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voytrekk, do games w Microsoft's ambitious new Xbox: Your entire Xbox console library, the full power of Windows PC gaming, and no multiplayer paywall

Having a first party emulator for older Xbox systems would actually be huge. Even the best Xbox emulator, Xemu, still has issues with some titles. With full access to the original source code, they should be able to produce something better than what is available on other platforms.

Quicky, do games w Microsoft's ambitious new Xbox: Your entire Xbox console library, the full power of Windows PC gaming, and no multiplayer paywall

If this releases with full support for existing Xbox libraries as suggested, this would be the absolute perfect device for my household, where we’ve accrued literally hundreds of Xbox games since 2001, and would love to open up to PC games from a device in the living room. For me, it’s the best of both. That said, it’s still dependent on avoiding exorbitant pricing.

HarkMahlberg, do games w No, Target and Walmart are not removing Xbox products from their stores — as Xbox misinformation reaches new levels
@HarkMahlberg@kbin.earth avatar

I don't know, I think a rag calling itself Windows Central might have a bias towards Microsoft...

Even the tone of the article sounds like their arms are tired from carrying their water.

One thing after another, Microsoft is forced to respond time and time again to ongoing rumors that it's leaving the hardware space.

A new Xbox rumor started this weekend that's now blown out of proportion, as usual.

Can you bitch any harder?

fuzzywombat, do games w Xbox fans are compiling lists of all the Activision, Bethesda, and Microsoft games still missing from Xbox Game Pass — and it's pretty huge

Game pass business model needs to fail because if it succeed we’ll be buried in post capitalism dystopian reality where we don’t own anything.

rafoix,

“This is what you will play today”

zrst,

Same as netflix.

Why can’t we realize most people are dumb as shit being herded like sheep?

rafoix,

Netflix was cheap until all the content owners decided to start their own streaming sites.

Enshitification and price hikes would have kicked in the second Netflix didn’t increase subscribers.

zrst,

Free streaming sites were always cheaper than netflix and always had more selection.

Average people would rather use their wallets than their brains, so that’s what they do.

zecg,
@zecg@lemmy.world avatar

I wouldn’t give Microsoft any money if they were selling last molecules of oxygen on Earth, not fucking video games

Katana314,

I have different reasons I hate MS and Game Pass specifically, but I was never convinced by this argument.

It works on the argument of “We would like to stop offering direct purchase models, and require consumers to play by subscription.” But no one has done that. No one has really come close to doing that.

People argue the price will steadily go up; and that’s one of the reasons I don’t play Game Pass anymore. I knew that I wouldn’t maintain access to the games on there, which is why I bought the ones I wanted to keep playing - not very many.

Randomgal,

They have started doing that though. No company is going to stop selling individual games. They are going to continue raising the prices, specially of games in high demand, to price out most people.

Same result for us. But they get the ideologue whales who keep buying individual games to virtue signal, and also get to exploit gamers. It’s a win win.

Capitalism needs to die if you want change.

Katana314,

So this is basically an observation about raising prices. But I think there’s a misconception on social media that you have to be reading the news and on your soapbox to alert people to those things.

Pricing has always very readily affected people’s spending behavior. Not just people that follow gaming news, but people browsing GameStop for whatever’s new. We’ve even seen that - stats are showing people spent much less on games this year. Some people are even spending less through the option of going for a subscription rather than buying 8 games through the year. The publisher plan is certainly to tune up that cost with time, but personally, I don’t think that plan has a high chance of success.

And there’s a very worrying reality on the publisher side that gamers have many alternatives, especially as quality falls in these AAA products. You can imagine someone starved for a Soulslike might’ve spent $70 on generic copycat “Folly of the Dodgeroll 7”, if not for seeing Hollow Knight Silksong for $20 one shelf over.

So basically, I never hated the subscription model itself as a “weapon of capitalism”; just the constant attempts to shrinkflate as has been happening to most else.

Randomgal,

That’s a different topic but ok.

Katana314,

I mean, you changed the topic onto the subject of pricing, which is the main thing driving sentiment that Microsoft is anti-consumer. There are other smaller gaming subscriptions out there, and I don’t call many of them anti-consumer.

Brian_hayson,

That’s fair. Game Pass definitely has perks, but I get your point subscriptions are great for trying stuff out, not so much for long-term ownership. Prices creeping up makes it harder to justify, and like you said, actually buying the games you care about ends up being the safer move.

zrst, do games w Xbox fans are compiling lists of all the Activision, Bethesda, and Microsoft games still missing from Xbox Game Pass — and it's pretty huge

I always lost respect for people whenever I saw them shilling gamepass.

Jeffool,
@Jeffool@lemmy.world avatar

I can’t go that far. I can’t be upset at people for looking at deals and NOT thinking “but what about the companies?” Granted this hits differently as a field I love, but still, I get it.

Visstix, do games w Xbox fans are compiling lists of all the Activision, Bethesda, and Microsoft games still missing from Xbox Game Pass — and it's pretty huge

Oh I thought it was gonna be a list of games that they announced and never released yet.

RightHandOfIkaros, do games w Xbox fans are compiling lists of all the Activision, Bethesda, and Microsoft games still missing from Xbox Game Pass — and it's pretty huge

I mean, a lot of the games on that spreadsheet (I would even guess more than 50%) contain licensed material, music, or other intellectual property that is not owned by Microsoft, ActiBlizz, or any of the subsidiary studios.

If someone was going to actually make a really list, those games should not be on the list that anyone would reasonably expect to come back, probably ever. It would require renegotiation of the licensed content with the license holder, if they are still easy to find, who would absolutely demand more money than originally agreed upon at the original game’s release (thereby making the effort immensely expensive), or it would require developers to alter the artistic vision and integrity of some of those games that they can, while others like “Bee Movie: The Game” would require so much reworking it would be better to make it an original game instead.

I mean, imagine if Square Enix decided to remaster Omikron: The Nomad Soul. They would have to either renegotiate the soundtrack license with David Bowie’s estate and the record label company that publisher the album, or they would have to destroy the legacy of the game by replacing the music with some other artist that would be guaranteed to be genuinely worse than David Bowie. Honestly, I am surprised but also overjoyed that Square Enix is still selling the game on Steam.

paraphrand, do games w Xbox fans are compiling lists of all the Activision, Bethesda, and Microsoft games still missing from Xbox Game Pass — and it's pretty huge

The oligopolies rarely buy out smaller companies and keep to promises, or let those companies do what they did best.

They buy them to control competition.

Not putting these titles on their service isn’t a tactic to control competition, but it is indicative of their lack of giving a shit about what they have hoarded.

newthrowaway20, do games w Xbox fans are compiling lists of all the Activision, Bethesda, and Microsoft games still missing from Xbox Game Pass — and it's pretty huge

I really hope the subscription model for games falls flat.

0li0li, do games w Xbox fans are compiling lists of all the Activision, Bethesda, and Microsoft games still missing from Xbox Game Pass — and it's pretty huge

Shit live services, don’t give them money for it or say goodbye to owning games.

Some really nice games on that list too!

NuXCOM_90Percent, do games w Xbox fans are compiling lists of all the Activision, Bethesda, and Microsoft games still missing from Xbox Game Pass — and it's pretty huge

And Microsoft is compiling lists of all Palestinians on behalf of israel

www.bdsmovement.net/microsoft

Bubbey, do gaming w Microsoft concedes that 'The Outer Worlds 2' retail price was too high — Xbox says it "will keep our full priced holiday releases at $69.99," with refunds incoming

If nobody pays 70$ for games, they’ll have to drop prices at some point

Damage, do games w Microsoft concedes that 'The Outer Worlds 2' retail price was too high — Xbox says it "will keep our full priced holiday releases at $69.99," with refunds incoming

A sequel to a game that was worth 25 Eurodollars at release? Yeah, well…

Ephera,

I was just wondering that, too. Wasn’t the first one almost like an indie title? Not sure, how much I’m mixing it up with Outer Wilds, but Wikipedia tells me their teams were around a similar size anyways…

loutr,
@loutr@sh.itjust.works avatar

First one is an AA game I guess. Better production value than an indie title, but far from Skyrim or GTA.

Damage,

It was light on content IMO

Tempus_Fugit, do games w Microsoft concedes that 'The Outer Worlds 2' retail price was too high — Xbox says it "will keep our full priced holiday releases at $69.99," with refunds incoming
@Tempus_Fugit@midwest.social avatar

I’m just glad my backlog of games is so long I’ll never need to pay full price for a game again. These prices are too steep for me.

audaxdreik,
@audaxdreik@pawb.social avatar

This is the biggest factor for me now, too. Not to go all old man Millennial, but humor me for a second:

I’ve been playing games since the NES era. The scene used to be a lot slower and while I never played every single game that came out or even owned every console, I was enough of a hobbyist that I could still follow all the major developments. These days, there’s simply TOO MUCH. And I don’t mean to imply that an abundance of choices is bad, just that it’s an absolute firehose that no one person can follow. You have to dedicate yourself to your specific interests, your specific niches. These can well be served by indies and the whole back library of games.

Because that’s the other thing, we’re starting to more thoroughly recognize games as art, as a library rather than as pure content. Unless you are absolutely committed to sucking on the end of that firehose to catch all the new content at its zenith, what’s really the point?

Fuck man, it’s time to go back to the NES for me, pick up all those games I never beat as a kid and sink 10,000 hours into learning how to speedrun some of my favorites. There’s simply no need to spend $70-80 fucking dollars on subpar, rushed, exploitative content. Fuck 'em.

TheAgeOfSuperboredom,

Trying to complete a Battletoads bike level is the only game you need. 😆

AldinTheMage,

Definitely recommend playing or replaying old games. I’ve recently put hours into replaying Morrowind and Jedi Academy.

The main game I’ve been playing lately is Mount & Blade Warband from 2010. Got it for a couple $ and have been loving it. I missed it when it came out and recently a friend had been talking a lot about how much fun it used to be.

I have played a few newer AAA games that I uninstalled after a few hours. Sure there’s some great new games, especially from small publishers or indie devs, but there’s a lot more slop like you said.

Aceticon,

It’s not even “content at it’s zenith” - AAA games nowadays are pushed out both expensive and broken, plus they come with the risk of some form of enshittification being sneaked in later (be it promised content that we’re told “couldn’t make it into the launch” being sold later as overpriced DLCs or even monetisation).

I would say that the zenith of most AAA games (in the sense of peak enjoyment) is at least a year after release once most bugs have been fixed and the threat of enshittification has passed, sometimes never (for those games that did got enshittified).

IMHO, the best value, not just in terms of fun-per-$ but also in avoidance of unpleasant feelings (such as feeling that you’ve been swindled by a game maker or are being taken advantage of) is in buying games which are at least 2 years old, or in the case of some publishers like Nintendo, it’s never.

zecg, do games w Microsoft concedes that 'The Outer Worlds 2' retail price was too high — Xbox says it "will keep our full priced holiday releases at $69.99," with refunds incoming
@zecg@lemmy.world avatar

Just consider what you’re up against - the first one was 7.49€ (the lowest I’ve seen) and I haven’t bought it yet simply because I have too many games to play for years now. I certainly won’t pay more than 10€ for the original or the sequel and I’d never pay MS for their shitty subscription.

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