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Apeman42, do games w Baldur's Gate 3 Has Been Completed by 1.3 Million Players, Shadowheart is Most Popular Love Interest
@Apeman42@lemmy.world avatar

People woefully underappreciate my big tiddy Gith girlfriend.

Kolanaki,
!deleted6508 avatar

Which gith has big tiddies? 🤔

DragonTypeWyvern,

Relatively?

Necronomicommunist,

Honestly wasn’t on the Githyanki train until Lae’Zel said something akin to “I’ll claim what’s mine one night soon”. Then? Choo Choo.

micka190,

Me: “Damn Lae’Zel, you don’t have to be such a bitch constantly.”

Lae’Zel: “You are competent, and worthy. Tonight, I will find you, and claim what is mine.”

Me: “Yes, ma’am.”

brenticus,

The fact that foreplay was a sword fight was much more of a turn on than anticipated.

VaultBoyNewVegas,

Agreed. Loved the sunset watching scene with her. Her character grows so much by the end.

girl, do games w Baldur's Gate 3 Has Been Completed by 1.3 Million Players, Shadowheart is Most Popular Love Interest

I just got to the sex scene with Shadowheart. Her white hair turned back to black for the cutscene lol

zik,

That’s just how good you are.

Grass,

This made me chuckle.

dangblingus,

You hit the bottom.

JimmyMcGill, do games w Baldur's Gate 3 Has Been Completed by 1.3 Million Players, Shadowheart is Most Popular Love Interest

My save must be bugged. Still haven’t managed to bang anyone. Not even Halsin despite a bunch of them saying they are interested.

shadowSprite,

Halsin makes you wait til Act 3. Got to lift the shadow curse first.

JimmyMcGill,

I’m already there…

CaptPretentious, do games w Baldur's Gate 3 Has Been Completed by 1.3 Million Players, Shadowheart is Most Popular Love Interest

I mean, she’s a cleric by default. Insanely useful no matter what your team composition is. And flexible enough to compliment any setup you want. What are you going to do, NOT use Guidance in your run!?

Bunnylux,
@Bunnylux@lemmy.world avatar

I re-specced her as a life domain cleric and spammed heals, wouldn’t have stood a chance without it

CaptPretentious,

Light and War are really strong. By either reducing enemy chance to hit, to not take damage in the first place, or ensuring your team gets those hits in, reducing enemy count and the amount of damage you can take.

Seasoned_Greetings,

I mean, there’s a necklace for guidance. Clerics are pretty useful though.

EnderMB,

She’s also got a core storyline in a fundamental area of the map.

Ilflish,

Also, of the three ladies (you will typically find in your first playthrough, sorry Minthara) she is the last you can romance, so if your are a completionist you will end with her (I regret not making a save)

ArbitraryValue, do games w Baldur's Gate 3 Has Been Completed by 1.3 Million Players, Shadowheart is Most Popular Love Interest

two monster-girls

reject them, choose the half-elf

People hate living out their wildest dreams, I guess.

Bbbbbbbbbbb,

Hey man, sleeping with elves and learning magic IS my wildest dreams, my next dreams are fucking the monsters or aliens

Strobelt,

Well, the gith are aliens after all, aren’t them? Also as infernal are kind of alien/extraplanar you could say Wil and Karlach are at least half-alien

therealjcdenton, do games w Baldur's Gate 3 Has Been Completed by 1.3 Million Players, Shadowheart is Most Popular Love Interest
Grass,

Literally nothing could have prepared me for this being a thing.

Pronell, do games w Baldur's Gate 3 Has Been Completed by 1.3 Million Players, Shadowheart is Most Popular Love Interest

My first playthrough I slept with the Emperor and then Wyll, and ended up with Wyll. I killed Karlach for Wyll.

Second one I was with Lae’zel but was a durge. I wanted to be with Karlach since I didn’t have her on my first playthrough but then I killed Isobel. That dooms Karlach.

So this time I’m aiming for Karlach. She’s so fun!

M154nthr0p3, do games w Baldur's Gate 3 Has Been Completed by 1.3 Million Players, Shadowheart is Most Popular Love Interest
@M154nthr0p3@lemmy.world avatar

I don’t use Steam, GOG, or Larian launchers to play the game. I also play off-line. I wonder how many people have completed the game but weren’t counted.

Buffalox, do games w Baldur's Gate 3 Has Been Completed by 1.3 Million Players, Shadowheart is Most Popular Love Interest

Congratulations to Larian Studios and to the millions of players who enjoy their games.
And congratulations for an honest game-launch, without the shenanigans we often see from other companies.

phoneymouse,

I never played DnD. I bought it because of the rave reviews and it’s been fun. Glad to support real AAA without the upsell shenanigans.

vlad76, do games w Baldur's Gate 3 Has Been Completed by 1.3 Million Players, Shadowheart is Most Popular Love Interest
@vlad76@lemmy.sdf.org avatar

She’s the only human woman, so it makes sense that she’d be the most popular.

scops,

Well, half-elf. But yeah, pointy ears are a bit more appealing than green skin and short noses or red skin and horns, I guess. People are boring.

Smite6645,

First play through I went SH and felt very empathetic for Karlach’s storyline. Second playthrough I went Karlach and found it kinda cringe.

mojo, do games w Baldur's Gate 3 Has Been Completed by 1.3 Million Players, Shadowheart is Most Popular Love Interest

Well that was incredibly obvious lol

brezel, do games w Baldur's Gate 3 Has Been Completed by 1.3 Million Players, Shadowheart is Most Popular Love Interest
@brezel@kbin.social avatar

this is by far the best game i have played in many years!

Knusper, do games w Against the Storm Review - An Ambient Roguelite City Builder

Ah yes, a city builder, which is a genre pretty much opposite to the original Rogue, but make it like a lite version of Rogue. 🙃

I mean, I don’t really care. Words change meanings. But this one does hurt my brain quite a bit, trying to understand which parts of the Rogue formula they kept…

Sorgan71,

while I agree it might be hard to make, the two genres are not mutually exclusive

Knusper,

I’m not saying they’re mutually exclusive, I just find it tricky to draw information from that.

For example, I correctly assumed this to not be akin to Dungeon Keeper, which would be a city builder like Rogue in the sense of it being a dungeon crawler.
But at the same, I guess, I assume Against the Storm would have procedural map generation like Rogue did, even though I don’t really consider that typical for city builders.

And yeah, this fuzziness of the term ‘roguelite’ means I don’t really know how much city builder to expect…

rocker,
@rocker@kbin.social avatar

I agree with you so much. Its not that the two genres can't be mutally exclusive, its the fact that everyone wants to just throw gaming's biggest buzzword at it. I'm just happy that folks have started using 'lite' instead 'like'. Makes it a little easier to navigate.

Tathas,

These days, roguelite tends to mean “A procedural game where you initiate a run that has a start and an end, but then has meta currencies of some kind that you spend in-between runs that affect future runs.”

So in Against the Storm you start a run, and you’re in a fresh environment that depends upon where in the overworld map you chose to start. This portion of the game play is a city builder like Banished or Timberborn or whatnot. You follow the game loop to instruct units to gather raw resources. Spend those construct buildings and allocate units to generate other resources within those buildings. Deal with events that come up. Have a goal that signifies completion of the run, and a hurry up clock of some kind that forces you to get to an end, and then either succeed or fail. Based on how you did, you have meta currency awarded that you can use to purchase unlocks that can allow for new gameplay options or make you stronger so as to be able to play on a higher difficulty, which results in higher meta currency awards.

Potatos_are_not_friends, do games w Against the Storm Review - An Ambient Roguelite City Builder

This game is so freaking good.

But beyond that, the devs are so freaking attentive. This is one of the few developer teams that truly felt like they were making a game alongside the audience.

vtguy,

I picked this game up a while ago but haven’t found the time to play it yet. Guess I’ll have to bump it up in priority…

Organichedgehog, do games w New Final Fantasy XVI DLC Details Revealed Alongside New Update for Arcade Mode

Lol 6 months ago, “this is a standalone game. There will be no DLC.” Fuck modern gaming.

SuperSaiyanSwag,

Those things are not mutually exclusive. The game may not be a fan favorite, but it definitely is a complete standalone game.

Organichedgehog,

I mean, it was in an article where they were assuring people there wouldn’t be DLC. I mean obviously they didn’t say “there will 100% not be DLC”, but why make comments to the media saying “we’re not planning on DLC” if you were still toying with the idea of DLC.

Goronmon,

I mean, it was in an article where they were assuring people there wouldn’t be DLC.

Which article is that? From what I remember the sentiment was basically “FFXVI is meant to be a complete experience, no DLC required. But if it’s successful and there is demand for it, it’s possible we’ll work on something in the future”.

This would be different from many games which have DLC planned and worked out during the development of the main game, before it’s released.

Omegamanthethird,
@Omegamanthethird@lemmy.world avatar

Did you play Final Fantasy XV? That game planned DLC from the start. It impacted the game heavily. Some of the DLC never even got made.

They said it wasn’t planned for XVI because it wasn’t planned at the time. But also to let people know that the base game wouldn’t have pieces missing from it. It’s truly a completely standalone experience and I believe that DLC was only an afterthought at that time.

But also, companies say all the time that they’re open to stuff, DLC, ports, sequels but nothing is planned yet. It’s really common. Sometimes they go do those things, sometimes they don’t. That’s what “not planned” means.

Goronmon,

This feels like a pretty big overreaction from my perspective. As far as I know, they never promised to never release expansion content, nor does the existence of an expansion make the original game “less complete” retroactively.

Either way, I also don’t see what about this is “Modern gaming sucks”.

johannesvanderwhales,

I don’t think that’s what they said. They said they had no dlc planned and that they wanted to see how it did before deciding what to do next.

Dio,
@Dio@lemy.lol avatar

You people really will misunderstand and get mad about any thing, won’t you. Haha.

Organichedgehog,

Who’s mad?

Cybersteel,
@Cybersteel@lemmy.world avatar

Gamers

echo64,

“It’s a one-off game,” Yoshida tells me. “We’re asking players to pay the full price for this experience, and so we want an experience that’s going to equal the amount of money that players are going to be paying and we want them to have satisfaction equal to what they paid or even more than that.

“We have no idea if people are going to fall in love with Valisthea and fall in love with Clive’s story and want to see more of the world and more of its characters,” Yoshida says. “So while we always want to consider DLC or spinoffs or those types of things where you can learn more about the game, first we want to see if Valisthea and Clive are really things players around the world want to see more of and then make that decision.”

More like fuck modern gamer reading capability am I right? Literally the same interview. Read more than headlines. This is the same crap takes you see on reddit, and we should take the opportunity to do better here.

Organichedgehog, (edited )

The last mainline game they released was an incomplete mess that they couldn’t even fix with like 5 DLC’s. Then they lead their answer with “it’s a one-off game.” The quote you posted is complete marketing double speak, and IMO it’s completely fair to criticize. Yes, fuck modern gaming.

but also, chill out

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