There’s a bit of a difference between doing some unethical stuff, and orchestrating multiple coup of democratic governments to be replaced with authoritarian dictatorships, or hiring an international death squad to assassinate troublesome workers who want to get paid, and of course let us not forget undermining our own democracy!
it’s just a straight-up fact that games ARE more complex now than they used to be, you can recreate og DOOM in just a few weeks, but RDR2, a game that had a ready engine, and a lot of assets was already in development while the first RDR wasn’t out yet, that’s 8 years of straight up development
ya, now it’s the people who play the game funding it instead of corporate executives, and honestly I think that’s a good thing, look at Elite Dangerous, No man’s sky (even after the patches) or Starfield, sure they might be “completed games” but can’t hold a candle to SC in it’s pre-alpha in terms of gameplay
it’s an interesting take to defend, I would argue that the people still calling it a scam are more trump supporter like, as they are a group held together by a need to attack things they disagree with, based on some nebulous understanding of the evils it entails
look, generally I don’t do this but, really? that’s your take? that someone spent money on a hobby? I spent more money on injection molded miniatures for DnD, what about people who go to 3-star restaurants? a package of the cheapest Walmart slop also has calories, does it not?
Unironically didn’t we agree that Protestant anti-fun shit was idiotic when we drove them out to America?
why should they care about consoles, exactly? Especially when we know that a bunch of licensing requirements from consoles are literally giving control of your project to Microsoft/Sony/Nintendo
ok AND? the fact that it’s the most expensive game ever already clashes with the policy of publishing with console service providers, there are drawbacks beyond cost to porting software to console, and I will remind you that both Microsoft and Sony are Running AMD64_X86 architecture so porting isn’t the difficult part.
it’s not my fault if you fall for console ports justifying price.
because both the Xbox series X/S and the PS5 use AMD Zen2+RDNA2 with Zen2 being a chipset that uses the X86_64, fundamentally there is nothing much separating the two, and I will remind you the if at times buggy, Cyberpunk ports where done in just a few months towards the end of the project that spanned many years.
or maybe you meant it in regard to Microsoft and Sony having a significant amount of policy control towards licensing anything that is release on their consoles?
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