As long as they remake the original Witcher(and maybe the 2nd one too) so i can experience it in a similarly cinematic way to The Witcher 3… I will be happy and excited to see what a Ciri-based game or even trilogy would look like.
Will definitely miss the masculine indulgences of TW3 in the Ciri game though…
If you’re avoiding the first two Witcher games because they’re somehow not cinematic, you’re sorely mistaken.
Both of those games are incredibly atmospheric to the point of mastery. (tbf you have to be able to forgive the character models in the first game and that can be admittedly difficult because HOLY HELL ZOLTAN ARE YOU OKAY)
Definitely not OP, but I wouldn’t mind remasters of the first game to address the wonky controls. Witcher 2 was fine, but trying to go from Witcher 3 back to Witcher 1 for the first time was not a great experience for me.
Yeah. The controls, the fighting. Even with all the patches and community stuff laid on top, it was a bit too uncomfortable to actually play through for me.
The second one was brilliant. And to this day, despite me having almost 200 hours in Witcher 3, the only Witcher game I’ve actually finished. I think second’s format was perfect. 3 is just too open and beautiful, I get lost in wandering around too easily.
They are remaking the first game, but I don’t know if there are enough details about it yet to know how extensive the overhaul will be. The second game doesn’t need one.
The second one might benefit from a remaster by the time 4 comes out, as some of the models are a bit too XBox360 era, with the strangely wide shoulders and oversized arm muscles of the time
Ciri has a relationship with a woman in the books, so I’m not sure you will miss what I assume you’re referring to as “the masculine indulgences” as much as you think you will.
On the other hand, CDPR retconned a shedload of that book so we shall see.
I’m a Borderlands fan, but it absolutely isn’t even in the same universe of quality as BG3. Borderlands is dumb, pretty shitty and lost quality with each game. It’s mindless fun, like B movie popcorn flicks.
I would absolutely disagree. Fun, maybe. Mindless fun? No. I’m fine with games that are mindless fun, but it isn’t what all games should strive for. I personally much prefer games that require your focus and consideration.
Mindless fun is cheap and easy. Making a game that sits in people minds for years is difficult and takes effort, but is much more rewarding. BG3, for example, is anything but mindless, which is why it’s been able to still be in conversations for so long after it released. How much do people talk about Call of Duty, even though it sells like crazy?
i hear talk about call of duty all the time, and especially in its heyday it was talked about pretty much everywhere. meanwhile i only hear BG3 talked about online or from my brother who’s currently playing it. so i think you just proved your own self wrong there. CoD and borderlands are 2 game franchises that are already talked about a lot. hell just look at this own post, its about borderlands
People talk about playing CoD. They don’t discuss the game really, and also this is being discussed because it’s news, and also because they’re being greedy and stupid. Again, it isn’t the game being discussed.
BG3 people talk about the story, the writing, the gameplay, etc. They talk about how the game is something actually made for players, to be enjoyed, not by business people to make money. They talk about the game.
Saying “do you want to play CoD tonight” is different than discussing why the gameplay of CoD is good/new/innovative/whatever.
I actually did see people discuss the campaign of the new CoD (or maybe the one before) because it was actually fairly unique for them. Other than that, the only time I hear about CoD is people talking about how much money it makes, how bad the skins are, or things like that. It holds almost no relevance in game discussion circles because everything they did well has been innovated on since then.
People talked about how smooth and responsive CoD 4 was, because it was innovating. People don’t talk about the mechanics of whatever the latest CoD is, because it’s not doing anything worth copying.
I also see posts about it often on !games, although admittedly I don’t pay attention to the usernames of the people who make those posts, or the usernames of the people commenting. But I’d doubt the comments are all just @Cethin talking to themselves ;)
Eh, I wouldn’t say even mindless fun is easy, from what I hear game dev is hard and a lot of effort and hard work can still end up in something unfun. Probably not your intention but I don’t want to devalue the efforts of people who probably want to make something to help other people enjoy a bit, that I probably don’t have the skill to make myself.
I’m a hobbyist game dev, and I have friends in the industry, and yeah it hard to make anything at all. I meant more that it’s easy to conceptualize mindless fun. Implementing either is just as hard really.
But that type of fun is something I can get from many other games, making borderlands way less desirable if it’s $80. On the other hand if larian says that their next game is $80, I already know that I won’t find that type of experience anywhere else and I might just splurge.
what game would you consider “not pure dogshit”? seriously, what games? give me a list, because if an acclaimed franchise that was widely praised and birthed a literal genre is considered dogshit, then what isnt dogshit?
The weird loot range issue, where if you’re not standing in juuuuust the right angle, you won’t be able to loot certain corpses or containers.
The fact that, outside of combat, controlling Geralt feels like driving a boat. Weird large turn radiuses, slow start and stop, etc… The devs did this to make his movement look more natural, but it feels like the game is constantly fighting against or trying to correct your inputs.
Combine those two things together, and you get a consistently frustrating experience outside of combat. Installing a ranged loot mod was one of the biggest quality of life upgrades. You walk near a corpse or container, and it automatically gets looted.
The combat can also get repetitive at times, and the difficulty scaling is weird too. But as long as those two things and still deliver a good story, I think players will ultimately walk away happy.
I feel like the repetitive combat is more a result of combat that actually encourages dodging and using signs rather than just standing still and slicing while the enemy either hits or not based on RNG, and the fact that in combat you truly are jumping around, dodging, parrying, etc. makes it more true to the source material.
The style of combat in The Witcher 3 also makes it so that if you do find yourself in a much higher level fight than you should be you can with enough tries manage to beat it. I had one playthrough where I took on the werewolf quest while too low level for it, didn’t preserve any saves before the no turning back point for the battle. In order to save my save file I had to keep trying and failing to defeat the werewolf until I finally got the hits and dodges just perfectly enough to defeat the werewolf. It sucked but ultimately it was possible to complete and not just by an attempt with golden RNG rolls results
Morrowind is the best. Oblivion remaster is better than skyrim (in my Morrowboomer opinion) and that was just refreshing a 20 year old game. I feel like there is a lot of hype for TES6 that it may not live up to, but surpassing skyrim is definitely doable.
Honestly TES6 has one thing going for it and that’s that Skyrim is over a decade old now so matching the scale and scope of Skyrim is much more achievable.
In my opinion when a sequel falls flat or is outshined by an earlier entry in the series, it’s usually because the studio messed with the formula for the gameplay, not because of a change in characters
Oblivion and Skyrim were both massive disappointments to me.
If ES 6 comes out, it’ll have maybe three skills - magic/combat/sneak. Any interesting/complicated lore will be retconned and shoved aside. (Why wasn’t Cyrodil a jungle? Where are my river drakes? What happened to Sutch? Where is my Colovian armor set?)
He apparently worked on Oblivion (and Skyrim), so there’s a chance. He took a chance on Starfield and failed, so hopefully he learns from that instead of doubling down.
I thought the same thing about Cyberpunk, they couldn’t make lightning strike twice. But in the end, once the issues were fixed, it’s also one of my favorite modern games.
Because just having two characters with the exact same lines is boring, Gerry has had 3 games now, I want to explore someone else as a character, with new motivations, character flaws etc
Let’s be honest, he’s only got 1 game. I tried going back to Witcher 1 and 2 after playing 3 and it’s impossible to adjust to the older game UI. Modding or tweaking it is also not worth it imo so I wouldn’t mind another Geralt game.
Snowflake energy? Na man I’m just realistic. I have never met anyone who recommended Witcher 1/2 online or irl. It’s always about Witcher 3, and that’s because it’s still very playable and one of the best games ever.
It’s the less extreme version of Baldur’s Gate 3. Technically, there are two other games, but you won’t seriously recommend games 1 and 2 to anyone.
I know you understand my point, and it’s easier to say I’m a snowflake rather than actually say anything useful.
hot take: i fucking hated the way ciri and every single other woman in witcher3 was written/portrayed…
they all felt like they were written by incels who have never met or conversed with an actual real woman. they were shallow game of thrones/fantasy tropes and felt like walking talking cliches. i literally cringed through every interaction…
The thing about them is that they are loud, directed, and often affect the first impression a game gets. If this wasn’t with The Witcher fame, the effect would be more notable, and oftentimes they don’t admit why they really have a problem with the game directly.
I am currently ingesting a cocktail of complex chemicals that are manipulating my sensory receptors, sending electrical impulses through my neural system and altering the balance of neurotransmitters in my brain.
Woke did not exist before 2015, so everything created before that year is, in fact, absolutely based. Including all those apolitical masterpieces I grew up with, such as Metal Gear Solid and Bioshock. I wish they still made fun games instead of insisting on shoving leftist commentary down out throats. I really want to enjoy gaming again but developers are woke leftists now :(
Lucky for us, the glorious Nippon country is untouched by woke. No, I don’t know Japan and I’ve never visited it, but i play a lot of VNs, which is basically the same thing.
the massive increase of “woke” by conservative began around the time trumps 1st term, it only amplyfied just befored the pandemic, and during the pandemic. when disney shows, movies, trek made all these right wingers all uncomfortable.
CRT is also something they couldnt grasp or understanding, i felt like that dint stick too long, like woke did. crt is meant for LAW SCHOOL graduate studies. it was harder for low-brain conservatives to comprehend then woke and dei.
DEI is the new woke, but woke still is used heavily too.
The first trailer of Breath of the Wild had a lot of people literally wondering whether that Link was a girl. I didn’t see a lot of complaining about it, I wasn’t looking for some though.
Also, Gerudo town. I’m not sure what kind of mental gymnastics you’d need to shit on “wokeness” and somehow filter out BotW completely from it.
Half the things those idiots like would be ‘woke’ if they came out today. Any movie/videogame/(I would include books but these chuds don’t read) including a female lead, a non-white person, or a disabled individual is doing virtue signalling and pandering to minorities. But back then, chuds didn’t have the internet to tell them what to hate.
There are tons of things that nobody cared about years ago that wouldn’t fly today. Fairy Oddparents having a male individual become pregnant. LOTR’s Éowyn killing the witch king on her own. Avatar: TLA has a few ‘woke’ episodes as well - for example, one where the male leads learns how to fight from a woman, and another where the female lead needs to convince a male wizard to teach her magic, which was a man-only practice.
If they were released today, you’d find them in thumbnails on YT with “cringe”, “woke” or “DEI” written in CAPS all over the place.
Absolutely. Also Power Rangers for having a diverse cast that includes girls who kick ass too, and Captain Planet for having both a diverse cast and ecological consciousness. And X-Men for the same reasons they shat on X-Men '97. And Sonic the Hedgehog for being anti-authoritarian and having little PSAs about tolerance and being a good person. And Justice League Unlimited for showcasing female heroes just as much as male heroes. Powerpuff Girls for obvious reasons.
Back then they called everything they didn’t like “satanic” or “evil” anyway. Before they realised they could trick idiot kids into joining their cause by calling it “woke” and packaging it as rebellion instead of pearl clutching and puritanical nonsense.
And Sonic the Hedgehog for being anti-authoritarian and having little PSAs about tolerance and being a good person.
That would be very funny to complain about those because those PSAs were enforced on the studios by the FCC. Lots of cartoons from that era had them, including fucking G.I. Joe (that’s where “Now you know, and knowing is half the battle” comes from).
Later Animaniacs parodied the shit out of these with absurd “wheel of morality” segments.
Many diverse characters all fighting back against their unfair economic situation.
“… and that’s terrible.”
I also remember Portal 2 being on that list for “Most male characters are being depicted as incompetent compared to female characters” or something.
Dude. There are 4 characters in the whole game, counting one that’s dead but probably has the most characterization. Two are male. One guy is definitely a moron by design, but the other was definitely not incompetent. Mad, evil, sure. But he certainly achieved stuff.
I mean, if you look up “gamergate” and see the real reason why these little whiny bitches had such a shit fit. You can see that a lot of male gamers are a bunch of whiny little bitches who throw idiotic tantrums whenever anything highlights women in the gaming world.
There is a diverse inclusive story by someone with an underrepresented experience who partially lived that story and has a unique perspective and ideas.
And then there is a “diverse” story constructed by an all white male board of execitives who think “wokeness” is trendy.
Movies like I Saw The TV Glow, Parasite, Sinners, etc are fantastic “woke” stories coming from the former group.
The latter group comes up with stories like “Ghostbusters but all women” or “Oceans 11 but all women” which I think should rightly be criticized.
The problem with Ghostbusters (2016) didn’t have anything to do with having an all female cast, it was more about the timing of the jokes, the lack of slow quiet scenes to build atmosphere, and the effects being crappy unmemorable CGI
The problem with Ghostbusters (2016) didn’t have anything to do with having an all female cast
That’s what I just said.
If women arent the ones greenlighting these movie, directing them, or even writing the script, how could they possibly be the problem?
I listed a bunch of actually good “woke” media. They were made by a trans and black creators but if you want examples of women being funny look at Veep, the Good Place, 30 Rock, Parks and Rec, etc.
The problem as I pointed out is a predominately white male board member of business grads who feel having an all female cast is all they need to market a movie, so they can skip giving a shit about the product.
it was more about the timing of the jokes, the lack of slow quiet scenes to build atmosphere, and the effects being crappy unmemorable CGI
Because Sony can’t make a movie to save their lives. Look at Morbius, Kraven, Madame Web, etc.
There was a time in the early 00s/10s where society said “any representation is good representation”.
Movies like Black Panther and Get Out were inherently going to do well because they catered to an audience demand that had been long underrepresented.
Nowadays there are actually good movies in competition. We dont have to settle for bad representation. If you want a horror movie that’s an allegory for not transitioning you can watch it, if you want a vampire movie where the vampires are an allegory for racism and white exploitation that’s in theaters right now.
Spotting background character 1 and 2’s gay kiss in Disney’s reboot of Buzz Lightyear feels a lot less exciting to me.
When a bunch of white board members decide to make a movie “for women” and resurrect a dead IP and start forcing a script, that will be inherently more shallow than going to Amy Poehler and asking if she has an idea to pitch.
This is why Marvel succeeded in giving Ryan Coogler a higher degree of creative control for Black Panther than Sony did for any of the female cast in Ghostbusters.
While I’m enjoying diverse films like Sinners and I Saw the TV Glow, if you’re more interested in Disney’s live action remake of The Little Mermaid, or Disney’s live action remake of Snow White, go right ahead and watch it. I’m not saying you can’t.
But the idea you have to “support it” is nothing but marketing. I don’t think you’re really supporting diverse stories, I think you’re supporting corporations who exploit diversity and intentionally rage bait the worst racists imaginable for free marketing instead of investing the areas that you point out would make the movie better.
ROFL I guess these dudes want to live a power fantasy through Geralt instead of accepting the natural next step; since they are following the Witcher Books for the most part, Ciri was bound to be the lead character. I feel the Witcher 4 will be an excellent game, there’s interesting ground to cover with Ciri. The only bad thing will be if there is no first person mode, as I tend to avoid games with women as leads…I like to look at men from behind, not ladies. I hope the art team chose a design that doesn’t try to make her into a thirst trap (as that low-key makes me not want to play games with female leads).
ROFL Never, good looking male butts are so rare in video games… I could never do that to Astarion, as I don’t find it particularly overwhelming. I see so many guys that have occasionally well-defined cheeks in pants, it’s a feature, not a bug. This was a Kinsey Scale 2 guy who was way too uncomfortable with how often his eyes drifted to Asatrion’s rear, as that digital man has a whole bakery.
That’s why drag personally believes all RPGs with character customisation should have gender selection unless there’s a very good reason why not. The one good exception drag has seen is Pentiment - in that game you’re a mediaeval writer who hangs out with the monks at the Abbey. That story can’t be authentic with a woman player character. But that’s a very rare situation. Even games with named main characters can have gender select. Look at Prey and Mass Effect. It’s an accessibility feature.
In first person, there is no issue playing a female lead for me. I just have an issue with the common thirst trap design which has been a default design choice in games. As a gay dude, I find that sort of objectification is gross (the same is true for lead men in games. Except in the games that’s the point).
Especially when the camera does that pan to that lady lead’s ass in third person…Its not the vibe I seek when playing a game. 🙃
Any game with a leading lady that is serving cunt without the objectification I can easily play. Bayonetta is an example of one such game, she’s a force of nature, it feels as if she has a strong sense of agency. She’s not been made just for the male gaze.
The death cutscenes were absolutely gratitudous in the first entry, but honestly, if you can get past that the whole series is quite good and it’s really great storytelling and acting watching Laura arc from terrified recent college graduate put into unthinkable situations that she must find a way to survive all the way to cocky know-it-all who must literally nearly end the entire world and accidentally kill many countless innocent people to finally find hubris and actually start being a decent human being
I did watch someone else play it (they cut out a lot of the death scenes). I liked the evolution of the character, as she grew despite being put in situations that were wilder than what any normal college graduate would face in the real world. Learning from her decisions, and not being broken by them, is something that I admire about the character building of Laura. I hope any future games won’t have those gratuitous as fuck death scenes or that lead dev dude who wanted players to feel ‘protective’ over Laura (dude was a weirdo).
lead dev dude who wanted players to feel ‘protective’ over Laura (dude was a weirdo).
Oh yuck!
The good news is past the first game the death cutscenes are far less gratuitous, and honestly as long as you’ve got decent enough reactions you don’t see very many of them. The third game in particular puts a ton of effort into being respectful, including for example, actually having NPCs speak in local languages with English subtitles rather than a crowd in Mexico City all speaking English for example
That’s another detail that I loved, natural spoken language felt like an immersive choice, which served to make me feel like I was part of the game (even though I was watching someone else play). It sucks that more games don’t do this, especially if they are set in foreign places.
it’s incredible that pitchford is still allowed to talk. there should be a bot that auto-responds “shut the fuck up” to everything he says, tweets, or even thinks.
hey I’ll let you price this 80 bucks if you fully refund me for the scam that was borderlands 1. fucking unfinished piece of shit, i can’t believe i played that game for multiple hours hoping it would improve beyond the first.
and later i learned that i was completely right to quit that shit because the bullshit throwaway story of this “rpg” doesn’t even conclude properly. it literally ends like Geraldo Rivera’s fucking Al Capone vault.
fuck you pitchford. shut the fuck up and go back to “storing porn for the purposes of researching magic tricks” or whatever. literally never speak again.
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