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RightHandOfIkaros, do games w "Age of Mythology: Retold is going to be the most approachable game we have ever built." World's Edge developers talk rebuilding a strategy classic for Xbox and PC.

I don’t like that wording. Its almost as bad as when people say something is “made for a modern audience.”

All I think is what systems have you removed and what have you changed about a game that was already very good? Best case is the changes are good and it doesn’t really effect the game too much, but worst case is they literally kill the game and ruin its legacy. A lot of risk for not a lot of gain.

altima_neo,
@altima_neo@lemmy.zip avatar

Yeah… approachable means mobile game levels of dumbed down

2000mph, do games w "Age of Mythology: Retold is going to be the most approachable game we have ever built." World's Edge developers talk rebuilding a strategy classic for Xbox and PC.

I didn’t know this was a remake. Never heard of the original. I played Age of Empires 1 & 2. But not this.

How does it compare to AofE then? I might have to give it a try if it’s a simpler game, I don’t have time for complexity now a days.

ballskicker,

I went from AoE1 to OG AoM years and years ago and didn’t think there was a huge jump in feel or quality, but I’m just a filthy casual that plays these on toddler difficulty because I want to relax when I’m gaming. If you’re on my level then you really can’t go wrong, it’s a fun game that can be played in a very simple manner if that’s how you wanna go about it.

JeanMichelVase,

It’s a bit slower paced than AoE2, every civilization is very unique, there is a specific resource called Favour. There are mythical creatures and heroes.
I guess it’s a bit more complex but most of us played the campaign as kids and if you’re used to AoE, you’ll be at home and might find it a bit refreshing.
And the original voicing made the whole game: Voulome !

Donut,

It’s a simpler game for sure. There were only 4 civilizations (Norse, Egyptian, Greek, Atlantian) and they were all very different from one another compared to AoE. Each civilization had multiple deities to choose from for some more specific buffs and abilities. Every type had unique mythical units as well, and these units are quite large so maps felt a bit smaller in comparison. Overall the maps were smaller than AoE anyway, but not in a bad way.

Then instead of stone there was favor, a resource like the rest (food, wood, gold), acquired by putting townies at your temple to pray. All in all it was pretty similar to AoE but it felt a lot less serious. I played a lot at LAN parties and we always had a blast though!

GlendatheGayWitch,

It’s largely the same system. You can play as the Greeks, Norse, or Egyptians. Each civilization has the choice of 3 major gods (is Zeus, Hades, or Poseidon) that choice is kinda like choosing your civilization in AoE. Instead of going feudal age to castle age, you choose a different minor god to worship. Each god gives you a different god power and mythological unit (Cyclops, trolls, anubites, etc). The final civilization upgrade allows you to build a building that unleashes a titan on the map.

There is a new currency called favor that is used to research some improvements unlocked by worshiping specific gods and to train mythological units.

The types of games are largely the same as AoE, with different maps. The campaigns are a lot of fun. It’s a great game, especially if you like mythology. The stories are original and not based on the original myths, but you can learn some of the myths of heroes, mythical creatures, and the gods by right-clicking on them. The campaigns walk you through how to play and through the features that are different from AoE.

You can choose varying difficulty for the scenarios and can choose the difficulty of the computer players when playing a random map. This makes it about as complex as Age of Empires. However, just as with online AoE, the player vs player can have a steep learning curve if you’re matched against people that have been playing a long time.

Age of Empires and Age of Mythology play similarly, where it’s easy to cross from one to the other with many similar human units shared between the games. I think it’s definitely worth a look into! Even the remake that’s already on steam is worth it in my opinion.

hopesdead, do games w "Age of Mythology: Retold is going to be the most approachable game we have ever built." World's Edge developers talk rebuilding a strategy classic for Xbox and PC.
@hopesdead@startrek.website avatar

Loved this game as a kid.

Jyrdano, do games w Microsoft and Activision have formed a new team within Blizzard to work on smaller 'AA' games based on existing IP

I just want Warcraft 4.

EveningPancakes, do games w Microsoft and Activision have formed a new team within Blizzard to work on smaller 'AA' games based on existing IP

Maybe we’ll get a new Lost Vikings?

RacerX, do games w Microsoft and Activision have formed a new team within Blizzard to work on smaller 'AA' games based on existing IP

Make StarCraft Ghost please.

SynopsisTantilize,

Make StarCraft 1 again…but like the same thing but different ya know? Kinda like just give me a pill to forget about StarCraft so I can replay it and disassociate for a while.

bigmclargehuge, do games w Microsoft and Activision have formed a new team within Blizzard to work on smaller 'AA' games based on existing IP
@bigmclargehuge@lemmy.world avatar

This… is actually kind of exciting. Two massive studios (potentially) showing they also feel that the current AAA space is saturated with boring, soulless, samey games, year after year.

Croquette,

That’s a naive take. Microsoft saw that there is money to make in AA games, so they want in on the action.

If they didn’t think that AA games could increase their profits, they wouldn’t do it.

bigmclargehuge,
@bigmclargehuge@lemmy.world avatar

That’s a naive optimistic take.

turkalino, do games w Microsoft and Activision have formed a new team within Blizzard to work on smaller 'AA' games based on existing IP
@turkalino@lemmy.yachts avatar

New Banjo Kazooie please

MrScottyTay, do games w Microsoft and Activision have formed a new team within Blizzard to work on smaller 'AA' games based on existing IP

Oooo. Is this by any chance the ghost of vicarious visions coming back?

ampersandrew, do games w Microsoft and Activision have formed a new team within Blizzard to work on smaller 'AA' games based on existing IP
@ampersandrew@lemmy.world avatar

Maybe they could make an action game like Devil May Cry but with something like a rhythm game element to it. Do they have any existing IP that that could fit? Or a team that could make it?

RightHandOfIkaros,

The article says that the “new” group is just mostly King (the developers of Candy Crush Saga) employees, and they will basically be working on Activision/Blizzard IP, it doesn’t say anything about them working on general Microsoft IP. It is likely Activitions massive back catalogue may finally have some games make a comeback.

ampersandrew,
@ampersandrew@lemmy.world avatar

I know. I was being facetious. What this headline actually gives me hope for is a new Metal Arms, but I need to temper my expectations.

joyjoy,

Best I can do is Overwatch themed Candy Crush.

SynopsisTantilize,

Hifi rush. Youre looking for hifi rush.

Katana314,

Pretty sure that’s the joke.

SynopsisTantilize,

Lol woosh

echodot, do games w "We're not blessed with big marketing budgets," Xbox's EMEA marketing lead laments Microsoft's lack of investment

Did they try having some games I might be interested in? I don’t feel like they need marketing I feel like everyone knows about Xbox, then the fact that they exist. The big problem is that I have no reason to buy one.

At some point have they tried possibly making a decent halo game? Because the recent installments have not been good.

Kolanaki, do games w "We're not blessed with big marketing budgets," Xbox's EMEA marketing lead laments Microsoft's lack of investment
!deleted6508 avatar

Really? Cuz I see more Xbox ads than PlayStation or Nintendo ones.

dinckelman, do games w "We're not blessed with big marketing budgets," Xbox's EMEA marketing lead laments Microsoft's lack of investment

Sounds like the chase for infinitely profitable growth ain’t going that great for them

magiccupcake, do games w "We're not blessed with big marketing budgets," Xbox's EMEA marketing lead laments Microsoft's lack of investment

Enough money to buy Activision-Blizzard and Bethesda, but not enough to actually pay for developers or marketing.

Tronn4, do games w "We're not blessed with big marketing budgets," Xbox's EMEA marketing lead laments Microsoft's lack of investment

But you ain’t got no games Lt. Dan

Kolanaki,
!deleted6508 avatar

Xbox: No games.

PS5: No games.

Nintendo: Games; but even the 10 year old ones are still full price.

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