Well, I mean, I would have launched it first (as an AAA game), but I’m no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!
People don’t make fun of starcitizen because “games journalism”. They laugh because it’s development hell is funny. Even if a satisfactory product come out the other end, it’ll still be an internet legend.
Respectfully disagree. It’s the captured roadblocks that turn the late game of other far cry games boring. FC2 was constantly dangerous. Arriving at a mission start point was an adventure. You had the option to Leroy Jenkins into the roadblocks, beat a wide path around them, take the bus, or 30 other things in between.
That’s why the later games make unlocked bases into fast travel points, because once defeated, there is no point in revisiting anything.
How do you play classic Mortal Kombat? angielski
Star Citizen's first-person shooting is getting backpack-reloading, dynamic crosshairs, procedural recoil, and other improvements to 'bring the FPS combat to AAA standard' (www.pcgamer.com) angielski
Well, I mean, I would have launched it first (as an AAA game), but I’m no game developer. 🤷 And neither are they, from the looks of it. Good at perpetually raking in money for himself and his family, though!
Many are worth checking out (lemmy.world) angielski
Horizon Forbidden West Complete Edition comes to PC on March 21 (blog.playstation.com) angielski
CD Projekt quest designer discusses the "challenge" of developing Cyberpunk 2 for Unreal Engine (www.rockpapershotgun.com) angielski
Article based on the interview at by The Neon Arcade at www.youtube.com/watch?v=4b_o5ueZRF0