I literally could not care less. Thanks to their relentless pursuit of emulator developers and fans who mod their games, Nintendo is dead to me. I’ll never understand why they choose to sue their biggest, most dedicated fans into oblivion. It’s pure evil.
I’m not saying they’re doing the right thing but this is always such an overreaction. Among all the evil in the world today nintendo’s actions are relatively minor, and widespread piracy gives them a plausible legal basis for doing it
You don’t think corporate greed is evil? Not as evil as the shit going down in Israel and the current state of US politics (amongst so many other things), but still evil nonetheless.
I could in some ways understand their pursuit of emulators when they’re monetizing those same games currently (even if I disagree with their pricing structure on them). What really got my goat was when they went after Garry’s Mod animations, a medium that has promoted their visibility and never conflicted with their software sales in the slightest.
Yeah, they’re jerks who happen to produce good games from time to time and build consoles out of parts that are 4 years old at launch.
I believe Nintendo went after Switch emulators because the new Switch shares enough with the original to make it a cake walk to emulate Switch 2 games with better performance.
That’s what pisses me off so much. Instead of releasing a console with decent performance, they rather sue their fans into oblivion, just because they want to run their games @ 4K 120Hz. I wouldn’t need a Switch emulator if their god damn console wasn’t so weak. It can’t even handle 30 FPS in many titles, let alone 120+. It’s not like these are demanding titles, either. I’ve played mobile games with better graphics. There’s no excuse.
Nintendo has had such terrible quality control when it comes to performance on Switch. First party Nintendo games even suffer from unacceptable framerate drops. So many Switch games struggle to perform well on the Switch; we need a Switch 2 just to get all the Switch 1 games to play at the intended performance level.
Yeah the studio put out nothing but nice games. Sure, Ghostwire in particular wasn’t stellar, but it was also enjoyable and pretty well done. Evil Within was dorky, but in just the right way. Hi-Fi was phenomenal, and that alone should have seen them physically behead every single higher manager at Bethesda before they tough anyone at Tango.
But alas, apparently if it ain’t Fallout: Ghostwire or Fallout: Hi-Fi, then it doesn’t matter. Manager bonuses ain’t going to pay themselves (hrm… come to think of it, they do?), line has to go up!
Very few third-party games remain exclusive to one platform forever, so in those cases I’m usually content to just wait it out until the exclusivity deal is over then pick the game up on a platform I own. Sometimes the wait can be pretty long but I really don’t have much of a sense of FOMO most of the time.
You let companies review your game when you want fans outside your bubble to hear how good your game is. You don’t let companies review your game when you don’t want fans inside your bubble to fund out how bad your game is.
It’s fucking ridiculous that CEO’s make decisions that make players dislike a game or product yet the workers are the ones getting laid off. I doubt any of the regular employees had a say in the shitty DLC decisions.
How is this stupid? Call it greedy or anti-consumer, but in the end it will increase Nintendo’s profits so it’s far from stupid from the company’s perspective. People buy consoles no matter how bad they are treated. Maybe you should call consumers stupid instead?
The problem is that a company can only push their greed so far before they start losing people. Up until now, most of the Nintendo hate came from their anti-emulation crusade. Now, it seems like everyone and their brother is talking about just how absurd the entirety of this launch is.
On places like reddit, Lenny, etc where there is a vocal minority complaining about this. The vast majority of consumers don’t come on here nor do they keep themselves informed. They’ll grumble at the price a bit, then buy it anyway.
I’m not talking about Lemmy. I’m talking about literally every community I’ve looked. Aside from fanboys being fanboys, the reaction has been nothing but outrage.
Minecraft has a long and storied history of cribbing features from modders and integrating them into the official base game. This includes hoppers, light senors, pistons, slime blocks, several of the types of trees, armor stands, displaying maps in frames, quite a few mobs, several of the current biome types, and probably a whole bunch of other stuff I can’t remember offhand.
So yeah, stealing the idea (even if not the outright code) from shader mods would be completely on brand, and not at all unexpected. It’s up to the player base to decide how they feel about this, but honestly it seems nothing short of kidnapping babies and setting them on fire would get any significant portion of people to turn away from Microsoft’s stewardship of the game, given how hard they’ve tried to screw it up post-acquisition and yet it continues to print them money.
I wonder how much of this is network effects? I cannot describe how many times I have fired up Minecraft all over again after not touching it for awhile because oh, a friend made a server and my other friends are playing too! At least in my experience, it seems to just be a thing that if a social circle contains mostly people who happen to enjoy video games, even if we formed around liking to sing or something and not our love of video games, it will try to make a Minecraft server.
Mojang’s “stealing” started from at least the pistons in 2011, 3 years before the acquisition. Credit was given to the original mod author under “Additional programming”, and they did reuse the actual code from the mod
I don’t think it’s fair to call that stealing, for multiple reason:
copyright of game mechanics should never be supported, if we serioussly consider this stealing then a lot of innovation will be completely hampered, and videogames will be subject to abuses worse than what exists in other creative industries. Copyright on game concepts would be akin to copyright on camera angles, special effects, etc…
mods are only available on PC. Taking ideas from the community and incorporating them into the base game makes the content available for everyone, even vanilla PC players
Mojang’s has been very decent with OG mod authors, often being assisted by said authors to incorporate their content into the game, see how they worked with the author of Mo’ Creatures, a mod for animals, to add the horse into the game
Japan is incredibly prideful. They innovate fucking hard but refuse to copy each other’s homework, which leads to random “what the fuck is happening, why is this code 20 years out of date?” situations.
I recall an interview back during the wii/ds era where someone at Nintendo was asked how they felt their online service compared to psn and xbl at the time and their response was that they had never used them.
i just find it funny because the fix for it was use the playstations developer version of vsync, but fromsoft decided that they wanted to redo whats already done. thats why the stutter is almost present on all fromsoft games of that console generation.
I’ve beat Bloodborne around 3 or 4 times but I always dread that framerate. It’d be my favourite souls game hands down if it wasn’t for that framerate.
I would and will throw any amount of money at a re-release that changes nothing except for that stupid framerate.
Idk what Sony is doing but it seems like they’re doing anything but releasing an updated Bloodborne even though everyone wants one. We have people almost completing a PS4 emulator just to play BB at 60fps before they’ve re-released the damn game.
It really feels like Sony is just leaving money out on the table
basically nintendo and sony are dubious with digital,. since they dont host their own CDN, so the store is more prone to being shut down earlier than virtually all other competitors.
I’m old and buy physical whenever possible so I can trade them in when I’m done. It will suck when console online stores have the monopoly - I might have to go PC Master Race when that happens (complete with eyepatch).
As someone who’s been PC only for some time over a decade, I love digital. Having to store disks and search for them when I wanted them sucked. It’s a shame used isn’t an option, but that was never a great value to consumers anyway. It saved some money, but it was mostly sucked up as profit by whoever was reselling them.
I don’t even have a disk drive on my computer. I have several fairly large drives so I can keep a good number of games installed at a time, and load times are faster than from a disk too. I couldn’t imagine going back. There is the risk of losing it all when a storefront goes down, but that’s already the case with modern physical games which have always online components or DRM locked to a network.
This isn’t even industry standard - charging $10 to “upgrade” a game, yes, but as far as I can remember the DLC is always included with the game at the base game price when it’s been out for a while.
I hope Nintendo’s extreme arrogance and greed bites them in the ass. Will probably have to wait a year or so after launch to know since I’m sure it will take that long to get Switch 2s to all the diehards with money to burn. I’ll be interested to see how it sells to everyone else.
Yes, they charged for it years ago on the last gen system. This type of rerelease usually includes the DLC in the package so that they can go back to charging full price for a game that’s no longer in the zeitgeist and not worth as much as a brand new game.
Why are you excited at the prospect of less competition in the gaming space?
You don’t have to like Microsoft at all, don’t buy their stuff, but they’re still a major competitor to Sony, Nintendo and Valve - and losing them would do more harm than good. Losing any of them would.
Edit: seems a lot of folks miss the point, I’m not defending Microsoft’s practices, I’m saying having more competition is better.
Sony and Nintendo are not angels either. Even valve has it’s bad points. You can by all means pick a side but less competition is always worse.
This only effects playing on Windows, which in turn only hurts Windows, which is pretty much a monopoly, so not much of an issue there.
Personally I don’t care too much about Windows, just happy that Linux is finally getting some foothold. Nothing wrong with having both Window and SteamOS/Linux gaming systems.
You should have asked this question to Microsoft before proton when they actively tried to kill Linux in so many different ways. If they had succeeded, then there would be absolutely zero competitors to them on PC handheld arena. Even now in their royally fucked status, they command over 80% market share in PC gaming (conservative estimate), so don’t worry they’re not going anywhere so soon.
Microsoft ain’t no competitor, they don’t play fair at all. Not like the others do. But they don’t even make good games. They just buy random stuff and hope windows stays the only platform where gamers go. Which should change with steam. Microsoft won’t die, I don’t think so, but they’ll have to work a bit more than what they did the last decade.
And that’s just from the top of my head. The closest thing in the known universe to the behaviour of Microsoft is a tumour. It sends metastases to other organisations and then it assimilates and deletes any identity the original organisation had.
Microsoft needs to be broken from Xbox, it already has a monopoly on the gaming sphere by controlling the OS of the majority, now it wants to metastasise to other platforms to begin assimilation. The future of core gaming is bleak.
Legitimately though, along with Games For Windows Live was the Games For Windows initiative, which did standardize controller support on PC. It standardized it in a way that benefited themselves, but it was an important step toward arriving where we are today, where there’s no longer some weird distinction between “PC games” and “console games”.
Sony could have innovated more, I am switching to PC currently becuase of how boring this generation is. I dislike psn, how they present the homescreen info. Its just shite. XMB all the way, more customisable, more user friendly and more capable…no ads.
I think compared to something as big as the Switch 2, SteamOS on another niche PC handheld, as important as it is to us consumers, just wouldn’t even register.
It’s like that EA thing, 50% too few sales on DAVG, but the chickens are running around in a panic over 5% less gacha sales in FC24 instead. 😅
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