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Butterbee

@!deleted4292@bin.pol.social

Profil ze zdalnego serwera może być niekompletny. Zobacz więcej na oryginalnej instancji.

Butterbee,
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WR Tax-Writeoff% no OOB

Butterbee,
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There are DOZENS of people that know at least one character from Concord’s name

Butterbee,
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Won’t somebody think of the shareholders?!

Butterbee, (edited )
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Picked up Immortals of Aveum on sale. My friend recommended it and the combat is fun! But I dislike almost everything else. I intensely dislike the main character and that’s souring me to the rest of it. There’s a “it’s the end of the world” type war going on and while that can be an interesting setting I just can’t bring myself to want the protagonist to succeed. Early on in the game you have to go through some kind of trial to be chosen for some elite status that he doesn’t deserve. So you go through a fairly basic obstacle course with almost no fights to do and when you’re done he’s apparently the ONLY one amazing enough to actually finish it out of the group that were making attempts! OH MY GOD HE’S SO AMAZING! I actually alt-f4’d the game right then because I was truly hoping to complete it and be chastised for how long it took, and be told no I don’t have what it takes and hey kid, you’re pretty fucking arrogant and hard to get along with so we are busting you down to the worst rank we can. That’s is what I wanted for this character. And if that had happened and the story revolved around him learning to get along with people and ACTUALLY have to try and prove his worth I would have been so on board. But no, he gets rewarded for being insufferable. I wouldn’t wish for the villain to win in this world. But I certainly wouldn’t mind this protagonist losing.

But combat is fun when you get to do it. Cutscenes are unskippable and that’s not cool. Dialog is inconsequential so you can just bypass it when that comes up, or just pick the “let’s get on with it” option.

I would give this game a 4/10 right now. It would be an easy 6 or 7 if I could skip all story, dialog, and tedious platforming. It could also earn higher scores by having characters and a story worth NOT skipping, but let’s be reasonable. Just let me skip it pls.

Edit: I literally forgot that this game has a talent tree and crafting. But the crafting was going to cost me half of all the currency I’d collected up to the point I’d found the crafting machine to gain 1% damage or 1% more armour and I just scoffed because like no I am not going to grind that out. The game doesn’t feel challenging enough to need any extra damage or defence tbh even on the hardest difficulty.

The talent tree may be bugged for me? But the talents either aren’t working, or they work at numbers much less than advertised. Like using a type of ability to kill a mob is supposed to heal me for 10% of my max health. That’s a big enough number you should easily see it happen on the health bar. That talent is NOT working for my save. I chose another that increases reload time by 10% but I honestly can’t tell the difference before and after. I’d have to record it and count frames to actually tell if the talent works or not. So I stopped bothering with the talent tree because it felt largely, if not entirely, cosmetic. Maybe it’s just bugged for me though. I’ll get through the game without it if the game is worth getting through though. Little disappointed that there won’t be anything I can do to guide the character’s progress but c’est la vie.

Butterbee,
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What, and I can’t stress this enough, THE FUCK

Butterbee,
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Oh my god that is hilarious! Thank you for explaining it

Butterbee,
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Apparently there’s a free documentary on their exploits en.wikipedia.org/wiki/The_Yes_Men_Fix_the_World

Butterbee,
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So far Pocketpair has been VERY careful about actually infringing on copyright or trademarks. People smarter than I am are pretty certain that if Nintendo or the Pokemon Company could take legal action against the game as it is, they would have already. The important things to note are that you cannot copyright an art style and you cannot copyright or patent game mechanics. And even if things were touch and go, the gameplay loop of adding survival elements and an emphasis on cooperative guild base management is pretty transformative compared to Pokemon games. So as long as they avoid adding pals that are so close to their Pokemon counterparts that they don’t pass the squint test they will be alright.

Butterbee,
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For when you don’t want your friends to know when you’re playing hentai games.

Butterbee,
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It was the best of times, it was the worst of times. Remember for the first half of the year every new release competed with the last to be “the worst release of all time”. The second half of the year was spectacular though!

Butterbee,
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There’s a lot of negativity here, and a lot of it is pretty justified. But I don’t hate the idea of paid mods. Like if there’s a way for authors like the ones the made Enderal or other really big mods to make some money off of it that’s really great. Is Bethesda going to be fair about them? Probably not. Is Bethesda going to be competent with the system? Probably as competent as they are at anything else (derogatory).

But at least it’s a way that you can make some money back for your work where you don’t have to worry about chargebacks from trolls costing you more than the donations they were originally giving you. And this can be a pretty big problem for donation driven works. Someone donates $1, 200 times. Then charges them all back. Paypal charges you $15 processing fee for each chargeback. And you can contest it but who needs that? If Bethesda can be the entity brokering all of it, then they are the ones that take the chargeback risk.

So in theory, I don’t hate it. But it will all depend on the implementation and competency of Bethesda (not looking good here).

Butterbee,
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Yep! Like I said, a lot of the negativity is pretty justified. I just wanted to provide one positive for people to see.

Butterbee,
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I’ve never considered the possibility of car mods existing! It looks pretty cool if you just want to go on a highway trip!

Butterbee,
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Mid 20’s fps in the early meadows isn’t great :(

Butterbee,
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Can you elaborate on what you mean by “this is not a serious game, this is a traditional game with the goal of making players think”? I like the idea of games that make players think but saying it’s not a serious game can mean you intend it to be silly or that it’s a very low priority for you and that people shouldn’t take it too seriously.

Butterbee,
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Thank you! That explains it perfectly

Butterbee,
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A certain number of hours reached is a fairly easy metric to use and it works great for a lot of games. But let me tell you about Senua’s Sacrifice… that game is short. It was only $20 or something and 8 hours to play through. But it made me ugly cry at the ending. It was so emotionally charged I just sobbed for the girl. That was definitely worth the price.

What is something (feature, modes, settings...) you would like to see become a standard in video games? angielski

I’ve been thinking about making this thread for a few days. Sometimes, I play a game and it has some very basic features that are just not in every other game and I think to myself: Why is this not standard?! and I wanted to know what were yours....

Butterbee,
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For coop games with dialog I really loved how Baldur’s Gate 3 let everyone see the dialog choices and click on them to vote for what they would want. The player in the dialog didn’t have to choose it, but they could see and it let every player feel like they were a part of every conversation instead of just watching.

Butterbee,
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We do have sound cards in the form of DACs at least

Butterbee,
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They haven’t even fixed Skyrim yet.

Butterbee,
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They’ve had this system in Overwatch for months now and that’s still a toxic hellpit. Now I don’t think that the majority of gamers are actually awful. If they were games like Baldur’s Gate 3, which is unrelentingly gay (despite the “go woke, go broke crowd”), wouldn’t get overwhelmingly positive steam reviews. But I do think the execs in charge of Overwatch and COD believe that the toxic people are a bigger group than they are and don’t want to lose them as revenue streams.

Butterbee,
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So… what happened here? The publishing director at Larian said that they “must launch with feature parity” and that they would be unable to remove the splitscreen for series S. Then Phil Spencer says “No, that’s not a thing. You can totally do it.” But only after a big delay has already caused some media buzz around one of, if not the, biggest game launches of the year. And now they can remove the splitscreen from series s.

So was it a misunderstanding on Larian’s part? Or did they themselves not want to launch without feature parity? I don’t see a world where they wanted to delay launching the product so late behind the other platforms.

Or is Phil Spencer being disingenuous by claiming a requirement to the devs, but then walking it back in public spaces?

Butterbee,
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I played the beta and was wholly disappointed by the gameplay. I’d refund if you’re able.

Butterbee,
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Damn, that sucks :(

NVIDIA DLSS 3.5 | New Ray Reconstruction Enhances Ray Tracing with AI (www.youtube.com) angielski

AI is transforming the world, and NVIDIA’s Bryan Catanzaro is here to talk about how DLSS is getting even better with Ray Reconstruction technology. Through a new neural network, Ray Reconstruction works on all GeForce RTX GPUs to enhance the image quality of intensive ray-traced content....

Butterbee,
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It’s probably not that much faster than or efficient than traditional rasterization, but ray-tracing gets exponentially more expensive to absolutely completely fill in the scene. For the RT scenario it actually does make sense. Even rendering out frames and animations in blender you don’t let the renderer go on forever. At some point it’s more effective to let it stop and denoise it. The earlier you can get away with doing that the better.

Butterbee,
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Wine is not an emulator, surely.

Butterbee,
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ymmv with this, but it looks like a mostly ok jank fix. Those adapters won’t be expensive. https://youtube.com/shorts/yVV9Ip92ffg

Butterbee,
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I feel like the revelation to gaming studios is not that people like a good product, it’s that Larian was allowed to make one without investors demanding it be the shittiest thing since shit sandwiches.

Bards are Baldur's Gate 3's best class and I can't imagine playing it as anything else (www.pcgamer.com)

I was planning on paying a rogue, paladin, or warlock (based on my tabletop characters), but this article nearly has me convinced. I am waiting for the PS5 release, so any agreement or dissension from my PC friends? Other class recommendations?...

Butterbee,
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Light Domain ftw! It’s so much fun. And the dawn is so radiant with Lathanders brilliance

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