Like with any skill, the yt videos feature the 1% of the time when they get to show off progress. But of course the other 99% of the time is spent on the struggle bus. And like with any skill, if you can learn how to slog through the lows, the highs can be a very rewarding experience.
There’s really nothing like seeing someone play your game for the first time. I assume it’s similar to a musician showing off their music, or a director showing off their film. But that interactive element is very unique; getting to see how people interact and respond emotionally to this thing you built. Actually, maybe it’s like being a toy maker.
50,000 reviews now. It’s a shame, I used to play OW1 a lot even after they stopped providing new content for it. Came to OW2 and I just couldn’t be arsed to grind for characters I don’t have unlocked. You need to win 35 games, and since there’s a basically forced 50% winrate that means you need to play 70 games to unlock a character each time. Wanted to play Ramattra, saw he’s locked, uninstalled and didn’t look back. The monetization is terrible. The balance feels worse than it’s ever been.
This wouldn’t be such a problem if they didn’t literally SHUT DOWN OVERWATCH 1 to shove people into the cash shop grind sequel
I know next to nothing about neither Ow1 or OW2, but from the sound of it they turned OW2 into a game focused on grinding, where you can pay to skip (part of) the grind. Is my assessment correct? If so they must’ve looked at War Thunder and taken that idea.
Yes. OW1 cost money, but you got all the content. The only paid service was cosmetic outfits for the different characters. You could buy loot boxes for cosmetics. But you had all of the characters, maps, game modes, etc available to begin with. You got the whole game, then could grind for cosmetics.
OW2 takes that and flips it on its head. The game is free, but each character costs money. The problem is that they shut down OW1, so now the players who owned 1 are having to grind for everything. They’ve also had some weird server bugs, with players getting indefinitely locked out of characters they already own.
Wait. I bought overwatch 1 but stopped playing a few years ago. If I go back into overwatch I would have to grind for characters that I used to previously have access to?
Yeah, but honestly I don‘t think it ruins the game. Sure, it’s not the best idea, but I don‘t care too much. I actually care more about the fact that the gameplay currently sucks and is completely different to Overwatch 1. 5v5 and the overall balancing sucks.
That’s not the balance, that’s the gameplay. There are still balance problems like the era of Mercy damage amping.
And while they’ve solved the CC and barriers problem, they’ve made teamfights too swingy. With only 5v5 and a single op tank, teamfights are often basically over after a single death or a single Rez. Especially for the tank. That’s just too much pressure, so nobody wants to tank anymore.
So don’t? You get the new hero like a month or so later then. I haven’t put a dime into ow since I bought it. You don’t need the cosmetics. Let the dumb whales fund the game.
It’s important to understand that Angel1c (Jade) and Baj were the only two players with the skill level who could have possibly had a chance to beat unmodded, unseeded 64 heat. They already beat 64 heat runs with mods or seeds, so it was a matter of getting that insanely luck RNG to reach the goal.
If you assume 25% of player will buy at 80, 50% will buy at $50, and 25% will buy at $20. Per 100 buyers they stand to make $5,000. However if they start at $50 with 75% of buys buying at that price, they will make $4,250. This is about maximizing profit by selling to fans with deep pockets first then discounting latter to captured the rest of the player base.
That tactic would work if it was a multiplayer game or a major franchise but with a single player cookie cutter game there’s no urgency for me to get started and no FOMO. It just isn’t that interesting of an IP
People still will, because lots of people spoil, some like watching streaming etc. When new stuff comes out and I’m not ready to start it, it often also involves stop visiting certain communities, discords, etc.
right, so that would put you into the 50% or the lower 25%, but there are people that will buy higher price, and as long as there is 1% willing to buy before the first sale it is worth it for them.
But what they don’t take into account is that 75% all at once creates an excitement buzz around the game that ends up causing even more sales then would ever happen otherwise. Look at games like Pokémon go or PalWorld that generated so much buzz. I tried both of them because of the hype and I normally wouldn’t have bothered otherwise.
With a game like there has probably been existence market research to account for how much buzz the game will get. They may even be counting on the buzz to sell more copies at full price.
I mean Ciri does but she’s a child throughout the books.
Yennefer and Triss are almost only as independent as their insatiable lust for Geralt lets them be. Kind of like Triss and Shani in the Witcher 1 but I’d argue they’re worse in that game than in the books
Anno 1800 was an Epic exclusive (and Ubisoft’s Uplay) for a year on release. It was available for pre order on Steam. I believe people that bought it on Steam prior to the one year exclusivity deal still got it. It was a whole thing though. Definitely would call it a controversy.
Nah, they are published by Ubisoft, so they go on regular ubisoft style sales. They are pretty good games though. I haven’t played the second one yet, but first one was really well made and polished game.
Just wanted to point out that wiki.gg is out there as a replacement. There’s even a wiki.gg Redirect plugin for Firefox that takes you to the right place, if you hit a Fandom link.
Relative to a fandom wiki: I guess? Although you are inherently going to have the same content theft problems where the vast majority of modern wikis are just ripped from the game guides that games media are still paid to prepare.
Relative to an official wiki with developer backing? No, it is not a replacement.
Also: I would generally be very wary of any of the plugins to redirect you since they have VERY broad permissions to… hijack your browser traffic. If you are keeping up to date and monitoring them you are probably fine but that feels like a great example in waiting to find out a bad actor pushed some code last week…
For anyone looking for a wonderful example of this, check out the RuneScape wiki. It’s hosted by a company that is partnered with the game maker, and is fully maintained by the community. It is the single most expansive and in-depth wiki I have ever seen. It is truly the gold standard for what a wiki should aspire to be.
It has everything you could need to play the game, all the way down to automatic calculators (with built in character lookup functionality, using the game’s high score leaderboard system) to tell you things like how many of [x] resource you’ll need to get [y] experience, or what your estimated return on investment will be for turning [x] resource into [y] product.
The game has over 250 quests, (and not just basic fetch or kill quests like most MMO’s have) and the wiki has in-depth walkthroughs (including in-game screenshots) for every single one.
You can even open the wiki directly from the game. There’s a “Wiki” button on the chat box, so you can search the wiki directly via chat, and it opens in your desktop browser.
It took many years and plenty of iteration to make it there. It feels like a fever dream remembering the days Sal’s realm and tip.it were king. Remember when the game map wasn’t even in game, they just had a image linked at the top of the webpage?
I don’t know which one of the ctr games you are referring too, but you might be interested about this one www.youtube.com/watch?v=hCwSkmAp7f8, there is an effort from ctr community to port the ps1 game on pc
The point of an RPG, especially one that involves shooting is you let the player pick their own moral take on how to play the game. You don’t choose FOR them.
Put real consequences in the game if the players choices actually matter. Don’t nerf the game mechanics for no reason.
Obsidian really got the last laugh considering what Bethesda did to them with New Vegas. Now the roles have essentially been reversed. I’m really looking forward to Avowed.
I’m glad outer worlds is getting the recognition it deserves, it was drowned by the disruptive Disco Elysium but it’s still a great RPG with a great sense of humor that made billionaire fanboys mad.
Right now I’m mainly playing Starfield, have started Alan Wake remastered and only quickly tested Forza Motorsport.
Before Starfield came out I played through some of the Game Pass Library: AC Origins, A short Hike, Bramble, Quake II, Lego Starwars, Lego City Undercover, Planet of Lana, Tunic, lots of Witcher 3, A Plague Tale Requiem, High on Life, Starwars Jedi Fallen Order and many more.
So basically a both xbox games (Starfield & Forza) and a bunch of old, multiplat and indie games.
Not really a good reason to get an xbox over a PS5 which has a string of amazing exclusives. Let alone the fact that there is no VR support on xbox (why even bother releasing a racing game without VR in 2023?).
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