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Imperor, do games w Warcraft 1 and 2 Remastered and the long-awaited 2.0 patch update for Warcraft 3: Reforged have just launched on PC for Warcraft's 30th anniversary
@Imperor@lemmy.world avatar

If the remastered versions add modern controls that’d be super. It’s the main gripe I have with the older games besides low resolutions.

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

You mean like updating unit selection in Warcraft 2; it is limited to ~9 units per control group from what I remember.

formergijoe,

I watched someone stream it and freaked out that they grouped 10 trolls

GetOffMyLan,

Orks and humans had no multi select 🙃 apparently they’re adding that in though which might make it playable.

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

I remember trying to replay Dune 2 a few years ago.

The lack of many QoL/UX refinements made it really difficult to play.

DarkMetatron,

There are open source engine rebuilds for Dune 2 that offer lots of QoL/UX refinements so it is really great to play but at the same time those changes make the game way to easy.

Dune 2 was designed and balanced with the limitations in mind and removing them utterly breaks the difficulty.

Agent_Karyo,
@Agent_Karyo@lemmy.world avatar

Did not know about this about the open source engine rebuild. Will have to try them the next time I feel like playing Dune 2.

I don’t mind the easier difficulty. 😀

DarkMetatron,

There exist a few but I personally had the best results with Dune Legacy: sourceforge.net/projects/dunelegacy/

chonglibloodsport,

I read a piece not too long ago by one of the developers of WC1. He originally had it so you could select all your units at the same time and just order them to attack. The lead designer said that was too boring and easy, so he had him limit the unit selection to groups of 4.

After trying it both ways, they agreed the smaller group limit made the game more skilful and interesting to play. Ever since then RTS games have gone towards increasing the selection cap more and more! I think it’s a mistake.

prettybunnys,

I liked how dawn of war did it with units being squads of people, you had huge battles but less units.

chonglibloodsport,

Yeah that’s how the Total War series does it. A single unit could be up to 200 people. It tends to make the unit far less maneuverable though. This means it leans pretty far away from what the WarCraft/StarCraft fan is looking for with highly microable units.

PunchingWood,

I love the old games but I wish that unit pathing and attacking would’ve been updated a little. Or at least for the remastered version, or have it an option in the settings.

Another thing that always bothered me a bit was the max amount of selected units in many older RTS games. Sometimes it’s limited by the UI too, but they could update that as well.

mechoman444, do games w Warcraft 1 and 2 Remastered and the long-awaited 2.0 patch update for Warcraft 3: Reforged have just launched on PC for Warcraft's 30th anniversary

Guys, it doesn’t look good. They basically just spit-shind it.

I’m still going to get it 🏴‍☠️ but I’m not holding my breath.

JustZ,
@JustZ@lemmy.world avatar

Omggg

intensely_human, do games w Warcraft 1 and 2 Remastered and the long-awaited 2.0 patch update for Warcraft 3: Reforged have just launched on PC for Warcraft's 30th anniversary

YES!

Yes milord!

Yes

londos,

Why do you keep touching me?

Rai,

hahaha yesss

“STOP POKING MEEEEEE”

Zoldyck, do games w Warcraft 1 and 2 Remastered and the long-awaited 2.0 patch update for Warcraft 3: Reforged have just launched on PC for Warcraft's 30th anniversary

This is cool, but I will wait for the reviews first.

Valmond,

I wonder if they fixed the pathfinder in warcraft1. It was a really smart wallfollower, but it could go in circles in the tunnel levels.

chasingtheflow,

I think they’re meant to be faithful to the originals so probably not.

Valmond,

Ya but it was sort of an algorithmic bug, induced by this very efficient and low memory path finder, so good luck finding someone coding that today…

Agent_Karyo, do games w Warcraft 1 and 2 Remastered and the long-awaited 2.0 patch update for Warcraft 3: Reforged have just launched on PC for Warcraft's 30th anniversary
@Agent_Karyo@lemmy.world avatar

I would definitely play Warcraft 2 remastered. I’ve played the version on GOG and it was solid, but a remastered version is always nice.

Haven’t played Warcraft 1 in over 25 years. Wouldn’t mind trying it for fun.

PunchingWood,

Got into it yesterday, there’s a toggle to switch between old and new graphics during gameplay. And there’s also an option for original or updated music, it was an instant nostalgia kick lol

Kecessa,

All I remember of the first one was that it was brutal as fuck

chonglibloodsport,

I loved the first one so much. I’ve been hearing the remaster for WC1 won’t have online multiplayer. That’s a huge disappointment for me. Hardly anyone ever got to experience that game multiplayer. I played it with my friend exactly once, when I brought my computer over to his house. It worked over LAN and I think also modem, but not the internet.

ms_lane, do games w Warcraft 1 and 2 Remastered and the long-awaited 2.0 patch update for Warcraft 3: Reforged have just launched on PC for Warcraft's 30th anniversary

RIP Warcraft 1 and 2.

zipzoopaboop,

RIP Blizzard

Etterra, do games w Warcraft 1 and 2 Remastered and the long-awaited 2.0 patch update for Warcraft 3: Reforged have just launched on PC for Warcraft's 30th anniversary

With always online DRM, I’m sure. Fuck you Blizzard.

RedditWanderer, do games w Warcraft 1 and 2 Remastered and the long-awaited 2.0 patch update for Warcraft 3: Reforged have just launched on PC for Warcraft's 30th anniversary

Who has been long-awaiting a Warcraft 3: refunded patch?

Carighan,
@Carighan@lemmy.world avatar

All four remaining players are very happy!

RightHandOfIkaros, do games w "Age of Mythology: Retold is going to be the most approachable game we have ever built." World's Edge developers talk rebuilding a strategy classic for Xbox and PC.

I don’t like that wording. Its almost as bad as when people say something is “made for a modern audience.”

All I think is what systems have you removed and what have you changed about a game that was already very good? Best case is the changes are good and it doesn’t really effect the game too much, but worst case is they literally kill the game and ruin its legacy. A lot of risk for not a lot of gain.

altima_neo,
@altima_neo@lemmy.zip avatar

Yeah… approachable means mobile game levels of dumbed down

2000mph, do games w "Age of Mythology: Retold is going to be the most approachable game we have ever built." World's Edge developers talk rebuilding a strategy classic for Xbox and PC.

I didn’t know this was a remake. Never heard of the original. I played Age of Empires 1 & 2. But not this.

How does it compare to AofE then? I might have to give it a try if it’s a simpler game, I don’t have time for complexity now a days.

ballskicker,

I went from AoE1 to OG AoM years and years ago and didn’t think there was a huge jump in feel or quality, but I’m just a filthy casual that plays these on toddler difficulty because I want to relax when I’m gaming. If you’re on my level then you really can’t go wrong, it’s a fun game that can be played in a very simple manner if that’s how you wanna go about it.

JeanMichelVase,

It’s a bit slower paced than AoE2, every civilization is very unique, there is a specific resource called Favour. There are mythical creatures and heroes.
I guess it’s a bit more complex but most of us played the campaign as kids and if you’re used to AoE, you’ll be at home and might find it a bit refreshing.
And the original voicing made the whole game: Voulome !

Donut,

It’s a simpler game for sure. There were only 4 civilizations (Norse, Egyptian, Greek, Atlantian) and they were all very different from one another compared to AoE. Each civilization had multiple deities to choose from for some more specific buffs and abilities. Every type had unique mythical units as well, and these units are quite large so maps felt a bit smaller in comparison. Overall the maps were smaller than AoE anyway, but not in a bad way.

Then instead of stone there was favor, a resource like the rest (food, wood, gold), acquired by putting townies at your temple to pray. All in all it was pretty similar to AoE but it felt a lot less serious. I played a lot at LAN parties and we always had a blast though!

GlendatheGayWitch,

It’s largely the same system. You can play as the Greeks, Norse, or Egyptians. Each civilization has the choice of 3 major gods (is Zeus, Hades, or Poseidon) that choice is kinda like choosing your civilization in AoE. Instead of going feudal age to castle age, you choose a different minor god to worship. Each god gives you a different god power and mythological unit (Cyclops, trolls, anubites, etc). The final civilization upgrade allows you to build a building that unleashes a titan on the map.

There is a new currency called favor that is used to research some improvements unlocked by worshiping specific gods and to train mythological units.

The types of games are largely the same as AoE, with different maps. The campaigns are a lot of fun. It’s a great game, especially if you like mythology. The stories are original and not based on the original myths, but you can learn some of the myths of heroes, mythical creatures, and the gods by right-clicking on them. The campaigns walk you through how to play and through the features that are different from AoE.

You can choose varying difficulty for the scenarios and can choose the difficulty of the computer players when playing a random map. This makes it about as complex as Age of Empires. However, just as with online AoE, the player vs player can have a steep learning curve if you’re matched against people that have been playing a long time.

Age of Empires and Age of Mythology play similarly, where it’s easy to cross from one to the other with many similar human units shared between the games. I think it’s definitely worth a look into! Even the remake that’s already on steam is worth it in my opinion.

hopesdead, do games w "Age of Mythology: Retold is going to be the most approachable game we have ever built." World's Edge developers talk rebuilding a strategy classic for Xbox and PC.
@hopesdead@startrek.website avatar

Loved this game as a kid.

ampersandrew, do games w Microsoft and Activision have formed a new team within Blizzard to work on smaller 'AA' games based on existing IP
@ampersandrew@lemmy.world avatar

Maybe they could make an action game like Devil May Cry but with something like a rhythm game element to it. Do they have any existing IP that that could fit? Or a team that could make it?

RightHandOfIkaros,

The article says that the “new” group is just mostly King (the developers of Candy Crush Saga) employees, and they will basically be working on Activision/Blizzard IP, it doesn’t say anything about them working on general Microsoft IP. It is likely Activitions massive back catalogue may finally have some games make a comeback.

ampersandrew,
@ampersandrew@lemmy.world avatar

I know. I was being facetious. What this headline actually gives me hope for is a new Metal Arms, but I need to temper my expectations.

joyjoy,

Best I can do is Overwatch themed Candy Crush.

SynopsisTantilize,

Hifi rush. Youre looking for hifi rush.

Katana314,

Pretty sure that’s the joke.

SynopsisTantilize,

Lol woosh

RacerX, do games w Microsoft and Activision have formed a new team within Blizzard to work on smaller 'AA' games based on existing IP

Make StarCraft Ghost please.

SynopsisTantilize,

Make StarCraft 1 again…but like the same thing but different ya know? Kinda like just give me a pill to forget about StarCraft so I can replay it and disassociate for a while.

bigmclargehuge, do games w Microsoft and Activision have formed a new team within Blizzard to work on smaller 'AA' games based on existing IP
@bigmclargehuge@lemmy.world avatar

This… is actually kind of exciting. Two massive studios (potentially) showing they also feel that the current AAA space is saturated with boring, soulless, samey games, year after year.

Croquette,

That’s a naive take. Microsoft saw that there is money to make in AA games, so they want in on the action.

If they didn’t think that AA games could increase their profits, they wouldn’t do it.

bigmclargehuge,
@bigmclargehuge@lemmy.world avatar

That’s a naive optimistic take.

Jyrdano, do games w Microsoft and Activision have formed a new team within Blizzard to work on smaller 'AA' games based on existing IP

I just want Warcraft 4.

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