Edit from deleted comment. I was talking about Disney’s ownership of the Futurama IP possibly giving this issues. That’s great the original devs support it but any C&D would not come from them
Hell any of the voice actors could get this shut down because they used AI voices for placeholders
I was about to say, I loved Futurama, It’s run it’s course, I’m fine with Meanwhile being the series finale (especially since as broadcast it ended with them pushing the time loop button, and they aired the first episode after that) and I’m ready to move on.
N++ is a platform video game developed and published by Metanet Software. It is the third and final installment of the N franchise, which started with the Adobe Flash game N. It is the sequel to N+. The game was initially released for the PlayStation 4 on July 28, 2015, in North America, and July 29, 2015, in Europe, and was later released for the Microsoft Windows and macOS operating systems on August 25, 2016, and December 26, 2016, respectively. The Xbox One version was released on October 4, 2017.[1] The Linux version of the game was released on May 31, 2018.
N+ is the console and handheld version of the Adobe Flash game N, which was developed by Metanet Software. N+ for Xbox Live Arcade was developed by Slick Entertainment and published by Metanet Software. Unique versions of the game were also ported separately to the PlayStation Portable[1] and Nintendo DS[2] by developers SilverBirch Studios and Atari.[3] Metanet Software licensed their N IP for this deal, provided single player level design for both versions, and consulted on the project.
The Xbox Live Arcade version was released on February 20, 2008, and three expansion packs were released later that year on July 23, September 10, and October 15.[4] The handheld versions were released on August 26, 2008.[5][6] N+ was followed by N++ in 2015.
N (stylized as n) is a freeware video game developed by Metanet Software. It was inspired in part by Lode Runner, Soldat, and other side-scrolling games. It was the first of the N series, followed by N+ and N++. N won the audience choice award in the downloadables category of the 2005 Independent Games Festival.[1]
Another Avatar sized bomb. It’s doubtful that Avatar fans are genuinely interested in that genre beyond wanting to see their favorite characters on screen.
I mean, the screen adaptations are all disasters in themselves, so there’s not a good track record there either.
Personally, I’d rather it just be left as a great animated show and to see companies stop trying to milk an IP where the show ended 17 years ago. We really don’t need cash-grab mobile games, fighting games, mediocre beat-em-up games, or either of the live-action adaptations.
A small, mulitplayer game like one that’s just pro-bending would be neat.
I’d play it, and I bet a lot of other people would as well.
However, it would require actual thought and creativity to pull off successfully. It’s not the kind of thing that the market analysts would greenlight because there’s no data point showing that it works.
Meanwhile, a generic fighting game that just has Avatar characters is an easy sell. No risk. No creativity. Just cold, hard, data.
youtu.be
Gorące