What’s wrong with what I wrote? A football simulation that’s trying to accurately reflect players’ skills for men, gives an unrealistically boosted skills to women players. Why?
Because what does it even matter? We should be encouraging women’s football to continue to grow, part of that is making sure it’s fun to play in games as well as competitive on the pitch.
It’s come so far in recent years, and when we’re talking about a game which is designed primarily for fun, being unhappy that women’s stats aren’t an apples and apples comparison to the men’s stats is just silly.
It says that you have an issue with the women’s game being treated in the same way as the men’s game. Video games are designed for fun, not for simulation, and there are plenty of good reasons to have women be comparable with men in a computer game.
You’d have been upset when Tony hawk games had women skaters that could ollie as high as the men too huh? Or got upset when Chun Li won in street fighter games?
You’re stating your subjective opinions about topics unrelated to the game and comparing a simulation game to some unrelated arcade games.
It says that you have an issue with the women’s game being treated in the same way as the men’s game.
This is the exact opposite of what I’m saying. Men’s stats have been reflected with due diligence while women’s stats have been artificially upscaled - how is that being treated the same way?
If a core system of the game “doesn’t matter” to you then why do you even play the game?
Frostpunk was an amazing game, but I honestly don’t know that I ever want to play the sequel. The first one was so stressful. It was the game equivalent of Requiem for a Dream, ie the best game I never want to play again.
Worse (at least back then), the replayability plummeted a lot. Once the fear was gone, you played a couple times to see all the branches and min-max a bit. Once you did an extreme deathless run, it was as solved-problem as any puzzler (which in a way, it was).
I’m curious what a sequel would look like. If it’s a totally different puzzle to work out, it might be interesting.
From the images, though, it looks like it might be a bit more seamless an experience, where expanding beyond the initial burner is possible. That could change everything.
What a sad story. This person is no doubt now facing feelings of intense emptiness as well as a realization that a substantial part of their life has been wasted on something utterly meaningless and without value. I hope they make it through that darkness to find something else to occupy themselves with soon—hopefully something that results in happiness, knowledge and expertise this time around.
Despite some of the players complaining, a lot of the audience likes the pay-to-win mechanic. It's not a game funded purely by whales; a lot of average players will spend money on the loot boxes. "I like that it means I don't have to grind for ages, I don't have time for that" and "it feels like the sports trading cards I had when I was a kid" are a couple of the reasons I hear somewhat regularly. The idea that it could be designed to not be grindy in the first place doesn't even occur to them.
I am trying to convince my best friend to not buy the same cashgrab game every year but my mans just can’t stop himself. At least he doesn’t partake in any microtransactions.
CS2 feels like a downgrade from CSGO in a lot of ways, but CSGO at launch and CSGO at end of life were two completely different games, the same is probably true for CS2. Long term support is what keeps games going.
No peaking, iron sites, head turn, geometry grappling. CS is very much nostalgia mechanics. They started the competitive shooter genre, and they’re still here.
Actually this maybe should have been named Counter-Strike 3. 1 was the original based on HL1, 2 is the Source version, and this should be 3. CS:GO is a variant of Source version with different gaming modes. I wonder if a GO version of this new CS will appear.
Would anything drastic need to be done to a map to just load it up in CS2? I would assume the file format is at least the same and they’re built using Hammer.
I love it. I do wish they had opened up mods and community servers before launch but the core game plays and looks so good. Most of the missing modes were never core to the game, hopefully they add some of them back after reworking them later (DZ?). It runs even better than GO did on Linux too.
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