yesman

@yesman@lemmy.world

I don’t read my replies

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard' (www.pcgamer.com) angielski

Well, I mean, I would have launched it first (as an AAA game), but I’m no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!

yesman,

People don’t make fun of starcitizen because “games journalism”. They laugh because it’s development hell is funny. Even if a satisfactory product come out the other end, it’ll still be an internet legend.

yesman,

Respectfully disagree. It’s the captured roadblocks that turn the late game of other far cry games boring. FC2 was constantly dangerous. Arriving at a mission start point was an adventure. You had the option to Leroy Jenkins into the roadblocks, beat a wide path around them, take the bus, or 30 other things in between.

That’s why the later games make unlocked bases into fast travel points, because once defeated, there is no point in revisiting anything.

yesman,

I can’t wait to put this on my wishlist and wait another 2 years for it to drop to $30.

yesman,

set their development timeline back by at least 3 years or more.

This is based on the assumption that they’ll finish the game before releasing it.

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