If you assume 25% of player will buy at 80, 50% will buy at $50, and 25% will buy at $20. Per 100 buyers they stand to make $5,000. However if they start at $50 with 75% of buys buying at that price, they will make $4,250. This is about maximizing profit by selling to fans with deep pockets first then discounting latter to captured the rest of the player base.
That tactic would work if it was a multiplayer game or a major franchise but with a single player cookie cutter game there’s no urgency for me to get started and no FOMO. It just isn’t that interesting of an IP
People still will, because lots of people spoil, some like watching streaming etc. When new stuff comes out and I’m not ready to start it, it often also involves stop visiting certain communities, discords, etc.
right, so that would put you into the 50% or the lower 25%, but there are people that will buy higher price, and as long as there is 1% willing to buy before the first sale it is worth it for them.
But what they don’t take into account is that 75% all at once creates an excitement buzz around the game that ends up causing even more sales then would ever happen otherwise. Look at games like Pokémon go or PalWorld that generated so much buzz. I tried both of them because of the hype and I normally wouldn’t have bothered otherwise.
With a game like there has probably been existence market research to account for how much buzz the game will get. They may even be counting on the buzz to sell more copies at full price.
I mean Ciri does but she’s a child throughout the books.
Yennefer and Triss are almost only as independent as their insatiable lust for Geralt lets them be. Kind of like Triss and Shani in the Witcher 1 but I’d argue they’re worse in that game than in the books
Anno 1800 was an Epic exclusive (and Ubisoft’s Uplay) for a year on release. It was available for pre order on Steam. I believe people that bought it on Steam prior to the one year exclusivity deal still got it. It was a whole thing though. Definitely would call it a controversy.
Nah, they are published by Ubisoft, so they go on regular ubisoft style sales. They are pretty good games though. I haven’t played the second one yet, but first one was really well made and polished game.
Just wanted to point out that wiki.gg is out there as a replacement. There’s even a wiki.gg Redirect plugin for Firefox that takes you to the right place, if you hit a Fandom link.
Relative to a fandom wiki: I guess? Although you are inherently going to have the same content theft problems where the vast majority of modern wikis are just ripped from the game guides that games media are still paid to prepare.
Relative to an official wiki with developer backing? No, it is not a replacement.
Also: I would generally be very wary of any of the plugins to redirect you since they have VERY broad permissions to… hijack your browser traffic. If you are keeping up to date and monitoring them you are probably fine but that feels like a great example in waiting to find out a bad actor pushed some code last week…
For anyone looking for a wonderful example of this, check out the RuneScape wiki. It’s hosted by a company that is partnered with the game maker, and is fully maintained by the community. It is the single most expansive and in-depth wiki I have ever seen. It is truly the gold standard for what a wiki should aspire to be.
It has everything you could need to play the game, all the way down to automatic calculators (with built in character lookup functionality, using the game’s high score leaderboard system) to tell you things like how many of [x] resource you’ll need to get [y] experience, or what your estimated return on investment will be for turning [x] resource into [y] product.
The game has over 250 quests, (and not just basic fetch or kill quests like most MMO’s have) and the wiki has in-depth walkthroughs (including in-game screenshots) for every single one.
You can even open the wiki directly from the game. There’s a “Wiki” button on the chat box, so you can search the wiki directly via chat, and it opens in your desktop browser.
It took many years and plenty of iteration to make it there. It feels like a fever dream remembering the days Sal’s realm and tip.it were king. Remember when the game map wasn’t even in game, they just had a image linked at the top of the webpage?
I don’t know which one of the ctr games you are referring too, but you might be interested about this one www.youtube.com/watch?v=hCwSkmAp7f8, there is an effort from ctr community to port the ps1 game on pc
The point of an RPG, especially one that involves shooting is you let the player pick their own moral take on how to play the game. You don’t choose FOR them.
Put real consequences in the game if the players choices actually matter. Don’t nerf the game mechanics for no reason.
Obsidian really got the last laugh considering what Bethesda did to them with New Vegas. Now the roles have essentially been reversed. I’m really looking forward to Avowed.
I’m glad outer worlds is getting the recognition it deserves, it was drowned by the disruptive Disco Elysium but it’s still a great RPG with a great sense of humor that made billionaire fanboys mad.
Right now I’m mainly playing Starfield, have started Alan Wake remastered and only quickly tested Forza Motorsport.
Before Starfield came out I played through some of the Game Pass Library: AC Origins, A short Hike, Bramble, Quake II, Lego Starwars, Lego City Undercover, Planet of Lana, Tunic, lots of Witcher 3, A Plague Tale Requiem, High on Life, Starwars Jedi Fallen Order and many more.
So basically a both xbox games (Starfield & Forza) and a bunch of old, multiplat and indie games.
Not really a good reason to get an xbox over a PS5 which has a string of amazing exclusives. Let alone the fact that there is no VR support on xbox (why even bother releasing a racing game without VR in 2023?).
Capitalism doesn’t really see building a well treated highly compensated team of exceptional high skill workers as consistently generating more money for them.
For this to work you need a few people at the helm who actually give a shit about long term results. Capital wants bigger numbers with each earnings report which doesn’t always happen with gaming.
I for one have no comprehension as to how blizzard has maintained it’s following, but it’s a great example for how even the best companies can turn to shit by shareholder/board member directions. The money got too big with WoW.
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