it's a huge success story for Star Citizen. I htink they are delighting the dreams of people who want to travel and work in space, but know they can never afford to really do so. Bethesda's Starfield is a sort of attempt to do Star Citizen, but it's just not as gritty and realistic as Star Citizen.
Starfield is single player, so it’s not really in the same category. Star Citizen was meant to connect people, which is why the lack of launch sucks so hard. Nobody can ever convince me it’s playable without a permanent, persistent universe for this reason.
It’s a really interesting one, it’s done much better than most people expected and seems to have a very strong community. It could evolve into something really interesting in the long-term, like it’s entirely possible that twenty years from now it’ll still be going strong with a healthy user base, it might even have the scope to really embed itself and still be popular in fifty years.
I never expected it to get to where it is and I never expected it to get to any of it’s previous milestones, now I’m starting to really wonder how far it could go
I finally tried this game and holy shit is it terrible. The UI is janky and unintuitive. The movement is slow and stiff or sonic on crack and nothing in-between. The frame rate is terrible even on a decent machine with appropriate settings. Just overall a bad experience. I don’t care if it’s still “In development” get your fundamentals right before you go adding more shit.
I dont have the energy to care about this game, just like I dont have the energy to care about George RR Martin or Patrick Rothfuss never finishing their products either.
Same. Until these things are physically in my hand I’ve got plenty of other stuff to get on with, what’s the point of wasting years chasing them. It’s the same with any marketing really, give me a title, pitch & release date, I’ll see you then.
Writers, no matter how good, are just regular people. I have much higher expectations and not as much patience towards a game studio with infinite money and no released games whatsoever in over a decade.
Yeah, that’s a good point, and I didnt mean to directly disparage them, only to say that at the decade point or so I just dont have the capacity to keep anticipating something entertaining. That was also my biggest reason for just not giving a shit about the avatar movie sequel. Kid me would have been all in, now I just dont care enough to spend the time money and effort on it
God damn fucking Patrick Rothfuss… What a beautiful story to likely never have an ending. Don’t read into it, anyone… Not unless he releases that last book.
I literally can’t play this game, my PC has 16GB of RAM and it runs out of free memory after like 10 minutes and crashes to desktop. When your “fix” is to just buy more RAM or increase your page file size, then your game is a fucking scam. I understand new games require more powerful hardware, but this is Amazon lumberyard ffs.
It’s actually not lumber yard anymore, it started from that but they’ve Rewritten most of it. And they literally show you the code and such during their like 2+hr devs videos. It’s never going to release but the technology is actually genuinely impressive.
Sadly 16GB just isn’t much anymore. Windows alone will happily eat 4, steam sometimes 2 for no reason (usually not but can happen when it’s web process leaks) games like icarus claim minimum recommendation is 24.
Which is absolutely insane and developers need to get their shit together but it’s just the way things are going.
I don’t know about a front, but when they have this kind of income, they have zero incentive to actually launch the damn thing, and every incentive to just keep dangling the carrot
In Spanish we say “música paga no suena”. Or “Paid music (service) won’t play”. As in, if you actually want the DJ, Mariachis, or band to stay the whole party, withhold payment until the end. If you pay upfront they will arrive late and leave early. They already have the money on the bag, and no legally binding responsibility to actually deliver any product. Even with this new round of crowdfunding, tomorrow they could just claim they already delivered what could be done with the money and disappear into a fiscal paradise. And not a single chump who backed up this decade long fraud would have any single recourse to fight back.
Yes. He’s joined by Gary Oldman, Gillian Anderson, Mark Strong, Andy Serkis, John Rhys-Davies, Ben Mendelssohn, Liam Cunningham, and many others in Squadron 42, the story-based spinoff to Star Citizen.
Yes, he is a major character in the single player campaign along with Gary Oldman, Mark Strong, Gillian Anderson, and others who provided voice acting and facial performance capture.
Most space used by games is taken up by textures and audio. Textures can be downscaled (halving texture resolution reduces the size by 75%) and audio can be resampled at a lower bitrate without the quality drop being too noticeable on tiny phone screens/speakers.
Maps, warframes, weapons and skins will also likely be loaded as needed, so you’ll probably start with 20GB but bloat to 60 as you play
Another trick I noticed playing CoD mobile is that they don’t load every other player’s skin, only the latest. So if your install doesn’t have it, it only display’s the default skin for other players. Which also mean that the skin you paid 60$ for in the last Season Pass is only visible by a few players.
Nope, it’s not even the season pass. I was giving such examples regarding the whales who want to look cool, but in reality others often only see the default skin if it’s from past season.
The 60$ skin is their pay to play roulette to get a 1% to get said skin with increasing price to get next “prize”
I honestly don’t care if others see my skin. I bought it for me. In fact I’m super against people using skins that are visually confusing in league and such, and although they will never implement it I wish for a skins off mods where I see the base model of enemies, always.
Really? Looking online, it seems to be taking ~30GB, which isn’t much relatively speaking (considering modern AAA games these days can be 100+GB).
Phones nowadays come with 128GB as base option, and typically even offer a 256GB model (eg the Pixel 8). So Warframe shouldn’t really be an issue for mobile gamers who typically buy beefier phones than the average.
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Aktywne