gamedeveloper.com

3laws, do games w Epic Games is officially cool with the Internet Archive preserving early Unreal games

Every 10,000 cycles Epic has a small w. I’ll take it.

BaroqueInMind, do games w Ubisoft initiates colossal restructure to become a more 'gamer-centric' company
@BaroqueInMind@piefed.social avatar

Yeah that company is cooked. They likely won’t last another decade and are going to make moves to look enticing for a buyout and pad the CEOs golden parachute. Fuck them and their millionaire management who are disconnected from reality and destroyed the careers of many creative people they fired under their feet.

ampersandrew,
@ampersandrew@lemmy.world avatar

I think this thing with Tencent is the only buyout they’re going to get.

ameancow,

I guarantee private equity is circling them like a flock of buzzards smelling death. This is why they’re preemptively making the same actions that a private equity company would do after acquisition, layoffs, restructuring “bold new plans” and a bunch of lip-service to inflate value before divvying up any resources of value like licenses and senior programmers to form a new brand, and throwing the rest away.

YiddishMcSquidish,

I’m actually cool with this. They really have been ignoring a large swath of Tom Clancy shit, and I feel assassin’s Creed just isn’t as cool and interesting as it used to be. Not to mention Prince of Persia which they seem to have completely abandoned. I would love it if private equity came in and sold all their ips to other houses.

TIMMAY, do games w Slay the Spire devs followed through on abandoning Unity

deleted_by_author

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  • Timecircleline,

    Whoa whoa whoa. Thats some dangerous words. Slay the Spire is highly addictive.

    TIMMAY,

    deleted_by_author

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  • nyctre,

    Lol! yeah! What sort of nerd do you have to be to enjoy card games? And sports games? Like, go outside, brah. When I get my game on, it’s usually CoD on my Xbox. Headshot after headshot, teabag after teabag. It’s just something else, you know? Not something you can get by playing a card game or some rts or something where someone else is doing the shooting for you… Like… Get some skill brah.

    /s … Pfew… That was hard to get through… sorry about that, couldn’t help myself

    Wiz,

    I just bought it for my phone a couple days ago, and it sucked up my weekend.

    Just one more game!

    Timecircleline,
    Gradually_Adjusting, do games w Baldur's Gate 3's success is not about setting a new "standard"
    @Gradually_Adjusting@lemmy.world avatar

    There has been such a furor over this.

    The way I see it, there are enough quality indie games, retro emulators, and titles on the average Steam backlog (to the point that it’s a tired joke) that gamers can afford to only pay for unmissable quality. People know what they like, and they talk.

    Economically, money is scarce. So is free time, for a lot of us. We don’t care what you tell us to “expect” from you, game publishers with hot takes on BG3. If you can’t release finished games at game prices, maybe you’re not the beating heart of the game industry.

    Vlyn,

    That might be the way it works in your head, but the reality looks different.

    AAA games make the most money on PC. And even those games despite micro transactions, DLCs and so on are easily overshadowed by mobile games.

    My favorite games are indie games, but indie is simply not feasible in some genres. Take MMOs for example, every stab at it has burned to the ground or was abandoned (or a scam).

    Criticizing the big publishers is the only thing we have, because obviously voting with your wallet doesn’t work. You might not buy it, but several million other people who saw a shiny cinematic trailer did. And they will continue to do so, even when Call of Duty 23 sucks they’ll go and buy 24 next year.

    parpol,

    Wasn’t RuneScape an indie MMORPG?

    Gradually_Adjusting,
    @Gradually_Adjusting@lemmy.world avatar

    I wanted to stick to my I Statements a little more than I did. I cede mostly to your points but reserve that it’s bullshit to tell me not to expect quality just because someone proved it can still be done. It tells me the bigger gaming industry has gotten too large and dreary to be much use to me.

    Katana314, do games w Congress members voice 'serious concern' over Saudi-led EA buyout

    What’s the bribe price for “serious” concern?

    Also, the journalist writing the article may wish to wear some armor on their neck.

    Bakkoda,

    It’s hard times and austerity so that’s the default state now.

    Corngood,

    Probably like $10k each, or zero if you can get them to go to your pedo island.

    ArmoredThirteen, do games w Unity is reviewing its product portfolio and says layoffs are "likely"

    “Reducing our office footprint” these ghouls are going to fire people who aren’t following the return to office decree because it will be an easy on paper excuse. Also “revenue came in within guidance” so they expected / planned for revenue to be low enough to justify firing even more people? They’ve already done two other mass firings morale is terrible right now. Lots of the best workers have been quitting to find better work and the drain is noticable. I just need stable insurance for another 6 months then I can leave too, I hope I don’t get fucked

    ohlaph,

    Good luck. The market is rough out there.

    ArmoredThirteen,

    Thank you, I’m honestly terrified. I spent my whole life so far trying to get into this industry, I finally pull it off in my early 30s and now all this. I spent 10 years roughing it and finally have been able to do things in the last two years like go to the doctor ever. I don’t have tech people wealth laying around I’ve spent so much basically doing damage control for having previously been paycheck to paycheck. I’m only just getting the ball rolling and I’m going to be so fucked if I lose this job.

    ohlaph,

    I hear you there. I just purchased a house and will be in the same boat if I get laid off.

    wizardbeard,

    I hate to say it but it might be worth looking for a job outside the games industry. It’s openly known that most gaming companies get away with terrible working conditions and employee treatment. They get away with it because there’s a revolving door of people willing to put up with shit treatment so they can say they got a job in the industry.

    It’s fine if that matters to you, but you have to decide how much it matters and stick to your line in the sand. Personally I’d rather work something less interesting and have better pay and reasonable work/life balance.

    ArmoredThirteen,

    Thank you for the caution but I’m very aware of what I’m getting into. I have a life goal and I’m ride or die on this one.

    HubertManne, do games w Unity is reviewing its product portfolio and says layoffs are "likely"
    @HubertManne@kbin.social avatar

    layoffs for thee and massive bonuses and golden parachutes for me (me being the execs who made the decision to sink the company)

    hoshikarakitaridia, do games w Epic Games to update Unreal Engine pricing for devs not making games

    Why do game engine producers feel the need to increase prices so much currently?

    Sivalente,

    Everyone wants to be part of the " big squeeze " that’s going on.

    CaptainEffort,

    Probably because most devs stopped making their own proprietary engines, so the supply for solid engines is at an all time low. With less options they can crank up the price, as there aren’t really any other options for most devs.

    Chailles,
    @Chailles@lemmy.world avatar

    Most devs never would have made their own proprietary engines. With ready availability of engines to use, the number of developers skyrocketed as it lowered the bar of who can make a game.

    AeroLemming,

    Haha Godot go brrrrrrr

    CaptainEffort,

    Hopefully Godot is the first of many

    AeroLemming,

    There are a lot of game engines out there. Godot is a good engine if you’re jumping from Unity because it’s a lot more similar to Unity than some other engines and they both can use C#.

    TwilightVulpine,

    It’s great that Godot is growing

    But if it would have been pretty funny if it was vaporware

    Kbin_space_program, (edited )

    Because China is increasingly looking broke, so daddy Tencent's purse is tightening.

    On top of that, the world's banks now have interest rates to look after again, so their free money streams have ended too. Meaning that companies have to prove their profitability.

    But the rich want to keep their free money train going, so we're all paying now.

    CommanderCloon,

    Tim Sweeney alone owns 50% of the company, he can pretty much make his own decisions independently from Tencent. Also China is slowly catching up to the US’s GDP with way less government debt, what are you talking about?

    Kbin_space_program, (edited )

    US's debt to GDP ratio has decreased by 13% since 2019. To 77%.

    China's real debt to GDP ratio is estimated to be 335%. (Via the IIF via the SCMP)

    yogurt,

    Two different things the 335 includes non-government debt like personal mortgages and corporate debt, 77 is federal treasury bonds only.

    JasSmith,

    The most current projections is China will never catch up to US GDP. Just for posterity, China GDP per capita is under $14k, while US is above $80k. There is no conceivable path to closing this gap. Not with an authoritarian in charge who shuts down entire industries on a whim and murders political rivals who disagree with him.

    roguetrick,

    Same reason everyone else is pivoting to profitability. Interest rates and loan servicing.

    Aceticon,

    Or taking advantage of that happenning with the competition, to enhance profitability.

    Make money is the point of pretty much all companies, and financially there are only 2 thinks stopping them from upping their prices:

    • If there is competition it will lead to losing customers (though thinks like branding subvert this quite a bit) which means the money they make with higher prices might actually be less.
    • If prices get too high people will choose the “do without” option.

    Anyways, the point being that if there is a broader shift in pricing in the market, even companies that are not under the same financial pressures to up prices will still do it as the 1st of those price limitation is relaxed so they can make more money.

    Alimentar,

    As recession looms, you have general inflation and increased interest rates. This affects overhead and loan repayments. That and probably other factors all contribute to the need to raise prices.

    It’s not just the gaming sector. Almost all other sectors are raising their prices or adjusting their service plans. Eg. shrinkflation and/or lower quality on products and services.

    gramathy,

    This is particularly for people using the engine to write film rending software which gets bought one for a lot of money but low volume, and gets used as a huge cost savings for mid-high end production that can save on lighting and comp passes or even render time.

    High volume software(games) probably won’t change much at all.

    Or at least that’s what SHOULD be happening.

    NuPNuA,

    Because like all the tech industry, they grew massively on the back of low interest rates since 2008 where investors saw better returns putting money into companies than sitting on it, now the interest rates have shot up again post Covid, they need to show their investors they can make better returns than the 5%+ they’d make just leaving the money in the bank. Hence the cost cutting by sacking staff and gouging of customers by price increases.

    Swedneck,
    @Swedneck@discuss.tchncs.de avatar

    capitalism

    TwilightVulpine,

    Capitalism is becoming unbearable. People are getting squeezed from every side.

    trebuchet,

    If anything, in this case it seems like a loophole they’re closing more than a price increase.

    Why should Hollywood studios making billions get to use Unreal Engine for free, being subsidized by gamers?

    Fizz, do games w The Steam Deck OLED feels like a radiant new dawn for portable play
    @Fizz@lemmy.nz avatar

    Its slightly better than the normal steamdeck. I wouldn’t call it a radiant new dawn lol

    Hegar,

    My thinking exactly. It's Malibu Stacy, but she has a new hat. This is just a really silly ad for a new product.

    BruceTwarzen,

    I disagree. Better display, better battery and they adressed a lot of problems with repairability under the hood.

    Ugurcan, (edited )

    I have the old one. Next iteration will have the same better display along with better cpu/gpu/ram, current battery is more than enough for a day of my gaming needs and I doubt I will ever need to touch a screw let alone a repair. I’m glad there’s an upgrade at the same price for newcomers but it isn’t “radiant” anything.

    I’m thinking some people having more joy at staring at the fps counter then play the game.

    thorbot,

    I’d like to respectfully say you’re fucking dead wrong. The display is gorgeous, the increased framerate is amazing, the battery life is SO MUCH BETTER and it downloads games and launches faster. On top of having more storage space on the LE edition. And the charge cable is LONGER. I was actually able to play over 3 hours of deep rock on a flight and still have some charge left. If you use the device a lot it’s a massive upgrade.

    Fizz,
    @Fizz@lemmy.nz avatar

    Ok so let me get this straight. 1-3 more fps, a brighter screen and a bit more battery is now considered revolutionary for portable gaming. If that were the case then the rog ally or one of the other handhelds would be considered more revolutionary for portable gaming.

    thorbot,

    You got it crooked. 60hz to 90hz is a lot more than 1-2 frames. “A brighter screen” okay guess you don’t know what HDR is and have never seen the difference between LED and OLED. “A bit more battery” got me from 90 minutes of gaming to over 3 hours. For someone who actually uses the thing constantly, it’s huge. But continue to be ignorant because I doubt what I wrote will change that.

    Fizz,
    @Fizz@lemmy.nz avatar

    If you count 60 to 90hz as increased performance then sure you get more frames. I’ve used an oled switch and it does look good but it’s definitely nothing game changing.

    Steamdeck oled has a few nice to haves and nothing more. The release of the steamdeck changed the game for handheld gaming. The release of the steamdeck oled changes nothing. We’ve seen oleds on the switch, we’ve seen handhelds with good battery life and we’ve seen handhelds with high refresh rate monitors.

    demonsword, do games w Ubisoft initiates colossal restructure to become a more 'gamer-centric' company
    @demonsword@lemmy.world avatar

    The publisher is restructuring around five ‘creative houses’ by implementing cost-cutting, project cancellations, and a return-to-office mandate.

    “We’ll become gamer-centric by fucking our employees even more”

    ameancow,

    implementing cost-cutting, project cancellations, and a return-to-office mandate.

    Yes, as a gamer, I cannot count the number of times I’ve thrown the controller down and screamed “WHY WON’T THESE EMPLOYEES RETURN TO THE OFFICE?!”

    DarkGamer, do games w Unity is reviewing its product portfolio and says layoffs are "likely"
    @DarkGamer@kbin.social avatar

    They did it to themselves. No one will trust them not to change the pricing model again.

    PonyOfWar, do gaming w The Death of Unity - Opinion

    Really sucks to be a Unity developer right now. I’ve been working with mostly Unity for around 10 years now, and while I’m not directly affected by the recent changes, it really feels like the engine has been dying a slow death for a few years now. Hopefully Ricitello will leave eventually and they can turn this around, otherwise many of my skills will be useless in a few years…

    Icalasari,

    Nintendo has a few games made in Unity

    Noteably, one of the Pokemon games is made in Unity

    I don't think that CEO will last long once Nintendo realizes their biggest cash cow gets hit by this

    rastilin,

    If I were running a Unity project, I'd be tempted to just jump to Unreal. No matter what promises Unity makes you don't have any actual guarantee that they'll keep them while Unreal has the "non-retroactive" clause directly in their contract. However painful the switch is, you'll only have to do it once.

    Tarte,
    @Tarte@kbin.social avatar

    "non-retroactive" clause directly in their contract

    I also wonder how Unity‘s approach will work in countries where that is the legal default. I have a feeling that we will be seeing quite a few lawsuits next year, if they actually go ahead with their plans.

    ursakhiin,

    Nintendo would probably prefer the 20 cent per copy license fee to a percent based one. New Pokemon games are sold at 60 dollars in the US and sell millions of copies. This is a bigger issue for indie developers looking to sell for a cheaper price to bring in sales.

    InfiniteLoop,

    are unity and unreal so different that your 10 years of experience in one isn’t helpful for the other? i’m not a game developer but I had assumed it was similar to web frameworks - definitely high switching costs for porting an existing project, but as a developer looking for a job there are still many portable skills.

    i’d guess it also depends on what parts of the engine you are working in?

    PonyOfWar,

    To an extent I can apply my knowledge to other engines, sure. I’m working on my third Unreal project currently, and while it’s not like starting from scratch, I’m definitely way slower working with it. It also doesn’t replace Unity completely. It’s great for high-spec 3D stuff, but almost useless for mobile 3D/AR apps, which is a lot of what I do (not making games but mainly industrial interactive 3d applications).

    HerrLewakaas,

    Hey same here, although I’m just getting started in the industry. I’ll look into Unreal soon I guess, been wanting to do that for a while anyways, and maybe also experiment with godot

    Piers,

    Unreal is good if you want to work on big expensive projects at big companies. Godot is good if you want to work on your own projects today and potentially but not definitly work on small to middle-sized projects at small to middle-sized at small to middle-sized companies in the future. Unity is fine if you want to work on small to middle-sized projects at small to middle-sized companies now and potentially in the future.

    Which sucks. There ought to be a clear and unambiguous path to chose for someone moving into game development today but since Unity keeps making weird choices that are hostile to developers whilst not continuing to improve at a good pace, it’s hard to say for sure which engine will fill in the not-Unreal Engine part of the market unless you have a crystal ball.

    Realistically the best thing is to have as strong a foundation in programming generally as you can so that switching engines is minimally disruptive (as there will always be a need to do so eventually. There’s very little chance one single engine will continue to be the standard over the 40+ years of a career.)

    strongarm,

    Sounds like Godot is more for your usecase then

    Piers,

    I’m not so sure about that. Godot is fantastic for making the sorts of projects they are describing. But if the relatively minor difference between Unity and Unreal’s workflow are a turn off for them, then the consciously different workflow in Godot is probably going to be a significant barrier. Personally, whilst I love Godot because it’s FOSS and lightweight and a great platform for building smaller scale games: a big part of the appeal for me is that I find the Unreal and Unity ways of doing things stupid, confusing and clumsy and the Godot way clever, clear and elegant. I know lots of people feel the exact opposite.

    Anonymousllama, do games w Baldur's Gate 3's success is not about setting a new "standard"

    “not always possible for other developers”, mostly because they’re busy shitting out rubbish, buggy titles riddled with micro transactions (or whatever nonsense they can get away with to nickel and dime their customers)

    People took note of how great BG3 is because it’s just a good game, you’re not be treated as a resource they can squeeze to get extra cash

    applepie, do games w Xbox president: Studio closures will ensure 'business is healthy for the long term'

    Limp dick anti trust agencies approved this shit...

    Like wtf am I paying taxes for here? So rich people get more of my surplus labour?

    Maeve,

    Yes

    applepie,

    Bias confirmed

    MarcomachtKuchen, do games w Ways of designing intimacy in games - GameDeveloper

    IMO One of the hardest parts about Emotions in games is the narrow edge between developing a loving relarionship and a caring One as a close friend. I loved the Characters and interactions in BG3 but Part of me wished there were also “comraderie Events” similar to stardew valley were there are Events for getting to know poeple closer without the intent to develop a sexual relarionship to the Character

    ono,

    Agreed on all points.

    Out of curiosity, why did you capitalize random nouns in your comment, and leave the proper noun in lower case?

    kamiheku,

    Germans capitalize their nouns. As for the lower case proper noun, probably just a mistake.

    ono,

    That’s interesting, but I don’t think it’s because of a German commenter in this case, since only some some of the nouns are capitalized.

    MarcomachtKuchen,

    Spot on. Its mainly for words for which have similar spellings in both languages and my autocorrect is used to german and wants to spell Things capitalized as often as it can

    MarcomachtKuchen,

    German autocorrect on a Smartphone is my Nemesis. I hope the incorrect spelling is Not too distracting

    ono,

    Thanks for explaining. I’m convinced that autocorrect and touch screen keyboards are behind a great deal of the bad grammar and weird sentences that we see online.

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