficial accessories from November thanks to error '0x82d60002'
@kandoh@reddthat.com avatar

Ownership is only possible for large corporations. The individual cannot own anything.

TwilightVulpine,

Seems like any customer rights now only exist in direct defiance of corporations and whatever unreasonable unilateral rules they set without consulting anyone else.

ArugulaZ, do gaming w Xbox's new policy — say goodbye to unofficial accessories from November thanks to error '0x82d60002'
@ArugulaZ@kbin.social avatar

Microsoft sure loves blocking things from its game console nobody actually wants to use in the first place. Who exactly is going to want to buy a license to make video game controllers for the system that's last place in the console wars? Specialty controllers like the Neo-Geo click stick by 8BitDo are almost sure to be released for major formats, but NOT Xbox, if 8BitDo has to pay an extortionate fee for a license.

resketreke,
@resketreke@kbin.social avatar

Have you tried the Neo-Geo click stick? If so, how good is it?

ArugulaZ,
@ArugulaZ@kbin.social avatar

Still waiting for it to arrive. I got it for half off on Woot, and got in just in time to grab a Mai!

HovringSquidworld97A,

The 8BitDo stuff is what I had in mind as well. Everything I have from them has Xinput mode, and works great for PC Game Pass and Xcloud games. I was hoping that anything that supports Xinput would be available on the actual consoles, but walled garden.

ThemboMcBembo,
@ThemboMcBembo@beehaw.org avatar

Accessibility. People who can’t grab or use an XBOX controller with their hands need to use custom controllers, including things like foot pedals.

Mongostein,

Microsoft makes those for Xbox

GlassedSilver, (edited ) do games w EXCLUSIVE: Xbox President Sarah Bond has set up a new team dedicated to game preservation and forward compatibility

I refuse to build up expectations, the little I’ll hope for they will mess up. This is the same company that tried to make physical games unsharable long-term.

wizardbeard,

Which they walked back and hacen’t tried again since. Their latest console is also still backwards compatible with games from the first xbox.

I’m legitimately hopeful. Won’t ever stop the best option from being piracy and open source emulators on PC, but Microsoft’s track record for backwards compat is sparkling.

Sure, it’s not true hardware based backwards compat. It works by using the disc as a key to download and run a full copy of the original game + an emulation layer customized for the specific game, so if you don’t have internet or they pull the plug on their store servers you can’t just use the disk alone. If you lose the disc or it breaks, you have to buy the game again from their online store. Also, I’ve encountered some crashes and minor emulation issues with some titles. Poor, poor Kotor.

It’s sad, but that’s still leagues better than their competitors in the console market.


Sony makes you buy the old games again on each platform. Standard “Virtual Console” type shit. Thankfully, they usually do this by making a general emulator that homebrew folks can later shove non-supported games into.

Nintendo. Nintendo. Are you shitting me? An ongoing subscription to keep access to the same 30 year old games you’ve been reselling since the Wii?

You can use homebrew to shove other games in, but you risk a ban from their online services. Also, if you’re already doing homebrew, the consoles they offer games for this way on the Switch are more than easily handled by Retroarch running as homebrew.

Mario 3D All Stars? Take all the time and money to get a half port half emulation solution working on the Switch for one Gamecube and and one Wii game, sell it as time limited, don’t include the direct sequel to the Wii game that was built on the same fucking game engine in the package… and then never use that tech again? Are you fucking kidding me?

That last one shouldn’t surprise me too bad though. They managed to emulate the N64 on the Gamecube, and only used it for Legend of Zelda. Once in a limited preorder bonus for Wind Waker, and also in a limited Nintendo Power magazine bonus disc for subscribing.

ampersandrew,
@ampersandrew@lemmy.world avatar

There’s reason to believe that the next Xbox will just be a PC with a coat of paint, the same way that the Steam Deck is, and so this preservation team would, in that case, probably be built to legitimately emulate the Xbox 360 on PC, because that’s where the biggest compatibility gap is.

lapping6596,

Man, what if they released it and just threw the 360 catalog onto a store somewhere like steam.

Hell, I’d use the Microsoft app store for that option.

intensely_human,

Emulation is probably a better strategy than hardware compatibility, since future machines will have the chops to emulate current machines.

GlassedSilver,

Emulation is the only thing that can long-term battle the difficulties of physical platforms evolving. Doubt x86_64 will be in main consumer hardware forever. I don’t even know if ARM will be forever. It’s all just a matter of timescale.

GlassedSilver,

Like I said, they tried. They had leadership change, but at the end of the day consoles in general largely disrespect your freedom and are designed around it.

I do own several consoles and I like them for their emotional value, but I’m never going to trust lip service from ANY company that tolerates things like always-online DRM or worse: actively implements it themselves. (refer to figure A: latest Forza)

PS: I’ll admit I didn’t read all of your comment because by God that was WAY too much for 2:30am, but I’ll forget to reply otherwise and think I want to react to your initial statement at least.

Edit: Read the rest, my comment wasn’t to paint Xbox as worse than others (after reversing course), but rather expressing they all try to eat away your freedoms.

Backwards compat is nice, but only fixes self-imposed problems.

echoplex21,

To be honest they’ve been doing this for a while with backwards compatibility so it’s continuation to make it forwards compatible as well. It’s a bummer they’re not following up with physical copies but it’s clear there’s been a lack of demand for Xbox games. Seems like they want to go the Steam route which I’m all for.

Damage, do games w Microsoft concedes that 'The Outer Worlds 2' retail price was too high — Xbox says it "will keep our full priced holiday releases at $69.99," with refunds incoming

A sequel to a game that was worth 25 Eurodollars at release? Yeah, well…

Ephera,

I was just wondering that, too. Wasn’t the first one almost like an indie title? Not sure, how much I’m mixing it up with Outer Wilds, but Wikipedia tells me their teams were around a similar size anyways…

loutr,
@loutr@sh.itjust.works avatar

First one is an AA game I guess. Better production value than an indie title, but far from Skyrim or GTA.

Damage,

It was light on content IMO

De_Narm, (edited ) do games w Monster Hunter Wilds game reviews hit "Overwhelmingly Negative" on Steam — can Capcom turn it around?

I don’t think they truly understand their audience. Everything before the endgame is just a tutorial in MH. Yet, they usually ship the endgame with the DLC .

Then again, it sells anyways.

Glide, do games w Monster Hunter Wilds game reviews hit "Overwhelmingly Negative" on Steam — can Capcom turn it around?

Compared to World and Rise? It’s just not very good. It’s by far the fewest hours I’ve put into a Monster Hunter game since… Well, literally ever.

SolidShake,

Why is this being said so long after release all of a sudden and not sooner?

Aielman15,
@Aielman15@lemmy.world avatar

I don’t play MH, so take my words with a grain of salt, but a friend of mine told me that they were hoping for more frequent and robust title updates to keep the game fresh.

According to them, there’s just not enough end game content for the game to remain interesting in the long run, and that’s on top of a gameplay loop far less rewarding/challenging than previous titles.

domi,
@domi@lemmy.secnd.me avatar

Also, it runs like absolute ass compared to World.

tkohldesac,
@tkohldesac@lemmy.world avatar

i remember when the hundreds of hours of monster hunter came from the content on release. G-rank was the endgame, not $60 dlc that came a year or two later. I always wished monhun would become more mainstream but now i’ve eaten my words.

the_artic_one,

G-rank was always a full price DLC that came a year or more later unless you skipped the base games (or Capcom didn’t localize them like with 4).

tkohldesac,
@tkohldesac@lemmy.world avatar

G-Rank started in Monster Hunter G on PS2. The PS2 was not well known to have paid DLC.

the_artic_one,

No they didn’t have dlc, that’s why they sold MHG as a full price disc despite the fact that it was the same game as Monster Hunter with extra content, the same as Iceborne for World or Sunbreak for Rise.

SolidShake,

Ah I can see that. I didn’t get world because I got the beta and it looked like shit on my PC and my PS5. So was put off from it entirely.

the_artic_one,

World was just as bad at launch IMO. There was nothing worth doing post-story until Kulve Taroth came out.

Glide,

I’m famously a World hater, so yes, absolutely. Until Icebourne released, I was extremely disappointed with World, even for a pre-G Rank release.

Though, all of the titles since Generations have had the problem of being released with a portion of the planned content missing. I was more forgiving of it before, though I am having a hard time pinpointing why.

RightHandOfIkaros, do games w "Age of Mythology: Retold is going to be the most approachable game we have ever built." World's Edge developers talk rebuilding a strategy classic for Xbox and PC.

I don’t like that wording. Its almost as bad as when people say something is “made for a modern audience.”

All I think is what systems have you removed and what have you changed about a game that was already very good? Best case is the changes are good and it doesn’t really effect the game too much, but worst case is they literally kill the game and ruin its legacy. A lot of risk for not a lot of gain.

altima_neo,
@altima_neo@lemmy.zip avatar

Yeah… approachable means mobile game levels of dumbed down

scrubbles, do games w "We're not blessed with big marketing budgets," Xbox's EMEA marketing lead laments Microsoft's lack of investment
!deleted6348 avatar

I work with a lot of ex-microsofters, and this sounds about normal. In Microsoft-land you only get funding if you’re profitable - and even then you need to be wildly profitable. They don’t care about being startup costs, or getting to profitability, if you aren’t right now you’re going to have to beg and plead for funding.

Of course then they’re immediately surprised that things aren’t just profitable immediately, and take time to build a userbase, and wonder why they’re constantly behind on the latest tech. God forbid they actually invest in promising tech…

mysticpickle, do games w Hotly anticipated 'Black Myth: Wukong' is delayed on Xbox Series X|S — and now, Microsoft has responded

I take issue with labeling this game as “hotly anticipated”. Literally did not hear about this game until now and from what I’m reading it seems like another boring ARPG with a new coat of paint slapped onto the same mechanics.

retrovg,
@retrovg@cwb.social avatar

I'm into ARPGs and had never heard of it either.

gcheliotis,

It’s the most impressive video game to come out of china, the first that seems poised to generate significant buzz internationally. Whether it will be any good I do not know, but early demos had been very impressive. So I’d say it is hotly anticipated, you were just late to the party. It may not be that original in gameplay but how many AAA productions are strikingly original nowadays? None that I can remember.

RightHandOfIkaros,

It’s the most impressive video game to come out of china, the first that seems poised to generate significant buzz internationally.

Uh, Genshin Impact? Massive global buzz around that game, and makes a huge amount in revenue yearly.

gcheliotis,

Ah sure I was afraid I might have forgotten something. Though again a very different category and not the kind of game I’d play. It would be more accurate to say I guess that Black Myth is the first game out of China that seems like it could make it big in the full price AAA single player action market. I can’t recall another Chinese game of this type that has held similar promise.

RightHandOfIkaros,

That may be true. I don’t play many games from China, not because of any reason its just the games that come from China usually don’t appeal to me. I mean sure, I am concerned about Chinese government spyware, but also I am not anyone that is important so them having my data is completely valueless. I have a lot of fun with Super Mecha Champions, but when I tried out Genshin I just stopped playing after the big controversy of Rosarias bust size getting nerfed and the ice area was added to the game. I just didn’t find the game much fun anymore, but it has made a massive amount of money.

Wukong looks like a fun game though, I look forward to its release.

simple,

Insane take. There’s been a lot of hype every time one of its trailers came out, just because you never heard of it doesn’t make it unpopular…

woelkchen,
@woelkchen@lemmy.world avatar

No, 61k subscribers of their YouTube channel and a mere couple of hundred thousand trailer views is not “a lot of hype”.

simple,

The gameplay trailer has over 10 million views… The release date trailer has 3 million. What are you arguing about, really? Does “hotly anticipated” mean it has to reach GTA 6 levels of hype?

woelkchen,
@woelkchen@lemmy.world avatar

The gameplay trailer has over 10 million views…

Videos on IGN’s channel get lots of views. News at 11.

Their own channel OTOH recently:

https://lemmy.world/pictrs/image/0f304084-e14f-4559-8797-78dc139bda82.png

https://lemmy.world/pictrs/image/9ae5ca00-4e0e-4b0f-82cc-b82ea528d728.png

I give you that years ago IGN may have managed to generate a bit of hype but recent uploads on their own channel are anything but “hotly anticipated”. If that game was actually “hotly anticipated”, the hype would have persisted and not winded down to “mildly anticipated”.

simple,

No those trailer views don’t count because they’re not on the official youtube’s channel

People watch trailers in well-established channels rather than hunting for a new studio’s official channel. More news at 11. Who cares where views come from when you search “game trailer” and click the first thing in front of you? Do you get off being pedantic?

Search the game name anywhere and you will see a slew of popular articles and videos on it. But clearly you, the main character of the universe, never heard of it so it’s just not popular.

woelkchen,
@woelkchen@lemmy.world avatar

Yes, I’m a gamer and I’ve heard of actually anticipated games, even if a game might not be my cup of tea. One trailer had 15 minutes of fame three years ago. Amazing. Current anticipation is way down. They can’t even get 100k of YouTube subscribers.

You’re in a bubble of a handful of die hard fans.

Doom,
@Doom@ttrpg.network avatar

never heard of it

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