My understanding is that Unreal is a garbage engine for optimization at face value, it has a lot of useful tools and a lot of incorrect/dated documentation for those tools some of which are also just kind of configured wrong as their default settings. If effort is put into optimization to configure things correctly and only use the various tools like nanite or lumen in their actual use cases (rather than just throwing them on everything) you can get some pretty fantastic optimization.
TLDR: Good but complex tools marketed as low effort with bad defaults and exagerated marketing.
I found 1 and 2 were games I could both replay at least once. With 2 the only bad bit to replay is bricks area where the devs just spammed a ton of very spongy enemies in a big map. 3 had more fun vault hunters mechanically but even during the first playthrough so much of it feels like filler content (like literally ALL of Hammerlocks area) and the final boss is somehow even more dissapointing than BL1, trying to play through a second time is at least 2/3 “Oh god not this bit again”.
But graphically intense is a supply side decision not a demand side one, most of the big hit indie games including 3D ones are either overtly styalized or doing a kind of pseudorealism that looks clean without having to model the refraction index of individual rain drops.
Don’t forget the game development is increasingly shoving the hardware burden onto the consumer by using poorly made tools to streamline development with garbage optimization which is why a gaming rig now has to be powerful enough to simulate a gaming rig from 10 years ago down to the atomic level but the graphics haven’t gotten appreciably better.
for me mine are 1. Elden Ring, 2. RDR2 3. BOTW, all because they genuinely blew my mind when playing them for the first time and changed how I saw and played video games.
Consdiering the PPE, the Ferries, HS2… Spending immense amounts of money on projects that never get finished seems to perfectly align with british culture.
Hey everyone! I have no power in here, have not checked if anyone has started one of these but I feel like being the change I want to see in the world....
With the implementation of Patch v0.5.5 this week, we must make yet another compromise. From this patch onward, gliding will be performed using a glider rather than with Pals. Pals in the player’s team will still provide passive buffs to gliding, but players will now need to have a glider in their inventory in order to glide....
We’ve all played them. Backtracking, not knowing where to go. Going back and forth. Name some of these games from your memory. I’ll start: Final Fantasy XIII-2, RE1
Final Fantasy 7 has a lot of mini versions of this moment because the level art is rarely distinguished from the actual terrain you can interact with so sometimes you kinda get stuck until you realise that this time that little ramp is actually something your supposed to walk up rather than un-interactable scenery like all those previous times.
Other than what they explicitly call out as a change to address criticisms of Borderlands 3, I don’t know what this does differently from Borderlands 3, but I really like what I see. This looks great.
Last few years I’ve been excitedly waiting for sequels from several small-to-medium sized studios that made highly acclaimed original games—I’m talking about Cities: Skylines, Kerbal Space Program, Planet Coaster, Frostpunk, etc.—yet each sequel was very poorly received to the point I wasn’t willing to risk my money...
I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they’d just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a...
People talk about getting filtered by fromsoft bosses but the goddamn driver tutorial was the hardest shit ever; especially since it used a lot of movie terms so if you weren’t really into american movies about cars half the stuff on the list was kind of gibberish.
I feel like that one was also due to awful development practices, they had the whole scrapping the entire first 2 years of work thing due to a control freak lead dev who was ultimately releaved of his position (though not until after release iirc)
So misleading that the RTX shots also use the re-mastered assets making it look like it magically makes the entire game higher res. Reminds me of those clickbait 3D modelling tips videos where all they do is use a ton of subdivision, yeh it looks smoother, its also got like 8x the geometry to work with.
Is it more understandable can civ 6? I’m a fan of goddamn stellaris and could competently play civ 5 but civ 6 is like being beaten half to death with a textbook on quantumn physics and then told to sit an exam. The tutorial prepares you for the game about as much as a stick of chewing gum prepares you for the beating.
I could never stand the way recoil works in counterstrike, in any other system your crosshair is moved around and its intutative to compensate for recoil, in counterstrike you just have to memorise the pattern in which the bullets come out of the barrel sideways.
Art is incredibly valubable, other than wars most of the stuff we remember about past situations is some kind of art (statues, stories, graffiti) Artists on the other than have no percieved value whatsoever.
Nah Nintendo has hated Melee in particular basically since Brawl released as it continues to compete with new releases. More recently a community made online + rollback mod has drawn Nintendos usual emulation ire.
It’s beyond insane to me that a $70 “AAAA” game (kidding, it’s AAA) dips down to the absurd price of $5. I’ve never seen anything like it. Wish the entire Sims 4 “collection” if you can call it that was $5 total, would be incredible, or Starfield.
Been playing this game for weeks. I completed it and then started a new game. The game’s story is excellent, but it absolutely does not justify the tedium it makes you endure to experience it. In a 40 minute sitting, I’d spend the entire thing simply having characters dialogue at me. What’s the point of the open world...
I agree the main story isn’t that re-playable, though I’d say phantom liberty is worth 2 playthroughs because the endings diverge pretty heavily and actually have gameplay to go with them. I find the best way to play it is to do minnimal main story, crank up the difficulty, maybe install some mods and then play it as an rpg with all the side gigs.
Installed just using Vortex Mod Manager, played on very hard and trying to pick the stats and gear that I think I would pick if I actually got isekai’d into cyberpunk or something, also no crafting guns except when home at my apartment.
If the planets are static and its just the ship that has to calculate N-body physics then its a pretty simple summing of vectors. It only becomes a problem when you have multiple non-static bodies that interact with eachother being simulated.
I remember reading that Japan is very weird in regards to patent law, there’s almost no oversight whatsoever even for incredibly basic concepts like a title screen but there’s kind of a general agreement not to sue eachother. Assuming thats true Nintendo is currently burning a lot of face right now by breaking that precident.
CDPR? admittedly they’re really good at gaining it back again, kinda homer simpsons vibes where they repeatedly fuck up but then make an honest attempt to make things right only to repeat the cycle all over again.
I feel like the villains weren’t awful (yes the rest of the writing was awful) but gearbox didn’t really commit to the bit hard enough. At the start of the game they were clearly being set up as vapid streamer culture twins but it never really escalated beyond that, instead of ticktock villains we just got villains who happen to use ticktock. It was like if upon reaching the city in BL2 Handsome Jack just continued being a corrupt CEO with a penchant for robots and didn’t spiral all the way into megolomania.
Good idea bad execution, if it had escalated to raiding a warehouse full of people strapped into vr goggle to up their view numbers and destroying a crowdfunded giant laser to carve their faces on the moon then they could have made for really good villains. Instead we got stale memes, also the final boss fight was somehow worse than BL1.
Someone on my discord posted the warranty terms and apparently it doesn’t cover unusual damage or useage such as exposrure to rain, sunlight or being used off a paved road. So no its not a truck, in fact it doesn’t even stand up as a car.
Last I saw it the game was pretty functional in some aspects but we’re now at a point where some of the older assets look 2 generations out of date so the game is accumulating a growing amount of artistic debt where the old stuff just doesn’t fit with the newer stuff anymore.
Its worth mentioning that the 12 years was not at all productive. The first 6 years was basically just two guys with rough concepts, only 6 years of actual dev time. Then about 3 years in they got a new creative lead on the project who decided to scrap essentially everything and start from scratch on a whim. Then the devs get the release date the same time we do which is 2 years earlier than they expected having assumed that they’d get around 5 years of actual dev time since being made to start over.
So yeh there was a lot of screwing around by management.
Not to mention the physics are stable enough that people were building helicopters using stage seperators and landing gear long before we got any real joints.
Borderlands 4 boss tells players "please get a refund from Steam if you aren't happy" as Randy Pitchford continues his very public crashout over the FPS's performance woes (www.gamesradar.com) angielski
'Borderlands 4 is a premium game made for premium gamers' is Randy Pitchford's tone deaf retort to the performance backlash: 'If you're trying to drive a monster truck with a leaf blower's motor, you're going to be disappointed' (www.pcgamer.com) angielski
Borderlands 4 Launches To Mostly Negative Steam Reviews Over Performance Issues And Crashing (www.thegamer.com) angielski
AAA game? Performance issues and crashing on release? Why I never.
Team Cherry winning angielski
Video game addiction in teens likely stems from preexisting mental health issues (news.ucsb.edu) angielski
cross-posted from: programming.dev/post/36422589
We’re Suing Minecraft in a Class Action Lawsuit (youtu.be) angielski
cross-posted from: feddit.it/post/20737894
Game prices should have increased with every new generation, former PlayStation US boss says (www.videogameschronicle.com) angielski
what are in you're top 3 favourite games of all time? angielski
for me mine are 1. Elden Ring, 2. RDR2 3. BOTW, all because they genuinely blew my mind when playing them for the first time and changed how I saw and played video games.
UK announces £30 million funding package and tax breaks as it aims to be the 'best place in the world to make games' (hotminute.co.uk) angielski
EA reportedly shelves Need For Speed completely to focus on other projects (www.notebookcheck.net) angielski
Ubisoft EULA demanding consumers destroy delisted games adds fuel to Stop Killing Games movement (www.notebookcheck.net) angielski
Signatures skyrocket for **Stop Killing Games** campaign after big youtubers take up the cause, resulting in 100k signatures in 48 hours. (Details on how to help in text body of post) angielski
(Text below written by @treasure. Hope you don’t mind me yoinking it for here!)...
The Outer Worlds 2 Can't Be Anti-Capitalist When It's Charging Us $80 To Play It (www.thegamer.com) angielski
The first weekly What Are You Playing? thread! angielski
Hey everyone! I have no power in here, have not checked if anyone has started one of these but I feel like being the change I want to see in the world....
Cyberpunk 2 is now in preproduction, CD Projekt says (www.videogameschronicle.com) angielski
That fucking helicopter level angielski
Palworld confirms ‘disappointing’ game changes forced by Pokémon lawsuit (www.videogameschronicle.com) angielski
With the implementation of Patch v0.5.5 this week, we must make yet another compromise. From this patch onward, gliding will be performed using a glider rather than with Pals. Pals in the player’s team will still provide passive buffs to gliding, but players will now need to have a glider in their inventory in order to glide....
What are some good examples of "Where the fuck do you go" kind of games? angielski
We’ve all played them. Backtracking, not knowing where to go. Going back and forth. Name some of these games from your memory. I’ll start: Final Fantasy XIII-2, RE1
Borderlands 4 - State of Play Deep Dive | PS5 Games (www.youtube.com) angielski
Other than what they explicitly call out as a change to address criticisms of Borderlands 3, I don’t know what this does differently from Borderlands 3, but I really like what I see. This looks great.
Cities Skylines 2, Kerbal Space 2, Planet Coaster 2, Frostpunk 2... What Went Wrong? angielski
Last few years I’ve been excitedly waiting for sequels from several small-to-medium sized studios that made highly acclaimed original games—I’m talking about Cities: Skylines, Kerbal Space Program, Planet Coaster, Frostpunk, etc.—yet each sequel was very poorly received to the point I wasn’t willing to risk my money...
6* months away now. If you're on 10, do you plan to upgrade? Make the jump to Linux? angielski
Are there any games you don't play as it was intended to be played? If so, what game and how? angielski
I know I remember seeing some people talk about how nice some of the environments in Hitman were, and that they’d just walk around as a tourist from time to time, treating it like a walking simulator/virtual tourism thing instead of the stealth assassination game it is. Curious about other things like that, where you play a...
The specter of a GTA 6 delay haunts the games industry: 'Some companies are going to tank' if they guess wrong, says analyst (www.pcgamer.com) angielski
Half-Life 2 RTX | Demo with Full Ray Tracing and Dlss 4 Announce (www.youtube.com) angielski
Sid Meier's Civilization VII | Review Thread angielski
Game Information...
Trajectory (lemmy.world) angielski
Negotiations over AI are still holding up video game development - Mass Effect's Jennifer Hale explains why (www.eurogamer.net) angielski
Frostpunk creators cancel "Project 8" and lay off staff amid concerns that "narrative-driven, story-rich games" don't sell (www.rockpapershotgun.com) angielski
What video game company/developer/publisher loves shitting on it's fans? (kbin.melroy.org) angielski
My pick is Psyonix, the team behind the one and only Rocket League....
Why are $70 AAA games slashing prices so drastically? (lemmy.world) angielski
It’s beyond insane to me that a $70 “AAAA” game (kidding, it’s AAA) dips down to the absurd price of $5. I’ve never seen anything like it. Wish the entire Sims 4 “collection” if you can call it that was $5 total, would be incredible, or Starfield.
For me, Cyberpunk 2077 was uninteractive and has low replayablility value. angielski
Been playing this game for weeks. I completed it and then started a new game. The game’s story is excellent, but it absolutely does not justify the tedium it makes you endure to experience it. In a 40 minute sitting, I’d spend the entire thing simply having characters dialogue at me. What’s the point of the open world...
Sega is delisting 60 classic games from Steam, so now’s the time to grab them (arstechnica.com) angielski
Terraria hits over 60 million sales with Terraria 1.4.5 shaping up to be another big update (www.gamingonlinux.com) angielski
DayZ creator reveals a "Kerbal Space Program killer" with kittens and challenges license owners to sue him (www.rockpapershotgun.com) angielski
Steam games will now need to fully disclose kernel-level anti-cheat on store pages (www.gamingonlinux.com) angielski
Now if only they could more clearly communicate when games are playable offline.
Nintendo's lawsuit against Palworld isn't just bad for the industry, it's bad for Nintendo (www.pcgamer.com) angielski
I've never seen a company squander as much goodwill as Blizzard. (lemmy.world) angielski
First Borderlands 4 Concept Art Revealed at PAX West Showing Off a Glimpse of Its New Worlds (www.ign.com) angielski
Fortnite Players Band Together to Pick on In-Game Tesla Cybertrucks: 'Destroy on Sight' - IGN (www.ign.com) angielski
Star Citizen Pushes Through the $700 Million Raised Mark and No, There Still Isn’t a Release Date (www.ign.com) angielski
Cyberpunk 2077 director thanks fans as the game hits a 95% positive review rating on Steam (www.eurogamer.net) angielski
Making good, profitable games 'will no longer keep you safe': industry expresses fury and heartbreak over closure of Hi-Fi Rush and Prey studios (www.pcgamer.com) angielski
Take-Two Interactive shuts down the Studios behind Kerbal Space Program and Rollerdrome (www.bloomberg.com) angielski