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thorbot, (edited ) do games w Star Citizen Just Had its Biggest Crowdfunding Day Ever With $3.5 Million in 24 Hours

How the fuck are people still falling for this scam? Oh right, half of our country worships a braindead cheeto blob. edit: Damn so many trump simps in the thread. “omg everything politik” yeah welcome to fucking lemmy

crawley,

The people who are playing Star Citizen are not the same people who are voting for Trump…weird comparison to attempt.

avater,
@avater@lemmy.world avatar

not really. the essence is people are stupid and that’s the reason behind supporting trump or throwing money at star citizen

infinitepcg,

Why is it stupid to enjoy Star Citizen?

avater,
@avater@lemmy.world avatar

I wouldn’t call it stupid to enjoy whatever SC has to offer, but I would call it stupid to spend more than 60 bucks on the game at this point…

orrk,

it’s an interesting take to defend, I would argue that the people still calling it a scam are more trump supporter like, as they are a group held together by a need to attack things they disagree with, based on some nebulous understanding of the evils it entails

Summzashi,

Americans try not to make everything about us politics challenge (impossible)

criitz,

Everything IS about US politics 😛

Wodge,
@Wodge@lemmy.world avatar

“Scam” implies that they’re not delivering the product, and they are, as in you can actually go and play it. There is actually a fair bit to do. Not overly exciting non-stop heroics, but the game is trying to simulate what life in space would be like, and does a pretty good job of it so far.

Maalus,

Are they delivering the product? I was a kickstarter backer, and still don’t have the singleplayer campaign that was promised. How long ago was that?

Wodge,
@Wodge@lemmy.world avatar

Well I backed it before the kickstarter and have been playing the multiplayer on and off for a few years now.

Maalus,

Pretty sure I said “singleplayer” in response to you saying “they are delivering the product”. Which is false, since I can’t play it.

Wodge,
@Wodge@lemmy.world avatar

Well since it’s single player and multiplayer, yes it’s partially delivered. The kickstarter, and original crowd funding through their site, did not separate the 2 different versions, so you did, in fact, back the single player and multiplayer. It may not be the bit you wanted, but it is a part of the overall product that has been delivered.

Maalus,

I can’t play Squadron 42 like promised - ergo it wasn’t delivered. Stop being a fanboy when a fact is a fact. It’s an absolute truth, you can’t change it by weasiling around it.

Summzashi,

Lmao the copium. Your 400$ ship wasnt worth it.

Wodge,
@Wodge@lemmy.world avatar

lmao i paid $45 before the kickstarter and easily had my monies worth.

orrk,

look, generally I don’t do this but, really? that’s your take? that someone spent money on a hobby? I spent more money on injection molded miniatures for DnD, what about people who go to 3-star restaurants? a package of the cheapest Walmart slop also has calories, does it not?

Unironically didn’t we agree that Protestant anti-fun shit was idiotic when we drove them out to America?

Summzashi,

There’s a lot to unpack here lol. Your first sentence says it all. Use that for future reference for everyone’s sake please.

orrk,

ya, i normally don’t shame people for not being able to spend money, but you really set a new low

Summzashi,

Is that what you were doing? Hahaha

dustyData, do games w Star Citizen Just Had its Biggest Crowdfunding Day Ever With $3.5 Million in 24 Hours

I want shorter games with worse graphics made by people who are paid more to work less and I’m not kidding.

This thing is a scam, and you’re all being taken for chumps. The only worse fraud than SC is buying Fatalities on Mortal Kombat.

TIMMAY,

that’s a fucking thing?!

dustyData,

It’s now a season bundle. But it was $10 per fatality x 3. One for Halloween, one for Thanksgiving, and one for Christmas. That was a total of $30 for a whole minute of cut-scenes. They successfully Overton it, apologized and now it’s $10 for the three scenes. But yeah, now buying Fatalities is a thing, look forward for your Easter Fatality edition and an extra Bunny skin version for only $4.99.

echo64,

There is this tiny company called Nihon Falcom. They make this game series called Trails that I adore. they have like three programmers work on each entry.

In the time since Star Citizen was announced they have released:

  • The Legend of Nayuta: Boundless Trails 2012
  • Ys: Memories of Celceta 2012
  • The Legend of Heroes: Trails of Cold Steel 2013
  • The Legend of Heroes: Trails of Cold Steel II 2014
  • Tokyo Xanadu 2015
  • Ys VIII: Lacrimosa of Dana 2016
  • The Legend of Heroes: Trails of Cold Steel III
  • The Legend of Heroes: Trails of Cold Steel IV
  • Ys IX: Monstrum Nox 2019
  • The Legend of Heroes: Trails into Reverie
  • The Legend of Heroes: Trails Through Daybreak
  • The Legend of Heroes: Trails Through Daybreak II
  • Ys X: Nordics

as well as a bunch of ports of older games to modern platforms and localizing them to the west. All of these are worth playing and some of these were GOTY material for me.

Its good to quantify how much time has passed, and how much you can get done with a smaller budget and focused scope.

zero_spelled_with_an_ecks,

Trails into Reverie is not worth playing. Cold Steel was iffy. Trails is a shadow of its former self.

whereBeWaldo,

Call me shallow but I enjoy the fanservice ( not the naughty type, I mean when characters from the previous entries come back/get mentioned) so I enjoyed them thoroughly, Kuro 1 and 2 are also great, they bring a lot of new ideas to the table.

rigatti,
@rigatti@lemmy.world avatar

Do you play indie games? They seem to be exactly what you’re describing.

dustyData,

I play mostly smaller games, and am very patient with my gaming habits. Haven’t bought a AAA game in a very long while. Still follow these kind of news because they trend set the whole industry and encroach everywhere with bad practice as big publishers represent the majority of the industry releases and also the grossest revenue.

verysoft,

People will buy fucking anything, it's hopeless.

Rokk,

I’m all for having both. I personally prefer ‘AAA’ games over indie games but I think there’s just different flavours for different folks.

That said, SC is a mega scam at this point and I can’t believe people are still continuing to fund it to this level.

setsneedtofeed,
@setsneedtofeed@lemmy.world avatar

Yeah, Underrail is pretty good.

orrk,

imagine a bigger game with great graphics and a whole ton of technical innovation, AND have people be paid well, that is for chumps

WangMagic, do games w Star Citizen Just Had its Biggest Crowdfunding Day Ever With $3.5 Million in 24 Hours

Public broadcaster radio just struggled to raise $500k for charity, and then get to see this bullshit.

iegod,

Maybe they should put out a product people want to pay for.

m4xie,

Or say that they will eventually.

LucidDaemon, (edited ) do games w Star Citizen Just Had its Biggest Crowdfunding Day Ever With $3.5 Million in 24 Hours

It seems a lot of people haven’t played it. It’s quite playable and has less bugs than the average new AAA game.

It’s currently got 4 planets, each with 3 or more moons, and many stations that can be visited. 6+ game loops and around 30 flyable ships.

Yeah people spend way too much real money on it, but 90% of the fly read ships are purchasable in the game. At least give the damn game a shot before you shit on it. The community is super nice and willing to help new comers.

Edit: Not sure why everyone is so upset. This is my experience and every argument I’ve seen against sc is about bugs or spending real money on ships. Let people enjoy the games they want without getting so mad cause someone likes a game you don’t.

cjsolx,

deleted_by_author

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  • Rutschi,
    @Rutschi@lemmy.world avatar

    It’s still in alpha and will propably be for quite a while. I occasionally play star citizen, it’s fun but nowhere near feature complete or bugfree.

    A_Random_Idiot,

    still in alpha after nearly 15 years, and 3/4th a billion dollars drained from donators.

    A_Random_Idiot,

    and it only took almost 15 years and a three quarters of a billion dollars to get… most ships flyable, and a couple planets.

    and you say that as if its praise worthy.

    LucidDaemon,

    I mean what game has been around with active development for 15 years? Most games development stop at 5sh. I paid $45 8 months ago with no reason to spend more.

    While 15 years is stupid, at least it’s a fun game. So I’ll continue to enjoy it while not spending anymore money on it.

    M0oP0o,
    @M0oP0o@mander.xyz avatar

    Project Zomboid Playable since 2011 and still in active development, oh and no micro transactions, ton of mod support and costs $26.

    mutch,
    @mutch@discuss.tchncs.de avatar

    Less bugs than the average new AAA game is just not true lol. I have a lot of fun with SC but it’s a complete buggy mess.

    LucidDaemon,

    For me this is true, I’ve been playing since 3.18 and haven’t had many bugs. Cyberpunk and Halo had more bugs.

    mutch,
    @mutch@discuss.tchncs.de avatar

    Give me your secrets, lol. I want to love SC desperately but I find prohibitively frustrating every time I die in an elevator for no reason, or my ship explodes randomly, or I’m unable to get up out of the bed, or my character phases into the planet, etc etc etc. Functions on ships just don’t work sometimes for me.

    LucidDaemon,

    I had those, but it’s rare for me. When I first started I phased into a corsair and decided to do a character reset and have had very little issues since. That and I’ve heard newer hardware helps as well.

    mutch,
    @mutch@discuss.tchncs.de avatar

    Everyone gets too upset about it. Personally I payed $45 for it, and I feel like I got more than $45 worth of game out of it even if I feel like it’s a total mess. I don’t think it’s a $500m, 15 year game, I guess, but to me it was a $45 game so it doesn’t bother me.

    LucidDaemon,

    It’s a mess, but people are playing the new COD and that’s a mess too. Maybe it’s because I’ve only been playing for 8 months, but I find it super enjoyable.

    Spacecraft, do games w Star Citizen Just Had its Biggest Crowdfunding Day Ever With $3.5 Million in 24 Hours

    Well, I guess I expected too much of the lemmy community to not leave a bunch of idiotic, uninformed, seething comments on anything SC related.

    It’s just reddit without all the content.

    therealjcdenton, do games w Star Citizen Just Had its Biggest Crowdfunding Day Ever With $3.5 Million in 24 Hours

    Sunk cost fallacy

    randomaside, do games w Star Citizen Just Had its Biggest Crowdfunding Day Ever With $3.5 Million in 24 Hours
    @randomaside@lemmy.dbzer0.com avatar

    Stop giving these scam artists money.

    Alimentar,

    I have no proof but I’m convinced it’s some sort of money laundering. Especially when they released the $30,000 DLC bundle to get everything

    randomaside,
    @randomaside@lemmy.dbzer0.com avatar

    I think you’re probably right.

    Rogers,

    Why would they have over 500 employees? There’s plenty of valid complaints but why would they have so many employees if it was truly intended has vaporware?

    altima_neo, do games w Star Citizen Just Had its Biggest Crowdfunding Day Ever With $3.5 Million in 24 Hours
    @altima_neo@lemmy.zip avatar

    Wait, people are still dumping money into this?

    Lucidlethargy,

    It’ll release ANY DAY NOW. -The idiots that keep giving RSI money

    Veraxus,

    It released years and years ago. You realize that, right? That it’s playable… and people like it?

    orrk,

    how dare you come to our echo chamber with your “facts”, we need to repeat the clickbait headlines and nothing else!

    Nudding,

    The game is not released.

    infinitepcg,

    This is just debating definitions. They release playable builds regularly but it’s still in alpha.

    Nudding,

    Exactly, the game isn’t released yet lol

    Asafum,

    It’s almost never worth discussing star citizen with haters, they just love to hate they don’t care about nuance. The hate is the bandwagon and they get to feel smarter than other people for being on the “right side.”

    Nothing will change their mind until the game is declared 1.0 complete and then they’ll act like they never hated the game and they just wanted to wait for release.

    Rogers,

    It’s odd how so many people seem to take it personally when someone says something good about SC

    echodot,

    No it entered into alpha about 10 years ago. Not even beta, it’s alpha, there is barely any gameplay to it.

    I’ve seen grey box proof of concept pieces with more functionality

    Rogers,

    A lot had changed in 10 years lmao

    Mango,

    No it didn’t.

    Rogers,

    Uh oh looks like you are not following the hive mind of the sub! It’s sad but funny how little people know about SC but still insist they know its a scam when all they know is what they read from hit piece articles. I can’t wait for sc 4.0 server meshing is such a game changer

    CptOblivius,

    I think it has turned into a sunk cost fallacy for so many now. They put so much money into it they can’t afford for it to fail/not continue.

    infinitepcg,

    Why is it so hard for people to imagine that there are players who like the game as it is and see value in buying ships? After 10 years of development, people have a pretty good idea of what they are getting into.

    A_Random_Idiot,

    If people were smart and had good ideas of what they were getting into, no scams would exist, ever.

    lol

    vanya913,

    Sure, and people spend tons of money and time on gacha mobile games. Doesn’t mean that they haven’t been scammed.

    HeyThisIsntTheYMCA,
    @HeyThisIsntTheYMCA@lemmy.world avatar

    But you could play it again in a new ship

    Epicmulch, do games w Star Citizen Just Had its Biggest Crowdfunding Day Ever With $3.5 Million in 24 Hours

    I really confused by all this hate. Has anyone here actually tried to play the actual game? It’s pretty damn impressive what they have now.

    Lucidlethargy,

    It’s not a game. It’s a demo that’s been given more money than any other game in the history of kickstarters, and it’s been going on for over ten effing years.

    Does it look cool? Absolutely. Am I totally 100% behind the idea for the game? Absolutely! Can you play the game right now in a way that all of your progress isn’t erased? No. But you can BUY progress that will.

    So that’s what people do. They buy things to make progress in a universe that’s possibly never going to be officially launched. In August they reported making over $600,000,000 to date. For a game that’s never launched, or set a launch date, or put together a serious road map.

    Viper_NZ,

    It’s still alpha. 11 years after I threw $100 their way.

    Some people may be happy to play buggy alpha builds as they trickle out, I want to see a finished game without the perpetual feature creep.

    We haven’t even seen Squadron 42 which was supposed to be out in 2014.

    ItsGatorSeason,

    They showed off Squadron 42 earlier this year. They’re definitely spending money on stuff since it had a ton of A-List actors in the game. Graphics look amazing, everything looks so detailed… The game engine however was struggling. During the gameplay footage it constantly looked like the frame rate dropped to 15fps. They claim the game is “Feature Complete” (whatever that means in their definition…) and now is in the polishing stage. I honestly don’t think their CryEngine based Engine will run well even on the latest and best hardware when (if) it finally releases unless they make massive changes to the engine…

    guacupado,

    See, now YOU guys fucked up. I can understand why someone who paid literally $100 for a video game would be upset.

    Epicmulch,

    I only spent 45. I’m not unhappy about that purchase. But I pretty much understood what they are trying to deliver is going to take a very very long time. So I guess I’m not mad about it because I wasn’t expecting to actually buy a completed game for that 45. It’s not the first time I’ve jumped on an early access game so I was fully expecting to wait and the things I’ve seen look so awesome I’m perfectly happy waiting till it’s done. But shit I am going to get squadron 42 plus the base game so IDK I’m happy with that.

    DJKayDawg,

    I paid $45 over 10 years ago. I would like to play version 1.0 sometime during my lifetime.

    Shadywack,
    @Shadywack@lemmy.world avatar

    I’m not confused at all, timelines are forever moving goalposts, and each major “milestone” is really just a tech demo addition with no cohesive product. You can walk around spaceships, get auto generated quests, or get in some pvp where the person who bought the best ship wins.

    The underlying promises have been continually missed with constant deflection that amounts to “hey look at this shiny thing we just did”.

    Summzashi,

    I did multiple times, it’s a fucking mess.

    Socsa,

    I’m sure it is, but they lost me almost a decade ago when I paid for “alpha access” made dozens of bug reports, put a hundred hours into a broken game, signed up at least ten other people, and then lost alpha access because I wasn’t enough of an influencer.

    All I wanted to do was play a buggy fucking game and give them free (professional) QA and they instead decided to restrict access to a bunch of extra exclusive PTU alpha influencers. That’s the second I decided to not give them any more money or free labor.

    Epicmulch,

    How did you lose alpha access? I paid 45 bucks several years ago haven’t reported a single bug and have played on and off for years and I still have access.

    Socsa,

    After Arena Commander was released, while they were testing early stages of flyable ships, they implemented a tiered release process where a small group of hand picked players were given access to release candidate builds before these were pushed to “alpha subscribers.” In practice, this was supposed to help reduce server loads for testing purposes, but in practice it meant we would go months at a time between playable updates, while a select few stared to control outsized influence on the development meta. At times it meant that the game was actually completely broken and unplayable in the public universe for extended periods, while the special test group would go on about how “trust us, it’s not ready yet,” even though the newer build were clearly more stable.

    Also, in those early days, it was already obnoxious enough going back and forth with forum power users over shit like accurate G force simulations, control scheme preferences and weapons balancing, and then suddenly most of us were completely cut out of that conversation.

    To me, this was a departure for what I signed up for, which was to be an alpha tester. In my mind, the generous sums of money I spent on ships and weapons was supposed to buy me two things - access to real time development of a revolutionary gaming concept, and perhaps a small amount of influence on that development (even if that just meant reporting bugs focused on things I cared about). When they implemented the tiered release system, both of those things were negated. All of use who were not selected for the real alpha test were excluded from the meta, and the real access to the development process, and were instead walled off behind an increasingly tall “community management” fence.

    infinitepcg,

    Bug reports from random players aren’t that useful. The bottleneck is fixing the bugs not finding them. For any bug you report to a games studio, there is a good chance they already know.

    Abnorc,

    The confusion comes because most people are jaded by the dev cycle, which has been incredibly expensive while delivering almost nothing of substance for years. On top of that, many have defended the dev team with a lot of fervor despite this, so I think people take it less seriously when people praise the game.

    I’m personally skeptical, but I’ll definitely give it a better look if it gets released.

    atocci, do games w Star Citizen Just Had its Biggest Crowdfunding Day Ever With $3.5 Million in 24 Hours

    What exactly is this game trying to be?

    Matty_r,
    @Matty_r@programming.dev avatar

    Everything.

    setsneedtofeed,
    @setsneedtofeed@lemmy.world avatar

    And this is why producers or project leads are not always the villains when they force designers to cut content in games.

    c0mbatbag3l,
    @c0mbatbag3l@lemmy.world avatar

    Sometimes content gets cut because they don’t have time to finish it, look at Destiny. That wasn’t due to scope creep, that was lack of time and planning.

    theterrasque,

    Whatever they can get you to pay money for

    Abnorc,

    I really can’t see it either. This thread is almost proof that there is some kind of massive confusion. People are arguing about whether this is a pre alpha or an alpha, whether it’s Star Citizen in alpha or Squadron 42, an FPS game in the same universe. Their website doesn’t make it really obvious either. I don’t know how such a confusing product makes so much money.

    Pratai, do games w Star Citizen Just Had its Biggest Crowdfunding Day Ever With $3.5 Million in 24 Hours

    Isn’t Star Citizen that grift game?

    Bobble9211,

    No, you’re cosplaying a patron to leonardo davinci working on his magnum opus. To be unveiled any day now.

    ICastFist, do games w Star Citizen Just Had its Biggest Crowdfunding Day Ever With $3.5 Million in 24 Hours
    @ICastFist@programming.dev avatar

    Is it worth pirating to play it single player today and get an idea of its current state? Or is the game online only?

    Spacebourne 2 immediately comes to mind. It’s only one dude doing everything, so it’s both amazing and lacking at the same time.

    Also Evochron Legacy, a real passion project of a space sim.

    kerrigan778, (edited )

    I don’t think it’s possible to play the current game single player (offline) meaningfully. But there are very regular free fly events, I think you barely just missed one. I’m not sure I’d really describe it as worth it regardless for most people right now, it’s still very alpha and has a very steep learning curve to actually work out how to progress on your own. But it is a beautiful thing to explore still.

    Furbag, (edited )

    The singleplayer experience, called Squadron 42, is not yet available. Online only for the public alpha test.

    As to whether or not it’s worth it, you can be the judge. They have multiple free-fly events each year (although the most recent one just passed I think) where you can download the game and play for a whole week for free to see if it’s for you. I would wait for the next one to come up and try it then, if you are curious about it.

    Generally, I try to steer people away from it even though I’m a fan of the game myself because it’s just so rough around the edges and the initial mystique and wonder of exploring a vast solar system quickly wears off and gets replaced by tedium and lost progress due to bugs and glitches, so it doesn’t make for the most enjoyable experience. YMMV.

    I’d say just wait for SQ42 to come out, however long that may take. Possibly within the next few years if we’re being optimistic.

    HeyThisIsntTheYMCA,
    @HeyThisIsntTheYMCA@lemmy.world avatar

    Which do you wager we’ll have sooner? SQ42 or sustained fusion?

    Furbag,

    If we’re lucky, both at the same time 😁

    defuru, do games w Star Citizen Just Had its Biggest Crowdfunding Day Ever With $3.5 Million in 24 Hours

    As a day 1 backer i would like to offer my sincerest apologies.

    setsneedtofeed,
    @setsneedtofeed@lemmy.world avatar

    Get ‘em, boys.

    EdibleFriend,
    @EdibleFriend@lemmy.world avatar

    IMMA SHAVE HIS DOG

    GenesisJones,

    I gave them my 45$ at the beginning and said call me when it’s done.

    HeyThisIsntTheYMCA,
    @HeyThisIsntTheYMCA@lemmy.world avatar

    Do you have any nachos I can murder? Or at least beat up a little?

    MargotRobbie, do games w Star Citizen Just Had its Biggest Crowdfunding Day Ever With $3.5 Million in 24 Hours
    @MargotRobbie@lemmy.world avatar

    After a decade and an astronomical amount of money spent, this thing is still in pre-alpha. People have left school, got married, have kids, played and forgotten No Man’s Sky, Elite Dangerous, and now Starfield, and there is still no Star Citizen.

    It’s time to accept that Star Citizen will NEVER be released, because what Chris Roberts is selling is “dream as a service” which can be anything you want it to be, and one that never has to end for as long as the “game” is still in development.

    The moment an actual product is released is the moment the flow of money will stop.

    dustyData,

    I once saw a comment on a SC update video from a guy who claimed to have backed up SC as a teenager, went to college, entered the industry, was part of a team from start to shipping a video game. twice, and still SC is in pre-alpha. He said that now as a veteran of the industry he realizes that SC is a scam. Like, 99% of the stuff they hyped as their envelope breaking new tech for video games, has already been done by dozens of games at a fraction of the cost.

    c0mbatbag3l,
    @c0mbatbag3l@lemmy.world avatar

    Yeah, server meshing at the scale they did it has been possible for years. The issue is overlapping it at the planetary and multi system scale for hundreds of thousands of people and all of their inventory objects simultaneously.

    They essentially just handed these objects to a master server that has to monitor all of them, instead of having each client server doing it individually. It’s like a backup technology that can respawn all tracked items in the event of a server failure. They’ve basically just added redundancy. I don’t foresee performance being improved when this overlord monitoring server inevitably gets taxed to capacity tracking everyone’s shit.

    drislands,

    Do you happen to have a link? I’d be interested in reading more.

    dustyData,

    Dude, it was a random comment on a YT video about 8 months ago. I have zero chance of finding it again. It’s just an anecdote. So, as much as I hate to say it, just…trust me bro.

    c0mbatbag3l,
    @c0mbatbag3l@lemmy.world avatar

    That’s not entirely true, if they ever went full release there’s still a fuck ton they can charge players for and milk. It’s just their Kickstarter that won’t make money anymore.

    That being said you’re correct, they’ve essentially pioneered the concept of “Game Development as a Service” in the same way live service and early access games are doing now regularly.

    Personally even if SQ42 launches I don’t think they’ll get the persistent universe up to their original vision for another ten years. They absolutely aren’t going to hit their 100 solar system metric from the 2011/12 era. I’d be surprised if there ends up being more than ten at launch, but it would surprise me even more if the game ever has an official launch at all.

    What’s most likely is that this game will remain in early access Alpha forever, allowing it to shield itself from criticism while taking it’s sweet time constructing the game they said would release back in 2016 originally. That will allow them to justify keeping the Kickstarter open forever while also spending most of their time creating and selling new ships in a game that doesn’t even have gameplay loops for most of them. Then they’ll occasionally drop a new star system or loop to keep the hopes of players up.

    This new dynamic server meshing technology they just showcased (at the tech demo level of complexity) is their only hope for making the game playable. The performance of the game isn’t due to stress on your rig as much as networking latency because their servers are overloaded. If they can scale it to the planetary, and eventually multi system level, then they might have something worth picking up. I’m not going to pay for it until that game exists, though. Which it probably never will.

    Epicmulch,

    You know you can literally play the game right now?

    Viper_NZ,

    You can play an alpha build of an unfinished game.

    MargotRobbie,
    @MargotRobbie@lemmy.world avatar

    Pre-alpha build. After more than a decade.

    If Star Citizen is a person it would be starting junior high/middle school now.

    guacupado,

    The state of Star Citizen is right now is on par with a lot of games on “release.” This is as much an insult to the gaming industry in general as it is a compliment to Star Citizen.

    orrk,

    it’s just a straight-up fact that games ARE more complex now than they used to be, you can recreate og DOOM in just a few weeks, but RDR2, a game that had a ready engine, and a lot of assets was already in development while the first RDR wasn’t out yet, that’s 8 years of straight up development

    Shadywack,
    @Shadywack@lemmy.world avatar

    Technically true, you can play the current build of a game that’s been in perpetual development with distractive milestones continually added so as to distract you from the promises made in years past.

    infinitepcg,

    It’s so frustrating to see people in this thread posting objectively false statements about SC. Yes, it’s behind schedule and yes it suffers from scope creep. But it’s not a scam and it’s not vaporware. People who give them money know exactly what they are getting into. You can buy a ship now and fly it immediately. You can spend hundreds of hours in the game in it’s current state. Even pointing out that it’s playable gets downvotes.

    Heavybell,
    @Heavybell@lemmy.world avatar

    “Pre-alpha” would be if they hadn’t started coding. It’s alpha. There’s something you can play, it’s just buggy and incomplete and thus not beta. Alpha for this long has enough stigma, you don’t need to exaggerate like that.

    finthechat, do games w Star Citizen Just Had its Biggest Crowdfunding Day Ever With $3.5 Million in 24 Hours
    @finthechat@kbin.social avatar

    This is just like EVE Online for me - I am more interested in reading about the drama than the actual game itself.

    echodot,

    Drama how you’re supposed to play EVE Online

    Mango,

    I have a subscription for my skill queue even though I literally have no computer right now.

    When I get back, I’m gonna be able to fly most of the heavy assault cruisers and armor logi!

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