Hopeful, but not holding my breath. I will happily buy it at full price since I wanna support smaller, passionate studios, but I’m waiting on my purchase to see how it ends up on launch. Huge fan of the OG, hoping that this one rocks my dick off!
it’s Chornobyl. They changed to the native Ukrainian romanisation after the brutal attack of Russia. Most of Ukraine has swapped out their russian terms in favor of the ukrainian language.
God… Elite has so much potential. Its almost so good, but just stumbles so much. Like… i bought it so I could walk around my ship. Thats like my fantasy and they were promising it, but, alas, they still don’t have it.
That’s why I like what star citizen is doing. Fdev is not only beholden to shareholders that force out unfinished unpolished crap lacking in content, but they have 262828 other games to focus on so they took the lazy way out: get a minimally viable product out and then axe most of what braben talked about elite being in favor of small lore additions and an attempt at FPS stuff but again as lazily as possible.
I loved what elite wanted to be but I hate the greed and laziness. I’ll wait another 10 years for star citizen for it to be the best game ever because I know for a fact no one is ever going to attempt this again, it’s too expensive and no company will ever spend the money if they have a publisher.
These comments sections are almost laughable because we see the dichotomy of gamers “OmG TeN YeAr AlPhA!” but every other game it’s “OMG DELAY IT! ITS NOT FINISHED!”
This has already happened with Tarkov. Tarkov has been copied and cloned, but none of them are nearly as popular. Call of Duty didn’t even really come close, and that’s AAA. The game has already been around for 7 years. You would think someone had the time to make a better extraction shooter by now, but no one has. I honestly wish they would hurry up, because Tarkov is a mess from a netcode and performance perspective, it’s just great in the game design department.
I prefer Tarkov just a bit, but I honestly really liked dmz too. It wasn’t bad at all. Not nearly as deep as Tarkov, but it didn’t need to be. It had actually decent netcode and hit reg compared to the mess that EFT is. It’s kind of a shame that the mode wasn’t more popular, but thats partially due to the playerbase being so divided between multiplayer and warzone already. I’m still hopeful that they can improve it in the future.
I’d rather them just update the MW3 zombies mode, I’m having a great time with it. It’s a really fun combination of DMZ style gameplay with the zombies from CW “Outbreak.” Hopefully they expand the types of missions and put special events into it.
I honestly feel like they should just release Squadron 42 now and then do Star Citizen. Let us have the ships and combat in an Ace Combat style game just in case Star Citizen never release.
That’s the plan. They started with star citizen being the focus and then 2 years ago they pulled most of the staff to finish SQ42. Now that they’re in the “polishing phase” for sq42 they have started pulling people back to work on star citizen. Next year is going to be big for star citizen, very very important core tech being implemented and a deluge of content should come with the reallocation of workers to star citizen.
Source: I’m literally obsessed with star citizen/sq42 and know too much about it, send help. (My wallet is ok lol)
Honestly, I don’t see star citizen being “complete” for another 5-6 years lol next year will be awesome though if they can get server meshing implemented so they can try to nail down server performance. Right now it’s atrocious lol
“(On SQ42) …but our plan is to be feature and content complete by the end of 2019, with the first 6 months of 2020 for Alpha … and then Beta.” - Chris Roberts, 2018
Apparently the order of operations is reversed for Chris Roberts in that both “feature complete” and “content complete” come before both “alpha” and “beta”.
There might even be a “delta” and “gamma” - you never know when it comes to this man and the absolute slipperiness he employs with the English language.
… That is how it works? You aren’t in beta until you’re feature and content complete, that’s the final stage for any game. Alpha is mostly content complete, but pretty much always feature complete.
The people who bastardized the usage of those words are the steam early access devs that call a game with 1 feature completed and almost no content an EA beta.
Is it the early access games, or is it just Chris Roberts’ history of being deceptive?
I mean, if SQ42 is truly close to being released, if it requires a last push, shouldn’t all employees continue to work on the project? Usually the final stages of a project require more work, not less.
Why would you suddenly “prioritize porting features from SQ42 to SC” if releasing SQ42 is a goal?
Because those people aren’t currently needed for the things that need to be done in sq42. They didn’t move everyone, it seems like a lot of the people they’ve spoken about moving over are art related and some tech people that aren’t needed for “polishing.”
Star citizen hit a point where they knew that large complicated tech was going to take time to implement and they couldn’t progress with content as the servers can’t handle it until the aforementioned tech is in so I think they made a reasonable decision to pull as many people over to SQ42 while the networking people and the core tech people worked on star citizen. Within the next few months we’re going to see if they can complete that core tech needed for the servers and that will allow for work to continue on as far as content/future systems.
All that said, Chris is absolutely horrendous at giving dates and I’m glad he stopped himself at citizencon this year. I would love to ask him what made him think 2020 was a reasonable estimate for anything lol
I see. Well, I guess I’ll see you in 2 years then when they inevitably pull off another swap and move all resources from SC back onto SQ42, and use that as an excuse, yet again, for why significant progress isn’t happening now, but soon in the near-future.
I don’t think it’s possible to play the current game single player (offline) meaningfully. But there are very regular free fly events, I think you barely just missed one. I’m not sure I’d really describe it as worth it regardless for most people right now, it’s still very alpha and has a very steep learning curve to actually work out how to progress on your own. But it is a beautiful thing to explore still.
The singleplayer experience, called Squadron 42, is not yet available. Online only for the public alpha test.
As to whether or not it’s worth it, you can be the judge. They have multiple free-fly events each year (although the most recent one just passed I think) where you can download the game and play for a whole week for free to see if it’s for you. I would wait for the next one to come up and try it then, if you are curious about it.
Generally, I try to steer people away from it even though I’m a fan of the game myself because it’s just so rough around the edges and the initial mystique and wonder of exploring a vast solar system quickly wears off and gets replaced by tedium and lost progress due to bugs and glitches, so it doesn’t make for the most enjoyable experience. YMMV.
I’d say just wait for SQ42 to come out, however long that may take. Possibly within the next few years if we’re being optimistic.
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