I honestly feel like they should just release Squadron 42 now and then do Star Citizen. Let us have the ships and combat in an Ace Combat style game just in case Star Citizen never release.
That’s the plan. They started with star citizen being the focus and then 2 years ago they pulled most of the staff to finish SQ42. Now that they’re in the “polishing phase” for sq42 they have started pulling people back to work on star citizen. Next year is going to be big for star citizen, very very important core tech being implemented and a deluge of content should come with the reallocation of workers to star citizen.
Source: I’m literally obsessed with star citizen/sq42 and know too much about it, send help. (My wallet is ok lol)
Honestly, I don’t see star citizen being “complete” for another 5-6 years lol next year will be awesome though if they can get server meshing implemented so they can try to nail down server performance. Right now it’s atrocious lol
“(On SQ42) …but our plan is to be feature and content complete by the end of 2019, with the first 6 months of 2020 for Alpha … and then Beta.” - Chris Roberts, 2018
Apparently the order of operations is reversed for Chris Roberts in that both “feature complete” and “content complete” come before both “alpha” and “beta”.
There might even be a “delta” and “gamma” - you never know when it comes to this man and the absolute slipperiness he employs with the English language.
… That is how it works? You aren’t in beta until you’re feature and content complete, that’s the final stage for any game. Alpha is mostly content complete, but pretty much always feature complete.
The people who bastardized the usage of those words are the steam early access devs that call a game with 1 feature completed and almost no content an EA beta.
Is it the early access games, or is it just Chris Roberts’ history of being deceptive?
I mean, if SQ42 is truly close to being released, if it requires a last push, shouldn’t all employees continue to work on the project? Usually the final stages of a project require more work, not less.
Why would you suddenly “prioritize porting features from SQ42 to SC” if releasing SQ42 is a goal?
Because those people aren’t currently needed for the things that need to be done in sq42. They didn’t move everyone, it seems like a lot of the people they’ve spoken about moving over are art related and some tech people that aren’t needed for “polishing.”
Star citizen hit a point where they knew that large complicated tech was going to take time to implement and they couldn’t progress with content as the servers can’t handle it until the aforementioned tech is in so I think they made a reasonable decision to pull as many people over to SQ42 while the networking people and the core tech people worked on star citizen. Within the next few months we’re going to see if they can complete that core tech needed for the servers and that will allow for work to continue on as far as content/future systems.
All that said, Chris is absolutely horrendous at giving dates and I’m glad he stopped himself at citizencon this year. I would love to ask him what made him think 2020 was a reasonable estimate for anything lol
I see. Well, I guess I’ll see you in 2 years then when they inevitably pull off another swap and move all resources from SC back onto SQ42, and use that as an excuse, yet again, for why significant progress isn’t happening now, but soon in the near-future.
Yes. He’s joined by Gary Oldman, Gillian Anderson, Mark Strong, Andy Serkis, John Rhys-Davies, Ben Mendelssohn, Liam Cunningham, and many others in Squadron 42, the story-based spinoff to Star Citizen.
Yes, he is a major character in the single player campaign along with Gary Oldman, Mark Strong, Gillian Anderson, and others who provided voice acting and facial performance capture.
Idk about most popular, just the one that occurs most naturally. I tried to get with Karlach and it never happened. I never tried to get with Shadowheart, but it still happened.
Edit: I wonder if this means Shadowheart has the most sexual partners of anyone anywhere, across all games and platforms.
I’ve literally only talked to Shadowheart when the game forces me to (wanted to romance her on a different playthrough), and if I ask her about our relationship after the goblin stronghold she literally goes on and on about how I’m her closest confident and that she’s a completely different woman now. All the other NPCs also offered to fuck during the celebration, despite me being confrontational with some of them.
This is after all the patches to romance stats, too.
Wish they didn’t throw themselves at the player’s feet so hard, to be honest.
Not anymore! The last patch made it so just knocking her out in the goblin camp will allow her to show up in act 2. Good players rejoice, Drow Mommy is officially supported for us too!
I didn’t get to talk to anyone at the party after defeating the goblin leaders. I think it’s because I went to a long rest before talking to Halsten back at the grove. Everyone was there, but initiating conversations did nothing.
True, Lae’zel was pretty horny. I didn’t have her in my first playthrough, so I didn’t realize how forward she is until this current playthrough. I laughed that one of the responses to her initial advance is “just one word, ew!”. Haha!
I don’t think it’s possible to play the current game single player (offline) meaningfully. But there are very regular free fly events, I think you barely just missed one. I’m not sure I’d really describe it as worth it regardless for most people right now, it’s still very alpha and has a very steep learning curve to actually work out how to progress on your own. But it is a beautiful thing to explore still.
The singleplayer experience, called Squadron 42, is not yet available. Online only for the public alpha test.
As to whether or not it’s worth it, you can be the judge. They have multiple free-fly events each year (although the most recent one just passed I think) where you can download the game and play for a whole week for free to see if it’s for you. I would wait for the next one to come up and try it then, if you are curious about it.
Generally, I try to steer people away from it even though I’m a fan of the game myself because it’s just so rough around the edges and the initial mystique and wonder of exploring a vast solar system quickly wears off and gets replaced by tedium and lost progress due to bugs and glitches, so it doesn’t make for the most enjoyable experience. YMMV.
I’d say just wait for SQ42 to come out, however long that may take. Possibly within the next few years if we’re being optimistic.
I don’t use Steam, GOG, or Larian launchers to play the game. I also play off-line. I wonder how many people have completed the game but weren’t counted.
But beyond that, the devs are so freaking attentive. This is one of the few developer teams that truly felt like they were making a game alongside the audience.
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