It would sell easy if they didn’t use some weird hardware only on a select few PC graphics cards. Even if PC support was enabled by modders it would still sell but the hardware requirements are simply too much of a hindrance
Who could have foreseen that a $550 peripheral stuck to a $500 console, with no backwards compatibility and bad first party support wouldn’t sell well?
Don’t forget their history of just dropping products, or stopping support.
Atleast if it was usable on PC people would be willing to buy it as they know development isn’t going to just stop one day and they have an expensive brick.
It’s was the lack of backwards compatibility that killed it for me. I’d had niggling considerations of PSVR1 for some time, then PSVR2 was announced and I was all ready to hand over my money. Until it became clear there was no backward compatibility. So I own neither.
Maybe one day PS4+PSVR emulation will viable, and when that happens you should play Astrobot. It’s my favorite VR game and possibly the best platformer of last gen.
Yup. It was similar case to me. Especialy since i had the ocasion to play ps vr 1 and it was dope even if motion controls were a litle janky. And then ps vr2 came and all my hopes and dream were crushed. Honestly until Nintendo decides to ship full vr only console/hybrid i dont expect anyone to provide apropriate support to vr. For all their faults they do support their consoles with games to the death.
I really want a PSVR 2, but I just don’t trust the library will be there to justify it. I might get a quest because I can do more with it than just game.
This has been the case with console addons all the way back to R.O.B. the Robot, if not earlier. People won't buy an addon if there are no games for it. Companies won't make games for an addon if no one buys it. Catch-22.
But… R.O.B. wasn’t an add-on. It was a way to market the NES as a toy rather than a console, in the wake of the video games crash of 1983-85. Was just a way to sideload NES systems into the houses of wary consumers.
You either need the company to commit to making software for it even when hardware sales are lacking (Wii U is a decent example, had really good Nintendo made games despite bad sales), or be a company with such a dedicated fan base that they’ll buy your product regardless of if the software support is there or not (Apple for example).
I understand the difficulties, but if they did something to make sure it was backwards compatible, I would consider getting it. If they could get Alyx, I would be buying one now.
No Man’s Sky is pretty much the only reason why I want to try it. I’m pretty happy with my PSVR1 otherwise.
Yep, would get this over the meta headsets that I have stayed away from if it got full PC support. Until then just going to wait to see if Valve releases anything new.
I bought the PSVR1 at launch back in 2016, excited to finally BE in a virtual world. And for some games, I was absolutely blown away by the immersion. Skyrim, Dirt and RE were awesome in VR. Especially Skyrim was everything I was looking for.
I waited and hoped for more true games but all that kept coming was mostly short ‘experiences’ that felt like early 2000s shovelware, just in VR.
The best VR games were not Sony games but mostly third party games remade for VR.
When the PSVR2 came out, I decided to wait and see if Sony had learned their lessons and had at least many deals with third party studios to remake existing games in VR.
For now, it does not look that way, and a few exclusive tech demo games and some years-old PC ported games just do not justify buying a PSVR2.
The discourse here is disappointing considering this isn’t reddit and you expect people to be smarter. Go download and play it right now if you need to form an opinion, because the language you’re all using clearly indicates you haven’t.
Play it so you can give it its valid criticism instead of parroting an internet lynch mob from 10 years ago.
See, the problem is that’s not a criticism if you play it. It’s playable now so why slap a 1.0 label on it until it’s ready. Real criticism would be something like ‘updates are too slow’, ‘shop weapons are way too expensive’, ‘it takes way too long to get to my ship’, ‘server wipes are too extreme and I should be able to keep expensive ships’, ‘basic mechanics are not maintained and bug free enough between feature updates’ <- all criticism mine by the way.
But games journalists are the most ethical and truthful of all journalists and definitely haven’t been misrepresenting this project to drum up drama and clicks for years. It’s just a coincidence that Star Citizen drama makes their shareholders richer.
No need for an informed opinion here, I will keep the opinion The Escapist and the Reddit Hive Mind told me to have, they’re never wrong. Derek Smart? More like Derek Genius.
However, there is still no release date or even release window for Star Citizen 1.0. CIG will share the roadmap later this year.
12 years in and the update is that a later update will announce when they may, or may not, release the game.
This is, and always has been, the issue regarding this game. Even putting aside the budget they’ve burned through to date (which is impressively massive), the fact that they are still unsure of when they think the game is done is mind-boggling.
Years ago, I thought I was being relatively pessimistic that the game may take until 2023-2024 to release. And here we are in 2024 with the “release date will be announced later” updates still coming.
I mean, it was no secret that the game is an ongoing project with ‘it’s ready when it’s ready’ as the goal. Like literally every other public alpha. So I guess people like me will continue enjoying games like SC, DayZ, Arma, Valheim, Zomboid, 7dtd, and countless others just like it while people like you can keep getting mad on the internet. For this game in particular I got far more enjoyment than I deserved for spending $50 I don’t know how people can justify being so lame and self-righteous.
In a blog post, CIG chief Chris Roberts said 2024 will see the launch of Star Citizen Alpha 4.0 (yes, Star Citizen is still in alpha) […] However, there is still no release date or even release window for Star Citizen 1.0. CIG will share the roadmap later this year.
Lol. I wish I, too, was able to convince people to give me 600 million dollars to do fuck all for 12 years.
They didn’t do fuck all! They have an extremely unstable alpha of one game mechanic! They just need another few hundred million to get everything else done.
Oh and there’s yet another engine upgrade they’re going to do, and then implement this cool technology over here, and VR, and cryptocurrency, and AI…
It is a bit more involved than your typical battlefront match, but the reward is a Star Wars game we could have only dreamed of in the past. I can’t overstate how good of a mod this is.
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