youtu.be

Abnorc, do games w Starfield, is it getting review bombed?

I watched some streams of Starfield, and I just can’t understand how they made a game that looks so dull and boring. Skyrim had some soul to it, I remember being wowed by the trailer. The world and music in Skyrim are really beautiful too. Yeah it’s a janky Bethesda game in many ways, but it is also more than that.

DeriHunter,

I think you can’t see starfield the same way you saw skyrim is because several years past and this level of dullness and jankiness is unacceptable

ahzidaljun,

My thoughts exactly. Whatever issues were in Morrowind, Oblivion, New Vegas, Skyrim etc there was still a uniquely engaging game there.

I’ve been poking around and their lead concept artist died before he got to work on Fo4, and the two main writer producer guys Emil & Pete(?) have basically admitted on game dev talks that they’re no longer trying to tell a coherent story or create a world anymore, just keep a player playing. Maybe this is why?

Littleyush,

For all the Bethesda games I’ve played (barring Starfield), I’ve been instantly hooked and wanting to play more. There’s always been something to keep me playing. But in Starfield I feel like there’s just nothing there, I’m not feeling any sense of wanting to explore and find out more. I’m glad I didn’t pay for my copy, would have been a waste of money imo

taanegl, do games w Starfield, is it getting review bombed?

There’s something I’d like to call “the Bethesda” bar. It’s basically an industrial bar lower than most. Let’s define what that means:

  • releasing the same game over and over
  • make games so buggy that a release with only a couple hundred of glitches is deemed "polished*
  • ignore progressive development for things like NPC AI
  • put all the money in marketing and hype
  • make the user think they’re getting something new, rather than just another boilerplate game

I’m sure the story writers did some characters justice, but I won’t be playing this game - especially since Bethesda claims it “can’t run on older hardware”, despite the fact that modders are proving them wrong.

The Betheada bar is a cancer upon the industry and I view it as consumer facing psy-ops, relying on brain-dead fanboys with nothing going on in their lives to squeal with glee as a new AAA-title is released to fill that void.

simple,

Ah yes the “everyone who likes something I don’t like is a brainless zombie” argument, coming from someone who doesn’t like Bethesda and hasn’t even played the game.

hyperhopper,

It’s the same game as the last several Bethesda games, no need to play it to criticize it.

But even watching a few streams and videos is really enough to see even the harsh criticisms are putting it mildly.

simple,

It’s obviously vastly different in so many aspects. You realize that Fallout 4, their last mainline game, was 8 years ago?

Omegamanthethird, do games w Starfield, is it getting review bombed?
@Omegamanthethird@lemmy.world avatar

Most of the negative commenters I’ve heard from have been reactionary. Most who play it say anywhere from pretty good to amazing.

For the record, I’m a Playstation fanboy who thinks Bethesda’s best work is Morrowind and Fallout 3.

c0mbatbag3l,
@c0mbatbag3l@lemmy.world avatar

What did you like about Fallout 3 that makes you put it in their higher tier of quality?

Rhynoplaz,

Liam Neeson was my daddy.

c0mbatbag3l,
@c0mbatbag3l@lemmy.world avatar

Can’t argue with that. 11/10.

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

Early Bethesda games in general focused on giving you more freedom and the tools to do what you want. Where later games tried to give you more cool things to do. I think the quality decline is obvious from the change.

CharlestonChewbacca,
@CharlestonChewbacca@lemmy.world avatar

Morrowind and Fallout NV are incredible.

Fallout 3, Oblivion, and Skyrim are great.

Fallout 4 is bland as hell.

Fallout 76 and ESO are hot garbage.

I’d put Starfield in the great tier.

tal,
@tal@kbin.social avatar

I would rank Fallout: New Vegas more-highly than Fallout 3 too, but it wasn't developed by Bethesda. They just published it. Obsidian developed it.

CharlestonChewbacca,
@CharlestonChewbacca@lemmy.world avatar

Good point.

RobertOwnageJunior,

ESO is great, though? It just has a shitty combat system with attack weaving. Even 76 isn’t that bad anymore. Honestly just seems like you get your opinion out of gaming journalism.

CharlestonChewbacca,
@CharlestonChewbacca@lemmy.world avatar

I have literally never watched or read a review of ESO or Fallout 76.

I played both.

ESO fails at being a solid Elder Scrolls game because it’s tailored more toward an MMO experience. The writing is awful, and the quests are boring. The combat sucks, and the social features are abysmal given you can’t even share quests. Literally the only reason I could imagine anyone playing this game is because they want to grind out an MMO every day that’s set in the Elder Scrolls universe.

Fallout 76, I don’t even know where to start. Again, the MMO mechanics tear out everything good about Fallout games to deliver a bland, grindy MMO with bad combat.

bighatchester,

I really dislike most of the games Bethesda makes . Skyrim I found glitchy and the sword play felt really bad . Fallout 3 the gameplay seemed like walk backwards and shoot. I did like death loop thou

caut_R,

I felt the same until I modded the shite out of Skyrim this year and now my mod list hit critical mass and I‘m having an absolute blast with it. Starfield runs worse and looks worse for me so that game needs some time in the patch and mod oven before I dive into it… I‘m patient.

tal,
@tal@kbin.social avatar

I don't disagree that the mods for Bethesda games are cool, but problem is that the barrier to getting a massive mod list set up and working after years of mods have come out is considerable.

I feel like, given the sheer size of the mod library, mod managers need something like a list of base, curated set of mods to start with, kind of what Wabbajack does, but then have the ability to add mods to it. That way, to get you most of the way to a heavily-modded game, you just pick from among a few popular modlists.

Choosing that curated set to start with would let you avoid spending hours poring over reviews of different mods and culling obsolete information to determine what you think the current-best, say, lighting mod is.

And have the ability to update to the latest version of the modlist, or roll back to an earlier.

Once that's up and going, then if you want to go tweak it or add or remove a particular mod, you can.

AstralPath,

This is the way to be. I won’t be buying Starfield for at least a year, likely longer. By that time GPUs will be able to run it easier and I’ll be due for a new one. The game will have also seen its most significant bugfixes in that time.I haven’t bought a new game hot off the press in almost a decade.

Don’t eat your burger hot off the grill, let it cool and allow it to congeal the fats a little bit. That way it doesn’t fall apart on the first bite. ;)

brawleryukon,
@brawleryukon@lemmy.world avatar

I did like death loop thou

That would make sense if you don’t like the games Bethesda makes since that one was Arkane.

c0mbatbag3l,
@c0mbatbag3l@lemmy.world avatar

You should try Prey if you enjoyed Deathloop, it’s DLC “Moon crash” was made a few years prior to Deathloop and incorporates similar mechanics except the map is randomized on each playthrough so it’s always a little different.

Same company, but it feels like Moon crash was a more interesting version of what DL did. Plus Prey occasionally just goes on like 90% off sales (one time I snagged it and the DLC free on Epic Games.)

bighatchester,

Im pretty sure I have it on epic games too will have to check it out

steal_your_face,
@steal_your_face@lemmy.ml avatar

I played it and thought it was mid. Didn’t hold my interest at all. I’ve haven’t played a Bethesda game since oblivion though.

dylanTheDeveloper,
@dylanTheDeveloper@lemmy.world avatar

I can see why the reviews are between ‘Best game ever’ and ‘worst game Bethesda made’ and it’s so strange. I personally love Starfield and it’s universe while my friend hates it because it’s boring for him.

Ketram,

Tbh, me and at least 2 other people I know bounced off it hard, even after giving it multiple chances in 10+ hours of playing. Some people just aren’t jelling with it even with playtime.

dylanTheDeveloper,
@dylanTheDeveloper@lemmy.world avatar

I personally like to explore barren world’s and drift around the galaxy but I can see how boring it would be for alot of people.

CluckN, do games w The Legend of Zelda: Echoes of Wisdom – Announcement Trailer

The Legend of Zelda: Crashing the local economy by cloning goods and services.

remington, do gaming w Riven | Official Launch Trailer | Available June 25th
@remington@beehaw.org avatar

Interesting back story incoming. My brother and I worked at one of the best restaurants (at the time) in Greensboro NC USA. My brother’s roommate (Mike), for several years (1989 - 1992 I believe), had only a high school education. After working a shift at the restaurant, he’d return home and shut himself in his room for hours (this was almost every day). My brother inquired out of curiosity and Mike showed my brother his computer set-up and the types of digital graphics he had been working on. Mike sent a 3 dimensional application to a digital graphics arts school (I believe in Raleigh NC) and was immediately accepted. After easily completing this program of study (Mike was highly gifted and driven), he was snatched up by the company that developed Myst. He went from barely scraping by to making a substantial amount of money in the field he dreamed to work in.

skulblaka,
@skulblaka@startrek.website avatar

Fuck yeah, good for Mike. That sort of thing still works sometimes, but you have to be really, really good at what you do. But getting a good portfolio in the right hands at the right time is really all it takes.

UltraMagnus0001, do games w ASUS breaks your ROG Ally if you don't pay $200 for warranty repairs: SCAMMING COMPANY!

Jay stopped promoting their stuff, tech jesus just did a report on them and our fair repair guy is on it too. Fuck Asus.

DarkThoughts, do games w Starfield Review - Buy, Wait, Never touch

I have little doubt that it will be a fantastic game, and even less doubt that modders will take it to another level. The biggest travesty so far still seems to be the lack of space archery. Especially with the modular weapons I feel a high tech compound bow would've been such a cool addition.

pacoboyd,

As you said, “modders”

RisingSwell,

Gotta make sure the arrows still exist at distance though, unlike skyrim where you can put an arrow through someone and do 0 damage because you were slightly too far away.

XTornado,

That happens in Skyrim? But I remember videos of people suing fast travel after shooting from really far a way, like crazy away and then the arrow arriving where they fast traveled. Which fascinated me as I didn’t expect the game to track it.

RisingSwell,

The arrow would exist but if you are too far away it’d just phase through enemies and appear in the wall/floor behind them.

surewhynotlem,

God dammit Bethesda… Give. Me. Stealth. Archer.

ISOmorph, do gaming w Star Engine Tech Demo (Star Citizen 4.0) No Commentary CitizenCon 2953 4K

Ok, I know we love to shit on that “game”, but that video in and of itself left me speechless.

raccoona_nongrata,
@raccoona_nongrata@beehaw.org avatar

deleted_by_author

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  • ampersandrew,
    @ampersandrew@kbin.social avatar

    It's objectively a good target for ridicule that the game has raised enough money to make the next Grand Theft Auto off of a strange and exploitative business model, been in development for over a decade, and still has no release date. At the same time, there's more game in that public alpha than a handful of fully released products, so calling it a scam never made sense.

    raccoona_nongrata, (edited )
    @raccoona_nongrata@beehaw.org avatar

    deleted_by_author

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  • ampersandrew,
    @ampersandrew@kbin.social avatar

    It is not normal, under any circumstances, to take 10+ years to make a game. The rest of the industry is encroaching on it, and it's ridiculous there too. Right now we're looking at a AAA industry that's taking about 5-6 years to make a game, and everyone knows that has to come back down somehow; the ones that go longer than that are Prey (2006), Duke Nukem Forever, Beyond Good & Evil 2, etc. Not a great track record.

    the business model was no more “exploitative” than something like Apex or PubG that make literal billions yearly off cosmetics

    Those are bad too. In different and sometimes arguably worse ways. But at least you get the product at the point of sale and not an IOU. That, of course, makes Star Citizen an easy target once again.

    People have their ego wrapped up in the criticisms about the game, they don’t like the idea that they got duped into hating on something by people who profited off their rage. People need to stop trying to save face; they were wrong about Star Citizen and SQ42.

    I saw a trailer for this game with Gary Oldman in it 8 years ago. 8 years. They cast a lot of fan favorite actors that were already, let's say, of an advanced age, and I'm betting one of them dies by the time Squadron 42 comes out. I'm looking forward to playing Squadron 42, but if it takes you 8 years from the time you had something to show for your work for that single player mode to come out (which can and should be smaller in scope than an MMO and have none of the CI/CD restrictions that a live service game has), then you can bet your ass there's something to criticize there. At the very least, project management. And it's totally fair to criticize someone for choosing to make the wrong game (overscoped) when your massive AAA company doesn't exist yet and scaling up to meet that need apparently takes over a decade.

    raccoona_nongrata,
    @raccoona_nongrata@beehaw.org avatar

    deleted_by_author

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  • ampersandrew,
    @ampersandrew@kbin.social avatar

    I get that Star Citizen is extremely up your alley, but there's a lot of colorful language in your post about how much of an advancement this is or how it's doing so much more than some other game (pretty difficult to make apples to apples comparisons about number of features in a cowboy game), and let me just summarize that as being very subjective. What we can actually play and get hands on is a game that, after all this time, has some rough technical performance and plenty of bugs, paid in exchange for features that offer only diminishing returns as you expand the circle of the game's audience out further from the people looking for the strictest simulation. Starfield couldn't get 60 FPS on console, even skipping 80% of the minutiae that SC is targeting, and Red Dead Redemption II also took flak and criticism for how the game felt to play for prioritizing a lot of simulation-y things as well. Those games aren't immune to criticism either, and they were able to come from teams who had successfully built acclaimed games in the past, iterating on them.

    Also, that "8 years" is in all likelihood including several years of greyboxing, engine work that's reusable for future projects, and other pre-production work with a skeleton crew, while most of the studio was at work on GTAV and its own secondary MMO alongside the single player. Cyberpunk 2077 was announced back in 2012 with a CG trailer, but I distinctly remember a Giant Bomb interview with a CDPR designer in ~2014 ahead of the Witcher 3's launch. Of course most of CDPR wasn't working on Cyberpunk yet. Jeff Gerstmann asked what Cyberpunk was looking like at that time, and the CDPR rep just responded that it was a stack of design documents a foot high off the desk.

    If people are aware they are getting an IOU, that’s not exploitive.

    It is. For all the reasons that everyone says not to pre-order video games, pre-ordering a ship that you don't even know when you'll really be able to use it is exploitative, and it's priced to cash in on whales. At least it's not a blind box preying on gambling impulses, but I still find it to be gross.

    The very least you can do is stop gaslighting. Every step of the way people have been stepping back their criticism, they’ll say this features not coming and then it does and they drop it off their list, they say it’s a scam and now it’s suddenly “Well of course it’s was never a scam, no one would actually think that.”

    Don't attribute to me what others have said. Plenty of other people have called this a scam, but right at the top, I said that never made sense to me. Maybe a few weeks ago, I said something right here on the fediverse that someone interpreted to be too positive about Star Citizen, and the next response was to ask me how much I paid into the game. Those people probably haven't changed their minds. I am not them. I think for myself. That is not me gaslighting you. It's me having a different opinion than someone else you spoke to.

    raccoona_nongrata,
    @raccoona_nongrata@beehaw.org avatar

    deleted_by_author

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  • ampersandrew,
    @ampersandrew@kbin.social avatar

    You misunderstood what I said by diminishing returns. They're clearly important to you. The further away you get from that level of hardcore enthusiast, the more like you're going to find people who don't find those features to be important compared to a game that runs better and with fewer bugs, let alone how they affect the actual game design. No game is immune from criticism, and people can and will criticize it for all of these things and its business model. If I'm a person who paid $45 because I wanted to play Squadron 42, which at the time I believed was a game releasing in 2016, how do you expect me to not criticize them for taking 7 more years and still not having it done when it's a much smaller scope than the MMO that they're building?

    Stop trying to make it out like we’re rubes who got a fast one pulled on us

    Once again: I did not say this. You are arguing with me about things other people said. Argue with them.

    Contend6248,

    I don’t think it’s about loving to shit on something, you can only get burned so often with overhyped games, i rather have the game speak for itself when it’s released.

    Renacles, do games w Starfield, is it getting review bombed?

    Totally, Starfield pretty much pissed off 3 different groups at once.

    You have anti-woke people losing their minds over pronouns in the character creator.

    Playstation fanboys since the game is not on PS5.

    The usual Bethesda haters that have been saying Skyrim sucks for over 10 years now.

    This was going to happen whether Starfield was a masterpiece or complete garbage.

    hyperhopper,

    This was going to happen whether Starfield was a masterpiece or complete garbage.

    But as expected it wasn’t either just a subpar game that a large number of people think it’s a 10/10 GOTY contender

    Renacles,

    A lot of people seem to love it and reviews are excellent, if that is subpar then we are getting some damn good games lately.

    hyperhopper,

    Gaming “journalism” is shoddy, low quality, biased, and untrustworthy. Every bad game coming out of a big studio will get dozens of 10/10s. Not even talking about starfield, but just every botched release.

    Using gamer news or review outlets as a source is useless.

    The people that are saying good things about it seem to be people that don’t play that many non-betheada RPGs so don’t have anything to compare it to, or are just excited for a space theme. People that are playing high quality RPGs like persona 5 or baldurs gate are not happy with starfield

    woelkchen, do games w LEGO Horizon Adventures – World Premiere Trailer
    @woelkchen@lemmy.world avatar

    A Sony Horizon game on Nintendo Switch?! WTF?

    setsneedtofeed, do games w 15 More Free to Play Overwhelmingly Positive Steam Games
    @setsneedtofeed@lemmy.world avatar

    Don’t forget about Frog Fractions! It’s a great experience.

    citrusface,

    Frog Fractions

    A fuckin journey that game is

    Spaceinv8er, do games w Starfield, is it getting review bombed?

    Man some people just can’t be pleased. I’ve been playing the game all week, and it’s fantastic. It delivered exactly what I thought it was going to be.

    Sure there are some bugs, and some complaints about a few minor things, but as a whole this game is spot on.

    I’m just not sure what people are expecting. It’s Fallout/Skyrim in space, and it’s exactly what I thought it was going to be.

    Psythik, (edited )

    I agree that it’s a fun game – about what I expected as well (no bugs for me, though) – but my major issue with the game is that the lore is so damn boring. Unlike in past titles like New Vegas and Oblivion, I find myself skipping through the dialogue in this one so that I can go back to enjoying the game. The game doesn’t give me any reason to care about these various factions and their internal drama. Nobody ever has anything interesting or funny to say in Starfield ever. I never once felt the need to dig deeper into the lore like I do with Fallout, reading timelines and listening to developer insight and whatnot. I just skip skip skip.

    Also there’s the fact that space travel is done almost entirely through menus. The only time you actually have to fly your ship is during dogfights.

    If it weren’t for those two things, this would be a 9/10 game for me. I love the massive cities, how many mods there are already, and gunplay is satisfying once you tweak the damage values to make everyone less of a bullet sponge (Including yourself). Can’t wait to see what the future holds for this game once we start getting DLC and story mods.

    Katana314,

    I just did a quest where the New Frontier and the UC put aside their differences in war to fight a common enemy. The dialog was all touching and mused on the equality of each soldier in a war.

    Meanwhile I’m over here like “Dude, I have no honest idea what dumb reason there is that you two idiots are even at war with each other, and you’re writing the dumbest WW1 Christmas story I’ve heard.”

    echo64,

    tbf this is pretty par for the course with Bethesda, the writing just isn’t good. The people that wrote Morrowind and most of Oblivion left half way through Oblivion, from what I remember Todd Howard did not get along with the writers at all.

    Everything ever since has been just, well it’s been there. Todd is more interested in spectacle and exploration than writing. And unfortunately that’s been incredibly successful for him

    Defaced, do games w Starfield, is it getting review bombed?

    I don’t like it, so many loading screens, the faction bounties are copy/paste, the space combat is awkward, neon was a huge disappointment to me being just one long corridor with neon signs, the main quest railroads you like no other Bethesda game before it and it’s just not fun to me. I’ve come to the conclusion it’s just not for me and moved back over to baldurs gate 3 and recently started another new run in the outer worlds.

    c0mbatbag3l,
    @c0mbatbag3l@lemmy.world avatar

    I’ll keep plying the low atmo worlds in Elite until the game for me comes out, I guess.

    Defaced,

    I mean, my opinion is anecdotal I suppose. I have friends that like it and some that think it’s just okay. For me, I just wasn’t having fun and that’s the point of games, to have fun. I also don’t really think their whole “NASApunk” style is very good. It doesn’t feel like it has any unique style or identity. It’s honestly baffling to me how it’s gotten some 9’s and 10’s for scores. It’s easily a 7 out of 10 for me, maybe even a 6. It’s definitely not the game Bethesda sold everyone on with marketing IMO.

    CharlestonChewbacca, (edited )
    @CharlestonChewbacca@lemmy.world avatar

    I thought the main quest lines were pretty great.

    All the side content is pretty bland though.

    The loading screens aren’t bad if you’re properly using fast travel.

    Defaced,

    The loading screens are atrocious even for a Bethesda game. Walk up a ladder, loading screen, open a door, loading screen, dock with another ship, loading screen, travel to another planet in the same system, loading screen, land on a planet that’s already loaded, loading screen, exit the ship, loading screen. Maybe it’s different on PC, but I’m playing on a series S that has pretty fast read/write speeds and that’s just absurd. Pretty sure if my character could use the toilet there would be a loading screen for the bathroom.

    CharlestonChewbacca,
    @CharlestonChewbacca@lemmy.world avatar

    You don’t need to do all that stuff though. Use your missions tab and the map to travel directly where you need to go.

    It’s a massive open world game, there are going to be loading screens. But you can limit them by fast traveling directly.

    Kachilde,

    So your suggestion is to not play the open-world part of the open-world game?

    CharlestonChewbacca,
    @CharlestonChewbacca@lemmy.world avatar

    It’s still open world in the sense that there are plenty of places you can go to and in any order without being gated through a linear story line.

    Even if you were to ignore my advice, it wouldn’t be any more open world because travelling between these areas is always gated by loading screens.

    My suggestion is merely to reduce the amount of loading screens between zones.

    Instead of leaving constellation, loading Jameisom, getting on the train, loading the shipyard, entering your ship, loading the ship interior, taking off, loading space, going to your map, selecting warp to sol, loading sol, selecting a landing site on Cydonia, loading your ship interior on cydonia, leaving your ship, and loading cydonia.

    I’m suggesting you fast travel straight from the lodge to cydonia. Cutting 7 loading screens down to 1.

    Of course, I also recommend that you take time to explore the areas you’re in.

    ech, (edited )

    You’re right that the loading screens can be minimized with fast travel, but also, some of the best parts of a game like this is the immersion, which doesn’t really work well with loading directly from point to point on your to-do list. I think Starfield is fine, tbh, but I do agree that the amount of loading screens is excessive. Games like NMS and Elite Dangerous have been doing seamless space travel for a long time now. There’s really no excuse.

    amio,

    The excuse is the engine they refuse to let die. It's not a good excuse, but that's a lot of the trademark Bethesda wonk.

    ech,

    Yeah, that tracks. I get that as a company, they’re gonna wring every resource dry before ponying up the money to redevelop, but that engine’s been showing its age for a while now, and Starfield is a great concept that deserved better.

    CharlestonChewbacca,
    @CharlestonChewbacca@lemmy.world avatar

    I get what you’re saying, but eliminating loading screens in a game like this just isn’t feasible.

    NMS or Elite Dangerous style space travel might be, but then it would have a similarly cartoonist reduced scale. I wouldn’t mind that personally, but I get why they didn’t do it.

    My primary complaint is that the cities themselves are split up into multiple zones. If Skyrim can be entirely open, so to should Jameison.

    ech,

    I’m not saying they need to eliminate them entirely, just agreeing that there are way too many, and “fast travel to the plot” isn’t a reasonable solution in a game like this. I do think (mostly) seamless space travel would go a very long way to helping the overall experience.

    cloaker,

    Are you on an HDD? new PC, new SSD, haven't sat in a loading screen for more than 3 seconds but usually less than 1.

    Defaced,

    Nope, running off a series s which uses internal nvme SSD storage.

    rDrDr,

    Ya it seems to load much faster on a PC. 1-3 seconds on a PCIE 4X4 drive.

    Ataraxia,

    Skip the loading screens and just jump the walls or off balconies. Duh.

    ampersandrew, do games w Volt Recharge - Official Announcement Trailer
    @ampersandrew@lemmy.world avatar

    Split-screen and LAN in addition to online. You love to see it. Split-screen in racing games is so rare anymore, as are racing games where you’re not driving some semi-realistic approximations of real world cars. It’s nice to see devs stepping up to fill in that gap.

    Smokeydope, do games w 15 More Free to Play Overwhelmingly Positive Steam Games
    @Smokeydope@lemmy.world avatar

    This is your hourly reminder that mineclone2 exist.

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